| /* | |
| * Copyright 2018 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "tools/DDLPromiseImageHelper.h" | |
| #include "include/core/SkDeferredDisplayListRecorder.h" | |
| #include "include/core/SkPicture.h" | |
| #include "include/core/SkSerialProcs.h" | |
| #include "include/gpu/GrDirectContext.h" | |
| #include "include/gpu/GrYUVABackendTextures.h" | |
| #include "src/codec/SkCodecImageGenerator.h" | |
| #include "src/core/SkCachedData.h" | |
| #include "src/core/SkMipmap.h" | |
| #include "src/core/SkTaskGroup.h" | |
| #include "src/gpu/GrDirectContextPriv.h" | |
| #include "src/image/SkImage_Base.h" | |
| #include "src/image/SkImage_GpuYUVA.h" | |
| DDLPromiseImageHelper::PromiseImageInfo::PromiseImageInfo(int index, | |
| uint32_t originalUniqueID, | |
| const SkImageInfo& ii) | |
| : fIndex(index) | |
| , fOriginalUniqueID(originalUniqueID) | |
| , fImageInfo(ii) { | |
| } | |
| DDLPromiseImageHelper::PromiseImageInfo::PromiseImageInfo(PromiseImageInfo&& other) | |
| : fIndex(other.fIndex) | |
| , fOriginalUniqueID(other.fOriginalUniqueID) | |
| , fImageInfo(other.fImageInfo) | |
| , fBaseLevel(other.fBaseLevel) | |
| , fMipLevels(std::move(other.fMipLevels)) | |
| , fYUVAPixmaps(std::move(other.fYUVAPixmaps)) { | |
| for (int i = 0; i < SkYUVAInfo::kMaxPlanes; ++i) { | |
| fCallbackContexts[i] = std::move(other.fCallbackContexts[i]); | |
| } | |
| } | |
| DDLPromiseImageHelper::PromiseImageInfo::~PromiseImageInfo() {} | |
| std::unique_ptr<SkPixmap[]> DDLPromiseImageHelper::PromiseImageInfo::normalMipLevels() const { | |
| SkASSERT(!this->isYUV()); | |
| std::unique_ptr<SkPixmap[]> pixmaps(new SkPixmap[this->numMipLevels()]); | |
| pixmaps[0] = fBaseLevel.pixmap(); | |
| if (fMipLevels) { | |
| for (int i = 0; i < fMipLevels->countLevels(); ++i) { | |
| SkMipmap::Level mipLevel; | |
| fMipLevels->getLevel(i, &mipLevel); | |
| pixmaps[i+1] = mipLevel.fPixmap; | |
| } | |
| } | |
| return pixmaps; | |
| } | |
| int DDLPromiseImageHelper::PromiseImageInfo::numMipLevels() const { | |
| SkASSERT(!this->isYUV()); | |
| return fMipLevels ? fMipLevels->countLevels()+1 : 1; | |
| } | |
| void DDLPromiseImageHelper::PromiseImageInfo::setMipLevels(const SkBitmap& baseLevel, | |
| std::unique_ptr<SkMipmap> mipLevels) { | |
| fBaseLevel = baseLevel; | |
| fMipLevels = std::move(mipLevels); | |
| } | |
| /////////////////////////////////////////////////////////////////////////////////////////////////// | |
| PromiseImageCallbackContext::~PromiseImageCallbackContext() { | |
| SkASSERT(fDoneCnt == fNumImages); | |
| SkASSERT(!fTotalFulfills || fDoneCnt); | |
| if (fPromiseImageTexture) { | |
| fContext->deleteBackendTexture(fPromiseImageTexture->backendTexture()); | |
| } | |
| } | |
| void PromiseImageCallbackContext::setBackendTexture(const GrBackendTexture& backendTexture) { | |
| SkASSERT(!fPromiseImageTexture); | |
| SkASSERT(fBackendFormat == backendTexture.getBackendFormat()); | |
| fPromiseImageTexture = SkPromiseImageTexture::Make(backendTexture); | |
| } | |
| void PromiseImageCallbackContext::destroyBackendTexture() { | |
