| /* | |
| * Copyright 2023 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef ANGLEWindowContext_DEFINED | |
| #define ANGLEWindowContext_DEFINED | |
| #define EGL_EGL_PROTOTYPES 1 | |
| #include <EGL/egl.h> | |
| #include <EGL/eglext.h> | |
| #include "tools/window/GLWindowContext.h" | |
| namespace skwindow::internal { | |
| class ANGLEWindowContext : public GLWindowContext { | |
| public: | |
| using GLWindowContext::GLWindowContext; | |
| ~ANGLEWindowContext() override; | |
| protected: | |
| void onSwapBuffers() override; | |
| sk_sp<const GrGLInterface> onInitializeContext() override; | |
| void onDestroyContext() override; | |
| virtual EGLDisplay onGetEGLDisplay( | |
| PFNEGLGETPLATFORMDISPLAYEXTPROC eglGetPlatformDisplayEXT) const = 0; | |
| virtual NativeWindowType onGetNativeWindow() const = 0; | |
| virtual SkISize onGetSize() const = 0; | |
| virtual int onGetStencilBits() const = 0; | |
| private: | |
| EGLDisplay fDisplay = EGL_NO_DISPLAY; | |
| EGLContext fEGLContext = EGL_NO_CONTEXT; | |
| EGLSurface fEGLSurface = EGL_NO_SURFACE; | |
| }; | |
| } // namespace skwindow::internal | |
| #endif |