| /* | |
| * Copyright 2017 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include <array> | |
| #include "src/pdf/SkPDFGradientShader.h" | |
| #include "include/core/SkAlphaType.h" | |
| #include "include/core/SkPaint.h" | |
| #include "include/core/SkPathTypes.h" | |
| #include "include/core/SkShader.h" | |
| #include "include/core/SkSpan.h" | |
| #include "include/core/SkStream.h" | |
| #include "include/core/SkTileMode.h" | |
| #include "include/effects/SkGradient.h" | |
| #include "include/private/SkTemplates.h" | |
| #include "include/private/SkTo.h" | |
| #include "src/core/SkChecksum.h" | |
| #include "src/core/SkTHash.h" | |
| #include "src/pdf/SkPDFDocumentPriv.h" | |
| #include "src/pdf/SkPDFFormXObject.h" | |
| #include "src/pdf/SkPDFGraphicState.h" | |
| #include "src/pdf/SkPDFResourceDict.h" | |
| #include "src/pdf/SkPDFTypes.h" | |
| #include "src/pdf/SkPDFUtils.h" | |
| #include <cmath> | |
| #include <cstddef> | |
| #include <utility> | |
| #include <vector> | |
| using namespace skia_private; | |
| static uint32_t hash(const SkShaderBase::GradientInfo& v) { | |
| uint32_t buffer[] = { | |
| (uint32_t)v.fColorCount, | |
| SkChecksum::Hash32(v.fColors, v.fColorCount * sizeof(SkColor)), | |
| SkChecksum::Hash32(v.fColorOffsets, v.fColorCount * sizeof(SkScalar)), | |
| SkChecksum::Hash32(v.fPoint, 2 * sizeof(SkPoint)), | |
| SkChecksum::Hash32(v.fRadius, 2 * sizeof(SkScalar)), | |
| (uint32_t)v.fTileMode, | |
| v.fPremulInterp, | |
| }; | |
| return SkChecksum::Hash32(buffer, sizeof(buffer)); | |
| } | |
| static uint32_t hash(const SkPDFGradientShader::Key& k) { | |
| uint32_t buffer[] = { | |
| (uint32_t)k.fType, | |
| hash(k.fInfo), | |
| SkChecksum::Hash32(&k.fCanvasTransform, sizeof(SkMatrix)), | |
| SkChecksum::Hash32(&k.fShaderTransform, sizeof(SkMatrix)), | |
| SkChecksum::Hash32(&k.fBBox, sizeof(SkIRect)) | |
| }; | |
| return SkChecksum::Hash32(buffer, sizeof(buffer)); | |
| } | |
| static void unit_to_points_matrix(const SkPoint pts[2], SkMatrix* matrix) { | |
| SkVector vec = pts[1] - pts[0]; | |
| SkScalar mag = vec.length(); | |
| SkScalar inv = mag ? SkScalarInvert(mag) : 0; | |
| vec.scale(inv); | |
| matrix->setSinCos(vec.fY, vec.fX); | |
| matrix->preScale(mag, mag); | |
| matrix->postTranslate(pts[0].fX, pts[0].fY); | |
| } | |
| enum NumComponents { | |
| Three = 3, | |
| Four = 4, | |
| Max = Four, | |
| }; | |
| /* Assumes t - startOffset is on the stack and does a linear interpolation on t | |
| between startOffset and endOffset from prevColor to curColor (for each color | |
| component), leaving the result in component order on the stack. | |
| @param range endOffset - startOffset | |
| @param beginColor The previous color. | |
| @param endColor The current color. | |
| @param numComponents The number of components (3 or 4 if alpha is needed). | |
| @param result The result ps function. | |
| */ | |
| static void interpolate_color_code(SkScalar range, NumComponents numComponents, | |
| SkColor4f prevColor, SkColor4f curColor, | |
| SkDynamicMemoryWStream* result) { | |
| SkASSERT(range != SkIntToScalar(0)); | |
| /* Linearly interpolate from the previous color to the current. | |
| Take the components 0..1 and determine the multipliers for interpolation. | |
| C{r,g,b}(t, section) = t - offset_(section-1) + t * Multiplier{r,g,b}. | |
| */ | |
| // Figure out how to scale each color component. | |
| std::array<SkScalar, NumComponents::Max> multiplier; | |
| for (int i = 0; i < numComponents; i++) { | |
| multiplier[i] = (curColor[i] - prevColor[i]) / range; | |
| } | |
| // Calculate when we no longer need to keep a copy of the input parameter t. | |
| // If the last component to use t is i, then dupInput[0..i - 1] = true | |
| // and dupInput[i .. components] = false. | |
| std::array<bool, NumComponents::Max> dupInput; | |
| dupInput[numComponents - 1] = false; | |
| for (int i = numComponents - 2; i >= 0; i--) { | |
| dupInput[i] = dupInput[i + 1] || multiplier[i + 1] != 0; | |
| } | |
| if (!dupInput[0] && multiplier[0] == 0) { | |
| result->writeText("pop "); | |
| } | |
| for (int i = 0; i < numComponents; i++) { | |
| // If the next components needs t and this component will consume a | |
| // copy, make another copy. | |
| if (dupInput[i] && multiplier[i] != 0) { | |
| result->writeText("dup "); | |
| } | |
| if (multiplier[i] == 0) { | |
| SkPDFUtils::AppendColorComponentF(prevColor[i], result); | |
| result->writeText(" "); | |
| } else { | |
| if (multiplier[i] != 1) { | |
| SkPDFUtils::AppendScalar(multiplier[i], result); | |
| result->writeText(" mul "); | |
| } | |
| if (prevColor[i] != 0) { | |
| SkPDFUtils::AppendColorComponentF(prevColor[i], result); | |
| result->writeText(" add "); | |
| } | |
| } | |
| if (dupInput[i]) { | |
| result->writeText("exch "); | |
| } | |
| } | |
| } | |
| // Convert { r, g, b, a } to a == 0 ? {0 0 0} : { r/a, g/a, b/a } | |
| static void unpremul(const SkShaderBase::GradientInfo& info, SkDynamicMemoryWStream* function) { | |
| // Preview Version 11.0 (1069.7.1) aborts the function if the predicate is like | |
| // "dup 0 eq" or any other use of "eq" with "a". | |
