| /* | |
| * Copyright 2012 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "include/core/SkPicture.h" | |
| #include "include/core/SkTextBlob.h" | |
| #include "include/utils/SkPaintFilterCanvas.h" | |
| #include "src/core/SkCanvasPriv.h" | |
| #include "src/core/SkClipOpPriv.h" | |
| #include "src/core/SkRectPriv.h" | |
| #include "src/utils/SkJSONWriter.h" | |
| #include "tools/debugger/DebugCanvas.h" | |
| #include "tools/debugger/DebugLayerManager.h" | |
| #include "tools/debugger/DrawCommand.h" | |
| #include "include/gpu/GrContext.h" | |
| #include "src/gpu/GrAuditTrail.h" | |
| #include "src/gpu/GrContextPriv.h" | |
| #include "src/gpu/GrRenderTargetContext.h" | |
| #include <string> | |
| #define SKDEBUGCANVAS_VERSION 1 | |
| #define SKDEBUGCANVAS_ATTRIBUTE_VERSION "version" | |
| #define SKDEBUGCANVAS_ATTRIBUTE_COMMANDS "commands" | |
| #define SKDEBUGCANVAS_ATTRIBUTE_AUDITTRAIL "auditTrail" | |
| namespace { | |
| // Constants used in Annotations by Android for keeping track of layers | |
| static constexpr char kOffscreenLayerDraw[] = "OffscreenLayerDraw"; | |
| static constexpr char kSurfaceID[] = "SurfaceID"; | |
| static constexpr char kAndroidClip[] = "AndroidDeviceClipRestriction"; | |
| } // namespace | |
| class DebugPaintFilterCanvas : public SkPaintFilterCanvas { | |
| public: | |
| DebugPaintFilterCanvas(SkCanvas* canvas) : INHERITED(canvas) {} | |
| protected: | |
| bool onFilter(SkPaint& paint) const override { | |
| paint.setColor(SK_ColorRED); | |
| paint.setAlpha(0x08); | |
| paint.setBlendMode(SkBlendMode::kSrcOver); | |
| return true; | |
| } | |
| void onDrawPicture(const SkPicture* picture, | |
| const SkMatrix* matrix, | |
| const SkPaint* paint) override { | |
| // We need to replay the picture onto this canvas in order to filter its internal paints. | |
| this->SkCanvas::onDrawPicture(picture, matrix, paint); | |
| } | |
| private: | |
| typedef SkPaintFilterCanvas INHERITED; | |
| }; | |
| DebugCanvas::DebugCanvas(int width, int height) | |
| : INHERITED(width, height) | |
| , fOverdrawViz(false) | |
| , fClipVizColor(SK_ColorTRANSPARENT) | |
| , fDrawGpuOpBounds(false) | |
| , fShowAndroidClip(false) | |
| , fnextDrawPictureLayerId(-1) | |
| , fnextDrawImageRectLayerId(-1) | |
| , fAndroidClip(SkRect::MakeEmpty()) { | |
| // SkPicturePlayback uses the base-class' quickReject calls to cull clipped | |
| // operations. This can lead to problems in the debugger which expects all | |
| // the operations in the captured skp to appear in the debug canvas. To | |
| // circumvent this we create a wide open clip here (an empty clip rect | |
| // is not sufficient). | |
| // Internally, the SkRect passed to clipRect is converted to an SkIRect and | |
| // rounded out. The following code creates a nearly maximal rect that will | |
| // not get collapsed by the coming conversions (Due to precision loss the | |
| // inset has to be surprisingly large). | |
| SkIRect largeIRect = SkRectPriv::MakeILarge(); | |
| largeIRect.inset(1024, 1024); | |
| SkRect large = SkRect::Make(largeIRect); | |
| #ifdef SK_DEBUG | |
