| /* | |
| * Copyright 2012 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "src/gpu/ganesh/gl/GrGLCaps.h" | |
| #include "include/core/SkColor.h" | |
| #include "include/core/SkRect.h" | |
| #include "include/core/SkSize.h" | |
| #include "include/core/SkTextureCompressionType.h" | |
| #include "include/gpu/GpuTypes.h" | |
| #include "include/gpu/ganesh/GrContextOptions.h" | |
| #include "include/gpu/ganesh/GrDriverBugWorkarounds.h" | |
| #include "include/gpu/ganesh/GrTypes.h" | |
| #include "include/gpu/ganesh/gl/GrGLBackendSurface.h" | |
| #include "include/gpu/ganesh/gl/GrGLFunctions.h" | |
| #include "include/gpu/ganesh/gl/GrGLInterface.h" | |
| #include "include/private/SkDebug.h" | |
| #include "include/private/SkMath.h" | |
| #include "include/private/SkTemplates.h" | |
| #include "include/private/SkTo.h" | |
| #include "src/core/SkCompressedDataUtils.h" | |
| #include "src/gpu/Blend.h" | |
| #include "src/gpu/GpuTypesPriv.h" | |
| #include "src/gpu/ganesh/GrBackendUtils.h" | |
| #include "src/gpu/ganesh/GrProgramDesc.h" | |
| #include "src/gpu/ganesh/GrRenderTarget.h" | |
| #include "src/gpu/ganesh/GrRenderTargetProxy.h" | |
| #include "src/gpu/ganesh/GrShaderCaps.h" | |
| #include "src/gpu/ganesh/GrSurface.h" | |
| #include "src/gpu/ganesh/GrSurfaceProxy.h" | |
| #include "src/gpu/ganesh/GrSurfaceProxyPriv.h" | |
| #include "src/gpu/ganesh/GrTextureProxy.h" | |
| #include "src/gpu/ganesh/TestFormatColorTypeCombination.h" | |
| #include "src/gpu/ganesh/gl/GrGLContext.h" | |
| #include "src/gpu/ganesh/gl/GrGLDefines.h" | |
| #include "src/gpu/ganesh/gl/GrGLRenderTarget.h" | |
| #include "src/gpu/ganesh/gl/GrGLTexture.h" | |
| #include "src/gpu/ganesh/gl/GrGLUtil.h" | |
| #include "src/sksl/SkSLGLSL.h" | |
| #include <algorithm> | |
| #include <array> | |
| #include <cstddef> | |
| #include <initializer_list> | |
| #include <memory> | |
| class GrProgramInfo; | |
| class SkJSONWriter; | |
| #if defined(SK_BUILD_FOR_IOS) | |
| #include <TargetConditionals.h> | |
| #endif | |
| GrGLCaps::GrGLCaps(const GrContextOptions& contextOptions, | |
| const GrGLContextInfo& ctxInfo, | |
| const GrGLInterface* glInterface) : INHERITED(contextOptions) { | |
| fStandard = ctxInfo.standard(); | |
| fPackFlipYSupport = false; | |
| fTextureUsageSupport = false; | |
| fImagingSupport = false; | |
| fVertexArrayObjectSupport = false; | |
| fDebugSupport = false; | |
| fES2CompatibilitySupport = false; | |
| fStrictProtectedness = false; | |
| fDrawRangeElementsSupport = false; | |
| fBaseVertexBaseInstanceSupport = false; | |
| fIsCoreProfile = false; | |
| fBindFragDataLocationSupport = false; | |
| fRectangleTextureSupport = false; | |
| fBindUniformLocationSupport = false; | |
| fMipmapLevelControlSupport = false; | |
| fMipmapLodControlSupport = false; | |
| fDoManualMipmapping = false; | |
| fClearToBoundaryValuesIsBroken = false; | |
| fClearTextureSupport = false; | |
| fDrawArraysBaseVertexIsBroken = false; | |
| fDisallowTexSubImageForUnormConfigTexturesEverBoundToFBO = false; | |
| fUseDrawInsteadOfAllRenderTargetWrites = false; | |
| fRequiresCullFaceEnableDisableWhenDrawingLinesAfterNonLines = false; | |
| fDontSetBaseOrMaxLevelForExternalTextures = false; | |
| fNeverDisableColorWrites = false; | |
| fMustSetAnyTexParameterToEnableMipmapping = false; | |
| fAllowBGRA8CopyTexSubImage = false; | |
| fAllowSRGBCopyTexSubImage = false; | |
| fDisallowDynamicMSAA = false; | |
| fMustResetBlendFuncBetweenDualSourceAndDisable = false; | |
| fBindTexture0WhenChangingTextureFBOMultisampleCount = false; | |
| fRebindColorAttachmentAfterCheckFramebufferStatus = false; | |
| fBindDefaultFramebufferOnPresent = false; | |
| fFlushBeforeWritePixels = false; | |
