| /* | |
| * Copyright 2012 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "tools/gpu/gl/angle/GLTestContext_angle.h" | |
| #define EGL_EGL_PROTOTYPES 1 | |
| #include <EGL/egl.h> | |
| #include <EGL/eglext.h> | |
| #include "src/gpu/gl/GrGLDefines.h" | |
| #include "src/gpu/gl/GrGLUtil.h" | |
| #include "include/core/SkTime.h" | |
| #include "include/gpu/gl/GrGLAssembleInterface.h" | |
| #include "include/gpu/gl/GrGLInterface.h" | |
| #include "src/core/SkTraceEvent.h" | |
| #include "src/ports/SkOSLibrary.h" | |
| #include "third_party/externals/angle2/include/platform/Platform.h" | |
| #include <EGL/egl.h> | |
| #define EGL_PLATFORM_ANGLE_ANGLE 0x3202 | |
| #define EGL_PLATFORM_ANGLE_TYPE_ANGLE 0x3203 | |
| #define EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE 0x3207 | |
| #define EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE 0x3208 | |
| #define EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE 0x320D | |
| using sk_gpu_test::ANGLEBackend; | |
| using sk_gpu_test::ANGLEContextVersion; | |
| namespace { | |
| struct Libs { | |
| void* fGLLib; | |
| void* fEGLLib; | |
| }; | |
| std::function<void()> context_restorer() { | |
| auto display = eglGetCurrentDisplay(); | |
| auto dsurface = eglGetCurrentSurface(EGL_DRAW); | |
| auto rsurface = eglGetCurrentSurface(EGL_READ); | |
| auto context = eglGetCurrentContext(); | |
| return [display, dsurface, rsurface, context] { | |
| eglMakeCurrent(display, dsurface, rsurface, context); | |
| }; | |
| } | |
| static GrGLFuncPtr angle_get_gl_proc(void* ctx, const char name[]) { | |
| const Libs* libs = reinterpret_cast<const Libs*>(ctx); | |
| GrGLFuncPtr proc = (GrGLFuncPtr) GetProcedureAddress(libs->fGLLib, name); | |
| if (proc) { | |
| return proc; | |
| } | |
| proc = (GrGLFuncPtr) GetProcedureAddress(libs->fEGLLib, name); | |
| if (proc) { | |
| return proc; | |
| } | |
| return eglGetProcAddress(name); | |
| } | |
| void* get_angle_egl_display(void* nativeDisplay, ANGLEBackend type) { | |
| PFNEGLGETPLATFORMDISPLAYEXTPROC eglGetPlatformDisplayEXT; | |
| eglGetPlatformDisplayEXT = | |
| (PFNEGLGETPLATFORMDISPLAYEXTPROC)eglGetProcAddress("eglGetPlatformDisplayEXT"); | |
| // We expect ANGLE to support this extension | |
| if (!eglGetPlatformDisplayEXT) { | |
| return EGL_NO_DISPLAY; | |
| } | |
| EGLint typeNum = 0; | |
| switch (type) { | |
| case ANGLEBackend::kD3D9: | |
| typeNum = EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE; | |
| break; | |
| case ANGLEBackend::kD3D11: | |
| typeNum = EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE; | |
| break; | |
| case ANGLEBackend::kOpenGL: | |
| typeNum = EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE; | |
| break; | |
| } | |
| const EGLint attribs[] = { EGL_PLATFORM_ANGLE_TYPE_ANGLE, typeNum, EGL_NONE }; | |
| return eglGetPlatformDisplayEXT(EGL_PLATFORM_ANGLE_ANGLE, nativeDisplay, attribs); | |
| } | |
| class ANGLEGLContext : public sk_gpu_test::GLTestContext { | |
| public: | |