| SkASSERT(!large.roundOut().isEmpty()); | |
| #endif | |
| // call the base class' version to avoid adding a draw command | |
| this->INHERITED::onClipRect(large, kReplace_SkClipOp, kHard_ClipEdgeStyle); | |
| } | |
| DebugCanvas::DebugCanvas(SkIRect bounds) { | |
| DebugCanvas(bounds.width(), bounds.height()); | |
| } | |
| DebugCanvas::~DebugCanvas() { fCommandVector.deleteAll(); } | |
| void DebugCanvas::addDrawCommand(DrawCommand* command) { fCommandVector.push_back(command); } | |
| void DebugCanvas::draw(SkCanvas* canvas) { | |
| if (!fCommandVector.isEmpty()) { | |
| this->drawTo(canvas, fCommandVector.count() - 1); | |
| } | |
| } | |
| void DebugCanvas::drawTo(SkCanvas* originalCanvas, int index, int m) { | |
| SkASSERT(!fCommandVector.isEmpty()); | |
| SkASSERT(index < fCommandVector.count()); | |
| int saveCount = originalCanvas->save(); | |
| SkRect windowRect = SkRect::MakeWH(SkIntToScalar(originalCanvas->getBaseLayerSize().width()), | |
| SkIntToScalar(originalCanvas->getBaseLayerSize().height())); | |
| originalCanvas->resetMatrix(); | |
| if (!windowRect.isEmpty()) { | |
| originalCanvas->clipRect(windowRect, kReplace_SkClipOp); | |
| } | |
| DebugPaintFilterCanvas filterCanvas(originalCanvas); | |
| SkCanvas* finalCanvas = fOverdrawViz ? &filterCanvas : originalCanvas; | |
| // If we have a GPU backend we can also visualize the op information | |
| GrAuditTrail* at = nullptr; | |
| if (fDrawGpuOpBounds || m != -1) { | |
| // The audit trail must be obtained from the original canvas. | |
| at = this->getAuditTrail(originalCanvas); | |
| } | |
| for (int i = 0; i <= index; i++) { | |
| GrAuditTrail::AutoCollectOps* acb = nullptr; | |
| if (at) { | |
| // We need to flush any pending operations, or they might combine with commands below. | |
| // Previous operations were not registered with the audit trail when they were | |
| // created, so if we allow them to combine, the audit trail will fail to find them. | |
| finalCanvas->flush(); | |
| acb = new GrAuditTrail::AutoCollectOps(at, i); | |
| } | |
| if (fCommandVector[i]->isVisible()) { | |
| fCommandVector[i]->execute(finalCanvas); | |
| } | |
| if (at && acb) { | |
| delete acb; | |
| } | |
| } | |
| if (SkColorGetA(fClipVizColor) != 0) { | |
| finalCanvas->save(); | |
| SkPaint clipPaint; | |
| clipPaint.setColor(fClipVizColor); | |
| finalCanvas->drawPaint(clipPaint); | |
| finalCanvas->restore(); | |
| } | |
| fMatrix = finalCanvas->getTotalMatrix(); | |
| fClip = finalCanvas->getDeviceClipBounds(); | |
| finalCanvas->restoreToCount(saveCount); | |
| if (fShowAndroidClip) { | |
| // Draw visualization of android device clip restriction | |
| SkPaint androidClipPaint; | |
| androidClipPaint.setARGB(80, 255, 100, 0); | |
| finalCanvas->drawRect(fAndroidClip, androidClipPaint); | |
| } | |
| // draw any ops if required and issue a full reset onto GrAuditTrail | |
| if (at) { | |
| // just in case there is global reordering, we flush the canvas before querying | |
| // GrAuditTrail | |
| GrAuditTrail::AutoEnable ae(at); | |
| finalCanvas->flush(); | |
| // we pick three colorblind-safe colors, 75% alpha | |