| fDisableScalingCopyAsDraws = false; | |
| fPadRG88TransferAlignment = false; | |
| fProgramBinarySupport = false; | |
| fProgramParameterSupport = false; | |
| fSamplerObjectSupport = false; | |
| fUseSamplerObjects = false; | |
| fTextureSwizzleSupport = false; | |
| fTiledRenderingSupport = false; | |
| fFenceSyncSupport = false; | |
| fFBFetchRequiresEnablePerSample = false; | |
| fSRGBWriteControl = false; | |
| fSkipErrorChecks = false; | |
| fShaderCaps = std::make_unique<GrShaderCaps>(); | |
| this->init(contextOptions, ctxInfo, glInterface); | |
| } | |
| static bool angle_backend_is_d3d(GrGLANGLEBackend backend) { | |
| return backend == GrGLANGLEBackend::kD3D9 || backend == GrGLANGLEBackend::kD3D11; | |
| } | |
| static bool angle_backend_is_metal(GrGLANGLEBackend backend) { | |
| return backend == GrGLANGLEBackend::kMetal; | |
| } | |
| namespace { | |
| bool is_tiler_gpu(GrGLVendor vendor) { | |
| return vendor == GrGLVendor::kARM || | |
| vendor == GrGLVendor::kImagination || | |
| vendor == GrGLVendor::kQualcomm; | |
| } | |
| } // anonymous namespace | |
| void GrGLCaps::init(const GrContextOptions& contextOptions, | |
| const GrGLContextInfo& ctxInfo, | |
| const GrGLInterface* gli) { | |
| GrGLStandard standard = ctxInfo.standard(); | |
| // standard can be unused (optimized away) if SK_ASSUME_GL_ES is set | |
| sk_ignore_unused_variable(standard); | |
| GrGLVersion version = ctxInfo.version(); | |
| #if defined(GPU_TEST_UTILS) | |
| const GrGLubyte* deviceName; | |
| GR_GL_CALL_RET(gli, deviceName, GetString(GR_GL_RENDERER)); | |
| this->setDeviceName(reinterpret_cast<const char*>(deviceName)); | |
| #endif | |
| if (GR_IS_GR_GL(standard)) { | |
| GrGLint max; | |
| GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, &max); | |
| fMaxFragmentUniformVectors = max / 4; | |
| if (version >= GR_GL_VER(3, 2)) { | |
| GrGLint profileMask; | |
| GR_GL_GetIntegerv(gli, GR_GL_CONTEXT_PROFILE_MASK, &profileMask); | |
| fIsCoreProfile = SkToBool(profileMask & GR_GL_CONTEXT_CORE_PROFILE_BIT); | |
| } | |
| } else if (GR_IS_GR_GL_ES(standard) || GR_IS_GR_WEBGL(standard)) { | |
| GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_VECTORS, | |
| &fMaxFragmentUniformVectors); | |
| } | |
| if (fDriverBugWorkarounds.max_fragment_uniform_vectors_32) { | |
| fMaxFragmentUniformVectors = std::min(fMaxFragmentUniformVectors, 32); | |
| } | |
| GR_GL_GetIntegerv(gli, GR_GL_MAX_VERTEX_ATTRIBS, &fMaxVertexAttributes); | |
| if (GR_IS_GR_GL(standard)) { | |
| fWritePixelsRowBytesSupport = true; | |
| fReadPixelsRowBytesSupport = true; | |
| fPackFlipYSupport = false; | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| fWritePixelsRowBytesSupport = | |
| version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_EXT_unpack_subimage"); | |
| fReadPixelsRowBytesSupport = | |
| version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_NV_pack_subimage"); | |
| fPackFlipYSupport = | |
| ctxInfo.hasExtension("GL_ANGLE_pack_reverse_row_order"); | |
| } else if (GR_IS_GR_WEBGL(standard)) { | |
| // WebGL 2.0 has these | |
| fWritePixelsRowBytesSupport = version >= GR_GL_VER(2, 0); | |
| fReadPixelsRowBytesSupport = version >= GR_GL_VER(2, 0); | |
| } | |
| fTransferPixelsToRowBytesSupport = fWritePixelsRowBytesSupport; | |
| if (fDriverBugWorkarounds.pack_parameters_workaround_with_pack_buffer) { | |
| // In some cases drivers handle copying the last row incorrectly | |
| // when using GL_PACK_ROW_LENGTH. Chromium handles this by iterating | |
| // through every row and conditionally clobbering that value, but | |
| // Skia already has a scratch buffer workaround when pack row length | |
| // is not supported, so just use that. | |