| ANGLEGLContext(ANGLEBackend, ANGLEContextVersion, ANGLEGLContext* shareContext, void* display); | |
| ~ANGLEGLContext() override; | |
| GrEGLImage texture2DToEGLImage(GrGLuint texID) const override; | |
| void destroyEGLImage(GrEGLImage) const override; | |
| GrGLuint eglImageToExternalTexture(GrEGLImage) const override; | |
| std::unique_ptr<sk_gpu_test::GLTestContext> makeNew() const override; | |
| private: | |
| void destroyGLContext(); | |
| void onPlatformMakeNotCurrent() const override; | |
| void onPlatformMakeCurrent() const override; | |
| std::function<void()> onPlatformGetAutoContextRestore() const override; | |
| void onPlatformSwapBuffers() const override; | |
| GrGLFuncPtr onPlatformGetProcAddress(const char* name) const override; | |
| void* fContext; | |
| void* fDisplay; | |
| void* fSurface; | |
| ANGLEBackend fType; | |
| ANGLEContextVersion fVersion; | |
| angle::ResetDisplayPlatformFunc fResetPlatform = nullptr; | |
| PFNEGLCREATEIMAGEKHRPROC fCreateImage = nullptr; | |
| PFNEGLDESTROYIMAGEKHRPROC fDestroyImage = nullptr; | |
| #ifdef SK_BUILD_FOR_WIN | |
| HWND fWindow; | |
| HDC fDeviceContext; | |
| static ATOM gWC; | |
| #endif | |
| }; | |
| #ifdef SK_BUILD_FOR_WIN | |
| ATOM ANGLEGLContext::gWC = 0; | |
| enum class IsWine { kUnknown, kNo, kYes }; | |
| static IsWine is_wine() { | |
| HMODULE ntdll = GetModuleHandle("ntdll.dll"); | |
| if (!ntdll) { | |
| SkDebugf("No ntdll.dll on Windows?!\n"); | |
| return IsWine::kUnknown; | |
| } | |
| return GetProcAddress(ntdll, "wine_get_version") == nullptr ? IsWine::kNo : IsWine::kYes; | |
| } | |
| #endif | |
| static const unsigned char* ANGLE_getTraceCategoryEnabledFlag(angle::PlatformMethods* platform, | |
| const char* category_group) { | |
| return SkEventTracer::GetInstance()->getCategoryGroupEnabled(category_group); | |
| } | |
| static angle::TraceEventHandle ANGLE_addTraceEvent(angle::PlatformMethods* platform, | |
| char phase, | |
| const unsigned char* category_group_enabled, | |
| const char* name, | |
| unsigned long long id, | |
| double timestamp, | |
| int num_args, | |
| const char** arg_names, | |
| const unsigned char* arg_types, | |
| const unsigned long long* arg_values, | |
| unsigned char flags) { | |
| static_assert(sizeof(unsigned long long) == sizeof(uint64_t), "Non-64-bit trace event args!"); | |
| return SkEventTracer::GetInstance()->addTraceEvent( | |
| phase, category_group_enabled, name, id, num_args, arg_names, arg_types, | |
| reinterpret_cast<const uint64_t*>(arg_values), flags); | |
| } | |
| static void ANGLE_updateTraceEventDuration(angle::PlatformMethods* platform, | |
| const unsigned char* category_group_enabled, | |
| const char* name, | |
| angle::TraceEventHandle handle) { | |
| SkEventTracer::GetInstance()->updateTraceEventDuration(category_group_enabled, name, handle); | |
| } | |
| static double ANGLE_monotonicallyIncreasingTime(angle::PlatformMethods* platform) { | |
| return SkTime::GetSecs(); | |
| } | |
