| /* | |
| * Copyright 2018 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef PromiseImageHelper_DEFINED | |
| #define PromiseImageHelper_DEFINED | |
| #include "include/core/SkBitmap.h" | |
| #include "include/core/SkDeferredDisplayListRecorder.h" | |
| #include "include/core/SkPromiseImageTexture.h" | |
| #include "include/core/SkYUVAIndex.h" | |
| #include "include/core/SkYUVASizeInfo.h" | |
| #include "include/gpu/GrBackendSurface.h" | |
| #include "include/private/SkTArray.h" | |
| #include "src/core/SkCachedData.h" | |
| #include "src/core/SkTLazy.h" | |
| class GrContext; | |
| class SkImage; | |
| class SkPicture; | |
| struct SkYUVAIndex; | |
| // This class consolidates tracking & extraction of the original image data from an skp, | |
| // the upload of said data to the GPU and the fulfillment of promise images. | |
| // | |
| // The way this works is: | |
| // the original skp is converted to SkData and all its image info is extracted into this | |
| // class and only indices into this class are left in the SkData (via deflateSKP) | |
| // | |
| // Prior to replaying in threads, all the images stored in this class are uploaded to the | |
| // gpu and PromiseImageCallbackContexts are created for them (via uploadAllToGPU) | |
| // | |
| // Each thread reinflates the SkData into an SkPicture replacing all the indices w/ | |
| // promise images (all using the same GrBackendTexture and getting a ref to the | |
| // appropriate PromiseImageCallbackContext) (via reinflateSKP). | |
| // | |
| // This class is then reset - dropping all of its refs on the PromiseImageCallbackContexts | |
| // | |
| // Each done callback unrefs its PromiseImageCallbackContext so, once all the promise images | |
| // are done, the PromiseImageCallbackContext is freed and its GrBackendTexture removed | |
| // from VRAM | |
| // | |
| // Note: if DDLs are going to be replayed multiple times, the reset call can be delayed until | |
| // all the replaying is complete. This will pin the GrBackendTextures in VRAM. | |
| class DDLPromiseImageHelper { | |
| public: | |
| DDLPromiseImageHelper() = default; | |
| ~DDLPromiseImageHelper() = default; | |
| // Convert the SkPicture into SkData replacing all the SkImages with an index. | |
| sk_sp<SkData> deflateSKP(const SkPicture* inputPicture); | |
| void createCallbackContexts(GrContext*); | |
| void uploadAllToGPU(SkTaskGroup*, GrContext*); | |
| // reinflate a deflated SKP, replacing all the indices with promise images. | |
| sk_sp<SkPicture> reinflateSKP(SkDeferredDisplayListRecorder*, | |
| SkData* compressedPicture, | |
| SkTArray<sk_sp<SkImage>>* promiseImages) const; | |
| // Remove this class' refs on the PromiseImageCallbackContexts | |
| void reset() { fImageInfo.reset(); } | |
| private: | |
| // This class acts as a proxy for a GrBackendTexture that is part of an image. | |
| // Whenever a promise image is created for the image, the promise image receives a ref to | |
| // potentially several of these objects. Once all the promise images receive their done | |
| // callbacks this object is deleted - removing the GrBackendTexture from VRAM. | |
| // Note that while the DDLs are being created in the threads, the PromiseImageHelper holds | |
| // a ref on all the PromiseImageCallbackContexts. However, once all the threads are done | |
| // it drops all of its refs (via "reset"). | |
| class PromiseImageCallbackContext : public SkRefCnt { | |
| public: | |