| static const SkColor kTotalBounds = SkColorSetARGB(0xC0, 0x6A, 0x3D, 0x9A); | |
| static const SkColor kCommandOpBounds = SkColorSetARGB(0xC0, 0xE3, 0x1A, 0x1C); | |
| static const SkColor kOtherOpBounds = SkColorSetARGB(0xC0, 0xFF, 0x7F, 0x00); | |
| // get the render target of the top device (from the original canvas) so we can ignore ops | |
| // drawn offscreen | |
| GrRenderTargetContext* rtc = | |
| originalCanvas->internal_private_accessTopLayerRenderTargetContext(); | |
| GrSurfaceProxy::UniqueID proxyID = rtc->asSurfaceProxy()->uniqueID(); | |
| // get the bounding boxes to draw | |
| SkTArray<GrAuditTrail::OpInfo> childrenBounds; | |
| if (m == -1) { | |
| at->getBoundsByClientID(&childrenBounds, index); | |
| } else { | |
| // the client wants us to draw the mth op | |
| at->getBoundsByOpsTaskID(&childrenBounds.push_back(), m); | |
| } | |
| // Shift the rects half a pixel, so they appear as exactly 1px thick lines. | |
| finalCanvas->save(); | |
| finalCanvas->translate(0.5, -0.5); | |
| SkPaint paint; | |
| paint.setStyle(SkPaint::kStroke_Style); | |
| paint.setStrokeWidth(1); | |
| for (int i = 0; i < childrenBounds.count(); i++) { | |
| if (childrenBounds[i].fProxyUniqueID != proxyID) { | |
| // offscreen draw, ignore for now | |
| continue; | |
| } | |
| paint.setColor(kTotalBounds); | |
| finalCanvas->drawRect(childrenBounds[i].fBounds, paint); | |
| for (int j = 0; j < childrenBounds[i].fOps.count(); j++) { | |
| const GrAuditTrail::OpInfo::Op& op = childrenBounds[i].fOps[j]; | |
| if (op.fClientID != index) { | |
| paint.setColor(kOtherOpBounds); | |
| } else { | |
| paint.setColor(kCommandOpBounds); | |
| } | |
| finalCanvas->drawRect(op.fBounds, paint); | |
| } | |
| } | |
| finalCanvas->restore(); | |
| } | |
| this->cleanupAuditTrail(originalCanvas); | |
| } | |
| void DebugCanvas::deleteDrawCommandAt(int index) { | |
| SkASSERT(index < fCommandVector.count()); | |
| delete fCommandVector[index]; | |
| fCommandVector.remove(index); | |
| } | |
| DrawCommand* DebugCanvas::getDrawCommandAt(int index) { | |
| SkASSERT(index < fCommandVector.count()); | |
| return fCommandVector[index]; | |
| } | |
| GrAuditTrail* DebugCanvas::getAuditTrail(SkCanvas* canvas) { | |
| GrAuditTrail* at = nullptr; | |
| GrContext* ctx = canvas->getGrContext(); | |
| if (ctx) { | |
| at = ctx->priv().auditTrail(); | |
| } | |
| return at; | |
| } | |
| void DebugCanvas::drawAndCollectOps(SkCanvas* canvas) { | |
| GrAuditTrail* at = this->getAuditTrail(canvas); | |
| if (at) { | |
| // loop over all of the commands and draw them, this is to collect reordering | |
| // information | |
| for (int i = 0; i < this->getSize(); i++) { | |
| GrAuditTrail::AutoCollectOps enable(at, i); | |
| fCommandVector[i]->execute(canvas); | |
| } | |
| // in case there is some kind of global reordering | |
| { | |
| GrAuditTrail::AutoEnable ae(at); | |
| canvas->flush(); | |
| } | |
| } | |
| } | |
| void DebugCanvas::cleanupAuditTrail(SkCanvas* canvas) { | |
| GrAuditTrail* at = this->getAuditTrail(canvas); | |
| if (at) { | |
| GrAuditTrail::AutoEnable ae(at); | |