| ANGLEGLContext::ANGLEGLContext(ANGLEBackend type, ANGLEContextVersion version, | |
| ANGLEGLContext* shareContext, void* display) | |
| : fContext(EGL_NO_CONTEXT) | |
| , fDisplay(display) | |
| , fSurface(EGL_NO_SURFACE) | |
| , fType(type) | |
| , fVersion(version) { | |
| #ifdef SK_BUILD_FOR_WIN | |
| fWindow = nullptr; | |
| fDeviceContext = nullptr; | |
| static IsWine gIsWine = is_wine(); | |
| if (gIsWine == IsWine::kYes && type != ANGLEBackend::kOpenGL) { | |
| // D3D backends of ANGLE don't really work well under Wine with our tests and are likely to | |
| // crash. This makes it easier to test using the GL ANGLE backend under Wine on Linux | |
| // without lots of spurious Wine debug spew and crashes. | |
| return; | |
| } | |
| if (EGL_NO_DISPLAY == fDisplay) { | |
| HINSTANCE hInstance = (HINSTANCE)GetModuleHandle(nullptr); | |
| if (!gWC) { | |
| WNDCLASS wc; | |
| wc.cbClsExtra = 0; | |
| wc.cbWndExtra = 0; | |
| wc.hbrBackground = nullptr; | |
| wc.hCursor = LoadCursor(nullptr, IDC_ARROW); | |
| wc.hIcon = LoadIcon(nullptr, IDI_APPLICATION); | |
| wc.hInstance = hInstance; | |
| wc.lpfnWndProc = (WNDPROC) DefWindowProc; | |
| wc.lpszClassName = TEXT("ANGLE-win"); | |
| wc.lpszMenuName = nullptr; | |
| wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC; | |
| gWC = RegisterClass(&wc); | |
| if (!gWC) { | |
| SkDebugf("Could not register window class.\n"); | |
| return; | |
| } | |
| } | |
| if (!(fWindow = CreateWindow(TEXT("ANGLE-win"), | |
| TEXT("The Invisible Man"), | |
| WS_OVERLAPPEDWINDOW, | |
| 0, 0, 1, 1, | |
| nullptr, nullptr, | |
| hInstance, nullptr))) { | |
| SkDebugf("Could not create window.\n"); | |
| return; | |
| } | |
| if (!(fDeviceContext = GetDC(fWindow))) { | |
| SkDebugf("Could not get device context.\n"); | |
| this->destroyGLContext(); | |
| return; | |
| } | |
| fDisplay = get_angle_egl_display(fDeviceContext, type); | |
| } | |
| #else | |
| SkASSERT(EGL_NO_DISPLAY == fDisplay); | |
| fDisplay = get_angle_egl_display(EGL_DEFAULT_DISPLAY, type); | |
| #endif | |
| if (EGL_NO_DISPLAY == fDisplay) { | |
| SkDebugf("Could not create EGL display!"); | |
| return; | |
| } | |
| // Add ANGLE platform hooks to connect to Skia's tracing implementation | |
| angle::GetDisplayPlatformFunc getPlatform = reinterpret_cast<angle::GetDisplayPlatformFunc>( | |
| eglGetProcAddress("ANGLEGetDisplayPlatform")); | |
| if (getPlatform) { | |
| fResetPlatform = reinterpret_cast<angle::ResetDisplayPlatformFunc>( | |
| eglGetProcAddress("ANGLEResetDisplayPlatform")); | |
| SkASSERT(fResetPlatform); | |
| angle::PlatformMethods* platformMethods = nullptr; | |
| if (getPlatform(fDisplay, angle::g_PlatformMethodNames, angle::g_NumPlatformMethods, | |
| nullptr, &platformMethods)) { | |
| platformMethods->addTraceEvent = ANGLE_addTraceEvent; | |
| platformMethods->getTraceCategoryEnabledFlag = ANGLE_getTraceCategoryEnabledFlag; | |
| platformMethods->updateTraceEventDuration = ANGLE_updateTraceEventDuration; | |
