| /* | |
| * Copyright 2019 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef SkParticleData_DEFINED | |
| #define SkParticleData_DEFINED | |
| #include "include/private/SkTemplates.h" | |
| #include "include/utils/SkRandom.h" | |
| /* | |
| * Various structs used to communicate particle information among emitters, affectors, etc. | |
| */ | |
| struct SkParticles { | |
| enum Channels { | |
| kAge, | |
| kLifetime, // During spawn, this is actual lifetime. Later, it's inverse lifetime. | |
| kPositionX, | |
| kPositionY, | |
| kHeadingX, | |
| kHeadingY, | |
| kScale, | |
| kVelocityX, | |
| kVelocityY, | |
| kVelocityAngular, | |
| kColorR, | |
| kColorG, | |
| kColorB, | |
| kColorA, | |
| kSpriteFrame, | |
| kFlags, // This is the only non-float data (it's actually uint32_t) | |
| kNumChannels, | |
| }; | |
| SkAutoTMalloc<float> fData[kNumChannels]; | |
| SkAutoTMalloc<SkRandom> fRandom; | |
| }; | |
| #endif // SkParticleData_DEFINED |