| /* | |
| * Copyright 2021 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "include/core/SkM44.h" | |
| #include "src/sksl/SkSLCompiler.h" | |
| #include "src/sksl/codegen/SkSLVMCodeGenerator.h" | |
| #include "src/sksl/tracing/SkVMDebugTrace.h" | |
| #include "src/sksl/tracing/SkVMDebugTracePlayer.h" | |
| #include "tests/Test.h" | |
| using LineNumberMap = SkSL::SkVMDebugTracePlayer::LineNumberMap; | |
| static sk_sp<SkSL::SkVMDebugTrace> make_trace(skiatest::Reporter* r, std::string src) { | |
| SkSL::ShaderCaps caps; | |
| SkSL::Compiler compiler(&caps); | |
| SkSL::Program::Settings settings; | |
| settings.fOptimize = false; | |
| skvm::Builder b; | |
| std::unique_ptr<SkSL::Program> program = compiler.convertProgram(SkSL::ProgramKind::kGeneric, | |
| src, settings); | |
| REPORTER_ASSERT(r, program); | |
| const SkSL::FunctionDefinition* main = SkSL::Program_GetFunction(*program, "main"); | |
| auto debugTrace = sk_make_sp<SkSL::SkVMDebugTrace>(); | |
| SkSL::ProgramToSkVM(*program, *main, &b, debugTrace.get(), /*uniforms=*/{}); | |
| skvm::Program p = b.done(); | |
| REPORTER_ASSERT(r, p.nargs() == 1); | |
| int result; | |
| p.eval(1, &result); | |
| return debugTrace; | |
| } | |
| static std::string make_stack_string(const SkSL::SkVMDebugTrace& trace, | |
| const SkSL::SkVMDebugTracePlayer& player) { | |
| std::vector<int> callStack = player.getCallStack(); | |
| std::string text; | |
| const char* separator = ""; | |
| for (int frame : callStack) { | |
| text += separator; | |
| separator = " -> "; | |
| if (frame >= 0 && (size_t)frame < trace.fFuncInfo.size()) { | |
| text += trace.fFuncInfo[frame].name; | |
| } else { | |
| text += "???"; | |
| } | |
| } | |
| return text; | |
| } | |
| static std::string make_vars_string( | |
| const SkSL::SkVMDebugTrace& trace, | |
| const std::vector<SkSL::SkVMDebugTracePlayer::VariableData>& vars) { | |
| std::string text; | |
| const char* separator = ""; | |
| for (const SkSL::SkVMDebugTracePlayer::VariableData& var : vars) { | |
| text += separator; | |
| separator = ", "; | |
| if (var.fSlotIndex < 0 || (size_t)var.fSlotIndex >= trace.fSlotInfo.size()) { | |
| text += "???"; | |
| continue; | |
| } | |
| const SkSL::SkVMSlotInfo& slot = trace.fSlotInfo[var.fSlotIndex]; | |
| text += var.fDirty ? "##": ""; | |
| text += slot.name; | |
| text += trace.getSlotComponentSuffix(var.fSlotIndex); | |
| text += " = "; | |
| text += trace.slotValueToString(var.fSlotIndex, var.fValue); | |
| } | |
| return text; | |
| } | |
| static std::string make_local_vars_string(const SkSL::SkVMDebugTrace& trace, | |
| const SkSL::SkVMDebugTracePlayer& player) { | |
| int frame = player.getStackDepth() - 1; | |
| return make_vars_string(trace, player.getLocalVariables(frame)); | |
| } | |
| static std::string make_global_vars_string(const SkSL::SkVMDebugTrace& trace, | |
| const SkSL::SkVMDebugTracePlayer& player) { | |
| return make_vars_string(trace, player.getGlobalVariables()); | |
| } | |
| DEF_TEST(SkSLTracePlayerHelloWorld, r) { | |
| sk_sp<SkSL::SkVMDebugTrace> trace = make_trace(r, | |
| R"( // Line 1 | |
| int main() { // Line 2 | |
| return 2 + 2; // Line 3 | |
| } // Line 4 | |
| )"); | |
| SkSL::SkVMDebugTracePlayer player; | |
| player.reset(trace); | |
| // We have not started tracing yet. | |
| REPORTER_ASSERT(r, player.cursor() == 0); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == -1); | |
| REPORTER_ASSERT(r, !player.traceHasCompleted()); | |
| REPORTER_ASSERT(r, player.getCallStack().empty()); | |
| REPORTER_ASSERT(r, player.getGlobalVariables().empty()); | |
| REPORTER_ASSERT(r, player.getLineNumbersReached() == LineNumberMap({{3, 1}})); | |
| player.step(); | |
| // We should now be inside main. | |
| REPORTER_ASSERT(r, player.cursor() > 0); | |
| REPORTER_ASSERT(r, !player.traceHasCompleted()); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 3); | |
| REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main()"); | |
| REPORTER_ASSERT(r, player.getGlobalVariables().empty()); | |
| REPORTER_ASSERT(r, player.getLocalVariables(0).empty()); | |
| player.step(); | |
| // We have now completed the trace. | |
| REPORTER_ASSERT(r, player.cursor() > 0); | |
| REPORTER_ASSERT(r, player.traceHasCompleted()); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == -1); | |
| REPORTER_ASSERT(r, player.getCallStack().empty()); | |
| REPORTER_ASSERT(r, make_global_vars_string(*trace, player) == "##[main].result = 4"); | |
| } | |