| platformMethods->monotonicallyIncreasingTime = ANGLE_monotonicallyIncreasingTime; | |
| } | |
| } | |
| EGLint majorVersion; | |
| EGLint minorVersion; | |
| if (!eglInitialize(fDisplay, &majorVersion, &minorVersion)) { | |
| SkDebugf("Could not initialize display!"); | |
| this->destroyGLContext(); | |
| return; | |
| } | |
| EGLint numConfigs; | |
| static const EGLint configAttribs[] = { | |
| EGL_SURFACE_TYPE, EGL_PBUFFER_BIT, | |
| EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, | |
| EGL_RED_SIZE, 8, | |
| EGL_GREEN_SIZE, 8, | |
| EGL_BLUE_SIZE, 8, | |
| EGL_ALPHA_SIZE, 8, | |
| EGL_NONE | |
| }; | |
| EGLConfig surfaceConfig; | |
| if (!eglChooseConfig(fDisplay, configAttribs, &surfaceConfig, 1, &numConfigs)) { | |
| SkDebugf("Could not create choose config!"); | |
| this->destroyGLContext(); | |
| return; | |
| } | |
| int versionNum = ANGLEContextVersion::kES2 == version ? 2 : 3; | |
| const EGLint contextAttribs[] = { | |
| EGL_CONTEXT_CLIENT_VERSION, versionNum, | |
| EGL_NONE | |
| }; | |
| EGLContext eglShareContext = shareContext ? shareContext->fContext : nullptr; | |
| fContext = eglCreateContext(fDisplay, surfaceConfig, eglShareContext, contextAttribs); | |
| if (EGL_NO_CONTEXT == fContext) { | |
| SkDebugf("Could not create context!"); | |
| this->destroyGLContext(); | |
| return; | |
| } | |
| static const EGLint surfaceAttribs[] = { | |
| EGL_WIDTH, 1, | |
| EGL_HEIGHT, 1, | |
| EGL_NONE | |
| }; | |
| fSurface = eglCreatePbufferSurface(fDisplay, surfaceConfig, surfaceAttribs); | |
| SkScopeExit restorer(context_restorer()); | |
| if (!eglMakeCurrent(fDisplay, fSurface, fSurface, fContext)) { | |
| SkDebugf("Could not set the context."); | |
| this->destroyGLContext(); | |
| return; | |
| } | |
| sk_sp<const GrGLInterface> gl = sk_gpu_test::CreateANGLEGLInterface(); | |
| if (nullptr == gl.get()) { | |
| SkDebugf("Could not create ANGLE GL interface!\n"); | |
| this->destroyGLContext(); | |
| return; | |
| } | |
| if (!gl->validate()) { | |
| SkDebugf("Could not validate ANGLE GL interface!\n"); | |
| this->destroyGLContext(); | |
| return; | |
| } | |
| #ifdef SK_DEBUG | |
| // Verify that the interface we requested was actually returned to us | |
| const GrGLubyte* rendererUByte; | |
| GR_GL_CALL_RET(gl.get(), rendererUByte, GetString(GR_GL_RENDERER)); | |
| const char* renderer = reinterpret_cast<const char*>(rendererUByte); | |
| switch (type) { | |
| case ANGLEBackend::kD3D9: | |
| SkASSERT(strstr(renderer, "Direct3D9")); | |
| break; | |
| case ANGLEBackend::kD3D11: | |
| SkASSERT(strstr(renderer, "Direct3D11")); | |
| break; | |
| case ANGLEBackend::kOpenGL: | |
| SkASSERT(strstr(renderer, "OpenGL")); | |
| break; | |
| } | |
| #endif | |
| const char* extensions = eglQueryString(fDisplay, EGL_EXTENSIONS); | |
| if (strstr(extensions, "EGL_KHR_image")) { | |
| fCreateImage = (PFNEGLCREATEIMAGEKHRPROC)eglGetProcAddress("eglCreateImageKHR"); | |
| fDestroyImage = (PFNEGLDESTROYIMAGEKHRPROC)eglGetProcAddress("eglDestroyImageKHR"); | |