| SkASSERT(!fPromiseImageTexture || fPromiseImageTexture->unique()); | |
| if (fPromiseImageTexture) { | |
| fContext->deleteBackendTexture(fPromiseImageTexture->backendTexture()); | |
| } | |
| fPromiseImageTexture = nullptr; | |
| } | |
| /////////////////////////////////////////////////////////////////////////////////////////////////// | |
| sk_sp<SkPicture> DDLPromiseImageHelper::recreateSKP(GrDirectContext* dContext, | |
| SkPicture* inputPicture) { | |
| SkSerialProcs procs; | |
| procs.fImageCtx = this; | |
| procs.fImageProc = [](SkImage* image, void* ctx) -> sk_sp<SkData> { | |
| auto helper = static_cast<DDLPromiseImageHelper*>(ctx); | |
| int id = helper->findOrDefineImage(image); | |
| // Even if 'id' is invalid (i.e., -1) write it to the SKP | |
| return SkData::MakeWithCopy(&id, sizeof(id)); | |
| }; | |
| sk_sp<SkData> compressedPictureData = inputPicture->serialize(&procs); | |
| if (!compressedPictureData) { | |
| return nullptr; | |
| } | |
| this->createCallbackContexts(dContext); | |
| return this->reinflateSKP(dContext->threadSafeProxy(), compressedPictureData.get()); | |
| } | |
| static GrBackendTexture create_yuva_texture(GrDirectContext* direct, | |
| const SkPixmap& pm, | |
| int texIndex) { | |
| SkASSERT(texIndex >= 0 && texIndex <= 3); | |
| bool finishedBECreate = false; | |
| auto markFinished = [](void* context) { | |
| *(bool*)context = true; | |
| }; | |
| auto beTex = direct->createBackendTexture(pm, | |
| kTopLeft_GrSurfaceOrigin, | |
| GrRenderable::kNo, | |
| GrProtected::kNo, | |
| markFinished, | |
| &finishedBECreate); | |
| if (beTex.isValid()) { | |
| direct->submit(); | |
| while (!finishedBECreate) { | |
| direct->checkAsyncWorkCompletion(); | |
| } | |
| } | |
| return beTex; | |
| } | |
| /* | |
| * Create backend textures and upload data to them for all the textures required to satisfy | |
| * a single promise image. | |
| * For YUV textures this will result in up to 4 actual textures. | |
| */ | |
| void DDLPromiseImageHelper::CreateBETexturesForPromiseImage(GrDirectContext* direct, | |
| PromiseImageInfo* info) { | |
| if (info->isYUV()) { | |
| int numPixmaps = info->yuvaInfo().numPlanes(); | |
| for (int j = 0; j < numPixmaps; ++j) { | |
| const SkPixmap& yuvPixmap = info->yuvPixmap(j); | |
| PromiseImageCallbackContext* callbackContext = info->callbackContext(j); | |
| SkASSERT(callbackContext); | |
| // DDL TODO: what should we do with mipmapped YUV images | |
| callbackContext->setBackendTexture(create_yuva_texture(direct, yuvPixmap, j)); | |
| SkASSERT(callbackContext->promiseImageTexture()); | |
| } | |
| } else { | |
| PromiseImageCallbackContext* callbackContext = info->callbackContext(0); | |
| if (!callbackContext) { | |
| // This texture would've been too large to fit on the GPU | |
| return; | |
| } | |
| std::unique_ptr<SkPixmap[]> mipLevels = info->normalMipLevels(); | |
| bool finishedBECreate = false; | |
| auto markFinished = [](void* context) { | |
| *(bool*)context = true; | |
| }; | |
| auto backendTex = direct->createBackendTexture(mipLevels.get(), | |
| info->numMipLevels(), | |
| kTopLeft_GrSurfaceOrigin, | |