| DEF_TEST(SkSLTracePlayerReset, r) { | |
| sk_sp<SkSL::SkVMDebugTrace> trace = make_trace(r, | |
| R"( // Line 1 | |
| int main() { // Line 2 | |
| return 2 + 2; // Line 3 | |
| } // Line 4 | |
| )"); | |
| SkSL::SkVMDebugTracePlayer player; | |
| player.reset(trace); | |
| // We have not started tracing yet. | |
| REPORTER_ASSERT(r, player.cursor() == 0); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == -1); | |
| REPORTER_ASSERT(r, !player.traceHasCompleted()); | |
| REPORTER_ASSERT(r, player.getCallStack().empty()); | |
| REPORTER_ASSERT(r, player.getGlobalVariables().empty()); | |
| player.step(); | |
| // We should now be inside main. | |
| REPORTER_ASSERT(r, player.cursor() > 0); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 3); | |
| REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main()"); | |
| REPORTER_ASSERT(r, player.getGlobalVariables().empty()); | |
| REPORTER_ASSERT(r, player.getLocalVariables(0).empty()); | |
| player.reset(trace); | |
| // We should be back to square one. | |
| REPORTER_ASSERT(r, player.cursor() == 0); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == -1); | |
| REPORTER_ASSERT(r, !player.traceHasCompleted()); | |
| REPORTER_ASSERT(r, player.getCallStack().empty()); | |
| REPORTER_ASSERT(r, player.getGlobalVariables().empty()); | |
| } | |
| DEF_TEST(SkSLTracePlayerFunctions, r) { | |
| sk_sp<SkSL::SkVMDebugTrace> trace = make_trace(r, | |
| R"( // Line 1 | |
| int fnB() { // Line 2 | |
| return 2 + 2; // Line 3 | |
| } // Line 4 | |
| int fnA() { // Line 5 | |
| return fnB(); // Line 6 | |
| } // Line 7 | |
| int main() { // Line 8 | |
| return fnA(); // Line 9 | |
| } // Line 10 | |
| )"); | |
| SkSL::SkVMDebugTracePlayer player; | |
| player.reset(trace); | |
| // We have not started tracing yet. | |
| REPORTER_ASSERT(r, player.cursor() == 0); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == -1); | |
| REPORTER_ASSERT(r, !player.traceHasCompleted()); | |
| REPORTER_ASSERT(r, player.getCallStack().empty()); | |
| REPORTER_ASSERT(r, player.getGlobalVariables().empty()); | |
| REPORTER_ASSERT(r, player.getLineNumbersReached() == LineNumberMap({{3, 1}, {6, 1}, {9, 1}})); | |
| player.step(); | |
| // We should now be inside main. | |
| REPORTER_ASSERT(r, !player.traceHasCompleted()); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 9); | |
| REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main()"); | |
| REPORTER_ASSERT(r, player.getGlobalVariables().empty()); | |
| REPORTER_ASSERT(r, player.getLocalVariables(0).empty()); | |
| player.stepOver(); | |
| // We should now have completed execution. | |
| REPORTER_ASSERT(r, player.traceHasCompleted()); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == -1); | |
| REPORTER_ASSERT(r, player.getCallStack().empty()); | |
| REPORTER_ASSERT(r, make_global_vars_string(*trace, player) == "##[main].result = 4"); | |
| // Watch the stack grow and shrink as single-step. | |
| player.reset(trace); | |
| player.step(); | |
| REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main()"); | |
| REPORTER_ASSERT(r, player.getCurrentLineInStackFrame(0) == 9); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == ""); | |
| REPORTER_ASSERT(r, make_global_vars_string(*trace, player) == ""); | |
| player.step(); | |
| REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main() -> int fnA()"); | |
| REPORTER_ASSERT(r, player.getCurrentLineInStackFrame(0) == 9); | |
| REPORTER_ASSERT(r, player.getCurrentLineInStackFrame(1) == 6); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == ""); | |
| REPORTER_ASSERT(r, make_global_vars_string(*trace, player) == ""); | |
| player.step(); | |
| REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main() -> int fnA() -> int fnB()"); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == ""); | |
| REPORTER_ASSERT(r, make_global_vars_string(*trace, player) == ""); | |
| REPORTER_ASSERT(r, player.getCurrentLineInStackFrame(0) == 9); | |
| REPORTER_ASSERT(r, player.getCurrentLineInStackFrame(1) == 6); | |
| REPORTER_ASSERT(r, player.getCurrentLineInStackFrame(2) == 3); | |
| player.step(); | |
| REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main() -> int fnA()"); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "##[fnB].result = 4"); | |
| REPORTER_ASSERT(r, make_global_vars_string(*trace, player) == ""); | |
| player.step(); | |
| REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main()"); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "##[fnA].result = 4"); | |