| } | |
| this->init(std::move(gl)); | |
| } | |
| ANGLEGLContext::~ANGLEGLContext() { | |
| this->teardown(); | |
| this->destroyGLContext(); | |
| } | |
| GrEGLImage ANGLEGLContext::texture2DToEGLImage(GrGLuint texID) const { | |
| if (!this->gl()->hasExtension("EGL_KHR_gl_texture_2D_image")) { | |
| return GR_EGL_NO_IMAGE; | |
| } | |
| EGLint attribs[] = { GR_EGL_GL_TEXTURE_LEVEL, 0, | |
| GR_EGL_IMAGE_PRESERVED, GR_EGL_TRUE, | |
| GR_EGL_NONE }; | |
| // 64 bit cast is to shut Visual C++ up about casting 32 bit value to a pointer. | |
| GrEGLClientBuffer clientBuffer = reinterpret_cast<GrEGLClientBuffer>((uint64_t)texID); | |
| return fCreateImage(fDisplay, fContext, GR_EGL_GL_TEXTURE_2D, clientBuffer, attribs); | |
| } | |
| void ANGLEGLContext::destroyEGLImage(GrEGLImage image) const { fDestroyImage(fDisplay, image); } | |
| GrGLuint ANGLEGLContext::eglImageToExternalTexture(GrEGLImage image) const { | |
| GrGLClearErr(this->gl()); | |
| if (!this->gl()->hasExtension("GL_OES_EGL_image_external")) { | |
| return 0; | |
| } | |
| typedef GrGLvoid (EGLAPIENTRY *EGLImageTargetTexture2DProc)(GrGLenum, GrGLeglImage); | |
| EGLImageTargetTexture2DProc glEGLImageTargetTexture2D = | |
| (EGLImageTargetTexture2DProc)eglGetProcAddress("glEGLImageTargetTexture2DOES"); | |
| if (!glEGLImageTargetTexture2D) { | |
| return 0; | |
| } | |
| GrGLuint texID; | |
| GR_GL_CALL(this->gl(), GenTextures(1, &texID)); | |
| if (!texID) { | |
| return 0; | |
| } | |
| GR_GL_CALL(this->gl(), BindTexture(GR_GL_TEXTURE_EXTERNAL, texID)); | |
| if (GR_GL_GET_ERROR(this->gl()) != GR_GL_NO_ERROR) { | |
| GR_GL_CALL(this->gl(), DeleteTextures(1, &texID)); | |
| return 0; | |
| } | |
| glEGLImageTargetTexture2D(GR_GL_TEXTURE_EXTERNAL, image); | |
| if (GR_GL_GET_ERROR(this->gl()) != GR_GL_NO_ERROR) { | |
| GR_GL_CALL(this->gl(), DeleteTextures(1, &texID)); | |
| return 0; | |
| } | |
| return texID; | |
| } | |
| std::unique_ptr<sk_gpu_test::GLTestContext> ANGLEGLContext::makeNew() const { | |
| // For EGLImage sharing between contexts to work in ANGLE the two contexts | |
| // need to share the same display | |
| std::unique_ptr<sk_gpu_test::GLTestContext> ctx = | |
| sk_gpu_test::MakeANGLETestContext(fType, fVersion, nullptr, fDisplay); | |
| if (ctx) { | |
| ctx->makeCurrent(); | |
| } | |
| return ctx; | |
| } | |
| void ANGLEGLContext::destroyGLContext() { | |
| if (EGL_NO_DISPLAY != fDisplay) { | |
| if (eglGetCurrentContext() == fContext) { | |
| // This will ensure that the context is immediately deleted. | |
| eglMakeCurrent(fDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); | |
| } | |
| if (EGL_NO_CONTEXT != fContext) { | |
| eglDestroyContext(fDisplay, fContext); | |
| fContext = EGL_NO_CONTEXT; | |
| } | |
| if (EGL_NO_SURFACE != fSurface) { | |
| eglDestroySurface(fDisplay, fSurface); | |
| fSurface = EGL_NO_SURFACE; | |
| } | |
| if (fResetPlatform) { | |
| fResetPlatform(fDisplay); | |
| } | |
