| /* | |
| * Copyright 2022 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "include/core/SkCanvas.h" | |
| #include "include/core/SkColorSpace.h" | |
| #include "src/core/SkSpecialImage.h" | |
| #include "src/core/SkSpecialSurface.h" | |
| #include "src/gpu/graphite/Image_Graphite.h" | |
| #include "src/gpu/graphite/Surface_Graphite.h" | |
| #include "src/shaders/SkImageShader.h" | |
| namespace skgpu::graphite { | |
| class SkSpecialImage_Graphite final : public SkSpecialImage { | |
| public: | |
| SkSpecialImage_Graphite(Recorder* recorder, | |
| const SkIRect& subset, | |
| uint32_t uniqueID, | |
| TextureProxyView view, | |
| const SkColorInfo& colorInfo, | |
| const SkSurfaceProps& props) | |
| : SkSpecialImage(subset, uniqueID, colorInfo, props) | |
| , fRecorder(recorder) | |
| , fTextureProxyView(std::move(view)) { | |
| } | |
| size_t getSize() const override { | |
| // TODO: return VRAM size here | |
| return 0; | |
| } | |
| void onDraw(SkCanvas* canvas, | |
| SkScalar x, SkScalar y, | |
| const SkSamplingOptions& sampling, | |
| const SkPaint* paint) const override { | |
| SkRect dst = SkRect::MakeXYWH(x, y, | |
| this->subset().width(), this->subset().height()); | |
| sk_sp<SkImage> img = sk_sp<SkImage>(new skgpu::graphite::Image(this->uniqueID(), | |
| fTextureProxyView, | |
| this->colorInfo())); | |
| canvas->drawImageRect(img, SkRect::Make(this->subset()), dst, | |
| sampling, paint, SkCanvas::kStrict_SrcRectConstraint); | |
| } | |
| #if SK_SUPPORT_GPU | |
| GrSurfaceProxyView onView(GrRecordingContext*) const override { | |
| // To get here we would have to be requesting a Ganesh resource from a Graphite-backed | |
| // special image. That should never happen. | |
| SkASSERT(false); | |
| return {}; | |
| } | |
| #endif | |
| TextureProxyView onTextureProxyView() const override { return fTextureProxyView; } | |
| bool onGetROPixels(SkBitmap* dst) const override { | |
| // This should never be called: All GPU image filters are implemented entirely on the GPU, | |
| // so we never perform read-back. | |
| // TODO: re-enabled this assert once Graphite has image filter support. Right now image | |
| // filters will fallback to the raster backend in Graphite. | |
| //SkASSERT(false); | |
| return false; | |
| } | |
| sk_sp<SkSpecialSurface> onMakeSurface(SkColorType colorType, | |
| const SkColorSpace* colorSpace, | |
| const SkISize& size, | |
| SkAlphaType at, | |
| const SkSurfaceProps& props) const override { | |
| SkASSERT(fRecorder); | |
| SkImageInfo ii = SkImageInfo::Make(size, colorType, at, sk_ref_sp(colorSpace)); | |
| return SkSpecialSurface::MakeGraphite(fRecorder, ii, props); | |
| } | |
| sk_sp<SkSpecialImage> onMakeSubset(const SkIRect& subset) const override { | |
| return SkSpecialImage::MakeGraphite(fRecorder, | |
| subset, | |
| this->uniqueID(), | |
| fTextureProxyView, | |
| this->colorInfo(), | |
| this->props()); | |
| } | |
| sk_sp<SkImage> onAsImage(const SkIRect* subset) const override { | |
| if (subset) { | |
| // TODO: fill this in | |
| return nullptr; | |
| } | |
| return sk_make_sp<Image>(this->uniqueID(), fTextureProxyView, this->colorInfo()); | |
| } | |
| sk_sp<SkShader> onAsShader(SkTileMode tileMode, | |
| const SkSamplingOptions& sampling, | |
| const SkMatrix& lm) const override { | |
| // The special image's logical (0,0) is at its subset's topLeft() so we need to account for | |
| // that in the local matrix used when sampling. | |
| SkMatrix subsetOrigin = SkMatrix::Translate(-this->subset().topLeft()); | |
| subsetOrigin.postConcat(lm); | |
| // However, we don't need to modify the subset itself since that is defined with respect to | |
| // the base image, and the local matrix is applied before any tiling/clamping. | |
| const SkRect subset = SkRect::Make(this->subset()); | |
| // asImage() w/o a subset makes no copy; create the SkImageShader directly to remember the | |
| // subset used to access the image. | |
| return SkImageShader::MakeSubset(this->asImage(), subset, tileMode, tileMode, | |
| sampling, &subsetOrigin); | |
| } | |
| sk_sp<SkSurface> onMakeTightSurface(SkColorType colorType, | |
| const SkColorSpace* colorSpace, | |
| const SkISize& size, | |
| SkAlphaType at) const override { | |
| // TODO (michaelludwig): Why does this ignore colorType but onMakeSurface doesn't ignore it? | |
| // Once makeTightSurface() goes away, should this type overriding behavior be moved into | |
| // onMakeSurface() or is this unnecessary? | |
| colorType = colorSpace && colorSpace->gammaIsLinear() ? kRGBA_F16_SkColorType | |
| : kRGBA_8888_SkColorType; | |
| SkImageInfo info = SkImageInfo::Make(size, colorType, at, sk_ref_sp(colorSpace)); | |
| // The user never gets a direct ref to this surface (nor its snapped image) so it must be | |
| // budgeted | |
| return Surface::MakeGraphite(fRecorder, info, skgpu::Budgeted::kYes); | |
| } | |
| private: | |
| Recorder* fRecorder; | |
| TextureProxyView fTextureProxyView; | |
| }; | |
| } // namespace skgpu::graphite | |
| sk_sp<SkSpecialImage> SkSpecialImage::MakeGraphite(skgpu::graphite::Recorder* recorder, | |
| const SkIRect& subset, | |
| uint32_t uniqueID, | |
| skgpu::graphite::TextureProxyView view, | |
| const SkColorInfo& colorInfo, | |
| const SkSurfaceProps& props) { | |
| if (!recorder || !view) { | |
| return nullptr; | |
| } | |
| SkASSERT(RectFits(subset, view.width(), view.height())); | |
| return sk_make_sp<skgpu::graphite::SkSpecialImage_Graphite>(recorder, subset, uniqueID, | |
| std::move(view), colorInfo, props); | |
| } |