| PromiseImageCallbackContext(GrContext* context, GrBackendFormat backendFormat) | |
| : fContext(context) | |
| , fBackendFormat(backendFormat) {} | |
| ~PromiseImageCallbackContext(); | |
| const GrBackendFormat& backendFormat() const { return fBackendFormat; } | |
| void setBackendTexture(const GrBackendTexture& backendTexture); | |
| sk_sp<SkPromiseImageTexture> fulfill() { | |
| SkASSERT(fPromiseImageTexture); | |
| SkASSERT(fUnreleasedFulfills >= 0); | |
| ++fUnreleasedFulfills; | |
| ++fTotalFulfills; | |
| return fPromiseImageTexture; | |
| } | |
| void release() { | |
| SkASSERT(fUnreleasedFulfills > 0); | |
| --fUnreleasedFulfills; | |
| ++fTotalReleases; | |
| } | |
| void done() { | |
| ++fDoneCnt; | |
| SkASSERT(fDoneCnt <= fNumImages); | |
| } | |
| void wasAddedToImage() { fNumImages++; } | |
| const SkPromiseImageTexture* promiseImageTexture() const { | |
| return fPromiseImageTexture.get(); | |
| } | |
| private: | |
| GrContext* fContext; | |
| GrBackendFormat fBackendFormat; | |
| sk_sp<SkPromiseImageTexture> fPromiseImageTexture; | |
| int fNumImages = 0; | |
| int fTotalFulfills = 0; | |
| int fTotalReleases = 0; | |
| int fUnreleasedFulfills = 0; | |
| int fDoneCnt = 0; | |
| typedef SkRefCnt INHERITED; | |
| }; | |
| // This is the information extracted into this class from the parsing of the skp file. | |
| // Once it has all been uploaded to the GPU and distributed to the promise images, it | |
| // is all dropped via "reset". | |
| class PromiseImageInfo { | |
| public: | |
| PromiseImageInfo(int index, uint32_t originalUniqueID, const SkImageInfo& ii) | |
| : fIndex(index) | |
| , fOriginalUniqueID(originalUniqueID) | |
| , fImageInfo(ii) { | |
| } | |
| ~PromiseImageInfo() {} | |
| int index() const { return fIndex; } | |
| uint32_t originalUniqueID() const { return fOriginalUniqueID; } | |
| bool isYUV() const { return SkToBool(fYUVData.get()); } | |
| int overallWidth() const { return fImageInfo.width(); } | |
| int overallHeight() const { return fImageInfo.height(); } | |
| SkColorType overallColorType() const { return fImageInfo.colorType(); } | |
| SkAlphaType overallAlphaType() const { return fImageInfo.alphaType(); } | |
| sk_sp<SkColorSpace> refOverallColorSpace() const { return fImageInfo.refColorSpace(); } | |
| SkYUVColorSpace yuvColorSpace() const { | |
| SkASSERT(this->isYUV()); | |
| return fYUVColorSpace; | |
| } | |
| const SkYUVAIndex* yuvaIndices() const { | |
| SkASSERT(this->isYUV()); | |
| return fYUVAIndices; | |
| } | |
| const SkPixmap& yuvPixmap(int index) const { | |
| SkASSERT(this->isYUV()); | |
| SkASSERT(index >= 0 && index < SkYUVASizeInfo::kMaxCount); | |
| return fYUVPlanes[index]; | |
| } | |
| const SkBitmap& normalBitmap() const { | |
| SkASSERT(!this->isYUV()); | |
| return fBitmap; | |
| } | |
| void setCallbackContext(int index, sk_sp<PromiseImageCallbackContext> callbackContext) { | |
| SkASSERT(index >= 0 && index < (this->isYUV() ? SkYUVASizeInfo::kMaxCount : 1)); | |
| fCallbackContexts[index] = callbackContext; | |
| } | |
| PromiseImageCallbackContext* callbackContext(int index) const { | |
| SkASSERT(index >= 0 && index < (this->isYUV() ? SkYUVASizeInfo::kMaxCount : 1)); | |
| return fCallbackContexts[index].get(); | |
| } | |
| sk_sp<PromiseImageCallbackContext> refCallbackContext(int index) const { | |
| SkASSERT(index >= 0 && index < (this->isYUV() ? SkYUVASizeInfo::kMaxCount : 1)); | |
| return fCallbackContexts[index]; | |