| eglTerminate(fDisplay); | |
| fDisplay = EGL_NO_DISPLAY; | |
| } | |
| #ifdef SK_BUILD_FOR_WIN | |
| if (fWindow) { | |
| if (fDeviceContext) { | |
| ReleaseDC(fWindow, fDeviceContext); | |
| fDeviceContext = 0; | |
| } | |
| DestroyWindow(fWindow); | |
| fWindow = 0; | |
| } | |
| #endif | |
| } | |
| void ANGLEGLContext::onPlatformMakeNotCurrent() const { | |
| if (!eglMakeCurrent(fDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)) { | |
| SkDebugf("Could not reset the context 0x%x.\n", eglGetError()); | |
| } | |
| } | |
| void ANGLEGLContext::onPlatformMakeCurrent() const { | |
| if (!eglMakeCurrent(fDisplay, fSurface, fSurface, fContext)) { | |
| SkDebugf("Could not set the context 0x%x.\n", eglGetError()); | |
| } | |
| } | |
| std::function<void()> ANGLEGLContext::onPlatformGetAutoContextRestore() const { | |
| if (eglGetCurrentContext() == fContext) { | |
| return nullptr; | |
| } | |
| return context_restorer(); | |
| } | |
| void ANGLEGLContext::onPlatformSwapBuffers() const { | |
| if (!eglSwapBuffers(fDisplay, fSurface)) { | |
| SkDebugf("Could not complete eglSwapBuffers.\n"); | |
| } | |
| } | |
| GrGLFuncPtr ANGLEGLContext::onPlatformGetProcAddress(const char* name) const { | |
| return eglGetProcAddress(name); | |
| } | |
| } // anonymous namespace | |
| namespace sk_gpu_test { | |
| sk_sp<const GrGLInterface> CreateANGLEGLInterface() { | |
| static Libs gLibs = { nullptr, nullptr }; | |
| if (nullptr == gLibs.fGLLib) { | |
| // We load the ANGLE library and never let it go | |
| #if defined _WIN32 | |
| gLibs.fGLLib = DynamicLoadLibrary("libGLESv2.dll"); | |
| gLibs.fEGLLib = DynamicLoadLibrary("libEGL.dll"); | |
| #elif defined SK_BUILD_FOR_MAC | |
| gLibs.fGLLib = DynamicLoadLibrary("libGLESv2.dylib"); | |
| gLibs.fEGLLib = DynamicLoadLibrary("libEGL.dylib"); | |
| #else | |
| gLibs.fGLLib = DynamicLoadLibrary("libGLESv2.so"); | |
| gLibs.fEGLLib = DynamicLoadLibrary("libEGL.so"); | |
| #endif | |
| } | |
| if (nullptr == gLibs.fGLLib || nullptr == gLibs.fEGLLib) { | |
| // We can't setup the interface correctly w/o the so | |
| return nullptr; | |
| } | |
| return GrGLMakeAssembledGLESInterface(&gLibs, angle_get_gl_proc); | |
| } | |
| std::unique_ptr<GLTestContext> MakeANGLETestContext(ANGLEBackend type, ANGLEContextVersion version, | |
| GLTestContext* shareContext, void* display) { | |
| #if defined(SK_BUILD_FOR_WIN) && defined(_M_ARM64) | |
| // Windows-on-ARM only has D3D11. This will fail correctly, but it produces huge amounts of | |
| // debug output for every unit test from both ANGLE and our context factory. | |
| if (ANGLEBackend::kD3D11 != type) { | |
| return nullptr; | |
| } | |
| #endif | |
| ANGLEGLContext* angleShareContext = reinterpret_cast<ANGLEGLContext*>(shareContext); | |
| std::unique_ptr<GLTestContext> ctx(new ANGLEGLContext(type, version, | |
| angleShareContext, display)); | |
| if (!ctx->isValid()) { | |
| return nullptr; | |
| } | |
| return ctx; | |
| } | |
| } // namespace sk_gpu_test |