| /* | |
| * Copyright 2022 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef skgpu_graphite_render_TessellateStrokesRenderStep_DEFINED | |
| #define skgpu_graphite_render_TessellateStrokesRenderStep_DEFINED | |
| #include "src/gpu/graphite/Renderer.h" | |
| namespace skgpu::graphite { | |
| class DrawParams; | |
| class DrawWriter; | |
| class PipelineDataGatherer; | |
| class TessellateStrokesRenderStep final : public RenderStep { | |
| public: | |
| // Renders a filled, shaded stroke | |
| static std::unique_ptr<TessellateStrokesRenderStep> Regular(Layout, bool infinitySupport); | |
| // Renders a stroke's geometry into the stencil buffer | |
| static std::unique_ptr<TessellateStrokesRenderStep> StencilOnly(Layout, bool infinitySupport); | |
| ~TessellateStrokesRenderStep() override; | |
| std::string vertexSkSL(const RootNodesInfo&) const override; | |
| void writeVertices(DrawWriter*, | |
| StorageContext*, | |
| const DrawParams&, | |
| uint32_t ssboIndex) const override; | |
| void writeUniformsAndTextures(const DrawParams&, PipelineDataGatherer*) const override; | |
| private: | |
| TessellateStrokesRenderStep(Layout, RenderStepID, SkEnumBitMask<Flags> xtraFlags, | |
| bool infinitySupport, StencilSettings); | |
| bool fInfinitySupport; | |
| }; | |
| } // namespace skgpu::graphite | |
| #endif // skgpu_graphite_render_TessellateStrokesRenderStep_DEFINED |