| /* | |
| * Copyright 2010 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "tools/viewer/TouchGesture.h" | |
| #include "include/core/SkMatrix.h" | |
| #include "include/core/SkTypes.h" | |
| #include "include/private/SkDebug.h" | |
| #include "include/private/SkFloatingPoint.h" | |
| #include "src/core/SkTime.h" | |
| #include "tools/timer/TimeUtils.h" | |
| #include <algorithm> | |
| #include <cmath> | |
| #define DISCRETIZE_TRANSLATE_TO_AVOID_FLICKER true | |
| static const SkScalar MAX_FLING_SPEED = SkIntToScalar(1500); | |
| static SkScalar pin_max_fling(SkScalar speed) { | |
| if (speed > MAX_FLING_SPEED) { | |
| speed = MAX_FLING_SPEED; | |
| } | |
| return speed; | |
| } | |
| static double getseconds() { | |
| return SkTime::GetMSecs() * 0.001; | |
| } | |
| // returns +1 or -1, depending on the sign of x | |
| // returns +1 if z is zero | |
| static SkScalar SkScalarSignNonZero(SkScalar x) { | |
| SkScalar sign = SK_Scalar1; | |
| if (x < 0) { | |
| sign = -sign; | |
| } | |
| return sign; | |
| } | |
| static void unit_axis_align(SkVector* unit) { | |
| const SkScalar TOLERANCE = SkDoubleToScalar(0.15); | |
| if (SkScalarAbs(unit->fX) < TOLERANCE) { | |
| unit->fX = 0; | |
| unit->fY = SkScalarSignNonZero(unit->fY); | |
| } else if (SkScalarAbs(unit->fY) < TOLERANCE) { | |
| unit->fX = SkScalarSignNonZero(unit->fX); | |
| unit->fY = 0; | |
| } | |
| } | |
| void TouchGesture::FlingState::reset(float sx, float sy) { | |
| fActive = true; | |
| fDirection.set(sx, sy); | |
| fSpeed0 = SkPoint::Normalize(&fDirection); | |
| fSpeed0 = pin_max_fling(fSpeed0); | |
| fTime0 = getseconds(); | |
| unit_axis_align(&fDirection); | |
| // printf("---- speed %g dir %g %g\n", fSpeed0, fDirection.fX, fDirection.fY); | |
| } | |
| bool TouchGesture::FlingState::evaluateMatrix(SkMatrix* matrix) { | |
| if (!fActive) { | |
| return false; | |
| } | |
| const float t = (float)(getseconds() - fTime0); | |
| const float MIN_SPEED = 2; | |
| const float K0 = 5; | |
| const float K1 = 0.02f; | |
| const float speed = fSpeed0 * (std::exp(- K0 * t) - K1); | |
| if (speed <= MIN_SPEED) { | |
| fActive = false; | |
| return false; | |
| } | |
| float dist = (fSpeed0 - speed) / K0; | |
| // printf("---- time %g speed %g dist %g\n", t, speed, dist); | |
| float tx = fDirection.fX * dist; | |
| float ty = fDirection.fY * dist; | |
| if (DISCRETIZE_TRANSLATE_TO_AVOID_FLICKER) { | |
| tx = (float)sk_float_round2int(tx); | |
| ty = (float)sk_float_round2int(ty); | |
| } | |
| matrix->setTranslate(tx, ty); | |
| // printf("---- evaluate (%g %g)\n", tx, ty); | |
| return true; | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| static const TimeUtils::MSec MAX_DBL_TAP_INTERVAL = 300; | |
| static const float MAX_DBL_TAP_DISTANCE = 100; | |
| static const float MAX_JITTER_RADIUS = 2; | |
| // if true, then ignore the touch-move, 'cause its probably just jitter | |
| static bool close_enough_for_jitter(float x0, float y0, float x1, float y1) { | |
| return std::fabs(x0 - x1) <= MAX_JITTER_RADIUS && | |
| std::fabs(y0 - y1) <= MAX_JITTER_RADIUS; | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| TouchGesture::TouchGesture() { | |
| this->reset(); | |
| } | |
| TouchGesture::~TouchGesture() { | |
| } | |
| void TouchGesture::resetTouchState() { | |
| fIsTransLimited = false; | |
| fTouches.reset(); | |
| fState = kEmpty_State; | |
