| /* | |
| * Copyright 2022 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef skgpu_graphite_ContextOptions_DEFINED | |
| #define skgpu_graphite_ContextOptions_DEFINED | |
| namespace skgpu { class ShaderErrorHandler; } | |
| namespace skgpu::graphite { | |
| struct SK_API ContextOptions { | |
| ContextOptions() {} | |
| /** | |
| * Disables correctness workarounds that are enabled for particular GPUs, OSes, or drivers. | |
| * This does not affect code path choices that are made for perfomance reasons nor does it | |
| * override other ContextOption settings. | |
| */ | |
| bool fDisableDriverCorrectnessWorkarounds = false; | |
| /** | |
| * If present, use this object to report shader compilation failures. If not, report failures | |
| * via SkDebugf and assert. | |
| */ | |
| skgpu::ShaderErrorHandler* fShaderErrorHandler = nullptr; | |
| /** | |
| * Will the client make sure to only ever be executing one thread that uses the Context and all | |
| * derived classes (e.g. Recorders, Recordings, etc.) at a time. If so we can possibly make some | |
| * objects (e.g. VulkanMemoryAllocator) not thread safe to improve single thread performance. | |
| */ | |
| bool fClientWillExternallySynchronizeAllThreads = false; | |
| /** | |
| * The maximum size of cache textures used for Skia's Glyph cache. | |
| */ | |
| size_t fGlyphCacheTextureMaximumBytes = 2048 * 1024 * 4; | |
| /** | |
| * Below this threshold size in device space distance field fonts won't be used. Distance field | |
| * fonts don't support hinting which is more important at smaller sizes. | |
| */ | |
| float fMinDistanceFieldFontSize = 18; | |
| /** | |
| * Above this threshold size in device space glyphs are drawn as individual paths. | |
| */ | |
| #if defined(SK_BUILD_FOR_ANDROID) | |
| float fGlyphsAsPathsFontSize = 384; | |
| #elif defined(SK_BUILD_FOR_MAC) | |
| float fGlyphsAsPathsFontSize = 256; | |
| #else | |
| float fGlyphsAsPathsFontSize = 324; | |
| #endif | |
| /** | |
| * Can the glyph atlas use multiple textures. If allowed, the each texture's size is bound by | |
| * fGlypheCacheTextureMaximumBytes. | |
| */ | |
| bool fAllowMultipleGlyphCacheTextures = true; | |
| /** | |
| * If true, then add 1 pixel padding to all glyph masks in the atlas to support bi-lerp | |
| * rendering of all glyphs. This must be set to true to use Slugs. | |
| */ | |
| #if defined(SK_EXPERIMENTAL_SIMULATE_DRAWGLYPHRUNLIST_WITH_SLUG) || \ | |
| defined(SK_EXPERIMENTAL_SIMULATE_DRAWGLYPHRUNLIST_WITH_SLUG_SERIALIZE) || \ | |
| defined(SK_EXPERIMENTAL_SIMULATE_DRAWGLYPHRUNLIST_WITH_SLUG_STRIKE_SERIALIZE) | |
| bool fSupportBilerpFromGlyphAtlas = true; | |
| #else | |
| bool fSupportBilerpFromGlyphAtlas = false; | |
| #endif | |
| #if GRAPHITE_TEST_UTILS | |
| /** | |
| * Private options that are only meant for testing within Skia's tools. | |
| */ | |
| /** | |
| * Maximum width and height of internal texture atlases. | |
| */ | |
| int fMaxTextureAtlasSize = 2048; | |
| /** | |
| * If true, will store a pointer in Recorder that points back to the Context | |
| * that created it. Used by readPixels() and other methods that normally require a Context. | |
| */ | |
| bool fStoreContextRefInRecorder = false; | |
| #endif | |
| }; | |
| } // namespace skgpu::graphite | |
| #endif // skgpu_graphite_ContextOptions |