| /* | |
| * Copyright 2014 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "tools/CrashHandler.h" | |
| #include "include/private/SkDebug.h" | |
| #include "src/core/SkLeanWindows.h" | |
| #include <array> // for std::size | |
| #include <stdlib.h> | |
| #if defined(SK_BUILD_FOR_MAC) | |
| // We only use local unwinding, so we can define this to select a faster implementation. | |
| #define UNW_LOCAL_ONLY | |
| #include <libunwind.h> | |
| #include <cxxabi.h> | |
| static void handler(int sig) { | |
| unw_context_t context; | |
| unw_getcontext(&context); | |
| unw_cursor_t cursor; | |
| unw_init_local(&cursor, &context); | |
| SkDebugf("\nSignal %d:\n", sig); | |
| while (unw_step(&cursor) > 0) { | |
| static const size_t kMax = 256; | |
| char mangled[kMax], demangled[kMax]; | |
| unw_word_t offset; | |
| unw_get_proc_name(&cursor, mangled, kMax, &offset); | |
| int ok; | |
| size_t len = kMax; | |
| abi::__cxa_demangle(mangled, demangled, &len, &ok); | |
| SkDebugf("%s (+0x%zx)\n", ok == 0 ? demangled : mangled, (size_t)offset); | |
| } | |
| SkDebugf("\n"); | |
| // Exit NOW. Don't notify other threads, don't call anything registered with atexit(). | |
| _Exit(sig); | |
| } | |
| #elif defined(SK_BUILD_FOR_UNIX) | |
| // We'd use libunwind here too, but it's a pain to get installed for | |
| // both 32 and 64 bit on bots. Doesn't matter much: catchsegv is best anyway. | |
| #include <cxxabi.h> | |
| #include <dlfcn.h> | |
| #include <string.h> | |
| #if defined(__Fuchsia__) | |
| #include <stdint.h> | |
| // syslog crash reporting from Fuchsia's backtrace_request.h | |
| // | |
| // Special value we put in the first register to let the exception handler know | |
| // that we are just requesting a backtrace and we should resume the thread. | |
| #define BACKTRACE_REQUEST_MAGIC ((uint64_t)0xee726573756d65ee) | |
| // Prints a backtrace, resuming the thread without killing the process. | |
| __attribute__((always_inline)) static inline void backtrace_request(void) { | |
| // Two instructions: one that sets a software breakpoint ("int3" on x64, | |
| // "brk" on arm64) and one that writes the "magic" value in the first | |
| // register ("a" on x64, "x0" on arm64). | |
| // | |
| // We set a software breakpoint to trigger the exception handling in | |
| // crashsvc, which will print the debug info, including the backtrace. | |
| // | |
| // We write the "magic" value in the first register so that the exception | |
| // handler can check for it and resume the thread if present. | |
| #ifdef __x86_64__ | |
| __asm__("int3" : : "a"(BACKTRACE_REQUEST_MAGIC)); | |
| #endif | |
| #ifdef __aarch64__ | |
| // This is what gdb uses. | |
| __asm__( | |
| "mov x0, %0\n" | |
| "\tbrk 0" | |
| : | |
| : "r"(BACKTRACE_REQUEST_MAGIC) | |
| : "x0"); | |
| #endif | |
| } | |
| #else | |
| #include <execinfo.h> | |
| #endif | |
| static void handler(int sig) { | |
| #if defined(__Fuchsia__) | |
| backtrace_request(); | |
| #else | |
| void* stack[64]; | |
| const int count = backtrace(stack, std::size(stack)); | |
| char** symbols = backtrace_symbols(stack, count); | |
| SkDebugf("\nSignal %d [%s]:\n", sig, strsignal(sig)); | |
| for (int i = 0; i < count; i++) { | |
| Dl_info info; | |
| if (dladdr(stack[i], &info) && info.dli_sname) { | |
| char demangled[256]; | |
| size_t len = std::size(demangled); | |
| int ok; | |
| abi::__cxa_demangle(info.dli_sname, demangled, &len, &ok); | |
| if (ok == 0) { | |
| SkDebugf(" %s\n", demangled); | |
| continue; | |
| } | |
| } | |
| SkDebugf(" %s\n", symbols[i]); | |
| } | |
| #endif | |
| // Exit NOW. Don't notify other threads, don't call anything registered with | |
| // atexit(). | |
| _Exit(sig); | |
| } | |
| #endif | |
| #if defined(SK_BUILD_FOR_MAC) || defined(SK_BUILD_FOR_UNIX) | |
