| /* | |
| * Copyright 2011 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "include/private/SkAssert.h" | |
| #include "include/private/SkDebug.h" | |
| #include "include/private/SkFeatures.h" | |
| #include "include/private/SkMalloc.h" | |
| #include <algorithm> | |
| #include <cstddef> | |
| #include <cstdlib> | |
| #include <limits> | |
| #if defined(SK_BUILD_FOR_MAC) || defined(SK_BUILD_FOR_IOS) | |
| #include <malloc/malloc.h> | |
| #elif defined(SK_BUILD_FOR_ANDROID) || defined(SK_BUILD_FOR_UNIX) | |
| #include <malloc.h> | |
| #elif defined(SK_BUILD_FOR_WIN) | |
| #include <malloc.h> | |
| #endif | |
| #if defined(SK_DEBUG) && defined(SK_BUILD_FOR_WIN) | |
| #include <intrin.h> | |
| // This is a super stable value and setting it here avoids pulling in all of windows.h. | |
| #ifndef FAST_FAIL_FATAL_APP_EXIT | |
| #define FAST_FAIL_FATAL_APP_EXIT 7 | |
| #endif | |
| #endif | |
| #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK | |
| #define SK_DEBUGFAILF(fmt, ...) SK_ABORT(fmt, __VA_ARGS__) | |
| #else | |
| #define SK_DEBUGFAILF(fmt, ...) SkASSERT((SkDebugf(fmt"\n", __VA_ARGS__), false)) | |
| #endif | |
| static inline void sk_out_of_memory(size_t size) { | |
| SK_DEBUGFAILF("sk_out_of_memory (asked for %zu bytes)", | |
| size); | |
| #if defined(SK_BUILD_FOR_AFL_FUZZ) | |
| exit(1); | |
| #else | |
| abort(); | |
| #endif | |
| } | |
| static inline void* throw_on_failure(size_t size, void* p) { | |
| if (size > 0 && p == nullptr) { | |
| // If we've got a nullptr here, the only reason we should have failed is running out of RAM. | |
| sk_out_of_memory(size); | |
| } | |
| return p; | |
| } | |
| void sk_abort_no_print() { | |
| #if defined(SK_DEBUG) && defined(SK_BUILD_FOR_WIN) | |
| __fastfail(FAST_FAIL_FATAL_APP_EXIT); | |
| #elif defined(__clang__) | |
| __builtin_trap(); | |
| #else | |
| abort(); | |
| #endif | |
| } | |
| void sk_out_of_memory(void) { | |
| SkDEBUGFAIL("sk_out_of_memory"); | |
| #if defined(SK_BUILD_FOR_AFL_FUZZ) | |
| exit(1); | |
| #else | |
| abort(); | |
| #endif | |
| } | |
| void* sk_realloc_throw(void* addr, size_t size) { | |
| if (size == 0) { | |
| sk_free(addr); | |
| return nullptr; | |
| } | |
| return throw_on_failure(size, realloc(addr, size)); | |
| } | |
| void sk_free(void* p) { | |
| // The guard here produces a performance improvement across many tests, and many platforms. | |
| // Removing the check was tried in skia cl 588037. | |
| if (p != nullptr) { | |
| free(p); | |
| } | |
| } | |
| void* sk_malloc_flags(size_t size, unsigned flags) { | |
| void* p; | |
| if (flags & SK_MALLOC_ZERO_INITIALIZE) { | |
| p = calloc(size, 1); | |
| } else { | |
| #if defined(SK_BUILD_FOR_ANDROID_FRAMEWORK) && defined(__BIONIC__) | |
| /* TODO: After b/169449588 is fixed, we will want to change this to restore | |
| * original behavior instead of always disabling the flag. | |
| * TODO: After b/158870657 is fixed and scudo is used globally, we can assert when an | |
| * an error is returned. | |
| */ | |
| // malloc() generally doesn't initialize its memory and that's a huge security hole, | |
| // so Android has replaced its malloc() with one that zeros memory, | |
| // but that's a huge performance hit for HWUI, so turn it back off again. | |
| (void)mallopt(M_THREAD_DISABLE_MEM_INIT, 1); | |
| #endif | |
| p = malloc(size); | |
| #if defined(SK_BUILD_FOR_ANDROID_FRAMEWORK) && defined(__BIONIC__) | |
| (void)mallopt(M_THREAD_DISABLE_MEM_INIT, 0); | |
| #endif | |
| } | |
| if (flags & SK_MALLOC_THROW) { | |
| return throw_on_failure(size, p); | |
| } else { | |
| return p; | |
| } | |
| } | |
| size_t sk_malloc_good_size(size_t size) { | |
| // Use the OS specific calls to find the actual capacity. | |
| #if defined(SK_BUILD_FOR_MAC) || defined(SK_BUILD_FOR_IOS) | |
| // Apple provides malloc_good_size | |
| return std::max(malloc_good_size(size), size); | |
| #else | |
| // Other platforms do not provide malloc_good_size, so pick a reasonable implementation. | |
| // Round up to a nice size. If > 32K align to 4K boundary else up to max_align_t. The > 32K | |
| // heuristic is from the JEMalloc behavior (see SkArenaAlloc for history). | |
| static constexpr size_t kMinAlign = alignof(std::max_align_t); // likely 8 or 16 | |
| static constexpr size_t kMaxAlign = 1 << 12; // 4k | |
| static constexpr size_t kMaxAlignLimit = 1 << 15; // 32k | |
| size_t mask = (size > kMaxAlignLimit ? kMaxAlign : kMinAlign) - 1; | |
| if (size > std::numeric_limits<size_t>::max() - mask) { | |
| // Aligning would overflow, just return the original requested size | |
| return size; | |
| } else { | |
| return (size + mask) & ~mask; | |
| } | |
| #endif | |
| } |