| fLocalM.reset(); | |
| fLastUpMillis = SkTime::GetMSecs() - 2*MAX_DBL_TAP_INTERVAL; | |
| fLastUpP.set(0, 0); | |
| } | |
| void TouchGesture::reset() { | |
| fGlobalM.reset(); | |
| this->resetTouchState(); | |
| } | |
| void TouchGesture::flushLocalM() { | |
| fGlobalM.postConcat(fLocalM); | |
| fLocalM.reset(); | |
| } | |
| const SkMatrix& TouchGesture::localM() { | |
| if (fFlinger.isActive()) { | |
| if (!fFlinger.evaluateMatrix(&fLocalM)) { | |
| this->flushLocalM(); | |
| } | |
| } | |
| return fLocalM; | |
| } | |
| void TouchGesture::appendNewRec(void* owner, float x, float y) { | |
| Rec* rec = fTouches.append(); | |
| rec->fOwner = owner; | |
| rec->fStartX = rec->fPrevX = rec->fLastX = x; | |
| rec->fStartY = rec->fPrevY = rec->fLastY = y; | |
| rec->fLastT = rec->fPrevT = static_cast<float>(SkTime::GetSecs()); | |
| } | |
| void TouchGesture::touchBegin(void* owner, float x, float y) { | |
| // SkDebugf("--- %d touchBegin %p %g %g\n", fTouches.count(), owner, x, y); | |
| int index = this->findRec(owner); | |
| if (index >= 0) { | |
| this->flushLocalM(); | |
| fTouches.removeShuffle(index); | |
| SkDebugf("---- already exists, removing\n"); | |
| } | |
| if (fTouches.size() == 2) { | |
| return; | |
| } | |
| this->flushLocalM(); | |
| fFlinger.stop(); | |
| this->appendNewRec(owner, x, y); | |
| switch (fTouches.size()) { | |
| case 1: | |
| fState = kTranslate_State; | |
| break; | |
| case 2: | |
| this->startZoom(); | |
| break; | |
| default: | |
| break; | |
| } | |
| } | |
| int TouchGesture::findRec(void* owner) const { | |
| for (int i = 0; i < fTouches.size(); i++) { | |
| if (owner == fTouches[i].fOwner) { | |
| return i; | |
| } | |
| } | |
| return -1; | |
| } | |
| static SkScalar center(float pos0, float pos1) { | |
| return (pos0 + pos1) * 0.5f; | |
| } | |
| void TouchGesture::startZoom() { | |
| fState = kZoom_State; | |
| } | |
| void TouchGesture::updateZoom(float scale, float startX, float startY, float lastX, float lastY) { | |
| fLocalM.setTranslate(-startX, -startY); | |
| fLocalM.postScale(scale, scale); | |
| fLocalM.postTranslate(lastX, lastY); | |
| } | |
| void TouchGesture::endZoom() { | |
| this->flushLocalM(); | |
| SkASSERT(kZoom_State == fState); | |
| fState = kEmpty_State; | |
| } | |
| void TouchGesture::touchMoved(void* owner, float x, float y) { | |
| // SkDebugf("--- %d touchMoved %p %g %g\n", fTouches.count(), owner, x, y); | |
| if (kEmpty_State == fState) { | |
| return; | |
| } | |
| int index = this->findRec(owner); | |
| if (index < 0) { | |
| SkDebugf("---- ignoring move without begin\n"); | |
| return; | |
| } | |
| Rec& rec = fTouches[index]; | |
| // not sure how valuable this is | |
| if (fTouches.size() == 2) { | |
| if (close_enough_for_jitter(rec.fLastX, rec.fLastY, x, y)) { | |
| // SkDebugf("--- drop touchMove, within jitter tolerance %g %g\n", rec.fLastX - x, rec.fLastY - y); | |
| return; | |
| } | |
| } | |
| rec.fPrevX = rec.fLastX; rec.fLastX = x; | |
| rec.fPrevY = rec.fLastY; rec.fLastY = y; | |
| rec.fPrevT = rec.fLastT; | |
| rec.fLastT = static_cast<float>(SkTime::GetSecs()); | |
| switch (fTouches.size()) { | |
| case 1: { | |
| float dx = rec.fLastX - rec.fStartX; | |
| float dy = rec.fLastY - rec.fStartY; | |
| dx = (float)sk_float_round2int(dx); | |
| dy = (float)sk_float_round2int(dy); | |
| fLocalM.setTranslate(dx, dy); | |
| } break; | |
| case 2: { | |
