| /* | |
| * Copyright 2014 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "src/shaders/SkPictureShader.h" | |
| #include "include/core/SkAlphaType.h" | |
| #include "include/core/SkCanvas.h" | |
| #include "include/core/SkColorSpace.h" | |
| #include "include/core/SkColorType.h" | |
| #include "include/core/SkImage.h" | |
| #include "include/core/SkPoint.h" | |
| #include "include/core/SkSamplingOptions.h" | |
| #include "include/core/SkScalar.h" | |
| #include "include/core/SkShader.h" | |
| #include "include/core/SkSurface.h" | |
| #include "include/core/SkTileMode.h" | |
| #include "include/private/SkDebug.h" | |
| #include "include/private/SkFloatingPoint.h" | |
| #include "src/core/SkArenaAlloc.h" | |
| #include "src/core/SkEffectPriv.h" | |
| #include "src/core/SkImageInfoPriv.h" | |
| #include "src/core/SkMatrixPriv.h" | |
| #include "src/core/SkPicturePriv.h" | |
| #include "src/core/SkReadBuffer.h" | |
| #include "src/core/SkResourceCache.h" | |
| #include "src/core/SkWriteBuffer.h" | |
| #include "src/shaders/SkLocalMatrixShader.h" | |
| #include <algorithm> | |
| #include <cstddef> | |
| #include <cstdint> | |
| #include <utility> | |
| class SkDiscardableMemory; | |
| sk_sp<SkShader> SkPicture::makeShader(SkTileMode tmx, SkTileMode tmy, SkFilterMode filter, | |
| const SkMatrix* localMatrix, const SkRect* tile) const { | |
| if (localMatrix && !localMatrix->invert()) { | |
| return nullptr; | |
| } | |
| return SkPictureShader::Make(sk_ref_sp(this), tmx, tmy, filter, localMatrix, tile); | |
| } | |
| namespace { | |
| static unsigned gImageFromPictureKeyNamespaceLabel; | |
| struct ImageFromPictureKey : public SkResourceCache::Key { | |
| public: | |
| ImageFromPictureKey(SkColorSpace* colorSpace, SkColorType colorType, | |
| uint32_t pictureID, const SkRect& subset, | |
| SkSize scale, const SkSurfaceProps& surfaceProps) | |
| : fColorSpaceXYZHash(colorSpace->toXYZD50Hash()) | |
| , fColorSpaceTransferFnHash(colorSpace->transferFnHash()) | |
| , fColorType(static_cast<uint32_t>(colorType)) | |
| , fSubset(subset) | |
| , fScale(scale) | |
| , fSurfaceProps(surfaceProps) | |
| { | |
| static const size_t keySize = sizeof(fColorSpaceXYZHash) + | |
| sizeof(fColorSpaceTransferFnHash) + | |
| sizeof(fColorType) + | |
| sizeof(fSubset) + | |
| sizeof(fScale) + | |
| sizeof(fSurfaceProps); | |
| // This better be packed. | |
| SkASSERT(sizeof(uint32_t) * (&fEndOfStruct - &fColorSpaceXYZHash) == keySize); | |
| this->init(&gImageFromPictureKeyNamespaceLabel, | |
| SkPicturePriv::MakeSharedID(pictureID), | |
| keySize); | |
| } | |
| private: | |
| uint32_t fColorSpaceXYZHash; | |
| uint32_t fColorSpaceTransferFnHash; | |
| uint32_t fColorType; | |
| SkRect fSubset; | |
| SkSize fScale; | |
| SkSurfaceProps fSurfaceProps; | |
| SkDEBUGCODE(uint32_t fEndOfStruct;) | |
| }; | |
| struct ImageFromPictureRec : public SkResourceCache::Rec { | |
| ImageFromPictureRec(const ImageFromPictureKey& key, sk_sp<SkImage> image) | |
| : fKey(key) | |
| , fImage(std::move(image)) {} | |
| ImageFromPictureKey fKey; | |
| sk_sp<SkImage> fImage; | |
| const Key& getKey() const override { return fKey; } | |
| size_t bytesUsed() const override { | |
| // Just the record overhead -- the actual pixels are accounted by SkImage_Lazy. | |
| return sizeof(fKey) + (size_t)fImage->width() * fImage->height() * 4; | |
| } | |
| const char* getCategory() const override { return "bitmap-shader"; } | |
| SkDiscardableMemory* diagnostic_only_getDiscardable() const override { return nullptr; } | |
| static bool Visitor(const SkResourceCache::Rec& baseRec, void* contextShader) { | |
| const ImageFromPictureRec& rec = static_cast<const ImageFromPictureRec&>(baseRec); | |
| sk_sp<SkImage>* result = reinterpret_cast<sk_sp<SkImage>*>(contextShader); | |
| *result = rec.fImage; | |
| return true; | |
| } | |
| }; | |
| } // namespace | |
| SkPictureShader::SkPictureShader(sk_sp<SkPicture> picture, | |