| function->writeText("dup abs 0.00001 lt" | |
| "{ pop pop pop pop 0 0 0 }" | |
| "{" | |
| " dup" // r g b a a | |
| " 3 1 roll" // r g a b a | |
| " div" // r g a b/a | |
| " 4 1 roll" // b/a r g a | |
| " dup" // b/a r g a a | |
| " 3 1 roll" // b/a r a g a | |
| " div" // b/a r a g/a | |
| " 4 1 roll" // g/a b/a r a | |
| " div" // g/a b/a r/a | |
| " 3 1 roll" // r/a g/a b/a | |
| "} ifelse\n"); | |
| } | |
| static void write_gradient_ranges(const SkShaderBase::GradientInfo& info, SkSpan<size_t> rangeEnds, | |
| NumComponents numComponents, | |
| bool top, bool first, SkDynamicMemoryWStream* result) { | |
| SkASSERT(!rangeEnds.empty()); | |
| size_t rangeEndIndex = rangeEnds[rangeEnds.size() - 1]; | |
| SkScalar rangeEnd = info.fColorOffsets[rangeEndIndex]; | |
| // Each range check tests 0 < t <= end. | |
| if (top) { | |
| SkASSERT(first); | |
| // t may have been set to 0 to signal that the answer has already been found. | |
| result->writeText("dup dup 0 gt exch "); // In Preview 11.0 (1033.3) `0. 0 ne` is true. | |
| SkPDFUtils::AppendScalar(rangeEnd, result); | |
| result->writeText(" le and {\n"); | |
| } else if (first) { | |
| // After the top level check, only t <= end needs to be tested on if (lo) side. | |
| result->writeText("dup "); | |
| SkPDFUtils::AppendScalar(rangeEnd, result); | |
| result->writeText(" le {\n"); | |
| } else { | |
| // The else (hi) side. | |
| result->writeText("{\n"); | |
| } | |
| if (rangeEnds.size() == 1) { | |
| // Set the stack to [r g b]. | |
| size_t rangeBeginIndex = rangeEndIndex - 1; | |
| SkScalar rangeBegin = info.fColorOffsets[rangeBeginIndex]; | |
| SkPDFUtils::AppendScalar(rangeBegin, result); | |
| result->writeText(" sub "); // consume t, put t - startOffset on the stack. | |
| interpolate_color_code(rangeEnd - rangeBegin, numComponents, | |
| info.fColors[rangeBeginIndex], info.fColors[rangeEndIndex], result); | |
| result->writeText("\n"); | |
| } else { | |
| size_t loCount = rangeEnds.size() / 2; | |
| SkSpan<size_t> loSpan = rangeEnds.subspan(0, loCount); | |
| write_gradient_ranges(info, loSpan, numComponents, false, true, result); | |
| SkSpan<size_t> hiSpan = rangeEnds.subspan(loCount, rangeEnds.size() - loCount); | |
| write_gradient_ranges(info, hiSpan, numComponents, false, false, result); | |
| } | |
| if (top) { | |
| // Put 0 on the stack for t once here instead of after every call to interpolate_color_code. | |
| result->writeText("0} if\n"); | |
| } else if (first) { | |
| result->writeText("}"); // The else (hi) side will come next. | |
| } else { | |
| result->writeText("} ifelse\n"); | |
| } | |
| } | |
| /* Generate Type 4 function code to map t to the passed gradient, clamping at the ends. | |
| The types integer, real, and boolean are available. | |
| There are no string, array, procedure, variable, or name types available. | |
| The generated code will be of the following form with all values hard coded. | |
| if (t <= 0) { | |
| ret = color[0]; | |
| t = 0; | |
| } | |
| if (t > 0 && t <= stop[4]) { | |
| if (t <= stop[2]) { | |
| if (t <= stop[1]) { | |
| ret = interp(t - stop[0], stop[1] - stop[0], color[0], color[1]); | |
| } else { | |
| ret = interp(t - stop[1], stop[2] - stop[1], color[1], color[2]); | |
| } | |
| } else { | |
| if (t <= stop[3] { | |
| ret = interp(t - stop[2], stop[3] - stop[2], color[2], color[3]); | |
| } else { | |
| ret = interp(t - stop[3], stop[4] - stop[3], color[3], color[4]); | |
| } | |
| } | |
| t = 0; | |
| } | |
| if (t > 0) { | |
| ret = color[4]; | |
| } | |
| which in PDF will be represented like | |
| dup 0 le {pop 0 0 0 0} if | |
| dup dup 0 gt exch 1 le and { | |
| dup .5 le { | |
| dup .25 le { | |
| 0 sub 2 mul 0 0 | |
| }{ | |
| .25 sub .5 exch 2 mul 0 | |
| } ifelse | |
| }{ | |
| dup .75 le { | |
| .5 sub .5 exch .5 exch 2 mul | |
| }{ | |
| .75 sub dup 2 mul .5 add exch dup 2 mul .5 add exch 2 mul .5 add | |
| } ifelse | |
| } ifelse | |
| 0} if | |
| 0 gt {1 1 1} if | |
| */ | |
| static void gradient_function_code(const SkShaderBase::GradientInfo& info, | |
| SkDynamicMemoryWStream* result) { | |
| // While looking for a hit the stack is [t]. | |
| // After finding a hit the stack is [r g b 0]. | |
| // The 0 is consumed just before returning. | |
| const bool premul = info.fPremulInterp; | |
| NumComponents numComponents = premul ? NumComponents::Four : NumComponents::Three; | |
| // The initial range has no previous and contains a solid color. | |
| // Any t <= 0 will be handled by this initial range, so later t == 0 indicates a hit was found. | |
| result->writeText("dup 0 le {pop "); | |
| SkPDFUtils::AppendColorComponentF(info.fColors[0].fR, result); | |
| result->writeText(" "); | |
| SkPDFUtils::AppendColorComponentF(info.fColors[0].fG, result); | |
| result->writeText(" "); | |
| SkPDFUtils::AppendColorComponentF(info.fColors[0].fB, result); | |
| if (numComponents == NumComponents::Four) { | |
| result->writeText(" "); | |
| SkPDFUtils::AppendColorComponentF(info.fColors[0].fA, result); | |
| } | |
| result->writeText(" 0} if\n"); | |
| // Optimize out ranges which don't make any visual difference. | |
| AutoSTMalloc<4, size_t> rangeEnds(info.fColorCount); | |
