| /* | |
| * Copyright 2022 Google LLC. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "src/gpu/piet/Scene.h" | |
| #include "include/core/SkTypes.h" | |
| namespace skgpu::piet { | |
| namespace { | |
| bool get_piet_verb(SkPath::Verb verb, PgpuPathVerb* outVerb) { | |
| switch (verb) { | |
| case SkPath::kMove_Verb: | |
| *outVerb = PgpuPathVerb::MoveTo; | |
| break; | |
| case SkPath::kLine_Verb: | |
| *outVerb = PgpuPathVerb::LineTo; | |
| break; | |
| case SkPath::kQuad_Verb: | |
| *outVerb = PgpuPathVerb::QuadTo; | |
| break; | |
| case SkPath::kConic_Verb: | |
| case SkPath::kCubic_Verb: | |
| *outVerb = PgpuPathVerb::CurveTo; | |
| break; | |
| case SkPath::kClose_Verb: | |
| *outVerb = PgpuPathVerb::Close; | |
| break; | |
| case SkPath::kDone_Verb: | |
| default: | |
| return false; | |
| } | |
| return true; | |
| } | |
| PgpuFill get_fill_type(SkPathFillType fillType) { | |
| switch (fillType) { | |
| case SkPathFillType::kWinding: | |
| return PgpuFill::NonZero; | |
| case SkPathFillType::kEvenOdd: | |
| return PgpuFill::EvenOdd; | |
| default: | |
| // TODO(b/238756757): pgpu-render doesn't define fill types for kInverseWinding and | |
| // kInverseEvenOdd. This should be updated to support those cases. | |
| SkDebugf("piet: unsupported fill type\n"); | |
| break; | |
| } | |
| return PgpuFill::NonZero; | |
| } | |
| } // namespace | |
| Scene::Scene() : Object(pgpu_scene_new()) { SkASSERT(this->get() != nullptr); } | |
| void Scene::addPath(const SkPath& path, const Transform& transform) { | |
| this->initBuilderIfNecessary(); | |
| SkPath::Iter pathIter(path, /*forceClose=*/false); | |
| PgpuPathIter iter; | |
| iter.context = &pathIter; | |
| iter.next_element = [](void* context, PgpuPathElement* outElem) { | |
| SkASSERT(outElem); | |
| SkASSERT(context); | |
| SkPoint points[4]; | |
| SkPath::Verb verb = static_cast<SkPath::Iter*>(context)->next(points); | |
| if (!get_piet_verb(verb, &outElem->verb)) { | |
| return false; | |
| } | |
| for (int i = 0; i < 3; ++i) { | |
| const SkPoint& p = points[i]; | |
| outElem->points[i] = {p.x(), p.y()}; | |
| } | |
| return true; | |
| }; | |
| pgpu_scene_builder_transform(fActiveBuilder->get(), &transform); | |
| pgpu_scene_builder_fill_path( | |
| fActiveBuilder->get(), get_fill_type(path.getFillType()), nullptr, nullptr, &iter); | |
| } | |
| bool Scene::finalize() { | |
| if (!fActiveBuilder) { | |
| return false; | |
| } | |
| fActiveBuilder.reset(); | |
| return true; | |
| } | |
| void Scene::initBuilderIfNecessary() { | |
| if (!fActiveBuilder) { | |
| fActiveBuilder = Builder(pgpu_scene_builder_for_scene(this->get())); | |
| SkASSERT(fActiveBuilder); | |
| } | |
| } | |
| } // namespace skgpu::piet |