|  | /* | 
|  | * Copyright 2011 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  | #include "include/core/SkBitmap.h" | 
|  | #include "include/core/SkCanvas.h" | 
|  | #include "include/core/SkShader.h" | 
|  | #include "include/core/SkSurface.h" | 
|  | #include "include/effects/SkGradientShader.h" | 
|  | #include "src/shaders/SkColorShader.h" | 
|  | #include "tests/Test.h" | 
|  | #include "tools/ToolUtils.h" | 
|  |  | 
|  | static void test_bitmap(skiatest::Reporter* reporter) { | 
|  | SkImageInfo info = SkImageInfo::MakeN32Premul(2, 2); | 
|  |  | 
|  | SkBitmap bmp; | 
|  | bmp.setInfo(info); | 
|  |  | 
|  | // test 1: bitmap without pixel data | 
|  | auto shader = bmp.makeShader(SkSamplingOptions()); | 
|  | REPORTER_ASSERT(reporter, shader); | 
|  | REPORTER_ASSERT(reporter, !shader->isOpaque()); | 
|  |  | 
|  | // From this point on, we have pixels | 
|  | bmp.allocPixels(info); | 
|  |  | 
|  | // test 2: not opaque by default | 
|  | shader = bmp.makeShader(SkSamplingOptions()); | 
|  | REPORTER_ASSERT(reporter, shader); | 
|  | REPORTER_ASSERT(reporter, !shader->isOpaque()); | 
|  |  | 
|  | // test 3: explicitly opaque | 
|  | bmp.setAlphaType(kOpaque_SkAlphaType); | 
|  | shader = bmp.makeShader(SkSamplingOptions()); | 
|  | REPORTER_ASSERT(reporter, shader); | 
|  | REPORTER_ASSERT(reporter, shader->isOpaque()); | 
|  |  | 
|  | // test 4: explicitly not opaque | 
|  | bmp.setAlphaType(kPremul_SkAlphaType); | 
|  | shader = bmp.makeShader(SkSamplingOptions()); | 
|  | REPORTER_ASSERT(reporter, shader); | 
|  | REPORTER_ASSERT(reporter, !shader->isOpaque()); | 
|  | } | 
|  |  | 
|  | static void test_gradient(skiatest::Reporter* reporter) { | 
|  | SkPoint pts[2]; | 
|  | pts[0].iset(0, 0); | 
|  | pts[1].iset(1, 0); | 
|  | SkColor colors[2]; | 
|  | SkScalar pos[2] = {SkIntToScalar(0), SkIntToScalar(1)}; | 
|  | int count = 2; | 
|  | SkTileMode mode = SkTileMode::kClamp; | 
|  |  | 
|  | // test 1: all opaque | 
|  | colors[0] = SkColorSetARGB(0xFF, 0, 0, 0); | 
|  | colors[1] = SkColorSetARGB(0xFF, 0, 0, 0); | 
|  | auto grad = SkGradientShader::MakeLinear(pts, colors, pos, count, mode); | 
|  | REPORTER_ASSERT(reporter, grad); | 
|  | REPORTER_ASSERT(reporter, grad->isOpaque()); | 
|  |  | 
|  | // test 2: all 0 alpha | 
|  | colors[0] = SkColorSetARGB(0, 0, 0, 0); | 
|  | colors[1] = SkColorSetARGB(0, 0, 0, 0); | 
|  | grad = SkGradientShader::MakeLinear(pts, colors, pos, count, mode); | 
|  | REPORTER_ASSERT(reporter, grad); | 
|  | REPORTER_ASSERT(reporter, !grad->isOpaque()); | 
|  |  | 
|  | // test 3: one opaque, one transparent | 
|  | colors[0] = SkColorSetARGB(0xFF, 0, 0, 0); | 
|  | colors[1] = SkColorSetARGB(0x40, 0, 0, 0); | 
|  | grad = SkGradientShader::MakeLinear(pts, colors, pos, count, mode); | 
|  | REPORTER_ASSERT(reporter, grad); | 
|  | REPORTER_ASSERT(reporter, !grad->isOpaque()); | 
|  |  | 
|  | // test 4: test 3, swapped | 
|  | colors[0] = SkColorSetARGB(0x40, 0, 0, 0); | 
|  | colors[1] = SkColorSetARGB(0xFF, 0, 0, 0); | 
|  | grad = SkGradientShader::MakeLinear(pts, colors, pos, count, mode); | 
|  | REPORTER_ASSERT(reporter, grad); | 
|  | REPORTER_ASSERT(reporter, !grad->isOpaque()); | 
|  | } | 
|  |  | 
|  | static void test_color(skiatest::Reporter* reporter) { | 
|  | SkColorShader colorShader1(SkColorSetARGB(0,0,0,0)); | 
|  | REPORTER_ASSERT(reporter, !colorShader1.isOpaque()); | 
|  | SkColorShader colorShader2(SkColorSetARGB(0xFF,0,0,0)); | 
|  | REPORTER_ASSERT(reporter, colorShader2.isOpaque()); | 
|  | SkColorShader colorShader3(SkColorSetARGB(0x7F,0,0,0)); | 
|  | REPORTER_ASSERT(reporter, !colorShader3.isOpaque()); | 
|  | } | 
|  |  | 
|  | DEF_TEST(ShaderOpacity, reporter) { | 
|  | test_gradient(reporter); | 
|  | test_color(reporter); | 
|  | test_bitmap(reporter); | 
|  | } |