| /* | |
| * Copyright 2021 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef skgpu_graphite_Recorder_DEFINED | |
| #define skgpu_graphite_Recorder_DEFINED | |
| #include "include/core/SkRefCnt.h" | |
| #include "include/core/SkSize.h" | |
| #include "include/gpu/graphite/GraphiteTypes.h" | |
| #include "include/gpu/graphite/Recording.h" | |
| #include "include/private/base/SingleOwner.h" | |
| #include <vector> | |
| class SkCanvas; | |
| struct SkImageInfo; | |
| class SkPixmap; | |
| namespace skgpu { | |
| class TokenTracker; | |
| } | |
| namespace sktext::gpu { | |
| class StrikeCache; | |
| class TextBlobRedrawCoordinator; | |
| } | |
| namespace skgpu::graphite { | |
| class AtlasManager; | |
| class BackendTexture; | |
| class Caps; | |
| class Context; | |
| class Device; | |
| class DrawBufferManager; | |
| class GlobalCache; | |
| class ImageProvider; | |
| class RecorderPriv; | |
| class ResourceProvider; | |
| class RuntimeEffectDictionary; | |
| class SharedContext; | |
| class Task; | |
| class TaskGraph; | |
| class TextureDataBlock; | |
| class TextureInfo; | |
| class UniformDataBlock; | |
| class UploadBufferManager; | |
| template<typename T> class PipelineDataCache; | |
| using UniformDataCache = PipelineDataCache<UniformDataBlock>; | |
| using TextureDataCache = PipelineDataCache<TextureDataBlock>; | |
| struct SK_API RecorderOptions final { | |
| RecorderOptions(); | |
| RecorderOptions(const RecorderOptions&); | |
| ~RecorderOptions(); | |
| sk_sp<ImageProvider> fImageProvider; | |
| }; | |
| class SK_API Recorder final { | |
| public: | |
| Recorder(const Recorder&) = delete; | |
| Recorder(Recorder&&) = delete; | |
| Recorder& operator=(const Recorder&) = delete; | |
| Recorder& operator=(Recorder&&) = delete; | |
| ~Recorder(); | |
| std::unique_ptr<Recording> snap(); | |
| ImageProvider* clientImageProvider() { return fClientImageProvider.get(); } | |
| const ImageProvider* clientImageProvider() const { return fClientImageProvider.get(); } | |
| /** | |
| * Creates a new backend gpu texture matching the dimensions and TextureInfo. If an invalid | |
| * TextureInfo or a TextureInfo Skia can't support is passed in, this will return an invalid | |
| * BackendTexture. Thus the client should check isValid on the returned BackendTexture to know | |
| * if it succeeded or not. | |
| * | |
| * If this does return a valid BackendTexture, the caller is required to use | |
| * Recorder::deleteBackendTexture or Context::deleteBackendTexture to delete the texture. It is | |
| * safe to use the Context that created this Recorder or any other Recorder created from the | |
| * same Context to call deleteBackendTexture. | |
| */ | |
| BackendTexture createBackendTexture(SkISize dimensions, const TextureInfo&); | |
| /** | |
| * If possible, updates a backend texture with the provided pixmap data. The client | |
| * should check the return value to see if the update was successful. The client is required | |
| * to insert a Recording into the Context and call `submit` to send the upload work to the gpu. | |
| * The backend texture must be compatible with the provided pixmap(s). Compatible, in this case, | |
| * means that the backend format is compatible with the base pixmap's colortype. The src data | |
| * can be deleted when this call returns. | |
| * If the backend texture is mip mapped, the data for all the mipmap levels must be provided. | |
| * In the mipmapped case all the colortypes of the provided pixmaps must be the same. | |
| * Additionally, all the miplevels must be sized correctly (please see | |
| * SkMipmap::ComputeLevelSize and ComputeLevelCount). | |
| * Note: the pixmap's alphatypes and colorspaces are ignored. | |
| * For the Vulkan backend after a successful update the layout of the created VkImage will be: | |
| * VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL | |
| */ | |
| bool updateBackendTexture(const BackendTexture&, | |
| const SkPixmap srcData[], | |
| int numLevels); | |
| /** | |
| * Called to delete the passed in BackendTexture. This should only be called if the | |
| * BackendTexture was created by calling Recorder::createBackendTexture on a Recorder that is | |
| * associated with the same Context. If the BackendTexture is not valid or does not match the | |