| size_t rangeEndsCount = 0; | |
| for (int i = 1; i < info.fColorCount; ++i) { | |
| // Ignoring the alpha, is this range the same solid color as the next range? | |
| // This optimizes gradients where sometimes only the color or only the alpha is changing. | |
| auto eqIgnoringAlpha = [&](SkColor4f a, SkColor4f b) { | |
| if (premul) { | |
| return a == b; | |
| } else { | |
| return a.makeOpaque() == b.makeOpaque(); | |
| } | |
| }; | |
| bool constantColorBothSides = | |
| eqIgnoringAlpha(info.fColors[i-1], info.fColors[i]) &&// This range is a solid color. | |
| i != info.fColorCount-1 && // This is not the last range. | |
| eqIgnoringAlpha(info.fColors[i], info.fColors[i+1]); // Next range is same solid color. | |
| // Does this range have zero size? | |
| bool degenerateRange = info.fColorOffsets[i-1] == info.fColorOffsets[i]; | |
| if (!degenerateRange && !constantColorBothSides) { | |
| rangeEnds[rangeEndsCount] = i; | |
| ++rangeEndsCount; | |
| } | |
| } | |
| // If a cap on depth is needed, loop here. | |
| // All ranges might be optimized out (e.g. all degenerate or constant color), in which case | |
| // the color writes below handle everything. | |
| if (rangeEndsCount) { | |
| write_gradient_ranges(info, SkSpan(rangeEnds.get(), rangeEndsCount), | |
| numComponents, true, true, result); | |
| } | |
| // Clamp the final color. | |
| result->writeText("0 gt {"); | |
| SkPDFUtils::AppendColorComponentF(info.fColors[info.fColorCount - 1].fR, result); | |
| result->writeText(" "); | |
| SkPDFUtils::AppendColorComponentF(info.fColors[info.fColorCount - 1].fG, result); | |
| result->writeText(" "); | |
| SkPDFUtils::AppendColorComponentF(info.fColors[info.fColorCount - 1].fB, result); | |
| if (numComponents == NumComponents::Four) { | |
| result->writeText(" "); | |
| SkPDFUtils::AppendColorComponentF(info.fColors[info.fColorCount - 1].fA, result); | |
| } | |
| result->writeText("} if\n"); | |
| if (premul) { | |
| unpremul(info, result); | |
| } | |
| } | |
| static std::unique_ptr<SkPDFDict> createInterpolationFunction(const SkColor4f& color1, | |
| const SkColor4f& color2) { | |
| auto retval = SkPDFMakeDict(); | |
| auto c0 = SkPDFMakeArray(); | |
| c0->appendColorComponentF(color1.fR); | |
| c0->appendColorComponentF(color1.fG); | |
| c0->appendColorComponentF(color1.fB); | |
| retval->insertObject("C0", std::move(c0)); | |
| auto c1 = SkPDFMakeArray(); | |
| c1->appendColorComponentF(color2.fR); | |
| c1->appendColorComponentF(color2.fG); | |
| c1->appendColorComponentF(color2.fB); | |
| retval->insertObject("C1", std::move(c1)); | |
| retval->insertObject("Domain", SkPDFMakeArray(0, 1)); | |
| retval->insertInt("FunctionType", 2); | |
| retval->insertScalar("N", 1.0f); | |
| return retval; | |
| } | |
| static std::unique_ptr<SkPDFDict> gradientStitchCode(const SkShaderBase::GradientInfo& info) { | |
| auto retval = SkPDFMakeDict(); | |
| // normalize color stops | |
| int colorCount = info.fColorCount; | |
| std::vector<SkColor4f> colors(info.fColors, info.fColors + colorCount); | |
| std::vector<SkScalar> colorOffsets(info.fColorOffsets, info.fColorOffsets + colorCount); | |
| int i = 1; | |
| while (i < colorCount - 1) { | |
| // ensure stops are in order | |
| if (colorOffsets[i - 1] > colorOffsets[i]) { | |
| colorOffsets[i] = colorOffsets[i - 1]; | |
| } | |
| // remove points that are between 2 coincident points | |
| if ((colorOffsets[i - 1] == colorOffsets[i]) && (colorOffsets[i] == colorOffsets[i + 1])) { | |
| colorCount -= 1; | |
| colors.erase(colors.begin() + i); | |
| colorOffsets.erase(colorOffsets.begin() + i); | |
| } else { | |
| i++; | |
| } | |
| } | |
| // find coincident points and slightly move them over | |
| for (i = 1; i < colorCount - 1; i++) { | |
| if (colorOffsets[i - 1] == colorOffsets[i]) { | |
| colorOffsets[i] += 0.00001f; | |
| } | |
| } | |
| // check if last 2 stops coincide | |
| if (colorOffsets[i - 1] == colorOffsets[i]) { | |
| colorOffsets[i - 1] -= 0.00001f; | |
| } | |
| // no need for a stitch function if there are only 2 stops. | |
| if (colorCount == 2) { | |
| return createInterpolationFunction(colors[0], colors[1]); | |
| } | |
| auto encode = SkPDFMakeArray(); | |
| auto bounds = SkPDFMakeArray(); | |
| auto functions = SkPDFMakeArray(); | |
| retval->insertObject("Domain", SkPDFMakeArray(0, 1)); | |
| retval->insertInt("FunctionType", 3); | |
| for (int idx = 1; idx < colorCount; idx++) { | |
| if (idx > 1) { | |
| bounds->appendScalar(colorOffsets[idx-1]); | |
| } | |
| encode->appendScalar(0); | |
| encode->appendScalar(1.0f); | |
| functions->appendObject(createInterpolationFunction(colors[idx-1], colors[idx])); | |
| } | |
| retval->insertObject("Encode", std::move(encode)); | |
| retval->insertObject("Bounds", std::move(bounds)); | |
| retval->insertObject("Functions", std::move(functions)); | |
| return retval; | |
| } | |
| /* Map a value of t on the stack into [0, 1) for Repeat or Mirror tile mode. */ | |
| static void tileModeCode(SkTileMode mode, SkDynamicMemoryWStream* result) { | |
| if (mode == SkTileMode::kRepeat) { | |
| result->writeText("dup truncate sub\n"); // Get the fractional part. | |