| #include <signal.h> | |
| void SetupCrashHandler() { | |
| static const int kSignals[] = { | |
| SIGABRT, | |
| SIGBUS, | |
| SIGFPE, | |
| SIGILL, | |
| SIGSEGV, | |
| SIGTRAP, | |
| }; | |
| for (size_t i = 0; i < sizeof(kSignals) / sizeof(kSignals[0]); i++) { | |
| // Register our signal handler unless something's already done so (e.g. catchsegv). | |
| void (*prev)(int) = signal(kSignals[i], handler); | |
| if (prev != SIG_DFL) { | |
| signal(kSignals[i], prev); | |
| } | |
| } | |
| } | |
| #elif defined(SK_BUILD_FOR_WIN) | |
| #include <DbgHelp.h> | |
| #include <stdint.h> | |
| #include "include/private/SkMalloc.h" | |
| static const struct { | |
| const char* name; | |
| const DWORD code; | |
| } kExceptions[] = { | |
| #define _(E) {#E, E} | |
| _(EXCEPTION_ACCESS_VIOLATION), | |
| _(EXCEPTION_BREAKPOINT), | |
| _(EXCEPTION_INT_DIVIDE_BY_ZERO), | |
| _(EXCEPTION_STACK_OVERFLOW), | |
| // TODO: more? | |
| #undef _ | |
| }; | |
| static LONG WINAPI handler(EXCEPTION_POINTERS* e) { | |
| const DWORD code = e->ExceptionRecord->ExceptionCode; | |
| SkDebugf("\nCaught exception %lu", code); | |
| for (size_t i = 0; i < std::size(kExceptions); i++) { | |
| if (kExceptions[i].code == code) { | |
| SkDebugf(" %s", kExceptions[i].name); | |
| } | |
| } | |
| SkDebugf("\n"); | |
| // We need to run SymInitialize before doing any of the stack walking below. | |
| HANDLE hProcess = GetCurrentProcess(); | |
| SymInitialize(hProcess, 0, true); | |
| STACKFRAME64 frame; | |
| sk_bzero(&frame, sizeof(frame)); | |
| // Start frame off from the frame that triggered the exception. | |
| CONTEXT* c = e->ContextRecord; | |
| frame.AddrPC.Mode = AddrModeFlat; | |
| frame.AddrStack.Mode = AddrModeFlat; | |
| frame.AddrFrame.Mode = AddrModeFlat; | |
| #if defined(_X86_) | |
| frame.AddrPC.Offset = c->Eip; | |
| frame.AddrStack.Offset = c->Esp; | |
| frame.AddrFrame.Offset = c->Ebp; | |
| const DWORD machineType = IMAGE_FILE_MACHINE_I386; | |
| #elif defined(_AMD64_) | |
| frame.AddrPC.Offset = c->Rip; | |
| frame.AddrStack.Offset = c->Rsp; | |
| frame.AddrFrame.Offset = c->Rbp; | |
| const DWORD machineType = IMAGE_FILE_MACHINE_AMD64; | |
| #elif defined(_M_ARM64) | |
| frame.AddrPC.Offset = c->Pc; | |
| frame.AddrStack.Offset = c->Sp; | |
| frame.AddrFrame.Offset = c->Fp; | |
| const DWORD machineType = IMAGE_FILE_MACHINE_ARM64; | |
| #endif | |
| #if !defined(SK_WINUWP) | |
| while (StackWalk64(machineType, | |
| GetCurrentProcess(), | |
| GetCurrentThread(), | |
| &frame, | |
| c, | |
| nullptr, | |
| SymFunctionTableAccess64, | |
| SymGetModuleBase64, | |
| nullptr)) { | |
| // Buffer to store symbol name in. | |
| static const int kMaxNameLength = 1024; | |
| uint8_t buffer[sizeof(IMAGEHLP_SYMBOL64) + kMaxNameLength]; | |
| sk_bzero(buffer, sizeof(buffer)); | |
| // We have to place IMAGEHLP_SYMBOL64 at the front, and fill in | |
| // how much space it can use. | |
| IMAGEHLP_SYMBOL64* symbol = reinterpret_cast<IMAGEHLP_SYMBOL64*>(&buffer); | |
| symbol->SizeOfStruct = sizeof(IMAGEHLP_SYMBOL64); | |
| symbol->MaxNameLength = kMaxNameLength - 1; | |
| // Translate the current PC into a symbol and byte offset from the symbol. | |
| DWORD64 offset; | |
| SymGetSymFromAddr64(hProcess, frame.AddrPC.Offset, &offset, symbol); | |
| SkDebugf("%s +%llx\n", symbol->Name, offset); | |
| } | |
| #endif //SK_WINUWP | |
| // Exit NOW. Don't notify other threads, don't call anything registered with atexit(). | |
| _exit(1); | |
| // The compiler wants us to return something. This is what we'd do | |
| // if we didn't _exit(). | |
| return EXCEPTION_EXECUTE_HANDLER; | |
| } | |
| void SetupCrashHandler() { | |
| SetUnhandledExceptionFilter(handler); | |
| } | |
| #else | |
| void SetupCrashHandler() { } | |
| #endif |