|  | /* | 
|  | * Copyright 2012 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  | #include "gm/gm.h" | 
|  | #include "include/core/SkBlendMode.h" | 
|  | #include "include/core/SkCanvas.h" | 
|  | #include "include/core/SkColor.h" | 
|  | #include "include/core/SkColorSpace.h" | 
|  | #include "include/core/SkImage.h" | 
|  | #include "include/core/SkPaint.h" | 
|  | #include "include/core/SkPicture.h" | 
|  | #include "include/core/SkPictureRecorder.h" | 
|  | #include "include/core/SkPoint.h" | 
|  | #include "include/core/SkRect.h" | 
|  | #include "include/core/SkRefCnt.h" | 
|  | #include "include/core/SkScalar.h" | 
|  | #include "include/core/SkShader.h" | 
|  | #include "include/core/SkSize.h" | 
|  | #include "include/core/SkString.h" | 
|  | #include "include/core/SkSurface.h" | 
|  | #include "include/core/SkTileMode.h" | 
|  | #include "include/core/SkTiledImageUtils.h" | 
|  | #include "include/effects/SkGradientShader.h" | 
|  | #include "tools/ToolUtils.h" | 
|  |  | 
|  | static void draw(SkCanvas* canvas, int width, int height, SkColor colors[2]) { | 
|  | const SkPoint center = { SkIntToScalar(width)/2, SkIntToScalar(height)/2 }; | 
|  | const SkScalar radius = 40; | 
|  | SkPaint paint; | 
|  | paint.setShader(SkGradientShader::MakeRadial(center, radius, colors, nullptr, 2, | 
|  | SkTileMode::kMirror)); | 
|  | paint.setBlendMode(SkBlendMode::kSrc); | 
|  | canvas->drawPaint(paint); | 
|  | } | 
|  |  | 
|  | static sk_sp<SkImage> make_raster_image(int width, int height, SkColor colors[2]) { | 
|  | auto surface(SkSurfaces::Raster(SkImageInfo::MakeN32Premul(width, height))); | 
|  | draw(surface->getCanvas(), width, height, colors); | 
|  | return surface->makeImageSnapshot(); | 
|  | } | 
|  |  | 
|  | static sk_sp<SkImage> make_picture_image(int width, int height, SkColor colors[2]) { | 
|  | SkPictureRecorder recorder; | 
|  | draw(recorder.beginRecording(SkRect::MakeIWH(width, height)), width, height, colors); | 
|  | return SkImages::DeferredFromPicture(recorder.finishRecordingAsPicture(), | 
|  | {width, height}, | 
|  | nullptr, | 
|  | nullptr, | 
|  | SkImages::BitDepth::kU8, | 
|  | SkColorSpace::MakeSRGB()); | 
|  | } | 
|  |  | 
|  | typedef sk_sp<SkImage> (*ImageMakerProc)(int width, int height, SkColor colors[2]); | 
|  |  | 
|  | static void show_image(SkCanvas* canvas, int width, int height, SkColor colors[2], | 
|  | ImageMakerProc proc, bool manuallyTile) { | 
|  | sk_sp<SkImage> image = proc(width, height, colors); | 
|  | if (!image) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | SkPaint borderPaint; | 
|  |  | 
|  | borderPaint.setStyle(SkPaint::kStroke_Style); | 
|  |  | 
|  | SkRect dstRect = SkRect::MakeWH(128.f, 128.f); | 
|  |  | 
|  | canvas->save(); | 
|  | canvas->clipRect(dstRect); | 
|  | if (manuallyTile) { | 
|  | SkTiledImageUtils::DrawImage(canvas, image, 0, 0); | 
|  | } else { | 
|  | canvas->drawImage(image, 0, 0); | 
|  | } | 
|  | canvas->restore(); | 
|  | canvas->drawRect(dstRect, borderPaint); | 
|  |  | 
|  | dstRect.offset(SkIntToScalar(150), 0); | 
|  | int hw = width / 2; | 
|  | int hh = height / 2; | 