| result->writeText("dup 0 le {1 add} if\n"); // Map (-1,0) => (0,1) | |
| return; | |
| } | |
| if (mode == SkTileMode::kMirror) { | |
| // In Preview 11.0 (1033.3) `a n mod r eq` (with a and n both integers, r integer or real) | |
| // early aborts the function when false would be put on the stack. | |
| // Work around this by re-writing `t 2 mod 1 eq` as `t 2 mod 0 gt`. | |
| // Map t mod 2 into [0, 1, 1, 0]. | |
| // Code Stack t | |
| result->writeText("abs " // +t | |
| "dup " // +t.s +t.s | |
| "truncate " // +t.s +t | |
| "dup " // +t.s +t +t | |
| "cvi " // +t.s +t +T | |
| "2 mod " // +t.s +t (+T mod 2) | |
| /*"1 eq "*/ "0 gt " // +t.s +t true|false | |
| "3 1 roll " // true|false +t.s +t | |
| "sub " // true|false 0.s | |
| "exch " // 0.s true|false | |
| "{1 exch sub} if\n"); // 1 - 0.s|0.s | |
| } | |
| } | |
| /** | |
| * Returns PS function code that applies inverse perspective | |
| * to a x, y point. | |
| * The function assumes that the stack has at least two elements, | |
| * and that the top 2 elements are numeric values. | |
| * After executing this code on a PS stack, the last 2 elements are updated | |
| * while the rest of the stack is preserved intact. | |
| * inversePerspectiveMatrix is the inverse perspective matrix. | |
| */ | |
| static void apply_perspective_to_coordinates(const SkMatrix& inversePerspectiveMatrix, | |
| SkDynamicMemoryWStream* code) { | |
| if (!inversePerspectiveMatrix.hasPerspective()) { | |
| return; | |
| } | |
| // Perspective matrix should be: | |
| // 1 0 0 | |
| // 0 1 0 | |
| // p0 p1 p2 | |
| const SkScalar p0 = inversePerspectiveMatrix[SkMatrix::kMPersp0]; | |
| const SkScalar p1 = inversePerspectiveMatrix[SkMatrix::kMPersp1]; | |
| const SkScalar p2 = inversePerspectiveMatrix[SkMatrix::kMPersp2]; | |
| // y = y / (p2 + p0 x + p1 y) | |
| // x = x / (p2 + p0 x + p1 y) | |
| // Input on stack: x y | |
| code->writeText(" dup "); // x y y | |
| SkPDFUtils::AppendScalar(p1, code); // x y y p1 | |
| code->writeText(" mul " // x y y*p1 | |
| " 2 index "); // x y y*p1 x | |
| SkPDFUtils::AppendScalar(p0, code); // x y y p1 x p0 | |
| code->writeText(" mul "); // x y y*p1 x*p0 | |
| SkPDFUtils::AppendScalar(p2, code); // x y y p1 x*p0 p2 | |
| code->writeText(" add " // x y y*p1 x*p0+p2 | |
| "add " // x y y*p1+x*p0+p2 | |
| "3 1 roll " // y*p1+x*p0+p2 x y | |
| "2 index " // z x y y*p1+x*p0+p2 | |
| "div " // y*p1+x*p0+p2 x y/(y*p1+x*p0+p2) | |
| "3 1 roll " // y/(y*p1+x*p0+p2) y*p1+x*p0+p2 x | |
| "exch " // y/(y*p1+x*p0+p2) x y*p1+x*p0+p2 | |
| "div " // y/(y*p1+x*p0+p2) x/(y*p1+x*p0+p2) | |
| "exch\n"); // x/(y*p1+x*p0+p2) y/(y*p1+x*p0+p2) | |
| } | |
| static void linearCode(const SkShaderBase::GradientInfo& info, | |
| const SkMatrix& perspectiveRemover, | |
| SkDynamicMemoryWStream* function) { | |
| function->writeText("{"); | |
| apply_perspective_to_coordinates(perspectiveRemover, function); | |
| function->writeText("pop\n"); // Just ditch the y value. | |
| tileModeCode((SkTileMode)info.fTileMode, function); | |
| gradient_function_code(info, function); | |
| function->writeText("}"); | |
| } | |
| static void radialCode(const SkShaderBase::GradientInfo& info, | |
| const SkMatrix& perspectiveRemover, | |
| SkDynamicMemoryWStream* function) { | |
| function->writeText("{"); | |
| apply_perspective_to_coordinates(perspectiveRemover, function); | |
| // Find the distance from the origin. | |
| function->writeText("dup " // x y y | |
| "mul " // x y^2 | |
| "exch " // y^2 x | |
| "dup " // y^2 x x | |
| "mul " // y^2 x^2 | |
| "add " // y^2+x^2 | |
| "sqrt\n"); // sqrt(y^2+x^2) | |
| tileModeCode((SkTileMode)info.fTileMode, function); | |
| gradient_function_code(info, function); | |
| function->writeText("}"); | |
| } | |
| /* Conical gradient shader, based on the Canvas spec for radial gradients | |
| See: http://www.w3.org/TR/2dcontext/#dom-context-2d-createradialgradient | |
| */ | |
| static void twoPointConicalCode(const SkShaderBase::GradientInfo& info, | |
| const SkMatrix& perspectiveRemover, | |
| SkDynamicMemoryWStream* function) { | |
| SkScalar dx = info.fPoint[1].fX - info.fPoint[0].fX; | |
| SkScalar dy = info.fPoint[1].fY - info.fPoint[0].fY; | |
| SkScalar r0 = info.fRadius[0]; | |
| SkScalar dr = info.fRadius[1] - info.fRadius[0]; | |
| SkScalar a = dx * dx + dy * dy - dr * dr; | |
| // First compute t, if the pixel falls outside the cone, then we'll end | |
| // with 'false' on the stack, otherwise we'll push 'true' with t below it | |
| // We start with a stack of (x y), copy it and then consume one copy in | |
| // order to calculate b and the other to calculate c. | |
| function->writeText("{"); | |
| apply_perspective_to_coordinates(perspectiveRemover, function); | |
| function->writeText("2 copy "); | |
| // Calculate b and b^2; b = -2 * (y * dy + x * dx + r0 * dr). | |
| SkPDFUtils::AppendScalar(dy, function); | |
| function->writeText(" mul exch "); | |
| SkPDFUtils::AppendScalar(dx, function); | |
| function->writeText(" mul add "); | |
| SkPDFUtils::AppendScalar(r0 * dr, function); | |
| function->writeText(" add -2 mul dup dup mul\n"); | |
| // c = x^2 + y^2 + radius0^2 | |