| SkASSERT(kZoom_State == fState); | |
| const Rec& rec0 = fTouches[0]; | |
| const Rec& rec1 = fTouches[1]; | |
| float scale = this->computePinch(rec0, rec1); | |
| this->updateZoom(scale, | |
| center(rec0.fStartX, rec1.fStartX), | |
| center(rec0.fStartY, rec1.fStartY), | |
| center(rec0.fLastX, rec1.fLastX), | |
| center(rec0.fLastY, rec1.fLastY)); | |
| } break; | |
| default: | |
| break; | |
| } | |
| } | |
| void TouchGesture::touchEnd(void* owner) { | |
| // SkDebugf("--- %d touchEnd %p\n", fTouches.count(), owner); | |
| int index = this->findRec(owner); | |
| if (index < 0) { | |
| SkDebugf("--- not found\n"); | |
| return; | |
| } | |
| const Rec& rec = fTouches[index]; | |
| if (this->handleDblTap(rec.fLastX, rec.fLastY)) { | |
| return; | |
| } | |
| // count() reflects the number before we removed the owner | |
| switch (fTouches.size()) { | |
| case 1: { | |
| this->flushLocalM(); | |
| float dx = rec.fLastX - rec.fPrevX; | |
| float dy = rec.fLastY - rec.fPrevY; | |
| float dur = rec.fLastT - rec.fPrevT; | |
| if (dur > 0) { | |
| fFlinger.reset(dx / dur, dy / dur); | |
| } | |
| fState = kEmpty_State; | |
| } break; | |
| case 2: | |
| this->endZoom(); | |
| break; | |
| default: | |
| SkASSERT(kZoom_State == fState); | |
| break; | |
| } | |
| fTouches.removeShuffle(index); | |
| limitTrans(); | |
| } | |
| bool TouchGesture::isFling(SkPoint* dir) { | |
| if (fFlinger.isActive()) { | |
| SkScalar speed; | |
| fFlinger.get(dir, &speed); | |
| if (speed > 1000) { | |
| return true; | |
| } | |
| } | |
| return false; | |
| } | |
| float TouchGesture::computePinch(const Rec& rec0, const Rec& rec1) { | |
| double dx = rec0.fStartX - rec1.fStartX; | |
| double dy = rec0.fStartY - rec1.fStartY; | |
| double dist0 = sqrt(dx*dx + dy*dy); | |
| dx = rec0.fLastX - rec1.fLastX; | |
| dy = rec0.fLastY - rec1.fLastY; | |
| double dist1 = sqrt(dx*dx + dy*dy); | |
| double scale = dist1 / dist0; | |
| return (float)scale; | |
| } | |
| bool TouchGesture::handleDblTap(float x, float y) { | |
| bool found = false; | |
| double now = SkTime::GetMSecs(); | |
| if (now - fLastUpMillis <= MAX_DBL_TAP_INTERVAL) { | |
| if (SkPoint::Length(fLastUpP.fX - x, | |
| fLastUpP.fY - y) <= MAX_DBL_TAP_DISTANCE) { | |
| fFlinger.stop(); | |
| fLocalM.reset(); | |
| fGlobalM.reset(); | |
| fTouches.reset(); | |
| fState = kEmpty_State; | |
| found = true; | |
| } | |
| } | |
| fLastUpMillis = now; | |
| fLastUpP.set(x, y); | |
| return found; | |
| } | |
| void TouchGesture::setTransLimit(const SkRect& contentRect, const SkRect& windowRect, | |
| const SkMatrix& preTouchMatrix) { | |
| fIsTransLimited = true; | |
| fContentRect = contentRect; | |
| fWindowRect = windowRect; | |
| fPreTouchM = preTouchMatrix; | |
| } | |
| void TouchGesture::limitTrans() { | |
| if (!fIsTransLimited) { | |
| return; | |
| } | |
| SkRect scaledContent = fContentRect; | |
| fPreTouchM.mapRect(&scaledContent); | |
| fGlobalM.mapRect(&scaledContent); | |
| const SkScalar ZERO = 0; | |
| fGlobalM.postTranslate(ZERO, std::min(ZERO, fWindowRect.fBottom - scaledContent.fTop)); | |
| fGlobalM.postTranslate(ZERO, std::max(ZERO, fWindowRect.fTop - scaledContent.fBottom)); | |
| fGlobalM.postTranslate(std::min(ZERO, fWindowRect.fRight - scaledContent.fLeft), ZERO); | |
| fGlobalM.postTranslate(std::max(ZERO, fWindowRect.fLeft - scaledContent.fRight), ZERO); | |
| } |