| at->fullReset(); | |
| } | |
| } | |
| void DebugCanvas::toJSON(SkJSONWriter& writer, | |
| UrlDataManager& urlDataManager, | |
| SkCanvas* canvas) { | |
| this->drawAndCollectOps(canvas); | |
| // now collect json | |
| GrAuditTrail* at = this->getAuditTrail(canvas); | |
| writer.appendS32(SKDEBUGCANVAS_ATTRIBUTE_VERSION, SKDEBUGCANVAS_VERSION); | |
| writer.beginArray(SKDEBUGCANVAS_ATTRIBUTE_COMMANDS); | |
| for (int i = 0; i < this->getSize(); i++) { | |
| writer.beginObject(); // command | |
| this->getDrawCommandAt(i)->toJSON(writer, urlDataManager); | |
| if (at) { | |
| writer.appendName(SKDEBUGCANVAS_ATTRIBUTE_AUDITTRAIL); | |
| at->toJson(writer, i); | |
| } | |
| writer.endObject(); // command | |
| } | |
| writer.endArray(); // commands | |
| this->cleanupAuditTrail(canvas); | |
| } | |
| void DebugCanvas::toJSONOpsTask(SkJSONWriter& writer, SkCanvas* canvas) { | |
| this->drawAndCollectOps(canvas); | |
| GrAuditTrail* at = this->getAuditTrail(canvas); | |
| if (at) { | |
| GrAuditTrail::AutoManageOpsTask enable(at); | |
| at->toJson(writer); | |
| } else { | |
| writer.beginObject(); | |
| writer.endObject(); | |
| } | |
| this->cleanupAuditTrail(canvas); | |
| } | |
| void DebugCanvas::setOverdrawViz(bool overdrawViz) { fOverdrawViz = overdrawViz; } | |
| void DebugCanvas::onClipPath(const SkPath& path, SkClipOp op, ClipEdgeStyle edgeStyle) { | |
| this->addDrawCommand(new ClipPathCommand(path, op, kSoft_ClipEdgeStyle == edgeStyle)); | |
| } | |
| void DebugCanvas::onClipRect(const SkRect& rect, SkClipOp op, ClipEdgeStyle edgeStyle) { | |
| this->addDrawCommand(new ClipRectCommand(rect, op, kSoft_ClipEdgeStyle == edgeStyle)); | |
| } | |
| void DebugCanvas::onClipRRect(const SkRRect& rrect, SkClipOp op, ClipEdgeStyle edgeStyle) { | |
| this->addDrawCommand(new ClipRRectCommand(rrect, op, kSoft_ClipEdgeStyle == edgeStyle)); | |
| } | |
| void DebugCanvas::onClipRegion(const SkRegion& region, SkClipOp op) { | |
| this->addDrawCommand(new ClipRegionCommand(region, op)); | |
| } | |
| void DebugCanvas::didConcat44(const SkScalar m[16]) { | |
| // TODO | |
| this->INHERITED::didConcat44(m); | |
| } | |
| void DebugCanvas::didScale(SkScalar x, SkScalar y) { | |
| this->didConcat(SkMatrix::MakeScale(x, y)); | |
| } | |
| void DebugCanvas::didTranslate(SkScalar x, SkScalar y) { | |
| this->didConcat(SkMatrix::MakeTrans(x, y)); | |
| } | |
| void DebugCanvas::didConcat(const SkMatrix& matrix) { | |
| this->addDrawCommand(new ConcatCommand(matrix)); | |
| this->INHERITED::didConcat(matrix); | |
| } | |
| void DebugCanvas::onDrawAnnotation(const SkRect& rect, const char key[], SkData* value) { | |
| // Parse layer-releated annotations added in SkiaPipeline.cpp and RenderNodeDrawable.cpp | |
| // the format of the annotations is <Indicator|RenderNodeId> | |
| SkTArray<SkString> tokens; | |
| SkStrSplit(key, "|", kStrict_SkStrSplitMode, &tokens); | |
| if (tokens.size() == 2) { | |
| if (tokens[0].equals(kOffscreenLayerDraw)) { | |
| // Indicates that the next drawPicture command contains the SkPicture to render the node | |