| function->writeText("4 2 roll dup mul exch dup mul add "); | |
| SkPDFUtils::AppendScalar(r0 * r0, function); | |
| function->writeText(" sub dup 4 1 roll\n"); | |
| // Contents of the stack at this point: c, b, b^2, c | |
| // if a = 0, then we collapse to a simpler linear case | |
| if (a == 0) { | |
| // t = -c/b | |
| function->writeText("pop pop div neg dup "); | |
| // compute radius(t) | |
| SkPDFUtils::AppendScalar(dr, function); | |
| function->writeText(" mul "); | |
| SkPDFUtils::AppendScalar(r0, function); | |
| function->writeText(" add\n"); | |
| // if r(t) < 0, then it's outside the cone | |
| function->writeText("0 lt {pop false} {true} ifelse\n"); | |
| } else { | |
| // quadratic case: the Canvas spec wants the largest | |
| // root t for which radius(t) > 0 | |
| // compute the discriminant (b^2 - 4ac) | |
| SkPDFUtils::AppendScalar(a * 4, function); | |
| function->writeText(" mul sub dup\n"); | |
| // if d >= 0, proceed | |
| function->writeText("0 ge {\n"); | |
| // an intermediate value we'll use to compute the roots: | |
| // q = -0.5 * (b +/- sqrt(d)) | |
| function->writeText("sqrt exch dup 0 lt {exch -1 mul} if"); | |
| function->writeText(" add -0.5 mul dup\n"); | |
| // first root = q / a | |
| SkPDFUtils::AppendScalar(a, function); | |
| function->writeText(" div\n"); | |
| // second root = c / q | |
| function->writeText("3 1 roll div\n"); | |
| // put the larger root on top of the stack | |
| function->writeText("2 copy gt {exch} if\n"); | |
| // compute radius(t) for larger root | |
| function->writeText("dup "); | |
| SkPDFUtils::AppendScalar(dr, function); | |
| function->writeText(" mul "); | |
| SkPDFUtils::AppendScalar(r0, function); | |
| function->writeText(" add\n"); | |
| // if r(t) > 0, we have our t, pop off the smaller root and we're done | |
| function->writeText(" 0 gt {exch pop true}\n"); | |
| // otherwise, throw out the larger one and try the smaller root | |
| function->writeText("{pop dup\n"); | |
| SkPDFUtils::AppendScalar(dr, function); | |
| function->writeText(" mul "); | |
| SkPDFUtils::AppendScalar(r0, function); | |
| function->writeText(" add\n"); | |
| // if r(t) < 0, push false, otherwise the smaller root is our t | |
| function->writeText("0 le {pop false} {true} ifelse\n"); | |
| function->writeText("} ifelse\n"); | |
| // d < 0, clear the stack and push false | |
| function->writeText("} {pop pop pop false} ifelse\n"); | |
| } | |
| // if the pixel is in the cone, proceed to compute a color | |
| function->writeText("{"); | |
| tileModeCode((SkTileMode)info.fTileMode, function); | |
| gradient_function_code(info, function); | |
| // otherwise, just write black | |
| // TODO: Correctly draw gradients_local_persepective, need to mask out this black | |
| // The "gradients" gm works as falls into the 8.7.4.5.4 "Type 3 (Radial) Shadings" case. | |
| function->writeText("} {0 0 0} ifelse }"); | |
| } | |
| static void sweepCode(const SkShaderBase::GradientInfo& info, | |
| const SkMatrix& perspectiveRemover, | |
| SkDynamicMemoryWStream* function) { | |
| function->writeText("{exch atan 360 div\n"); | |
| const SkScalar bias = info.fPoint[1].y(); | |
| if (bias != 0.0f) { | |
| SkPDFUtils::AppendScalar(bias, function); | |
| function->writeText(" add\n"); | |
| } | |
| const SkScalar scale = info.fPoint[1].x(); | |
| if (scale != 1.0f) { | |
| SkPDFUtils::AppendScalar(scale, function); | |
| function->writeText(" mul\n"); | |
| } | |
| tileModeCode((SkTileMode)info.fTileMode, function); | |
| gradient_function_code(info, function); | |
| function->writeText("}"); | |
| } | |
| // catch cases where the inner just touches the outer circle | |
| // and make the inner circle just inside the outer one to match raster | |
| static void FixUpRadius(const SkPoint& p1, SkScalar& r1, const SkPoint& p2, SkScalar& r2) { | |
| // detect touching circles | |
| float distance = SkPoint::Distance(p1, p2); | |
| float subtractRadii = fabsf(r1 - r2); | |
| if (fabsf(distance - subtractRadii) < 0.002f) { | |
| if (r1 > r2) { | |
| r1 += 0.002f; | |
| } else { | |
| r2 += 0.002f; | |
| } | |
| } | |
| } | |
| // Finds affine and persp such that in = affine * persp. | |
| // but it returns the inverse of perspective matrix. | |
| static bool split_perspective(const SkMatrix in, SkMatrix* affine, | |
| SkMatrix* perspectiveInverse) { | |
| const SkScalar p2 = in[SkMatrix::kMPersp2]; | |
| if (SkScalarNearlyZero(p2)) { | |
| return false; | |
| } | |
| const SkScalar zero = SkIntToScalar(0); | |
| const SkScalar one = SkIntToScalar(1); | |
| const SkScalar sx = in[SkMatrix::kMScaleX]; | |
| const SkScalar kx = in[SkMatrix::kMSkewX]; | |
| const SkScalar tx = in[SkMatrix::kMTransX]; | |
| const SkScalar ky = in[SkMatrix::kMSkewY]; | |
| const SkScalar sy = in[SkMatrix::kMScaleY]; | |
| const SkScalar ty = in[SkMatrix::kMTransY]; | |
| const SkScalar p0 = in[SkMatrix::kMPersp0]; | |
| const SkScalar p1 = in[SkMatrix::kMPersp1]; | |
| // Perspective matrix would be: | |
| // 1 0 0 | |
| // 0 1 0 | |
| // p0 p1 p2 | |
| // But we need the inverse of persp. | |
| perspectiveInverse->setAll(one, zero, zero, | |
| zero, one, zero, | |
