| /* | |
| * Copyright 2016 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "tools/gpu/TestContext.h" | |
| #include "tools/gpu/GpuTimer.h" | |
| #include "include/gpu/GrContext.h" | |
| namespace sk_gpu_test { | |
| TestContext::TestContext() | |
| : fFenceSync(nullptr) | |
| , fGpuTimer(nullptr) | |
| , fCurrentFenceIdx(0) { | |
| memset(fFrameFences, 0, sizeof(fFrameFences)); | |
| } | |
| TestContext::~TestContext() { | |
| // Subclass should call teardown. | |
| #ifdef SK_DEBUG | |
| for (size_t i = 0; i < SK_ARRAY_COUNT(fFrameFences); i++) { | |
| SkASSERT(0 == fFrameFences[i]); | |
| } | |
| #endif | |
| SkASSERT(!fFenceSync); | |
| SkASSERT(!fGpuTimer); | |
| } | |
| sk_sp<GrContext> TestContext::makeGrContext(const GrContextOptions&) { | |
| return nullptr; | |
| } | |
| void TestContext::makeNotCurrent() const { this->onPlatformMakeNotCurrent(); } | |
| void TestContext::makeCurrent() const { this->onPlatformMakeCurrent(); } | |
| SkScopeExit TestContext::makeCurrentAndAutoRestore() const { | |
| auto asr = SkScopeExit(this->onPlatformGetAutoContextRestore()); | |
| this->makeCurrent(); | |
| return asr; | |
| } | |
| void TestContext::swapBuffers() { this->onPlatformSwapBuffers(); } | |
| void TestContext::waitOnSyncOrSwap() { | |
| if (!fFenceSync) { | |
| // Fallback on the platform SwapBuffers method for synchronization. This may have no effect. | |
| this->swapBuffers(); | |
| return; | |
| } | |
| this->submit(); | |
| if (fFrameFences[fCurrentFenceIdx]) { | |
| if (!fFenceSync->waitFence(fFrameFences[fCurrentFenceIdx])) { | |
| SkDebugf("WARNING: Wait failed for fence sync. Timings might not be accurate.\n"); | |
| } | |
| fFenceSync->deleteFence(fFrameFences[fCurrentFenceIdx]); | |
| } | |
| fFrameFences[fCurrentFenceIdx] = fFenceSync->insertFence(); | |
| fCurrentFenceIdx = (fCurrentFenceIdx + 1) % SK_ARRAY_COUNT(fFrameFences); | |
| } | |
| void TestContext::testAbandon() { | |
| if (fFenceSync) { | |
| memset(fFrameFences, 0, sizeof(fFrameFences)); | |
| } | |
| } | |
| void TestContext::teardown() { | |
| if (fFenceSync) { | |
| for (size_t i = 0; i < SK_ARRAY_COUNT(fFrameFences); i++) { | |
| if (fFrameFences[i]) { | |
| fFenceSync->deleteFence(fFrameFences[i]); | |
| fFrameFences[i] = 0; | |
| } | |
| } | |
| fFenceSync.reset(); | |
| } | |
| fGpuTimer.reset(); | |
| } | |
| } |