| REPORTER_ASSERT(r, make_global_vars_string(*trace, player) == ""); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.traceHasCompleted()); | |
| REPORTER_ASSERT(r, make_global_vars_string(*trace, player) == "##[main].result = 4"); | |
| } | |
| DEF_TEST(SkSLTracePlayerVariables, r) { | |
| sk_sp<SkSL::SkVMDebugTrace> trace = make_trace(r, | |
| R"( // Line 1 | |
| float func() { // Line 2 | |
| float x = 4, y = 5, z = 6; // Line 3 | |
| return z; // Line 4 | |
| } // Line 5 | |
| int main() { // Line 6 | |
| int a = 123; // Line 7 | |
| bool b = true; // Line 8 | |
| func(); // Line 9 | |
| float4 c = float4(0, 0.5, 1, -1); // Line 10 | |
| float3x3 d = float3x3(2); // Line 11 | |
| return a; // Line 12 | |
| } // Line 13 | |
| )"); | |
| SkSL::SkVMDebugTracePlayer player; | |
| player.reset(trace); | |
| REPORTER_ASSERT(r, player.getLineNumbersReached() == LineNumberMap({{3, 3}, {4, 1}, {7, 1}, | |
| {8, 1}, {9, 1}, {10, 1}, | |
| {11, 1}, {12, 1}})); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 7); | |
| REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main()"); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == ""); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 8); | |
| REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main()"); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "##a = 123"); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 9); | |
| REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main()"); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "##b = true, a = 123"); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 3); | |
| REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main() -> float func()"); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == ""); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 3); | |
| REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main() -> float func()"); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "##x = 4"); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 3); | |
| REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main() -> float func()"); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "##y = 5, x = 4"); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 4); | |
| REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main() -> float func()"); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "##z = 6, y = 5, x = 4"); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 9); | |
| REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main()"); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == | |
| "##[func].result = 6, b = true, a = 123"); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 10); | |
| REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main()"); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "b = true, a = 123"); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 11); | |
| REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main()"); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == | |
| "##c.x = 0, ##c.y = 0.5, ##c.z = 1, ##c.w = -1, b = true, a = 123"); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 12); | |
| REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main()"); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == | |
| "##d[0][0] = 2, ##d[0][1] = 0, ##d[0][2] = 0, " | |
| "##d[1][0] = 0, ##d[1][1] = 2, ##d[1][2] = 0, " | |
| "##d[2][0] = 0, ##d[2][1] = 0, ##d[2][2] = 2, " | |
| "c.x = 0, c.y = 0.5, c.z = 1, c.w = -1, b = true, a = 123"); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.traceHasCompleted()); | |
| REPORTER_ASSERT(r, make_stack_string(*trace, player) == ""); | |
| REPORTER_ASSERT(r, make_global_vars_string(*trace, player) == "##[main].result = 123"); | |
| } | |
| DEF_TEST(SkSLTracePlayerVariableGroups, r) { | |
| sk_sp<SkSL::SkVMDebugTrace> trace = make_trace(r, | |
| R"( // Line 1 | |
| struct S { int x, y, z; }; // Line 2 | |
| int main() { // Line 3 | |
| S s; // Line 4 | |
| int arr[3]; // Line 5 | |
| s.y = 1; // Line 6 | |
| arr[1] = 2; // Line 7 | |
| s.x = 3; // Line 8 | |
| arr[2] = 4; // Line 9 | |
| return 0; // Line 10 | |
| } // Line 11 | |
| )"); | |
| SkSL::SkVMDebugTracePlayer player; | |
| player.reset(trace); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 4); | |
| REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main()"); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == ""); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 5); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "##s.x = 0, ##s.y = 0, ##s.z = 0"); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 6); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == | |
| "##arr[0] = 0, ##arr[1] = 0, ##arr[2] = 0, s.x = 0, s.y = 0, s.z = 0"); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 7); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == | |
| "s.x = 0, ##s.y = 1, s.z = 0, arr[0] = 0, arr[1] = 0, arr[2] = 0"); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 8); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == | |
| "arr[0] = 0, ##arr[1] = 2, arr[2] = 0, s.x = 0, s.y = 1, s.z = 0"); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 9); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == | |
| "##s.x = 3, s.y = 1, s.z = 0, arr[0] = 0, arr[1] = 2, arr[2] = 0"); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 10); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == | |
| "arr[0] = 0, arr[1] = 2, ##arr[2] = 4, s.x = 3, s.y = 1, s.z = 0"); | |
| } | |
| DEF_TEST(SkSLTracePlayerIfStatement, r) { | |
| sk_sp<SkSL::SkVMDebugTrace> trace = make_trace(r, | |
| R"( // Line 1 | |
| int main() { // Line 2 | |
| int val; // Line 3 | |
| if (true) { // Line 4 | |
| int temp = 1; // Line 5 | |
| val = temp; // Line 6 | |
| } else { // Line 7 | |
| val = 2; // Line 8 | |
| } // Line 9 | |
| if (false) { // Line 10 | |
| int temp = 3; // Line 11 | |
| val = temp; // Line 12 | |
| } else { // Line 13 | |
| val = 4; // Line 14 | |
| } // Line 15 | |
| return val; // Line 16 | |
| } // Line 17 | |
| )"); | |
| SkSL::SkVMDebugTracePlayer player; | |
| player.reset(trace); | |
| REPORTER_ASSERT(r, player.getLineNumbersReached() == LineNumberMap({{3, 1}, {4, 1}, {5, 1}, | |
| {6, 1}, {10, 1}, {14, 1}, | |
| {16, 1}})); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 3); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == ""); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 4); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "##val = 0"); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 5); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "val = 0"); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 6); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "##temp = 1, val = 0"); | |
| player.step(); | |
| // We skip over the false-branch. | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 10); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "##val = 1"); | |
| player.step(); | |
| // We skip over the true-branch. | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 14); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "val = 1"); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 16); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "##val = 4"); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.traceHasCompleted()); | |
| REPORTER_ASSERT(r, make_global_vars_string(*trace, player) == "##[main].result = 4"); | |
| } | |
| DEF_TEST(SkSLTracePlayerForLoop, r) { | |
| sk_sp<SkSL::SkVMDebugTrace> trace = make_trace(r, | |
| R"( // Line 1 | |
| int main() { // Line 2 | |
| int val = 0; // Line 3 | |
| for (int x = 1; x < 3; ++x) { // Line 4 | |
| val = x; // Line 5 | |
| } // Line 6 | |
| return val; // Line 7 | |
| } // Line 8 | |
| )"); | |
| SkSL::SkVMDebugTracePlayer player; | |
| player.reset(trace); | |
| REPORTER_ASSERT(r, player.getLineNumbersReached() == LineNumberMap({{3, 1}, {4, 3}, {5, 2}, | |
| {7, 1}})); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 3); | |
| REPORTER_ASSERT(r, player.getLineNumbersReached() == LineNumberMap({{3, 0}, {4, 3}, {5, 2}, | |
| {7, 1}})); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == ""); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 4); | |
| REPORTER_ASSERT(r, player.getLineNumbersReached() == LineNumberMap({{3, 0}, {4, 2}, {5, 2}, | |
| {7, 1}})); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "##val = 0"); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 5); | |
| REPORTER_ASSERT(r, player.getLineNumbersReached() == LineNumberMap({{3, 0}, {4, 2}, {5, 1}, | |
| {7, 1}})); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "##x = 1, val = 0"); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 4); | |
| REPORTER_ASSERT(r, player.getLineNumbersReached() == LineNumberMap({{3, 0}, {4, 1}, {5, 1}, | |
| {7, 1}})); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "##val = 1, x = 1"); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 5); | |
