| /* | |
| * Copyright 2014 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "include/core/SkExecutor.h" | |
| #include "include/gpu/GrContextOptions.h" | |
| #include "tools/flags/CommonFlags.h" | |
| DEFINE_int(gpuThreads, | |
| 2, | |
| "Create this many extra threads to assist with GPU work, " | |
| "including software path rendering. Defaults to two."); | |
| namespace CommonFlags { | |
| static DEFINE_bool(cachePathMasks, true, | |
| "Allows path mask textures to be cached in GPU configs."); | |
| static DEFINE_bool(allPathsVolatile, false, | |
| "Causes all GPU paths to be processed as if 'setIsVolatile' had been called."); | |
| static DEFINE_bool(hwtess, false, "Enables support for tessellation shaders (if hw allows.)."); | |
| static DEFINE_int(maxTessellationSegments, 0, | |
| "Overrides the max number of tessellation segments supported by the caps."); | |
| static DEFINE_bool(alwaysHwTess, false, | |
| "Always try to use hardware tessellation, regardless of how small a path may be."); | |
| static DEFINE_string(pr, "", | |
| "Set of enabled gpu path renderers. Defined as a list of: " | |
| "[~]none [~]dashline [~]aahairline [~]aaconvex [~]aalinearizing [~]small [~]tri " | |
| "[~]atlas [~]tess [~]all"); | |
| static DEFINE_int(internalSamples, -1, | |
| "Number of samples for internal draws that use MSAA, or default value if negative."); | |
| static DEFINE_int(maxAtlasSize, -1, | |
| "Maximum width and height of internal texture atlases, or default value if negative."); | |
| static DEFINE_bool(disableDriverCorrectnessWorkarounds, false, | |
| "Disables all GPU driver correctness workarounds"); | |
| static DEFINE_bool(dontReduceOpsTaskSplitting, false, | |
| "Don't reorder tasks to reduce render passes"); | |
| static DEFINE_int(gpuResourceCacheLimit, -1, | |
| "Maximum number of bytes to use for budgeted GPU resources. " | |
| "Default is -1, which means GrResourceCache::kDefaultMaxSize."); | |
| static GpuPathRenderers get_named_pathrenderers_flags(const char* name) { | |
| if (!strcmp(name, "none")) { | |
| return GpuPathRenderers::kNone; | |
| } else if (!strcmp(name, "dashline")) { | |
| return GpuPathRenderers::kDashLine; | |
| } else if (!strcmp(name, "aahairline")) { | |
| return GpuPathRenderers::kAAHairline; | |
| } else if (!strcmp(name, "aaconvex")) { | |
| return GpuPathRenderers::kAAConvex; | |
| } else if (!strcmp(name, "aalinearizing")) { | |
| return GpuPathRenderers::kAALinearizing; | |
| } else if (!strcmp(name, "small")) { | |
| return GpuPathRenderers::kSmall; | |
| } else if (!strcmp(name, "tri")) { | |
| return GpuPathRenderers::kTriangulating; | |
| } else if (!strcmp(name, "atlas")) { | |
| return GpuPathRenderers::kAtlas; | |
| } else if (!strcmp(name, "tess")) { | |
| return GpuPathRenderers::kTessellation; | |
| } else if (!strcmp(name, "default")) { | |
| return GpuPathRenderers::kDefault; | |
| } | |
| SK_ABORT("error: unknown named path renderer \"%s\"\n", name); | |
| } | |
| static GpuPathRenderers collect_gpu_path_renderers_from_flags() { | |
| if (FLAGS_pr.isEmpty()) { | |
| return GpuPathRenderers::kDefault; | |
| } | |
| GpuPathRenderers gpuPathRenderers = ('~' == FLAGS_pr[0][0]) | |
| ? GpuPathRenderers::kDefault | |
| : GpuPathRenderers::kNone; | |
| for (int i = 0; i < FLAGS_pr.count(); ++i) { | |
| const char* name = FLAGS_pr[i]; | |
| if (name[0] == '~') { | |
| gpuPathRenderers &= ~get_named_pathrenderers_flags(&name[1]); | |
| } else { | |
| gpuPathRenderers |= get_named_pathrenderers_flags(name); | |
| } | |
| } | |
| return gpuPathRenderers; | |
| } | |
| void SetCtxOptions(GrContextOptions* ctxOptions) { | |
| static std::unique_ptr<SkExecutor> gGpuExecutor = (0 != FLAGS_gpuThreads) | |
| ? SkExecutor::MakeFIFOThreadPool(FLAGS_gpuThreads) | |
| : nullptr; | |
| ctxOptions->fExecutor = gGpuExecutor.get(); | |
| ctxOptions->fAllowPathMaskCaching = FLAGS_cachePathMasks; | |
| ctxOptions->fAllPathsVolatile = FLAGS_allPathsVolatile; | |
| ctxOptions->fEnableExperimentalHardwareTessellation = FLAGS_hwtess; | |
| ctxOptions->fMaxTessellationSegmentsOverride = FLAGS_maxTessellationSegments; | |
| ctxOptions->fAlwaysPreferHardwareTessellation = FLAGS_alwaysHwTess; | |
| ctxOptions->fGpuPathRenderers = collect_gpu_path_renderers_from_flags(); | |
| ctxOptions->fDisableDriverCorrectnessWorkarounds = FLAGS_disableDriverCorrectnessWorkarounds; | |
| ctxOptions->fResourceCacheLimitOverride = FLAGS_gpuResourceCacheLimit; | |
| if (FLAGS_internalSamples >= 0) { | |
| ctxOptions->fInternalMultisampleCount = FLAGS_internalSamples; | |
| } | |
| if (FLAGS_maxAtlasSize >= 0) { | |
| ctxOptions->fMaxTextureAtlasSize = FLAGS_maxAtlasSize; | |
| } | |
| if (FLAGS_dontReduceOpsTaskSplitting) { | |
| ctxOptions->fReduceOpsTaskSplitting = GrContextOptions::Enable::kNo; | |
| } else { | |
| ctxOptions->fReduceOpsTaskSplitting = GrContextOptions::Enable::kYes; | |
| } | |
| } | |
| } // namespace CommonFlags |