| * BackendApi of the Recorder then nothing happens. | |
| * | |
| * Otherwise this will delete/release the backend object that is wrapped in the BackendTexture. | |
| * The BackendTexture will be reset to an invalid state and should not be used again. | |
| */ | |
| void deleteBackendTexture(BackendTexture&); | |
| // Returns a canvas that will record to a proxy surface, which must be instantiated on replay. | |
| // This can only be called once per Recording; subsequent calls will return null until a | |
| // Recording is snapped. Additionally, the returned SkCanvas is only valid until the next | |
| // Recording snap, at which point it is deleted. | |
| SkCanvas* makeDeferredCanvas(const SkImageInfo&, const TextureInfo&); | |
| // Provides access to functions that aren't part of the public API. | |
| RecorderPriv priv(); | |
| const RecorderPriv priv() const; // NOLINT(readability-const-return-type) | |
| #if GR_TEST_UTILS | |
| bool deviceIsRegistered(Device*); | |
| #endif | |
| private: | |
| friend class Context; // For ctor | |
| friend class Device; // For registering and deregistering Devices; | |
| friend class RecorderPriv; // for ctor and hidden methods | |
| Recorder(sk_sp<SharedContext>, const RecorderOptions&); | |
| SingleOwner* singleOwner() const { return &fSingleOwner; } | |
| BackendApi backend() const; | |
| // We keep track of all Devices that are connected to a Recorder. This allows the client to | |
| // safely delete an SkSurface or a Recorder in any order. If the client deletes the Recorder | |
| // we need to notify all Devices that the Recorder is no longer valid. If we delete the | |
| // SkSurface/Device first we will flush all the Device's into the Recorder before deregistering | |
| // it from the Recorder. | |
| // | |
| // We do not need to take a ref on the Device since the Device will flush and deregister itself | |
| // in its dtor. There is no other need for the Recorder to know about the Device after this | |
| // point. | |
| // | |
| // Note: We could probably get by with only registering Devices directly connected to | |
| // SkSurfaces. All other one off Devices will be created in a controlled scope where the | |
| // Recorder should still be valid by the time they need to flush their work when the Device is | |
| // deleted. We would have to make sure we safely handle cases where a client calls saveLayer | |
| // then either deletes the SkSurface or Recorder before calling restore. For simplicity we just | |
| // register every device for now, but if we see extra overhead in pushing back the extra | |
| // pointers, we can look into only registering SkSurface Devices. | |
| void registerDevice(Device*); | |
| void deregisterDevice(const Device*); | |
| sk_sp<SharedContext> fSharedContext; | |
| std::unique_ptr<ResourceProvider> fResourceProvider; | |
| std::unique_ptr<RuntimeEffectDictionary> fRuntimeEffectDict; | |
| std::unique_ptr<TaskGraph> fGraph; | |
| std::unique_ptr<UniformDataCache> fUniformDataCache; | |
| std::unique_ptr<TextureDataCache> fTextureDataCache; | |
| std::unique_ptr<DrawBufferManager> fDrawBufferManager; | |
| std::unique_ptr<UploadBufferManager> fUploadBufferManager; | |
| std::vector<Device*> fTrackedDevices; | |
| uint32_t fRecorderID; // Needed for MessageBox handling for text | |
| std::unique_ptr<AtlasManager> fAtlasManager; | |
| std::unique_ptr<TokenTracker> fTokenTracker; | |
| std::unique_ptr<sktext::gpu::StrikeCache> fStrikeCache; | |
| std::unique_ptr<sktext::gpu::TextBlobRedrawCoordinator> fTextBlobCache; | |
| sk_sp<ImageProvider> fClientImageProvider; | |
| // In debug builds we guard against improper thread handling | |
| // This guard is passed to the ResourceCache. | |
| // TODO: Should we also pass this to Device, DrawContext, and similar classes? | |
| mutable SingleOwner fSingleOwner; | |
| sk_sp<Device> fTargetProxyDevice; | |
| std::unique_ptr<SkCanvas> fTargetProxyCanvas; | |
| std::unique_ptr<Recording::LazyProxyData> fTargetProxyData; | |
| #if GRAPHITE_TEST_UTILS | |
| // For testing use only -- the Context used to create this Recorder | |
| Context* fContext = nullptr; | |
| #endif | |
| }; | |
| } // namespace skgpu::graphite | |
| #endif // skgpu_graphite_Recorder_DEFINED |