| SkTileMode tmx, | |
| SkTileMode tmy, | |
| SkFilterMode filter, | |
| const SkRect* tile) | |
| : fPicture(std::move(picture)) | |
| , fTile(tile ? *tile : fPicture->cullRect()) | |
| , fTmx(tmx) | |
| , fTmy(tmy) | |
| , fFilter(filter) {} | |
| sk_sp<SkShader> SkPictureShader::Make(sk_sp<SkPicture> picture, SkTileMode tmx, SkTileMode tmy, | |
| SkFilterMode filter, const SkMatrix* lm, const SkRect* tile) { | |
| if (!picture || picture->cullRect().isEmpty() || (tile && tile->isEmpty())) { | |
| return SkShaders::Empty(); | |
| } | |
| return SkLocalMatrixShader::MakeWrapped<SkPictureShader>(lm, | |
| std::move(picture), | |
| tmx, tmy, | |
| filter, | |
| tile); | |
| } | |
| sk_sp<SkFlattenable> SkPictureShader::CreateProc(SkReadBuffer& buffer) { | |
| SkMatrix lm; | |
| if (buffer.isVersionLT(SkPicturePriv::Version::kNoShaderLocalMatrix)) { | |
| buffer.readMatrix(&lm); | |
| } | |
| auto tmx = buffer.read32LE(SkTileMode::kLastTileMode); | |
| auto tmy = buffer.read32LE(SkTileMode::kLastTileMode); | |
| SkRect tile = buffer.readRect(); | |
| sk_sp<SkPicture> picture; | |
| SkFilterMode filter = SkFilterMode::kNearest; | |
| if (buffer.isVersionLT(SkPicturePriv::kNoFilterQualityShaders_Version)) { | |
| if (buffer.isVersionLT(SkPicturePriv::kPictureShaderFilterParam_Version)) { | |
| bool didSerialize = buffer.readBool(); | |
| if (didSerialize) { | |
| picture = SkPicturePriv::MakeFromBuffer(buffer); | |
| } | |
| } else { | |
| unsigned legacyFilter = buffer.read32(); | |
| if (legacyFilter <= (unsigned)SkFilterMode::kLast) { | |
| filter = (SkFilterMode)legacyFilter; | |
| } | |
| picture = SkPicturePriv::MakeFromBuffer(buffer); | |
| } | |
| } else { | |
| filter = buffer.read32LE(SkFilterMode::kLast); | |
| picture = SkPicturePriv::MakeFromBuffer(buffer); | |
| } | |
| return SkPictureShader::Make(picture, tmx, tmy, filter, &lm, &tile); | |
| } | |
| void SkPictureShader::flatten(SkWriteBuffer& buffer) const { | |
| buffer.write32((unsigned)fTmx); | |
| buffer.write32((unsigned)fTmy); | |
| buffer.writeRect(fTile); | |
| buffer.write32((unsigned)fFilter); | |
| SkPicturePriv::Flatten(fPicture, buffer); | |
| } | |
| static sk_sp<SkColorSpace> ref_or_srgb(SkColorSpace* cs) { | |
| return cs ? sk_ref_sp(cs) : SkColorSpace::MakeSRGB(); | |
| } | |
| SkPictureShader::CachedImageInfo SkPictureShader::CachedImageInfo::Make( | |
| const SkRect& bounds, | |
| const SkMatrix& totalM, | |
| SkColorType dstColorType, | |
| SkColorSpace* dstColorSpace, | |
| const int maxTextureSize, | |
| const SkSurfaceProps& propsIn) { | |
| SkSurfaceProps props = propsIn.cloneWithPixelGeometry(kUnknown_SkPixelGeometry); | |
| const SkSize scaledSize = [&]() { | |
| SkSize size; | |
| // Use a rotation-invariant scale | |
| if (!totalM.decomposeScale(&size, nullptr)) { | |
| SkPoint center = {bounds.centerX(), bounds.centerY()}; | |
| SkScalar area = SkMatrixPriv::DifferentialAreaScale(totalM, center); | |
| if (!SkIsFinite(area) || SkScalarNearlyZero(area)) { | |
| size = {1, 1}; // ill-conditioned matrix | |
| } else { | |
| size.fWidth = size.fHeight = SkScalarSqrt(area); | |
| } | |
| } | |
| size.fWidth *= bounds.width(); | |
| size.fHeight *= bounds.height(); | |
| // Clamp the tile size to about 4M pixels | |
| static const SkScalar kMaxTileArea = 2048 * 2048; | |
| SkScalar tileArea = size.width() * size.height(); | |
| if (tileArea > kMaxTileArea) { | |
| SkScalar clampScale = SkScalarSqrt(kMaxTileArea / tileArea); | |
| size.set(size.width() * clampScale, size.height() * clampScale); | |
| } | |
| // Scale down the tile size if larger than maxTextureSize for GPU path | |
| // or it should fail on create texture | |
| if (maxTextureSize) { | |
| if (size.width() > maxTextureSize || size.height() > maxTextureSize) { | |
| SkScalar downScale = maxTextureSize / std::max(size.width(), size.height()); | |
| size.set(SkScalarFloorToScalar(size.width() * downScale), | |
