| /* | |
| * Copyright 2025 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef sktext_gpu_GlyphUtils_DEFINED | |
| #define sktext_gpu_GlyphUtils_DEFINED | |
| #include "src/core/SkMask.h" | |
| #include "src/gpu/MaskFormat.h" | |
| namespace sktext::gpu { | |
| /** | |
| * Utility functions for glyph handling shared across backends. | |
| */ | |
| // Convert SkMask::Format to skgpu::MaskFormat | |
| inline skgpu::MaskFormat FormatFromSkGlyph(SkMask::Format format) { | |
| switch (format) { | |
| case SkMask::kBW_Format: | |
| case SkMask::kSDF_Format: | |
| // fall through to kA8 -- we store BW and SDF glyphs in our 8-bit cache | |
| case SkMask::kA8_Format: | |
| return skgpu::MaskFormat::kA8; | |
| case SkMask::k3D_Format: | |
| return skgpu::MaskFormat::kA8; // ignore the mul and add planes, just use the mask | |
| case SkMask::kLCD16_Format: | |
| return skgpu::MaskFormat::kA565; | |
| case SkMask::kARGB32_Format: | |
| return skgpu::MaskFormat::kARGB; | |
| } | |
| SkUNREACHABLE; | |
| } | |
| } // namespace sktext::gpu | |
| #endif // sktext_gpu_GlyphUtils_DEFINED |