| /* | |
| * Copyright 2022 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef skgpu_graphite_ClearBuffersTask_DEFINED | |
| #define skgpu_graphite_ClearBuffersTask_DEFINED | |
| #include "src/gpu/graphite/Buffer.h" | |
| #include "src/gpu/graphite/Task.h" | |
| #include <vector> | |
| namespace skgpu::graphite { | |
| class Buffer; | |
| /** | |
| * Represents a buffer region that will be cleared. A ClearBuffersTask does not take a reference to | |
| * the buffer it clears. A higher layer is responsible for managing the lifetime and usage refs of | |
| * the buffer. | |
| */ | |
| struct ClearBufferInfo { | |
| const Buffer* fBuffer; | |
| size_t fOffset = 0; | |
| size_t fSize = 0; | |
| }; | |
| /** | |
| * Task that clears a region of a list of buffers to 0. | |
| */ | |
| class ClearBuffersTask final : public Task { | |
| public: | |
| static sk_sp<ClearBuffersTask> Make(std::vector<ClearBufferInfo>); | |
| ~ClearBuffersTask() override; | |
| bool prepareResources(ResourceProvider*, const RuntimeEffectDictionary*) override { | |
| return true; | |
| } | |
| bool addCommands(Context*, CommandBuffer*, ReplayTargetData) override; | |
| private: | |
| explicit ClearBuffersTask(std::vector<ClearBufferInfo> clearList) | |
| : fClearList(std::move(clearList)) {} | |
| std::vector<ClearBufferInfo> fClearList; | |
| }; | |
| } // namespace skgpu::graphite | |
| #endif // skgpu_graphite_ClearBuffersTask_DEFINED |