| /* | |
| * Copyright 2022 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef skgpu_graphite_ResourceCache_DEFINED | |
| #define skgpu_graphite_ResourceCache_DEFINED | |
| #include "include/core/SkRefCnt.h" | |
| #include "include/private/base/SkMutex.h" | |
| #include "include/private/base/SkTArray.h" | |
| #include "src/base/SkTDPQueue.h" | |
| #include "src/core/SkTHash.h" | |
| #include "src/core/SkTMultiMap.h" | |
| #include "src/gpu/graphite/ResourceTypes.h" | |
| #include <vector> | |
| namespace skgpu { | |
| class SingleOwner; | |
| } | |
| namespace skgpu::graphite { | |
| class GraphiteResourceKey; | |
| class Resource; | |
| class ResourceCache : public SkRefCnt { | |
| public: | |
| static sk_sp<ResourceCache> Make(SingleOwner*); | |
| ~ResourceCache() override; | |
| ResourceCache(const ResourceCache&) = delete; | |
| ResourceCache(ResourceCache&&) = delete; | |
| ResourceCache& operator=(const ResourceCache&) = delete; | |
| ResourceCache& operator=(ResourceCache&&) = delete; | |
| // Returns the number of resources. | |
| int getResourceCount() const { | |
| return fPurgeableQueue.count() + fNonpurgeableResources.size(); | |
| } | |
| void insertResource(Resource*); | |
| // Find a resource that matches a key. | |
| Resource* findAndRefResource(const GraphiteResourceKey& key, skgpu::Budgeted); | |
| // This is a thread safe call. If it fails the ResourceCache is no longer valid and the | |
| // Resource should clean itself up if it is the last ref. | |
| bool returnResource(Resource*, LastRemovedRef); | |
| // Called by the ResourceProvider when it is dropping its ref to the ResourceCache. After this | |
| // is called no more Resources can be returned to the ResourceCache (besides those already in | |
| // the return queue). Also no new Resources can be retrieved from the ResourceCache. | |
| void shutdown(); | |
| #if GRAPHITE_TEST_UTILS | |
| void forceProcessReturnedResources() { this->processReturnedResources(); } | |
| // Returns the numbers of Resources that can currently be found in the cache. This includes all | |
| // shared Resources and all non-shareable resources that have been returned to the cache. | |
| int numFindableResources() const; | |
| #endif | |
| private: | |
| ResourceCache(SingleOwner*); | |
| // All these private functions are not meant to be thread safe. We don't check for is single | |
| // owner in them as we assume that has already been checked by the public api calls. | |
| void refAndMakeResourceMRU(Resource*); | |
| void addToNonpurgeableArray(Resource* resource); | |
| void removeFromNonpurgeableArray(Resource* resource); | |
| void removeFromPurgeableQueue(Resource* resource); | |
| void processReturnedResources(); | |
| void returnResourceToCache(Resource*, LastRemovedRef); | |
| uint32_t getNextTimestamp(); | |
| bool inPurgeableQueue(Resource*) const; | |
| #ifdef SK_DEBUG | |
| bool isInCache(const Resource* r) const; | |
| void validate() const; | |
| #else | |
| void validate() const {} | |
| #endif | |
| struct MapTraits { | |
| static const GraphiteResourceKey& GetKey(const Resource& r); | |
| static uint32_t Hash(const GraphiteResourceKey& key); | |
| static void OnFree(Resource*) {} | |
| }; | |
| typedef SkTMultiMap<Resource, GraphiteResourceKey, MapTraits> ResourceMap; | |
| static bool CompareTimestamp(Resource* const& a, Resource* const& b); | |
| static int* AccessResourceIndex(Resource* const& res); | |
| using PurgeableQueue = SkTDPQueue<Resource*, CompareTimestamp, AccessResourceIndex>; | |
| using ResourceArray = SkTDArray<Resource*>; | |
| // Whenever a resource is added to the cache or the result of a cache lookup, fTimestamp is | |
| // assigned as the resource's timestamp and then incremented. fPurgeableQueue orders the | |
| // purgeable resources by this value, and thus is used to purge resources in LRU order. | |
| uint32_t fTimestamp = 0; | |
| PurgeableQueue fPurgeableQueue; | |
| ResourceArray fNonpurgeableResources; | |
| SkDEBUGCODE(int fCount = 0;) | |
| ResourceMap fResourceMap; | |
| SingleOwner* fSingleOwner = nullptr; | |
| bool fIsShutdown = false; | |
| SkMutex fReturnMutex; | |
| using ReturnQueue = std::vector<std::pair<Resource*, LastRemovedRef>>; | |
| ReturnQueue fReturnQueue SK_GUARDED_BY(fReturnMutex); | |
| }; | |
| } // namespace skgpu::graphite | |
| #endif // skgpu_graphite_ResourceCache_DEFINED |