| // at this id in an offscreen buffer. | |
| fnextDrawPictureLayerId = std::stoi(tokens[1].c_str()); | |
| fnextDrawPictureDirtyRect = rect.roundOut(); | |
| return; // don't record it | |
| } else if (tokens[0].equals(kSurfaceID)) { | |
| // Indicates that the following drawImageRect should draw the offscreen buffer. | |
| fnextDrawImageRectLayerId = std::stoi(tokens[1].c_str()); | |
| return; // don't record it | |
| } | |
| } | |
| if (strcmp(kAndroidClip, key) == 0) { | |
| // Store this frame's android device clip restriction for visualization later. | |
| // This annotation stands in place of the androidFramework_setDeviceClipRestriction | |
| // which is unrecordable. | |
| fAndroidClip = rect; | |
| } | |
| this->addDrawCommand(new DrawAnnotationCommand(rect, key, sk_ref_sp(value))); | |
| } | |
| void DebugCanvas::onDrawBitmap(const SkBitmap& bitmap, | |
| SkScalar left, | |
| SkScalar top, | |
| const SkPaint* paint) { | |
| this->addDrawCommand(new DrawBitmapCommand(bitmap, left, top, paint)); | |
| } | |
| void DebugCanvas::onDrawBitmapLattice(const SkBitmap& bitmap, | |
| const Lattice& lattice, | |
| const SkRect& dst, | |
| const SkPaint* paint) { | |
| this->addDrawCommand(new DrawBitmapLatticeCommand(bitmap, lattice, dst, paint)); | |
| } | |
| void DebugCanvas::onDrawBitmapRect(const SkBitmap& bitmap, | |
| const SkRect* src, | |
| const SkRect& dst, | |
| const SkPaint* paint, | |
| SrcRectConstraint constraint) { | |
| this->addDrawCommand( | |
| new DrawBitmapRectCommand(bitmap, src, dst, paint, (SrcRectConstraint)constraint)); | |
| } | |
| void DebugCanvas::onDrawBitmapNine(const SkBitmap& bitmap, | |
| const SkIRect& center, | |
| const SkRect& dst, | |
| const SkPaint* paint) { | |
| this->addDrawCommand(new DrawBitmapNineCommand(bitmap, center, dst, paint)); | |
| } | |
| void DebugCanvas::onDrawImage(const SkImage* image, | |
| SkScalar left, | |
| SkScalar top, | |
| const SkPaint* paint) { | |
| this->addDrawCommand(new DrawImageCommand(image, left, top, paint)); | |
| } | |
| void DebugCanvas::onDrawImageLattice(const SkImage* image, | |
| const Lattice& lattice, | |
| const SkRect& dst, | |
| const SkPaint* paint) { | |
| this->addDrawCommand(new DrawImageLatticeCommand(image, lattice, dst, paint)); | |
| } | |
| void DebugCanvas::onDrawImageRect(const SkImage* image, | |
| const SkRect* src, | |
| const SkRect& dst, | |
| const SkPaint* paint, | |
| SrcRectConstraint constraint) { | |
| if (fnextDrawImageRectLayerId != -1 && fLayerManager) { | |
| // This drawImageRect command would have drawn the offscreen buffer for a layer. | |
| // On Android, we recorded an SkPicture of the commands that drew to the layer. | |
| // To render the layer as it would have looked on the frame this DebugCanvas draws, we need | |
| // to call fLayerManager->getLayerAsImage(id). This must be done just before | |
| // drawTo(command), since it depends on the index into the layer's commands | |
| // (managed by fLayerManager) | |
| // Instead of adding a DrawImageRectCommand, we need a deferred command, that when | |
| // executed, will call drawImageRect(fLayerManager->getLayerAsImage()) | |