| -p0/p2, -p1/p2, 1/p2); | |
| affine->setAll(sx - p0 * tx / p2, kx - p1 * tx / p2, tx / p2, | |
| ky - p0 * ty / p2, sy - p1 * ty / p2, ty / p2, | |
| zero, zero, one); | |
| return true; | |
| } | |
| static SkPDFIndirectReference make_ps_function(std::unique_ptr<SkStreamAsset> psCode, | |
| std::unique_ptr<SkPDFArray> domain, | |
| std::unique_ptr<SkPDFObject> range, | |
| SkPDFDocument* doc) { | |
| std::unique_ptr<SkPDFDict> dict = SkPDFMakeDict(); | |
| dict->insertInt("FunctionType", 4); | |
| dict->insertObject("Domain", std::move(domain)); | |
| dict->insertObject("Range", std::move(range)); | |
| return SkPDFStreamOut(std::move(dict), std::move(psCode), doc); | |
| } | |
| static SkPDFIndirectReference make_function_shader(SkPDFDocument* doc, | |
| const SkPDFGradientShader::Key& state) { | |
| SkPoint transformPoints[2]; | |
| const SkShaderBase::GradientInfo& info = state.fInfo; | |
| SkMatrix finalMatrix = state.fCanvasTransform; | |
| finalMatrix.preConcat(state.fShaderTransform); | |
| bool doStitchFunctions = (state.fType == SkShaderBase::GradientType::kLinear || | |
| state.fType == SkShaderBase::GradientType::kRadial || | |
| state.fType == SkShaderBase::GradientType::kConical) && | |
| (info.fTileMode == SkTileMode::kClamp || | |
| info.fTileMode == SkTileMode::kDecal) && | |
| !finalMatrix.hasPerspective() && | |
| !info.fPremulInterp; | |
| enum class ShadingType : int32_t { | |
| Function = 1, | |
| Axial = 2, | |
| Radial = 3, | |
| FreeFormGouraudTriangleMesh = 4, | |
| LatticeFormGouraudTriangleMesh = 5, | |
| CoonsPatchMesh = 6, | |
| TensorProductPatchMesh = 7, | |
| } shadingType; | |
| auto pdfShader = SkPDFMakeDict(); | |
| if (doStitchFunctions) { | |
| pdfShader->insertObject("Function", gradientStitchCode(info)); | |
| if (info.fTileMode == SkTileMode::kClamp) { | |
| auto extend = SkPDFMakeArray(); | |
| extend->reserve(2); | |
| extend->appendBool(true); | |
| extend->appendBool(true); | |
| pdfShader->insertObject("Extend", std::move(extend)); | |
| } | |
| std::unique_ptr<SkPDFArray> coords; | |
| switch (state.fType) { | |
| case SkShaderBase::GradientType::kLinear: { | |
| shadingType = ShadingType::Axial; | |
| const SkPoint& pt1 = info.fPoint[0]; | |
| const SkPoint& pt2 = info.fPoint[1]; | |
| coords = SkPDFMakeArray(pt1.x(), pt1.y(), | |
| pt2.x(), pt2.y()); | |
| } break; | |
| case SkShaderBase::GradientType::kRadial: { | |
| shadingType = ShadingType::Radial; | |
| const SkPoint& pt1 = info.fPoint[0]; | |
| coords = SkPDFMakeArray(pt1.x(), pt1.y(), 0, | |
| pt1.x(), pt1.y(), info.fRadius[0]); | |
| } break; | |
| case SkShaderBase::GradientType::kConical: { | |
| shadingType = ShadingType::Radial; | |
| SkScalar r1 = info.fRadius[0]; | |
| SkScalar r2 = info.fRadius[1]; | |
| SkPoint pt1 = info.fPoint[0]; | |
| SkPoint pt2 = info.fPoint[1]; | |
| FixUpRadius(pt1, r1, pt2, r2); | |
| coords = SkPDFMakeArray(pt1.x(), pt1.y(), r1, | |
| pt2.x(), pt2.y(), r2); | |
| break; | |
| } | |
| case SkShaderBase::GradientType::kSweep: | |
| case SkShaderBase::GradientType::kNone: | |
| default: | |
| SkASSERT(false); | |
| return SkPDFIndirectReference(); | |
| } | |
| pdfShader->insertObject("Coords", std::move(coords)); | |
| } else { | |
| shadingType = ShadingType::Function; | |
| // Transform the coordinate space for the type of gradient. | |
| transformPoints[0] = info.fPoint[0]; | |
| transformPoints[1] = info.fPoint[1]; | |
| switch (state.fType) { | |
| case SkShaderBase::GradientType::kLinear: | |
| break; | |
| case SkShaderBase::GradientType::kRadial: | |
| transformPoints[1] = transformPoints[0]; | |
| transformPoints[1].fX += info.fRadius[0]; | |
| break; | |
| case SkShaderBase::GradientType::kConical: { | |
| transformPoints[1] = transformPoints[0]; | |
| transformPoints[1].fX += SK_Scalar1; | |
| break; | |
| } | |
| case SkShaderBase::GradientType::kSweep: | |
| transformPoints[1] = transformPoints[0]; | |
| transformPoints[1].fX += SK_Scalar1; | |
| break; | |
| case SkShaderBase::GradientType::kNone: | |
| default: | |
| return SkPDFIndirectReference(); | |
| } | |
| // Move any scaling (assuming a unit gradient) or translation | |
| // (and rotation for linear gradient), of the final gradient from | |
| // info.fPoints to the matrix (updating bbox appropriately). Now | |
| // the gradient can be drawn on on the unit segment. | |
| SkMatrix mapperMatrix; | |
| unit_to_points_matrix(transformPoints, &mapperMatrix); | |
| finalMatrix.preConcat(mapperMatrix); | |
| // Preserves as much as possible in the final matrix, and only removes | |
| // the perspective. The inverse of the perspective is stored in | |
| // perspectiveInverseOnly matrix and has 3 useful numbers | |
| // (p0, p1, p2), while everything else is either 0 or 1. | |
| // In this way the shader will handle it eficiently, with minimal code. | |
| SkMatrix perspectiveInverseOnly = SkMatrix::I(); | |
| if (finalMatrix.hasPerspective()) { | |
| if (!split_perspective(finalMatrix, | |
| &finalMatrix, &perspectiveInverseOnly)) { | |
| return SkPDFIndirectReference(); | |
| } | |
| } | |
| SkRect bbox; | |
| bbox.set(state.fBBox); | |
| if (!SkPDFUtils::InverseTransformBBox(finalMatrix, &bbox)) { | |