| SkScalarFloorToScalar(size.height() * downScale)); | |
| } | |
| } | |
| return size; | |
| }(); | |
| const SkISize tileSize = scaledSize.toCeil(); | |
| if (tileSize.isEmpty()) { | |
| return {false, {}, {}, {}, {}}; | |
| } | |
| const SkSize tileScale = {tileSize.width() / bounds.width(), | |
| tileSize.height() / bounds.height()}; | |
| auto imgCS = ref_or_srgb(dstColorSpace); | |
| const SkColorType imgCT = SkColorTypeMaxBitsPerChannel(dstColorType) <= 8 | |
| ? kRGBA_8888_SkColorType | |
| : kRGBA_F16Norm_SkColorType; | |
| return {true, | |
| tileScale, | |
| SkMatrix::RectToRectOrIdentity(bounds, | |
| SkRect::MakeIWH(tileSize.width(), tileSize.height())), | |
| SkImageInfo::Make(tileSize, imgCT, kPremul_SkAlphaType, imgCS), | |
| props}; | |
| } | |
| sk_sp<SkImage> SkPictureShader::CachedImageInfo::makeImage(sk_sp<SkSurface> surf, | |
| const SkPicture* pict) const { | |
| if (!surf) { | |
| return nullptr; | |
| } | |
| auto canvas = surf->getCanvas(); | |
| canvas->concat(matrixForDraw); | |
| canvas->drawPicture(pict); | |
| return surf->makeTemporaryImage(); | |
| } | |
| // Returns a cached image shader, which wraps a single picture tile at the given CTM/local matrix. | |
| // Also adjusts the local matrix for tile scaling. | |
| sk_sp<SkShader> SkPictureShader::rasterShader(const SkMatrix& totalM, | |
| SkColorType dstColorType, | |
| SkColorSpace* dstColorSpace, | |
| const SkSurfaceProps& propsIn) const { | |
| const int maxTextureSize_NotUsedForCPU = 0; | |
| CachedImageInfo info = CachedImageInfo::Make(fTile, | |
| totalM, | |
| dstColorType, dstColorSpace, | |
| maxTextureSize_NotUsedForCPU, | |
| propsIn); | |
| if (!info.success) { | |
| return nullptr; | |
| } | |
| ImageFromPictureKey key(info.imageInfo.colorSpace(), info.imageInfo.colorType(), | |
| fPicture->uniqueID(), fTile, info.tileScale, info.props); | |
| sk_sp<SkImage> image; | |
| if (!SkResourceCache::Find(key, ImageFromPictureRec::Visitor, &image)) { | |
| image = info.makeImage(SkSurfaces::Raster(info.imageInfo, &info.props), fPicture.get()); | |
| if (!image) { | |
| return nullptr; | |
| } | |
| SkResourceCache::Add(new ImageFromPictureRec(key, image)); | |
| SkPicturePriv::AddedToCache(fPicture.get()); | |
| } | |
| // Scale the image to the original picture size. | |
| auto lm = SkMatrix::Scale(1.f/info.tileScale.width(), 1.f/info.tileScale.height()); | |
| return image->makeShader(fTmx, fTmy, SkSamplingOptions(fFilter), &lm); | |
| } | |
| bool SkPictureShader::appendStages(const SkStageRec& rec, const SkShaders::MatrixRec& mRec) const { | |
| // Keep bitmapShader alive by using alloc instead of stack memory | |
| auto& bitmapShader = *rec.fAlloc->make<sk_sp<SkShader>>(); | |
| // We don't check whether the total local matrix is valid here because we have to assume *some* | |
| // mapping to make an image. It could be wildly wrong if there is a runtime shader transforming | |
| // the coordinates in a manner we don't know about here. However, that is a fundamental problem | |
| // with the technique of converting a picture to an image to implement this shader. | |
| bitmapShader = this->rasterShader(mRec.totalMatrix(), | |
| rec.fDstColorType, | |
| rec.fDstCS, | |
| rec.fSurfaceProps); | |
| if (!bitmapShader) { | |
| return false; | |
| } | |
| return as_SB(bitmapShader)->appendStages(rec, mRec); | |
| } | |
| ///////////////////////////////////////////////////////////////////////////////////////// | |
| #ifdef SK_ENABLE_LEGACY_SHADERCONTEXT | |
| SkShaderBase::Context* SkPictureShader::onMakeContext(const ContextRec& rec, | |
| SkArenaAlloc* alloc) const { | |
| sk_sp<SkShader> bitmapShader = this->rasterShader( | |
| rec.fMatrixRec.totalMatrix(), rec.fDstColorType, rec.fDstColorSpace, rec.fProps); | |
| if (!bitmapShader) { | |
| return nullptr; | |
| } | |
| return as_SB(bitmapShader)->makeContext(rec, alloc); | |
| } | |
| #endif |