| GrRenderable::kNo, | |
| GrProtected::kNo, | |
| markFinished, | |
| &finishedBECreate); | |
| SkASSERT(backendTex.isValid()); | |
| direct->submit(); | |
| while (!finishedBECreate) { | |
| direct->checkAsyncWorkCompletion(); | |
| } | |
| callbackContext->setBackendTexture(backendTex); | |
| } | |
| } | |
| void DDLPromiseImageHelper::DeleteBETexturesForPromiseImage(PromiseImageInfo* info) { | |
| if (info->isYUV()) { | |
| int numPixmaps = info->yuvaInfo().numPlanes(); | |
| for (int j = 0; j < numPixmaps; ++j) { | |
| PromiseImageCallbackContext* callbackContext = info->callbackContext(j); | |
| SkASSERT(callbackContext); | |
| callbackContext->destroyBackendTexture(); | |
| SkASSERT(!callbackContext->promiseImageTexture()); | |
| } | |
| } else { | |
| PromiseImageCallbackContext* callbackContext = info->callbackContext(0); | |
| if (!callbackContext) { | |
| // This texture would've been too large to fit on the GPU | |
| return; | |
| } | |
| callbackContext->destroyBackendTexture(); | |
| SkASSERT(!callbackContext->promiseImageTexture()); | |
| } | |
| } | |
| void DDLPromiseImageHelper::createCallbackContexts(GrDirectContext* direct) { | |
| const GrCaps* caps = direct->priv().caps(); | |
| const int maxDimension = caps->maxTextureSize(); | |
| for (int i = 0; i < fImageInfo.count(); ++i) { | |
| PromiseImageInfo& info = fImageInfo[i]; | |
| if (info.isYUV()) { | |
| int numPixmaps = info.yuvaInfo().numPlanes(); | |
| for (int j = 0; j < numPixmaps; ++j) { | |
| const SkPixmap& yuvPixmap = info.yuvPixmap(j); | |
| GrBackendFormat backendFormat = direct->defaultBackendFormat(yuvPixmap.colorType(), | |
| GrRenderable::kNo); | |
| sk_sp<PromiseImageCallbackContext> callbackContext( | |
| new PromiseImageCallbackContext(direct, backendFormat)); | |
| info.setCallbackContext(j, std::move(callbackContext)); | |
| } | |
| } else { | |
| const SkBitmap& baseLevel = info.baseLevel(); | |
| // TODO: explicitly mark the PromiseImageInfo as too big and check in uploadAllToGPU | |
| if (maxDimension < std::max(baseLevel.width(), baseLevel.height())) { | |
| // This won't fit on the GPU. Fallback to a raster-backed image per tile. | |
| continue; | |
| } | |
| GrBackendFormat backendFormat = direct->defaultBackendFormat(baseLevel.colorType(), | |
| GrRenderable::kNo); | |
| if (!caps->isFormatTexturable(backendFormat, GrTextureType::k2D)) { | |
| continue; | |
| } | |
| sk_sp<PromiseImageCallbackContext> callbackContext( | |
| new PromiseImageCallbackContext(direct, backendFormat)); | |
| info.setCallbackContext(0, std::move(callbackContext)); | |
| } | |
| } | |
| } | |
| void DDLPromiseImageHelper::uploadAllToGPU(SkTaskGroup* taskGroup, GrDirectContext* direct) { | |
| if (taskGroup) { | |
| for (int i = 0; i < fImageInfo.count(); ++i) { | |
| PromiseImageInfo* info = &fImageInfo[i]; | |
| taskGroup->add([direct, info]() { CreateBETexturesForPromiseImage(direct, info); }); | |
| } | |
| } else { | |
| for (int i = 0; i < fImageInfo.count(); ++i) { | |
| CreateBETexturesForPromiseImage(direct, &fImageInfo[i]); | |
| } | |
| } | |
| } | |