| return SkPDFIndirectReference(); | |
| } | |
| SkDynamicMemoryWStream functionCode; | |
| switch (state.fType) { | |
| case SkShaderBase::GradientType::kLinear: | |
| linearCode(info, perspectiveInverseOnly, &functionCode); | |
| break; | |
| case SkShaderBase::GradientType::kRadial: | |
| radialCode(info, perspectiveInverseOnly, &functionCode); | |
| break; | |
| case SkShaderBase::GradientType::kConical: { | |
| // The two point radial gradient further references state.fInfo | |
| // in translating from x, y coordinates to the t parameter. So, we have | |
| // to transform the points and radii according to the calculated matrix. | |
| auto inverseMapperMatrix = mapperMatrix.invert(); | |
| if (!inverseMapperMatrix) { | |
| return SkPDFIndirectReference(); | |
| } | |
| SkShaderBase::GradientInfo infoCopy = info; | |
| inverseMapperMatrix->mapPoints(infoCopy.fPoint); | |
| infoCopy.fRadius[0] = inverseMapperMatrix->mapRadius(info.fRadius[0]); | |
| infoCopy.fRadius[1] = inverseMapperMatrix->mapRadius(info.fRadius[1]); | |
| twoPointConicalCode(infoCopy, perspectiveInverseOnly, &functionCode); | |
| } break; | |
| case SkShaderBase::GradientType::kSweep: | |
| sweepCode(info, perspectiveInverseOnly, &functionCode); | |
| break; | |
| default: | |
| SkASSERT(false); | |
| } | |
| pdfShader->insertObject( | |
| "Domain", SkPDFMakeArray(bbox.left(), bbox.right(), bbox.top(), bbox.bottom())); | |
| auto domain = SkPDFMakeArray(bbox.left(), bbox.right(), bbox.top(), bbox.bottom()); | |
| std::unique_ptr<SkPDFArray> rangeObject = SkPDFMakeArray(0, 1, 0, 1, 0, 1); | |
| pdfShader->insertRef("Function", | |
| make_ps_function(functionCode.detachAsStream(), std::move(domain), | |
| std::move(rangeObject), doc)); | |
| } | |
| pdfShader->insertInt("ShadingType", SkToS32(shadingType)); | |
| pdfShader->insertName("ColorSpace", "DeviceRGB"); | |
| SkPDFDict pdfFunctionShader("Pattern"); | |
| pdfFunctionShader.insertInt("PatternType", 2); | |
| pdfFunctionShader.insertObject("Matrix", SkPDFUtils::MatrixToArray(finalMatrix)); | |
| pdfFunctionShader.insertObject("Shading", std::move(pdfShader)); | |
| return doc->emit(pdfFunctionShader); | |
| } | |
| static SkPDFIndirectReference find_pdf_shader(SkPDFDocument* doc, | |
| SkPDFGradientShader::Key key, | |
| bool makeAlphaShader); | |
| static std::unique_ptr<SkPDFDict> get_gradient_resource_dict(SkPDFIndirectReference functionShader, | |
| SkPDFIndirectReference gState) { | |
| std::vector<SkPDFIndirectReference> patternShaders; | |
| if (functionShader != SkPDFIndirectReference()) { | |
| patternShaders.push_back(functionShader); | |
| } | |
| std::vector<SkPDFIndirectReference> graphicStates; | |
| if (gState != SkPDFIndirectReference()) { | |
| graphicStates.push_back(gState); | |
| } | |
| return SkPDFMakeResourceDict(std::move(graphicStates), | |
| std::move(patternShaders), | |
| std::vector<SkPDFIndirectReference>(), | |
| std::vector<SkPDFIndirectReference>()); | |
| } | |
| // Creates a content stream which fills the pattern P0 across bounds. | |
| // @param gsIndex A graphics state resource index to apply, or <0 if no | |
| // graphics state to apply. | |
| static std::unique_ptr<SkStreamAsset> create_pattern_fill_content(int gsIndex, | |
| int patternIndex, | |
| SkRect& bounds) { | |
| SkDynamicMemoryWStream content; | |
| if (gsIndex >= 0) { | |
| SkPDFUtils::ApplyGraphicState(gsIndex, &content); | |
| } | |
| SkPDFUtils::ApplyPattern(patternIndex, &content); | |
| SkPDFUtils::AppendRectangle(bounds, &content); | |
| SkPDFUtils::PaintPath(SkPaint::kFill_Style, SkPathFillType::kEvenOdd, &content); | |
| return content.detachAsStream(); | |
| } | |
| static bool has_alpha(const SkPDFGradientShader::Key& key) { | |
| SkASSERT(key.fType != SkShaderBase::GradientType::kNone); | |
| for (int i = 0; i < key.fInfo.fColorCount; i++) { | |
| if (!key.fInfo.fColors[i].isOpaque()) { | |
| return true; | |
| } | |
| } | |
| return false; | |
| } | |
| static bool has_alpha(const SkShader* shader, const SkPDFGradientShader::Key& key) { | |
| SkASSERT(shader); | |
| SkASSERT(key.fType != SkShaderBase::GradientType::kNone); | |
| if (shader->isOpaque()) { | |
| return false; | |
| } | |
| return has_alpha(key); | |
| } | |
| // warning: does not set fHash on new key. (Both callers need to change fields.) | |
| static SkPDFGradientShader::Key clone_key(const SkPDFGradientShader::Key& k) { | |
| SkPDFGradientShader::Key clone = { | |
| k.fType, | |
| k.fInfo, // change pointers later. | |
| std::unique_ptr<SkColor4f[]>(new SkColor4f[k.fInfo.fColorCount]), | |
| std::unique_ptr<SkScalar[]>(new SkScalar[k.fInfo.fColorCount]), | |
| k.fCanvasTransform, | |
| k.fShaderTransform, | |
| k.fBBox, 0}; | |
| clone.fInfo.fColors = clone.fColors.get(); | |
| clone.fInfo.fColorOffsets = clone.fStops.get(); | |
| for (int i = 0; i < clone.fInfo.fColorCount; i++) { | |
| clone.fInfo.fColorOffsets[i] = k.fInfo.fColorOffsets[i]; | |
| clone.fInfo.fColors[i] = k.fInfo.fColors[i]; | |
| } | |
| return clone; | |
| } | |
| static SkPDFIndirectReference create_smask_graphic_state(SkPDFDocument* doc, | |
| const SkPDFGradientShader::Key& state) { | |
