| /* | |
| * Copyright 2021 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef skiatest_graphite_GraphiteTestContext_DEFINED | |
| #define skiatest_graphite_GraphiteTestContext_DEFINED | |
| #include "include/core/SkRefCnt.h" | |
| #include "include/gpu/graphite/GraphiteTypes.h" | |
| namespace skgpu { | |
| enum class BackendApi : unsigned; | |
| enum class ContextType; | |
| } | |
| namespace skgpu::graphite { | |
| class Context; | |
| struct ContextOptions; | |
| class Recording; | |
| } | |
| namespace sk_gpu_test { class FlushFinishTracker; } | |
| namespace skiatest::graphite { | |
| struct TestOptions; | |
| /** | |
| * An offscreen 3D context. This class is intended for Skia's internal testing needs and not | |
| * for general use. | |
| */ | |
| class GraphiteTestContext { | |
| public: | |
| GraphiteTestContext(const GraphiteTestContext&) = delete; | |
| GraphiteTestContext& operator=(const GraphiteTestContext&) = delete; | |
| virtual ~GraphiteTestContext(); | |
| virtual skgpu::BackendApi backend() = 0; | |
| virtual skgpu::ContextType contextType() = 0; | |
| virtual std::unique_ptr<skgpu::graphite::Context> makeContext(const TestOptions&) = 0; | |
| bool getMaxGpuFrameLag(int *maxFrameLag) const { | |
| *maxFrameLag = kMaxFrameLag; | |
| return true; | |
| } | |
| /** | |
| * This will insert a Recording and submit work to the GPU. Additionally, we will add a finished | |
| * callback to our insert recording call. We allow ourselves to have kMaxFrameLag number of | |
| * unfinished flushes active on the GPU at a time. If we have 2 outstanding flushes then we will | |
| * wait on the CPU until one has finished. | |
| */ | |
| void submitRecordingAndWaitOnSync(skgpu::graphite::Context*, skgpu::graphite::Recording*); | |
| /** | |
| * Allow the GPU API to make or detect forward progress on submitted work. For most APIs this is | |
| * a no-op as the API can do this on another thread. | |
| */ | |
| virtual void tick() {} | |
| /** | |
| * If the context supports CPU/GPU sync'ing this calls submit with skgpu::SyncToCpu::kYes. | |
| * Otherwise it calls it with kNo in a busy loop. | |
| */ | |
| void syncedSubmit(skgpu::graphite::Context*); | |
| protected: | |
| static constexpr int kMaxFrameLag = 3; | |
| sk_sp<sk_gpu_test::FlushFinishTracker> fFinishTrackers[kMaxFrameLag - 1]; | |
| int fCurrentFlushIdx = 0; | |
| GraphiteTestContext(); | |
| }; | |
| } // namespace skiatest::graphite | |
| #endif // skiatest_graphite_GraphiteTestContext_DEFINED |