| this->addDrawCommand(new DrawImageRectLayerCommand( | |
| fLayerManager, fnextDrawImageRectLayerId, fFrame, src, dst, paint, constraint)); | |
| } else { | |
| this->addDrawCommand(new DrawImageRectCommand(image, src, dst, paint, constraint)); | |
| } | |
| // Reset expectation so next drawImageRect is not special. | |
| fnextDrawImageRectLayerId = -1; | |
| } | |
| void DebugCanvas::onDrawImageNine(const SkImage* image, | |
| const SkIRect& center, | |
| const SkRect& dst, | |
| const SkPaint* paint) { | |
| this->addDrawCommand(new DrawImageNineCommand(image, center, dst, paint)); | |
| } | |
| void DebugCanvas::onDrawOval(const SkRect& oval, const SkPaint& paint) { | |
| this->addDrawCommand(new DrawOvalCommand(oval, paint)); | |
| } | |
| void DebugCanvas::onDrawArc(const SkRect& oval, | |
| SkScalar startAngle, | |
| SkScalar sweepAngle, | |
| bool useCenter, | |
| const SkPaint& paint) { | |
| this->addDrawCommand(new DrawArcCommand(oval, startAngle, sweepAngle, useCenter, paint)); | |
| } | |
| void DebugCanvas::onDrawPaint(const SkPaint& paint) { | |
| this->addDrawCommand(new DrawPaintCommand(paint)); | |
| } | |
| void DebugCanvas::onDrawBehind(const SkPaint& paint) { | |
| this->addDrawCommand(new DrawBehindCommand(paint)); | |
| } | |
| void DebugCanvas::onDrawPath(const SkPath& path, const SkPaint& paint) { | |
| this->addDrawCommand(new DrawPathCommand(path, paint)); | |
| } | |
| void DebugCanvas::onDrawRegion(const SkRegion& region, const SkPaint& paint) { | |
| this->addDrawCommand(new DrawRegionCommand(region, paint)); | |
| } | |
| void DebugCanvas::onDrawPicture(const SkPicture* picture, | |
| const SkMatrix* matrix, | |
| const SkPaint* paint) { | |
| if (fnextDrawPictureLayerId != -1 && fLayerManager) { | |
| fLayerManager->storeSkPicture(fnextDrawPictureLayerId, fFrame, sk_ref_sp(picture), | |
| fnextDrawPictureDirtyRect); | |
| } else { | |
| this->addDrawCommand(new BeginDrawPictureCommand(picture, matrix, paint)); | |
| SkAutoCanvasMatrixPaint acmp(this, matrix, paint, picture->cullRect()); | |
| picture->playback(this); | |
| this->addDrawCommand(new EndDrawPictureCommand(SkToBool(matrix) || SkToBool(paint))); | |
| } | |
| fnextDrawPictureLayerId = -1; | |
| } | |
| void DebugCanvas::onDrawPoints(PointMode mode, | |
| size_t count, | |
| const SkPoint pts[], | |
| const SkPaint& paint) { | |
| this->addDrawCommand(new DrawPointsCommand(mode, count, pts, paint)); | |
| } | |
| void DebugCanvas::onDrawRect(const SkRect& rect, const SkPaint& paint) { | |
| // NOTE(chudy): Messing up when renamed to DrawRect... Why? | |
| addDrawCommand(new DrawRectCommand(rect, paint)); | |
| } | |
| void DebugCanvas::onDrawRRect(const SkRRect& rrect, const SkPaint& paint) { | |
| this->addDrawCommand(new DrawRRectCommand(rrect, paint)); | |
| } | |
| void DebugCanvas::onDrawDRRect(const SkRRect& outer, const SkRRect& inner, const SkPaint& paint) { | |
| this->addDrawCommand(new DrawDRRectCommand(outer, inner, paint)); | |
| } | |
| void DebugCanvas::onDrawTextBlob(const SkTextBlob* blob, | |
| SkScalar x, | |