| fReadPixelsRowBytesSupport = false; | |
| } | |
| fTextureUsageSupport = GR_IS_GR_GL_ES(standard) && | |
| ctxInfo.hasExtension("GL_ANGLE_texture_usage"); | |
| if (GR_IS_GR_GL(standard)) { | |
| fTextureBarrierSupport = version >= GR_GL_VER(4,5) || | |
| ctxInfo.hasExtension("GL_ARB_texture_barrier") || | |
| ctxInfo.hasExtension("GL_NV_texture_barrier"); | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| fTextureBarrierSupport = ctxInfo.hasExtension("GL_NV_texture_barrier"); | |
| } else if (GR_IS_GR_WEBGL(standard)) { | |
| fTextureBarrierSupport = false; | |
| } | |
| if (GR_IS_GR_GL(standard)) { | |
| fSampleLocationsSupport = version >= GR_GL_VER(3,2) || | |
| ctxInfo.hasExtension("GL_ARB_texture_multisample"); | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| fSampleLocationsSupport = version >= GR_GL_VER(3,1); | |
| } else if (GR_IS_GR_WEBGL(standard)) { | |
| fSampleLocationsSupport = false; | |
| } | |
| fImagingSupport = GR_IS_GR_GL(standard) && | |
| ctxInfo.hasExtension("GL_ARB_imaging"); | |
| if (((GR_IS_GR_GL(standard) && version >= GR_GL_VER(4,3)) || | |
| (GR_IS_GR_GL_ES(standard) && version >= GR_GL_VER(3,0)) || | |
| ctxInfo.hasExtension("GL_ARB_invalidate_subdata"))) { | |
| fInvalidateFBType = kInvalidate_InvalidateFBType; | |
| } else if (ctxInfo.hasExtension("GL_EXT_discard_framebuffer")) { | |
| fInvalidateFBType = kDiscard_InvalidateFBType; | |
| } | |
| // For future reference on Desktop GL, GL_PRIMITIVE_RESTART_FIXED_INDEX appears in 4.3, and | |
| // GL_PRIMITIVE_RESTART (where the client must call glPrimitiveRestartIndex) appears in 3.1. | |
| if (GR_IS_GR_GL_ES(standard)) { | |
| // Primitive restart can cause a 3x slowdown on Adreno. Enable conservatively. | |
| // FIXME: Primitive restart would likely be a win on iOS if we had an enum value for it. | |
| if (ctxInfo.vendor() == GrGLVendor::kARM) { | |
| fUsePrimitiveRestart = version >= GR_GL_VER(3,0); | |
| } | |
| } | |
| if (is_tiler_gpu(ctxInfo.vendor())) { | |
| fPreferFullscreenClears = true; | |
| fDiscardStencilValuesAfterRenderPass = true; | |
| fClearsAreFasterThanLoads = true; | |
| } | |
| if (GR_IS_GR_GL(standard)) { | |
| fVertexArrayObjectSupport = version >= GR_GL_VER(3, 0) || | |
| ctxInfo.hasExtension("GL_ARB_vertex_array_object") || | |
| ctxInfo.hasExtension("GL_APPLE_vertex_array_object"); | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| fVertexArrayObjectSupport = version >= GR_GL_VER(3, 0) || | |
| ctxInfo.hasExtension("GL_OES_vertex_array_object"); | |
| } else if (GR_IS_GR_WEBGL(standard)) { | |
| fVertexArrayObjectSupport = version >= GR_GL_VER(2, 0) || | |
| ctxInfo.hasExtension("GL_OES_vertex_array_object") || | |
| ctxInfo.hasExtension("OES_vertex_array_object"); | |
| } | |
| if (GR_IS_GR_GL(standard) && version >= GR_GL_VER(4,3)) { | |
| fDebugSupport = true; | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| fDebugSupport = ctxInfo.hasExtension("GL_KHR_debug"); | |
| } else if (GR_IS_GR_WEBGL(standard)) { | |
| fDebugSupport = false; | |
| } | |
| if (GR_IS_GR_GL(standard)) { | |
| fES2CompatibilitySupport = ctxInfo.hasExtension("GL_ARB_ES2_compatibility"); | |
| } | |
| else if (GR_IS_GR_GL_ES(standard)) { | |
| fES2CompatibilitySupport = true; | |
| } else if (GR_IS_GR_WEBGL(standard)) { | |
| fES2CompatibilitySupport = true; | |
| } | |
| if (GR_IS_GR_GL(standard)) { | |
| fClientCanDisableMultisample = true; | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| fClientCanDisableMultisample = ctxInfo.hasExtension("GL_EXT_multisample_compatibility"); | |
| } else if (GR_IS_GR_WEBGL(standard)) { | |
| fClientCanDisableMultisample = false; | |
| } | |
| if (GR_IS_GR_GL(standard)) { | |