| REPORTER_ASSERT(r, player.getLineNumbersReached() == LineNumberMap({{3, 0}, {4, 1}, {5, 0}, | |
| {7, 1}})); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "##x = 2, val = 1"); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 4); | |
| REPORTER_ASSERT(r, player.getLineNumbersReached() == LineNumberMap({{3, 0}, {4, 0}, {5, 0}, | |
| {7, 1}})); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "##val = 2, x = 2"); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 7); | |
| REPORTER_ASSERT(r, player.getLineNumbersReached() == LineNumberMap({{3, 0}, {4, 0}, {5, 0}, | |
| {7, 0}})); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "val = 2"); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.traceHasCompleted()); | |
| REPORTER_ASSERT(r, make_global_vars_string(*trace, player) == "##[main].result = 2"); | |
| } | |
| DEF_TEST(SkSLTracePlayerStepOut, r) { | |
| sk_sp<SkSL::SkVMDebugTrace> trace = make_trace(r, | |
| R"( // Line 1 | |
| int fn() { // Line 2 | |
| int a = 11; // Line 3 | |
| int b = 22; // Line 4 | |
| int c = 33; // Line 5 | |
| int d = 44; // Line 6 | |
| return d; // Line 7 | |
| } // Line 8 | |
| int main() { // Line 9 | |
| return fn(); // Line 10 | |
| } // Line 11 | |
| )"); | |
| SkSL::SkVMDebugTracePlayer player; | |
| player.reset(trace); | |
| REPORTER_ASSERT(r, player.getLineNumbersReached() == LineNumberMap({{3, 1}, {4, 1}, {5, 1}, | |
| {6, 1}, {7, 1}, {10, 1}})); | |
| player.step(); | |
| // We should now be inside main. | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 10); | |
| REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main()"); | |
| player.step(); | |
| // We should now be inside fn. | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 3); | |
| REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main() -> int fn()"); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == ""); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 4); | |
| REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main() -> int fn()"); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "##a = 11"); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 5); | |
| REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main() -> int fn()"); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "##b = 22, a = 11"); | |
| player.stepOut(); | |
| // We should now be back inside main(), right where we left off. | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 10); | |
| REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main()"); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "##[fn].result = 44"); | |
| player.stepOut(); | |
| REPORTER_ASSERT(r, player.traceHasCompleted()); | |
| REPORTER_ASSERT(r, make_global_vars_string(*trace, player) == "##[main].result = 44"); | |
| } | |
| DEF_TEST(SkSLTracePlayerVariableScope, r) { | |
| sk_sp<SkSL::SkVMDebugTrace> trace = make_trace(r, | |
| R"( // Line 1 | |
| int main() { // Line 2 | |
| int a = 1; // Line 3 | |
| { // Line 4 | |
| int b = 2; // Line 5 | |
| { // Line 6 | |
| int c = 3; // Line 7 | |
| } // Line 8 | |
| int d = 4; // Line 9 | |
| } // Line 10 | |
| int e = 5; // Line 11 | |
| { // Line 12 | |
| int f = 6; // Line 13 | |
| { // Line 14 | |
| int g = 7; // Line 15 | |
| } // Line 16 | |
| int h = 8; // Line 17 | |
| } // Line 18 | |
| int i = 9; // Line 19 | |
| return 0; // Line 20 | |
| } | |
| )"); | |
| SkSL::SkVMDebugTracePlayer player; | |
| player.reset(trace); | |
| REPORTER_ASSERT(r, player.getLineNumbersReached() == LineNumberMap({{3, 1}, {5, 1}, {7, 1}, | |
| {9, 1}, {11, 1}, {13, 1}, | |
| {15, 1}, {17, 1}, {19, 1}, | |
| {20, 1}})); | |
| player.step(); | |
| // We should now be inside main. | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 3); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == ""); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 5); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "##a = 1"); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 7); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "##b = 2, a = 1"); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 9); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "b = 2, a = 1"); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 11); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "a = 1"); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 13); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "##e = 5, a = 1"); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 15); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "##f = 6, e = 5, a = 1"); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 17); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "f = 6, e = 5, a = 1"); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 19); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "e = 5, a = 1"); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 20); | |
| REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "##i = 9, e = 5, a = 1"); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.traceHasCompleted()); | |
| } | |
| DEF_TEST(SkSLTracePlayerBreakpoint, r) { | |
| sk_sp<SkSL::SkVMDebugTrace> trace = make_trace(r, | |
| R"( // Line 1 | |
| int counter = 0; // Line 2 | |
| void func() { // Line 3 | |
| --counter; // Line 4 BREAKPOINT 4 5 | |
| } // Line 5 | |
| int main() { // Line 6 | |
| for (int x = 1; x <= 3; ++x) { // Line 7 | |
| ++counter; // Line 8 BREAKPOINT 1 2 3 | |
| } // Line 9 | |
| func(); // Line 10 | |
| func(); // Line 11 | |
| ++counter; // Line 12 BREAKPOINT 6 | |
| return counter; // Line 13 | |
| } // Line 14 | |
| )"); | |
| // Run the simulation with a variety of breakpoints set. | |
| SkSL::SkVMDebugTracePlayer player; | |
| player.reset(trace); | |
| player.setBreakpoints(std::unordered_set<int>{8, 13, 20}); | |
| player.run(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 8); | |
| player.run(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 8); | |
| player.setBreakpoints(std::unordered_set<int>{1, 4, 8}); | |
| player.run(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 8); | |
| player.run(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 4); | |
| player.setBreakpoints(std::unordered_set<int>{4, 12, 14}); | |
| player.run(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 4); | |
| player.run(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 12); | |
| player.run(); | |
| REPORTER_ASSERT(r, player.traceHasCompleted()); | |
| // Run the simulation again with no breakpoints set. We should reach the end of the trace | |
| // instantly. | |
| player.reset(trace); | |
| player.setBreakpoints(std::unordered_set<int>{}); | |
| REPORTER_ASSERT(r, !player.traceHasCompleted()); | |
| player.run(); | |
| REPORTER_ASSERT(r, player.traceHasCompleted()); | |
| } | |
| DEF_TEST(SkSLTracePlayerStepOverWithBreakpoint, r) { | |
| sk_sp<SkSL::SkVMDebugTrace> trace = make_trace(r, | |
| R"( // Line 1 | |
| int counter = 0; // Line 2 | |
| void func() { // Line 3 | |
| ++counter; // Line 4 BREAKPOINT | |
| } // Line 5 | |
| int main() { // Line 6 | |
| func(); // Line 7 | |
| return counter; // Line 8 | |
| } // Line 9 | |
| )"); | |
| // Try stepping over with no breakpoint set; we will step over. | |
| SkSL::SkVMDebugTracePlayer player; | |
| player.reset(trace); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 7); | |
| player.stepOver(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 8); | |
| // Try stepping over with a breakpoint set; we will stop at the breakpoint. | |
| player.reset(trace); | |
| player.setBreakpoints(std::unordered_set<int>{4}); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 7); | |
| player.stepOver(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 4); | |
| } | |
| DEF_TEST(SkSLTracePlayerStepOutWithBreakpoint, r) { | |
| sk_sp<SkSL::SkVMDebugTrace> trace = make_trace(r, | |
| R"( // Line 1 | |
| int counter = 0; // Line 2 | |
| void func() { // Line 3 | |
| ++counter; // Line 4 | |
| ++counter; // Line 5 | |
| ++counter; // Line 6 BREAKPOINT | |
| } // Line 7 | |
| int main() { // Line 8 | |
| func(); // Line 9 | |
| return counter; // Line 10 | |
| } // Line 11 | |
| )"); | |
| // Try stepping out with no breakpoint set; we will step out. | |
| SkSL::SkVMDebugTracePlayer player; | |
| player.reset(trace); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 9); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 4); | |
| player.stepOut(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 9); | |
| // Try stepping out with a breakpoint set; we will stop at the breakpoint. | |
| player.reset(trace); | |
| player.setBreakpoints(std::unordered_set<int>{6}); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 9); | |
| player.step(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 4); | |
| player.stepOut(); | |
| REPORTER_ASSERT(r, player.getCurrentLine() == 6); | |
| } |