| SkScalar y, | |
| const SkPaint& paint) { | |
| this->addDrawCommand( | |
| new DrawTextBlobCommand(sk_ref_sp(const_cast<SkTextBlob*>(blob)), x, y, paint)); | |
| } | |
| void DebugCanvas::onDrawPatch(const SkPoint cubics[12], | |
| const SkColor colors[4], | |
| const SkPoint texCoords[4], | |
| SkBlendMode bmode, | |
| const SkPaint& paint) { | |
| this->addDrawCommand(new DrawPatchCommand(cubics, colors, texCoords, bmode, paint)); | |
| } | |
| void DebugCanvas::onDrawVerticesObject(const SkVertices* vertices, | |
| const SkVertices::Bone bones[], | |
| int boneCount, | |
| SkBlendMode bmode, | |
| const SkPaint& paint) { | |
| // TODO: ANIMATION NOT LOGGED | |
| this->addDrawCommand( | |
| new DrawVerticesCommand(sk_ref_sp(const_cast<SkVertices*>(vertices)), bmode, paint)); | |
| } | |
| void DebugCanvas::onDrawAtlas(const SkImage* image, | |
| const SkRSXform xform[], | |
| const SkRect tex[], | |
| const SkColor colors[], | |
| int count, | |
| SkBlendMode bmode, | |
| const SkRect* cull, | |
| const SkPaint* paint) { | |
| this->addDrawCommand( | |
| new DrawAtlasCommand(image, xform, tex, colors, count, bmode, cull, paint)); | |
| } | |
| void DebugCanvas::onDrawShadowRec(const SkPath& path, const SkDrawShadowRec& rec) { | |
| this->addDrawCommand(new DrawShadowCommand(path, rec)); | |
| } | |
| void DebugCanvas::onDrawDrawable(SkDrawable* drawable, const SkMatrix* matrix) { | |
| this->addDrawCommand(new DrawDrawableCommand(drawable, matrix)); | |
| } | |
| void DebugCanvas::onDrawEdgeAAQuad(const SkRect& rect, | |
| const SkPoint clip[4], | |
| QuadAAFlags aa, | |
| const SkColor4f& color, | |
| SkBlendMode mode) { | |
| this->addDrawCommand(new DrawEdgeAAQuadCommand(rect, clip, aa, color, mode)); | |
| } | |
| void DebugCanvas::onDrawEdgeAAImageSet(const ImageSetEntry set[], | |
| int count, | |
| const SkPoint dstClips[], | |
| const SkMatrix preViewMatrices[], | |
| const SkPaint* paint, | |
| SrcRectConstraint constraint) { | |
| this->addDrawCommand(new DrawEdgeAAImageSetCommand( | |
| set, count, dstClips, preViewMatrices, paint, constraint)); | |
| } | |
| void DebugCanvas::willRestore() { | |
| this->addDrawCommand(new RestoreCommand()); | |
| this->INHERITED::willRestore(); | |
| } | |
| void DebugCanvas::willSave() { | |
| this->addDrawCommand(new SaveCommand()); | |
| this->INHERITED::willSave(); | |
| } | |
| SkCanvas::SaveLayerStrategy DebugCanvas::getSaveLayerStrategy(const SaveLayerRec& rec) { | |
| this->addDrawCommand(new SaveLayerCommand(rec)); | |
| (void)this->INHERITED::getSaveLayerStrategy(rec); | |
| // No need for a full layer. | |
| return kNoLayer_SaveLayerStrategy; | |
| } | |
| bool DebugCanvas::onDoSaveBehind(const SkRect* subset) { | |
| // TODO | |
| return false; | |
| } | |
| void DebugCanvas::didSetMatrix(const SkMatrix& matrix) { | |
| this->addDrawCommand(new SetMatrixCommand(matrix)); | |
| this->INHERITED::didSetMatrix(matrix); | |
| } | |
| void DebugCanvas::toggleCommand(int index, bool toggle) { | |
| SkASSERT(index < fCommandVector.count()); | |
| fCommandVector[index]->setVisible(toggle); | |
| } |