| SkASSERT(state.fType != SkShaderBase::GradientType::kNone); | |
| SkPDFGradientShader::Key luminosityState = clone_key(state); | |
| for (int i = 0; i < luminosityState.fInfo.fColorCount; i++) { | |
| float alpha = luminosityState.fInfo.fColors[i].fA; | |
| luminosityState.fInfo.fColors[i] = SkColor4f{alpha, alpha, alpha, 1.0f}; | |
| } | |
| luminosityState.fInfo.fPremulInterp = false; | |
| luminosityState.fHash = hash(luminosityState); | |
| SkASSERT(!has_alpha(luminosityState)); | |
| SkPDFIndirectReference luminosityShader = find_pdf_shader(doc, std::move(luminosityState), false); | |
| std::unique_ptr<SkPDFDict> resources = get_gradient_resource_dict(luminosityShader, | |
| SkPDFIndirectReference()); | |
| SkRect bbox = SkRect::Make(state.fBBox); | |
| SkPDFIndirectReference alphaMask = | |
| SkPDFMakeFormXObject(doc, | |
| create_pattern_fill_content(-1, luminosityShader.fValue, bbox), | |
| SkPDFParentTreeKey(), | |
| SkPDFUtils::RectToArray(bbox), | |
| std::move(resources), | |
| SkMatrix::I(), | |
| "DeviceRGB"); | |
| return SkPDFGraphicState::GetSMaskGraphicState( | |
| alphaMask, false, SkPDFGraphicState::kLuminosity_SMaskMode, doc); | |
| } | |
| static SkPDFIndirectReference make_alpha_function_shader(SkPDFDocument* doc, | |
| const SkPDFGradientShader::Key& state) { | |
| SkASSERT(state.fType != SkShaderBase::GradientType::kNone); | |
| SkPDFGradientShader::Key opaqueState = clone_key(state); | |
| const bool keepAlpha = opaqueState.fInfo.fPremulInterp; | |
| if (!keepAlpha) { | |
| for (int i = 0; i < opaqueState.fInfo.fColorCount; i++) { | |
| opaqueState.fInfo.fColors[i].fA = 1.0f; | |
| } | |
| opaqueState.fHash = hash(opaqueState); | |
| SkASSERT(!has_alpha(opaqueState)); | |
| } | |
| SkRect bbox = SkRect::Make(state.fBBox); | |
| SkPDFIndirectReference colorShader = find_pdf_shader(doc, std::move(opaqueState), false); | |
| if (!colorShader) { | |
| return SkPDFIndirectReference(); | |
| } | |
| // Create resource dict with alpha graphics state as G0 and | |
| // pattern shader as P0, then write content stream. | |
| SkPDFIndirectReference alphaGsRef = create_smask_graphic_state(doc, state); | |
| std::unique_ptr<SkPDFDict> resourceDict = get_gradient_resource_dict(colorShader, alphaGsRef); | |
| std::unique_ptr<SkStreamAsset> colorStream = | |
| create_pattern_fill_content(alphaGsRef.fValue, colorShader.fValue, bbox); | |
| std::unique_ptr<SkPDFDict> alphaFunctionShader = SkPDFMakeDict(); | |
| SkPDFUtils::PopulateTilingPatternDict(alphaFunctionShader.get(), bbox, false, false, | |
| std::move(resourceDict), SkMatrix::I()); | |
| return SkPDFStreamOut(std::move(alphaFunctionShader), std::move(colorStream), doc); | |
| } | |
| static SkPDFGradientShader::Key make_key(const SkShader* shader, | |
| const SkMatrix& canvasTransform, | |
| const SkIRect& bbox) { | |
| SkPDFGradientShader::Key key = { | |
| SkShaderBase::GradientType::kNone, | |
| {0, nullptr, nullptr, {{0, 0}, {0, 0}}, {0, 0}, SkTileMode::kClamp, 0}, | |
| nullptr, | |
| nullptr, | |
| canvasTransform, | |
| SkPDFUtils::GetShaderLocalMatrix(shader), | |
| bbox, 0}; | |
| key.fType = as_SB(shader)->asGradient(&key.fInfo); | |
| SkASSERT(SkShaderBase::GradientType::kNone != key.fType); | |
| SkASSERT(key.fInfo.fColorCount > 0); | |
| key.fColors = std::make_unique<SkColor4f[]>(key.fInfo.fColorCount); | |
| key.fStops = std::make_unique<SkScalar[]>(key.fInfo.fColorCount); | |
| key.fInfo.fColors = key.fColors.get(); | |
| key.fInfo.fColorOffsets = key.fStops.get(); | |
| as_SB(shader)->asGradient(&key.fInfo); | |
| if (key.fInfo.fPremulInterp) { | |
| bool changedByPremul = false; | |
| for (auto&& c : SkSpan(key.fInfo.fColors, key.fInfo.fColorCount)) { | |
| if (c.fA != 1.0f) { | |
| changedByPremul = true; | |
| } | |
| SkRGBA4f<kPremul_SkAlphaType> pm = c.premul(); | |
| c = SkColor4f{pm.fR, pm.fG, pm.fB, pm.fA}; | |
| } | |
| if (!changedByPremul) { | |
| key.fInfo.fPremulInterp = false; | |
| } | |
| } | |
| key.fHash = hash(key); | |
| return key; | |
| } | |
| static SkPDFIndirectReference find_pdf_shader(SkPDFDocument* doc, | |
| SkPDFGradientShader::Key key, | |
| bool makeAlphaShader) { | |
| auto& gradientPatternMap = doc->fGradientPatternMap; | |
| if (SkPDFIndirectReference* ptr = gradientPatternMap.find(key)) { | |
| return *ptr; | |
| } | |
| SkPDFIndirectReference pdfShader; | |
| if (makeAlphaShader) { | |
| pdfShader = make_alpha_function_shader(doc, key); | |
| } else { | |
| pdfShader = make_function_shader(doc, key); | |
| } | |
| gradientPatternMap.set(std::move(key), pdfShader); | |
| return pdfShader; | |
| } | |
| SkPDFIndirectReference SkPDFGradientShader::Make(SkPDFDocument* doc, | |
| SkShader* shader, | |
| const SkMatrix& canvasTransform, | |
| const SkIRect& bbox) { | |
| SkASSERT(doc); | |
| SkASSERT(shader); | |
| SkPDFGradientShader::Key key = make_key(shader, canvasTransform, bbox); | |
| const bool makeAlphaShader = has_alpha(shader, key); | |
| if (doc->metadata().fRasterizeAlphaGradientsForPrinting && makeAlphaShader) { | |
| return SkPDFIndirectReference(); | |
| } | |
| return find_pdf_shader(doc, std::move(key), makeAlphaShader); | |
| } |