| /* | |
| * Copyright 2021 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef skgpu_graphite_SharedContext_DEFINED | |
| #define skgpu_graphite_SharedContext_DEFINED | |
| #include <memory> | |
| #include "include/core/SkRefCnt.h" | |
| #include "include/core/SkSize.h" | |
| #include "include/gpu/graphite/GraphiteTypes.h" | |
| #include "src/gpu/graphite/GlobalCache.h" | |
| #include "src/gpu/graphite/ShaderCodeDictionary.h" | |
| namespace skgpu { | |
| class SingleOwner; | |
| } | |
| namespace skgpu::graphite { | |
| class BackendTexture; | |
| class Caps; | |
| class CommandBuffer; | |
| class RendererProvider; | |
| class ResourceProvider; | |
| class TextureInfo; | |
| class SharedContext : public SkRefCnt { | |
| public: | |
| ~SharedContext() override; | |
| /** | |
| * Gets the capabilities of the draw target. | |
| */ | |
| const Caps* caps() const { return fCaps.get(); } | |
| BackendApi backend() const { return fBackend; } | |
| Protected isProtected() const { return fProtected; } | |
| GlobalCache* globalCache() { return &fGlobalCache; } | |
| const GlobalCache* globalCache() const { return &fGlobalCache; } | |
| const RendererProvider* rendererProvider() const { return fRendererProvider.get(); } | |
| ShaderCodeDictionary* shaderCodeDictionary() { return &fShaderDictionary; } | |
| const ShaderCodeDictionary* shaderCodeDictionary() const { return &fShaderDictionary; } | |
| virtual std::unique_ptr<ResourceProvider> makeResourceProvider(SingleOwner*) = 0; | |
| protected: | |
| SharedContext(std::unique_ptr<const Caps>, BackendApi); | |
| private: | |
| friend class Context; // for setRendererProvider() | |
| // Must be created out-of-band to allow RenderSteps to use a QueueManager. | |
| void setRendererProvider(std::unique_ptr<RendererProvider> rendererProvider); | |
| std::unique_ptr<const Caps> fCaps; // Provided by backend subclass | |
| BackendApi fBackend; | |
| Protected fProtected; | |
| GlobalCache fGlobalCache; | |
| std::unique_ptr<RendererProvider> fRendererProvider; | |
| ShaderCodeDictionary fShaderDictionary; | |
| }; | |
| } // namespace skgpu::graphite | |
| #endif // skgpu_graphite_SharedContext_DEFINED |