| void DDLPromiseImageHelper::deleteAllFromGPU(SkTaskGroup* taskGroup, GrDirectContext* direct) { | |
| if (taskGroup) { | |
| for (int i = 0; i < fImageInfo.count(); ++i) { | |
| PromiseImageInfo* info = &fImageInfo[i]; | |
| taskGroup->add([info]() { DeleteBETexturesForPromiseImage(info); }); | |
| } | |
| } else { | |
| for (int i = 0; i < fImageInfo.count(); ++i) { | |
| DeleteBETexturesForPromiseImage(&fImageInfo[i]); | |
| } | |
| } | |
| } | |
| sk_sp<SkPicture> DDLPromiseImageHelper::reinflateSKP( | |
| sk_sp<GrContextThreadSafeProxy> threadSafeProxy, | |
| SkData* compressedPictureData) { | |
| DeserialImageProcContext procContext { std::move(threadSafeProxy), this }; | |
| SkDeserialProcs procs; | |
| procs.fImageCtx = (void*) &procContext; | |
| procs.fImageProc = CreatePromiseImages; | |
| return SkPicture::MakeFromData(compressedPictureData, &procs); | |
| } | |
| // This generates promise images to replace the indices in the compressed picture. | |
| sk_sp<SkImage> DDLPromiseImageHelper::CreatePromiseImages(const void* rawData, | |
| size_t length, | |
| void* ctxIn) { | |
| DeserialImageProcContext* procContext = static_cast<DeserialImageProcContext*>(ctxIn); | |
| DDLPromiseImageHelper* helper = procContext->fHelper; | |
| SkASSERT(length == sizeof(int)); | |
| const int* indexPtr = static_cast<const int*>(rawData); | |
| if (!helper->isValidID(*indexPtr)) { | |
| return nullptr; | |
| } | |
| const DDLPromiseImageHelper::PromiseImageInfo& curImage = helper->getInfo(*indexPtr); | |
| // If there is no callback context that means 'createCallbackContexts' determined the | |
| // texture wouldn't fit on the GPU. Create a bitmap-backed image. | |
| if (!curImage.isYUV() && !curImage.callbackContext(0)) { | |
| SkASSERT(curImage.baseLevel().isImmutable()); | |
| return curImage.baseLevel().asImage(); | |
| } | |
| SkASSERT(curImage.index() == *indexPtr); | |
| sk_sp<SkImage> image; | |
| if (curImage.isYUV()) { | |
| GrBackendFormat backendFormats[SkYUVAInfo::kMaxPlanes]; | |
| const SkYUVAInfo& yuvaInfo = curImage.yuvaInfo(); | |
| void* contexts[SkYUVAInfo::kMaxPlanes] = {nullptr, nullptr, nullptr, nullptr}; | |
| int textureCount = yuvaInfo.numPlanes(); | |
| for (int i = 0; i < textureCount; ++i) { | |
| backendFormats[i] = curImage.backendFormat(i); | |
| contexts[i] = curImage.refCallbackContext(i).release(); | |
| } | |
| GrYUVABackendTextureInfo yuvaBackendTextures(yuvaInfo, | |
| backendFormats, | |
| GrMipmapped::kNo, | |
| kTopLeft_GrSurfaceOrigin); | |
| image = SkImage::MakePromiseYUVATexture( | |
| procContext->fThreadSafeProxy, | |
| yuvaBackendTextures, | |
| curImage.refOverallColorSpace(), | |
| PromiseImageCallbackContext::PromiseImageFulfillProc, | |
| PromiseImageCallbackContext::PromiseImageReleaseProc, | |
| contexts); | |
| if (!image) { | |
| return nullptr; | |
| } | |
| for (int i = 0; i < textureCount; ++i) { | |
| curImage.callbackContext(i)->wasAddedToImage(); | |
| } | |
| } else { | |
| const GrBackendFormat& backendFormat = curImage.backendFormat(0); | |
| SkASSERT(backendFormat.isValid()); | |
| image = SkImage::MakePromiseTexture(procContext->fThreadSafeProxy, | |