|  | SkRect subset = SkRect::MakeLTRB(hw - 64, hh - 32, hw + 64, hh + 32); | 
|  | if (manuallyTile) { | 
|  | SkTiledImageUtils::DrawImageRect(canvas, image, subset, dstRect, {}, nullptr, | 
|  | SkCanvas::kStrict_SrcRectConstraint); | 
|  | } else { | 
|  | canvas->drawImageRect(image, subset, dstRect, {}, nullptr, | 
|  | SkCanvas::kStrict_SrcRectConstraint); | 
|  | } | 
|  | canvas->drawRect(dstRect, borderPaint); | 
|  |  | 
|  | dstRect.offset(SkIntToScalar(150), 0); | 
|  | if (manuallyTile) { | 
|  | SkTiledImageUtils::DrawImageRect(canvas, image, dstRect); | 
|  | } else { | 
|  | canvas->drawImageRect(image, dstRect, {}); | 
|  | } | 
|  | canvas->drawRect(dstRect, borderPaint); | 
|  | } | 
|  |  | 
|  | class VeryLargeBitmapGM : public skiagm::GM { | 
|  | ImageMakerProc  fProc; | 
|  | const char*     fBaseName; | 
|  | bool            fManuallyTile; | 
|  |  | 
|  | public: | 
|  | VeryLargeBitmapGM(ImageMakerProc proc, const char baseName[], bool manuallyTile) | 
|  | : fProc(proc) | 
|  | , fBaseName(baseName) | 
|  | , fManuallyTile(manuallyTile) {} | 
|  |  | 
|  | private: | 
|  | SkString getName() const override { | 
|  | SkString name(fBaseName); | 
|  |  | 
|  | if (fManuallyTile) { | 
|  | name.append("_manual"); | 
|  | } | 
|  |  | 
|  | return name; | 
|  | } | 
|  |  | 
|  | SkISize getISize() override { return {500, 600}; } | 
|  |  | 
|  | void onDraw(SkCanvas* canvas) override { | 
|  | int veryBig = 65*1024; // 64K < size | 
|  | int big = 33*1024;     // 32K < size < 64K | 
|  | // smaller than many max texture sizes, but large enough to gpu-tile for memory reasons. | 
|  | int medium = 5*1024; | 
|  | int small = 150; | 
|  |  | 
|  | SkColor colors[2]; | 
|  |  | 
|  | canvas->translate(SkIntToScalar(10), SkIntToScalar(10)); | 
|  | colors[0] = SK_ColorRED; | 
|  | colors[1] = SK_ColorGREEN; | 
|  | show_image(canvas, small, small, colors, fProc, fManuallyTile); | 
|  | canvas->translate(0, SkIntToScalar(150)); | 
|  |  | 
|  | colors[0] = SK_ColorBLUE; | 
|  | colors[1] = SK_ColorMAGENTA; | 
|  | show_image(canvas, big, small, colors, fProc, fManuallyTile); | 
|  | canvas->translate(0, SkIntToScalar(150)); | 
|  |  | 
|  | colors[0] = SK_ColorMAGENTA; | 
|  | colors[1] = SK_ColorYELLOW; | 
|  | show_image(canvas, medium, medium, colors, fProc, fManuallyTile); | 
|  | canvas->translate(0, SkIntToScalar(150)); | 
|  |  | 
|  | colors[0] = SK_ColorGREEN; | 
|  | colors[1] = SK_ColorYELLOW; | 
|  | // This used to be big enough that we didn't draw on CPU, but now we do. | 
|  | show_image(canvas, veryBig, small, colors, fProc, fManuallyTile); | 
|  | } | 
|  | }; | 
|  |  | 
|  | DEF_GM( return new VeryLargeBitmapGM(make_raster_image, "verylargebitmap", | 
|  | /* manuallyTile= */ false); ) | 
|  | DEF_GM( return new VeryLargeBitmapGM(make_raster_image, "verylargebitmap", | 
|  | /* manuallyTile= */ true); ) | 
|  | DEF_GM( return new VeryLargeBitmapGM(make_picture_image, "verylarge_picture_image", | 
|  | /* manuallyTile= */ false); ) | 
|  | DEF_GM( return new VeryLargeBitmapGM(make_picture_image, "verylarge_picture_image", | 
|  | /* manuallyTile= */ true); ) |