| /* | |
| * Copyright 2021 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "include/private/chromium/Slug.h" | |
| #include "include/core/SkCanvas.h" | |
| #include "include/core/SkPoint.h" | |
| #include "include/core/SkSerialProcs.h" | |
| #include "src/core/SkReadBuffer.h" | |
| #include "src/core/SkWriteBuffer.h" | |
| class SkData; | |
| namespace sktext::gpu { | |
| sk_sp<Slug> Slug::ConvertBlob( | |
| SkCanvas* canvas, const SkTextBlob& blob, SkPoint origin, const SkPaint& paint) { | |
| return canvas->convertBlobToSlug(blob, origin, paint); | |
| } | |
| sk_sp<SkData> Slug::serialize() const { | |
| SkBinaryWriteBuffer buffer({}); | |
| this->doFlatten(buffer); | |
| return buffer.snapshotAsData(); | |
| } | |
| size_t Slug::serialize(void* buffer, size_t size) const { | |
| SkBinaryWriteBuffer writeBuffer{buffer, size, {}}; | |
| this->doFlatten(writeBuffer); | |
| // If we overflow the given buffer, then SkWriteBuffer allocates a new larger buffer. Check | |
| // to see if an additional buffer was allocated, if it wasn't then everything fit, else | |
| // return 0 signaling the buffer overflowed. | |
| // N.B. This is the idiom from SkTextBlob. | |
| return writeBuffer.usingInitialStorage() ? writeBuffer.bytesWritten() : 0u; | |
| } | |
| sk_sp<Slug> Slug::Deserialize(const void* data, size_t size, const SkStrikeClient* client) { | |
| SkReadBuffer buffer{data, size}; | |
| SkDeserialProcs procs; | |
| Slug::AddDeserialProcs(&procs, client); | |
| buffer.setDeserialProcs(procs); | |
| return MakeFromBuffer(buffer); | |
| } | |
| void Slug::draw(SkCanvas* canvas, const SkPaint& paint) const { | |
| canvas->drawSlug(this, paint); | |
| } | |
| } // namespace sktext::gpu | |