| backendFormat, | |
| curImage.overallDimensions(), | |
| curImage.mipMapped(0), | |
| GrSurfaceOrigin::kTopLeft_GrSurfaceOrigin, | |
| curImage.overallColorType(), | |
| curImage.overallAlphaType(), | |
| curImage.refOverallColorSpace(), | |
| PromiseImageCallbackContext::PromiseImageFulfillProc, | |
| PromiseImageCallbackContext::PromiseImageReleaseProc, | |
| (void*)curImage.refCallbackContext(0).release()); | |
| curImage.callbackContext(0)->wasAddedToImage(); | |
| } | |
| helper->fPromiseImages.push_back(image); | |
| SkASSERT(image); | |
| return image; | |
| } | |
| int DDLPromiseImageHelper::findImage(SkImage* image) const { | |
| for (int i = 0; i < fImageInfo.count(); ++i) { | |
| if (fImageInfo[i].originalUniqueID() == image->uniqueID()) { // trying to dedup here | |
| SkASSERT(fImageInfo[i].index() == i); | |
| SkASSERT(this->isValidID(i) && this->isValidID(fImageInfo[i].index())); | |
| return i; | |
| } | |
| } | |
| return -1; | |
| } | |
| int DDLPromiseImageHelper::addImage(SkImage* image) { | |
| SkImage_Base* ib = as_IB(image); | |
| SkImageInfo overallII = SkImageInfo::Make(image->width(), image->height(), | |
| image->colorType() == kBGRA_8888_SkColorType | |
| ? kRGBA_8888_SkColorType | |
| : image->colorType(), | |
| image->alphaType(), | |
| image->refColorSpace()); | |
| PromiseImageInfo& newImageInfo = fImageInfo.emplace_back(fImageInfo.count(), | |
| image->uniqueID(), | |
| overallII); | |
| auto codec = SkCodecImageGenerator::MakeFromEncodedCodec(ib->refEncodedData()); | |
| SkYUVAPixmapInfo yuvaInfo; | |
| if (codec && codec->queryYUVAInfo(fSupportedYUVADataTypes, &yuvaInfo)) { | |
| auto yuvaPixmaps = SkYUVAPixmaps::Allocate(yuvaInfo); | |
| if (!codec->getYUVAPlanes(yuvaPixmaps)) { | |
| return -1; | |
| } | |
| SkASSERT(yuvaPixmaps.isValid()); | |
| newImageInfo.setYUVPlanes(std::move(yuvaPixmaps)); | |
| } else { | |
| sk_sp<SkImage> rasterImage = image->makeRasterImage(); // force decoding of lazy images | |
| if (!rasterImage) { | |
| return -1; | |
| } | |
| SkBitmap tmp; | |
| tmp.allocPixels(overallII); | |
| if (!rasterImage->readPixels(nullptr, tmp.pixmap(), 0, 0)) { | |
| return -1; | |
| } | |
| tmp.setImmutable(); | |
| // Given how the DDL testing harness works (i.e., only modifying the SkImages w/in an | |
| // SKP) we don't know if a given SkImage will require mipmapping. To work around this | |
| // we just try to create all the backend textures as mipmapped but, failing that, fall | |
| // back to un-mipped. | |
| std::unique_ptr<SkMipmap> mipmaps(SkMipmap::Build(tmp.pixmap(), nullptr)); | |
| newImageInfo.setMipLevels(tmp, std::move(mipmaps)); | |
| } | |
| // In either case newImageInfo's PromiseImageCallbackContext is filled in by uploadAllToGPU | |
| return fImageInfo.count()-1; | |
| } | |
| int DDLPromiseImageHelper::findOrDefineImage(SkImage* image) { | |
| int preExistingID = this->findImage(image); | |
| if (preExistingID >= 0) { | |
| SkASSERT(this->isValidID(preExistingID)); | |
| return preExistingID; | |
| } | |
| int newID = this->addImage(image); | |
| return newID; | |
| } |