| /* | |
| * Copyright 2022 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef skgpu_graphite_UploadTask_DEFINED | |
| #define skgpu_graphite_UploadTask_DEFINED | |
| #include "src/gpu/graphite/Task.h" | |
| #include <memory> | |
| #include <vector> | |
| #include "include/core/SkImageInfo.h" | |
| #include "include/core/SkRect.h" | |
| #include "include/core/SkRefCnt.h" | |
| namespace skgpu::graphite { | |
| class Buffer; | |
| struct BufferTextureCopyData; | |
| class Recorder; | |
| class TextureProxy; | |
| struct MipLevel { | |
| const void* fPixels = nullptr; | |
| size_t fRowBytes = 0; | |
| }; | |
| /** | |
| * The ConditionalUploadContext, if set, is used to determine whether an upload needs to occur | |
| * on Recording playback. Clients will need to create their own subclasses to store the | |
| * necessary data and override the needsUpload() method to do this check. | |
| */ | |
| class ConditionalUploadContext { | |
| public: | |
| virtual ~ConditionalUploadContext() {} | |
| virtual bool needsUpload(Context*) const = 0; | |
| }; | |
| /** | |
| * An UploadInstance represents a single set of uploads from a buffer to texture that | |
| * can be processed in a single command. | |
| */ | |
| class UploadInstance { | |
| public: | |
| static UploadInstance Make(Recorder*, | |
| sk_sp<TextureProxy> targetProxy, | |
| const SkColorInfo& srcColorInfo, | |
| const SkColorInfo& dstColorInfo, | |
| const std::vector<MipLevel>& levels, | |
| const SkIRect& dstRect, | |
| std::unique_ptr<ConditionalUploadContext>); | |
| bool isValid() const { return fBuffer != nullptr; } | |
| bool prepareResources(ResourceProvider*); | |
| // Adds upload command to the given CommandBuffer | |
| void addCommand(Context*, CommandBuffer*, Task::ReplayTargetData) const; | |
| private: | |
| UploadInstance() {} | |
| UploadInstance(const Buffer*, | |
| size_t bytesPerPixel, | |
| sk_sp<TextureProxy>, | |
| std::vector<BufferTextureCopyData>, | |
| std::unique_ptr<ConditionalUploadContext>); | |
| const Buffer* fBuffer; | |
| size_t fBytesPerPixel; | |
| sk_sp<TextureProxy> fTextureProxy; | |
| std::vector<BufferTextureCopyData> fCopyData; | |
| std::unique_ptr<ConditionalUploadContext> fConditionalContext; | |
| }; | |
| /** | |
| * An UploadList is a mutable collection of UploadCommands. | |
| * | |
| * Currently commands are accumulated in order and processed in the same order. Dependency | |
| * management is expected to be handled by the TaskGraph. | |
| * | |
| * When an upload is appended to the list its data will be copied to a Buffer in | |
| * preparation for a deferred upload. | |
| */ | |
| class UploadList { | |
| public: | |
| bool recordUpload(Recorder*, | |
| sk_sp<TextureProxy> targetProxy, | |
| const SkColorInfo& srcColorInfo, | |
| const SkColorInfo& dstColorInfo, | |
| const std::vector<MipLevel>& levels, | |
| const SkIRect& dstRect, | |
| std::unique_ptr<ConditionalUploadContext>); | |
| int size() { return fInstances.size(); } | |
| private: | |
| friend class UploadTask; | |
| std::vector<UploadInstance> fInstances; | |
| }; | |
| /* | |
| * An UploadTask is a immutable collection of UploadCommands. | |
| * | |
| * When adding commands to the commandBuffer the texture proxies in those | |
| * commands will be instantiated and the copy command added. | |
| */ | |
| class UploadTask final : public Task { | |
| public: | |
| static sk_sp<UploadTask> Make(UploadList*); | |
| static sk_sp<UploadTask> Make(UploadInstance); | |
| ~UploadTask() override; | |
| bool prepareResources(ResourceProvider*, const RuntimeEffectDictionary*) override; | |
| bool addCommands(Context*, CommandBuffer*, ReplayTargetData) override; | |
| private: | |
| UploadTask(std::vector<UploadInstance>); | |
| UploadTask(UploadInstance); | |
| std::vector<UploadInstance> fInstances; | |
| }; | |
| } // namespace skgpu::graphite | |
| #endif // skgpu_graphite_UploadTask_DEFINED |