| /* | |
| * Copyright 2025 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef CompressedTexture_DEFINED | |
| #define CompressedTexture_DEFINED | |
| #include "include/core/SkColorType.h" | |
| #include "include/core/SkPixmap.h" | |
| namespace sk_gpu_test { | |
| /** | |
| * BC1 compress an image that contains only either opaque black or transparent black and one | |
| * other color. | |
| * opaque pixmaps -> kBC1_RGB8_UNORM | |
| * transparent pixmaps -> kBC1_RGBA8_UNORM | |
| */ | |
| void TwoColorBC1Compress(const SkPixmap& pixmap, SkColor otherColor, char* dstPixels); | |
| } // namespace sk_gpu_test | |
| #endif // CompressedTexture_DEFINED |