| } | |
| const GrBackendFormat& backendFormat(int index) const { | |
| SkASSERT(index >= 0 && index < (this->isYUV() ? SkYUVASizeInfo::kMaxCount : 1)); | |
| return fCallbackContexts[index]->backendFormat(); | |
| } | |
| const SkPromiseImageTexture* promiseTexture(int index) const { | |
| SkASSERT(index >= 0 && index < (this->isYUV() ? SkYUVASizeInfo::kMaxCount : 1)); | |
| return fCallbackContexts[index]->promiseImageTexture(); | |
| } | |
| void setNormalBitmap(const SkBitmap& bm) { fBitmap = bm; } | |
| void setYUVData(sk_sp<SkCachedData> yuvData, | |
| SkYUVAIndex yuvaIndices[SkYUVAIndex::kIndexCount], | |
| SkYUVColorSpace cs) { | |
| fYUVData = yuvData; | |
| memcpy(fYUVAIndices, yuvaIndices, sizeof(fYUVAIndices)); | |
| fYUVColorSpace = cs; | |
| } | |
| void addYUVPlane(int index, const SkImageInfo& ii, const void* plane, size_t widthBytes) { | |
| SkASSERT(this->isYUV()); | |
| SkASSERT(index >= 0 && index < SkYUVASizeInfo::kMaxCount); | |
| fYUVPlanes[index].reset(ii, plane, widthBytes); | |
| } | |
| private: | |
| const int fIndex; // index in the 'fImageInfo' array | |
| const uint32_t fOriginalUniqueID; // original ID for deduping | |
| const SkImageInfo fImageInfo; // info for the overarching image | |
| // CPU-side cache of a normal SkImage's contents | |
| SkBitmap fBitmap; | |
| // CPU-side cache of a YUV SkImage's contents | |
| sk_sp<SkCachedData> fYUVData; // when !null, this is a YUV image | |
| SkYUVColorSpace fYUVColorSpace = kJPEG_SkYUVColorSpace; | |
| SkYUVAIndex fYUVAIndices[SkYUVAIndex::kIndexCount]; | |
| SkPixmap fYUVPlanes[SkYUVASizeInfo::kMaxCount]; | |
| // Up to SkYUVASizeInfo::kMaxCount for a YUVA image. Only one for a normal image. | |
| sk_sp<PromiseImageCallbackContext> fCallbackContexts[SkYUVASizeInfo::kMaxCount]; | |
| }; | |
| // This stack-based context allows each thread to re-inflate the image indices into | |
| // promise images while still using the same GrBackendTexture. | |
| struct PerRecorderContext { | |
| SkDeferredDisplayListRecorder* fRecorder; | |
| const DDLPromiseImageHelper* fHelper; | |
| SkTArray<sk_sp<SkImage>>* fPromiseImages; | |
| }; | |
| static void CreateBETexturesForPromiseImage(GrContext*, PromiseImageInfo*); | |
| static sk_sp<SkPromiseImageTexture> PromiseImageFulfillProc(void* textureContext) { | |
| auto callbackContext = static_cast<PromiseImageCallbackContext*>(textureContext); | |
| return callbackContext->fulfill(); | |
| } | |
| static void PromiseImageReleaseProc(void* textureContext) { | |
| auto callbackContext = static_cast<PromiseImageCallbackContext*>(textureContext); | |
| callbackContext->release(); | |
| } | |
| static void PromiseImageDoneProc(void* textureContext) { | |
| auto callbackContext = static_cast<PromiseImageCallbackContext*>(textureContext); | |
| callbackContext->done(); | |
| callbackContext->unref(); | |
| } | |
| static sk_sp<SkImage> CreatePromiseImages(const void* rawData, size_t length, void* ctxIn); | |
| bool isValidID(int id) const { return id >= 0 && id < fImageInfo.count(); } | |
| const PromiseImageInfo& getInfo(int id) const { return fImageInfo[id]; } | |
| void uploadImage(GrContext*, PromiseImageInfo*); | |
| // returns -1 if not found | |
| int findImage(SkImage* image) const; | |
| // returns -1 on failure | |
| int addImage(SkImage* image); | |
| // returns -1 on failure | |
| int findOrDefineImage(SkImage* image); | |
| SkTArray<PromiseImageInfo> fImageInfo; | |
| }; | |
| #endif |