| /* | |
| * Copyright 2019 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "include/core/SkAlphaType.h" | |
| #include "include/core/SkBitmap.h" | |
| #include "include/core/SkCanvas.h" | |
| #include "include/core/SkColor.h" | |
| #include "include/core/SkColorType.h" | |
| #include "include/core/SkImage.h" | |
| #include "include/core/SkImageFilter.h" | |
| #include "include/core/SkImageInfo.h" | |
| #include "include/core/SkPoint.h" | |
| #include "include/core/SkRect.h" | |
| #include "include/core/SkRefCnt.h" | |
| #include "include/core/SkSamplingOptions.h" | |
| #include "include/core/SkSurface.h" | |
| #include "include/core/SkTypes.h" | |
| #include "include/effects/SkImageFilters.h" | |
| #include "include/gpu/GpuTypes.h" | |
| #include "include/gpu/ganesh/GrDirectContext.h" | |
| #include "include/gpu/ganesh/GrTypes.h" | |
| #include "include/gpu/ganesh/SkImageGanesh.h" | |
| #include "include/gpu/ganesh/SkSurfaceGanesh.h" | |
| #include "src/gpu/ganesh/GrDirectContextPriv.h" | |
| #include "src/gpu/ganesh/GrResourceCache.h" | |
| #include "tests/CtsEnforcement.h" | |
| #include "tests/Test.h" | |
| #include <cstddef> | |
| struct GrContextOptions; | |
| // This is the repro of a CastOS memory regression bug (b/138674523). | |
| // The test simply keeps calling SkImages::MakeWithFilter (with a blur image filter) while | |
| // shrinking the clip. | |
| // When explicit resource allocation was enabled the last (re-expanded) image in the | |
| // blur creation process became exact. | |
| // This meant that its backing texture could no longer be reused. | |
| // In CastOS' case (and, presumably, Linux desktop) they were only using Ganesh for | |
| // 2D canvas and compositor image filtering. In this case Chrome doesn't regularly purge | |
| // the cache. This would result in Ganesh quickly running up to its max cache limit. | |
| DEF_GANESH_TEST_FOR_RENDERING_CONTEXTS(RepeatedClippedBlurTest, | |
| reporter, | |
| ctxInfo, | |
| CtsEnforcement::kApiLevel_T) { | |
| auto dContext = ctxInfo.directContext(); | |
| GrResourceCache* cache = dContext->priv().getResourceCache(); | |
| const SkImageInfo ii = SkImageInfo::Make(1024, 600, kRGBA_8888_SkColorType, | |
| kPremul_SkAlphaType); | |
| sk_sp<SkSurface> dst(SkSurfaces::RenderTarget(dContext, skgpu::Budgeted::kNo, ii)); | |
| if (!dst) { | |
| ERRORF(reporter, "Could not create surfaces for repeated clipped blur test."); | |
| return; | |
| } | |
| SkCanvas* dstCanvas = dst->getCanvas(); | |
| sk_sp<SkImage> bigImg; | |
| // Create the initial big image (this corresponds to the album artwork - which is larger | |
| // than the screen) | |
| { | |
| SkImageInfo srcImageII = SkImageInfo::Make(1280, 1280, kRGBA_8888_SkColorType, | |
| kPremul_SkAlphaType); | |
| // Make a red ring around a field of green. When rendered the blurred red ring | |
| // should still be visible on all sides of the dest image. | |
| SkBitmap bm; | |
| bm.allocPixels(srcImageII); | |
| bm.eraseColor(SK_ColorRED); | |
| bm.eraseArea(SkIRect::MakeXYWH(1, 2, 1277, 1274), SK_ColorGREEN); | |
| sk_sp<SkImage> rasterImg = bm.asImage(); | |
| bigImg = SkImages::TextureFromImage(dContext, rasterImg); | |
| } | |
| sk_sp<SkImage> smImg; | |
| // Shrink the album artwork down to the screen's size | |
| { | |
| SkImageInfo screenII = SkImageInfo::Make(1024, 600, kRGBA_8888_SkColorType, | |
| kPremul_SkAlphaType); | |
| sk_sp<SkSurface> s = SkSurfaces::RenderTarget( | |
| dContext, skgpu::Budgeted::kYes, screenII, 1, kTopLeft_GrSurfaceOrigin, nullptr); | |
| SkCanvas* c = s->getCanvas(); | |
| c->drawImageRect(bigImg, SkRect::MakeWH(1024, 600), SkSamplingOptions()); | |
| smImg = s->makeImageSnapshot(); | |
| } | |
| // flush here just to clear the playing field | |
| dContext->flushAndSubmit(); | |
| size_t beforeBytes = cache->getResourceBytes(); | |
| // Now draw the screen-sized image, blurred, multiple times with a shrinking clip. | |
| // This simulates the swipe away where the screen-sized album artwork is moved off | |
| // screen. | |
| // Note that the blur has to big enough to kick the blur code into the decimate then | |
| // re-expand case. | |
| const SkIRect subset = SkIRect::MakeWH(1024, 600); | |
| SkIRect clip = SkIRect::MakeWH(1024, 600); | |
| for (int i = 0; i < 30; ++i) { | |
| dstCanvas->clear(SK_ColorBLUE); | |
| sk_sp<SkImageFilter> blur = SkImageFilters::Blur(20, 20, nullptr); | |
| SkIRect outSubset; | |
| SkIPoint offset; | |
| sk_sp<SkImage> filteredImg = SkImages::MakeWithFilter(dContext, smImg, blur.get(), subset, | |
| clip, &outSubset, &offset); | |
| SkRect dstRect = SkRect::MakeXYWH(offset.fX, offset.fY, | |
| outSubset.width(), outSubset.height()); | |
| dstCanvas->drawImageRect(filteredImg, SkRect::Make(outSubset), dstRect, SkSamplingOptions(), | |
| nullptr, SkCanvas::kStrict_SrcRectConstraint); | |
| // Flush here to mimic Chrome's SkiaHelper::ApplyImageFilter | |
| dContext->flushAndSubmit(); | |
| clip.fRight -= 16; | |
| } | |
| size_t afterBytes = cache->getResourceBytes(); | |
| // When the bug manifests the resource cache will accumulate ~80MB. If texture recycling | |
| // is working as expected the cache size will level off at ~20MB. | |
| REPORTER_ASSERT(reporter, afterBytes < beforeBytes + 20000000); | |
| } |