| // 3.1 has draw_instanced but not instanced_arrays, for the time being we only care about | |
| // instanced arrays, but we could make this more granular if we wanted | |
| fDrawInstancedSupport = | |
| version >= GR_GL_VER(3, 2) || | |
| (ctxInfo.hasExtension("GL_ARB_draw_instanced") && | |
| ctxInfo.hasExtension("GL_ARB_instanced_arrays")); | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| fDrawInstancedSupport = | |
| version >= GR_GL_VER(3, 0) || | |
| (ctxInfo.hasExtension("GL_EXT_draw_instanced") && | |
| ctxInfo.hasExtension("GL_EXT_instanced_arrays")) || | |
| ctxInfo.hasExtension("GL_ANGLE_instanced_arrays"); | |
| } else if (GR_IS_GR_WEBGL(standard)) { | |
| // WebGL 2.0 has DrawArraysInstanced and drawElementsInstanced | |
| fDrawInstancedSupport = version >= GR_GL_VER(2, 0); | |
| } | |
| if (GR_IS_GR_GL(standard)) { | |
| if (version >= GR_GL_VER(3, 0)) { | |
| fBindFragDataLocationSupport = true; | |
| } | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| if (version >= GR_GL_VER(3, 0) && ctxInfo.hasExtension("GL_EXT_blend_func_extended")) { | |
| fBindFragDataLocationSupport = true; | |
| } | |
| } else if (GR_IS_GR_WEBGL(standard)) { | |
| fBindFragDataLocationSupport = false; | |
| } | |
| fBindUniformLocationSupport = ctxInfo.hasExtension("GL_CHROMIUM_bind_uniform_location"); | |
| if (GR_IS_GR_GL(standard)) { | |
| if (version >= GR_GL_VER(3, 1) || ctxInfo.hasExtension("GL_ARB_texture_rectangle") || | |
| ctxInfo.hasExtension("GL_ANGLE_texture_rectangle")) { | |
| fRectangleTextureSupport = true; | |
| } | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| fRectangleTextureSupport = ctxInfo.hasExtension("GL_ARB_texture_rectangle") || | |
| ctxInfo.hasExtension("GL_ANGLE_texture_rectangle"); | |
| } else if (GR_IS_GR_WEBGL(standard)) { | |
| fRectangleTextureSupport = false; | |
| } | |
| // GrCaps defaults fClampToBorderSupport to true, so disable when unsupported | |
| if (GR_IS_GR_GL(standard)) { | |
| // Clamp to border added in 1.3 | |
| if (version < GR_GL_VER(1, 3) && !ctxInfo.hasExtension("GL_ARB_texture_border_clamp")) { | |
| fClampToBorderSupport = false; | |
| } | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| // GLES didn't have clamp to border until 3.2, but provides several alternative extensions | |
| if (version < GR_GL_VER(3, 2) && !ctxInfo.hasExtension("GL_EXT_texture_border_clamp") && | |
| !ctxInfo.hasExtension("GL_NV_texture_border_clamp") && | |
| !ctxInfo.hasExtension("GL_OES_texture_border_clamp")) { | |
| fClampToBorderSupport = false; | |
| } | |
| } else if (GR_IS_GR_WEBGL(standard)) { | |
| // WebGL appears to only have REPEAT, CLAMP_TO_EDGE and MIRRORED_REPEAT | |
| fClampToBorderSupport = false; | |
| } | |
| if (GR_IS_GR_GL(standard)) { | |
| if (version >= GR_GL_VER(3,3) || ctxInfo.hasExtension("GL_ARB_texture_swizzle")) { | |
| fTextureSwizzleSupport = true; | |
| } | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| if (version >= GR_GL_VER(3,0)) { | |
| fTextureSwizzleSupport = true; | |
| } | |
| } else if (GR_IS_GR_WEBGL(standard)) { | |
| fTextureSwizzleSupport = false; | |
| } | |
| if (GR_IS_GR_GL(standard)) { | |
| fMipmapLevelControlSupport = true; | |
| fMipmapLodControlSupport = true; | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| if (version >= GR_GL_VER(3,0)) { | |
| fMipmapLevelControlSupport = true; | |
| fMipmapLodControlSupport = true; | |
| } | |
| } else if (GR_IS_GR_WEBGL(standard)) { | |
| fMipmapLevelControlSupport = false; | |
| fMipmapLodControlSupport = false; | |
| } | |
| if ((GR_IS_GR_GL_ES(standard) || GR_IS_GR_GL(standard)) && | |
| ctxInfo.hasExtension("GL_ARB_invalidate_subdata")) { | |
| fInvalidateBufferType = InvalidateBufferType::kInvalidate; | |
| } else if (!GR_IS_GR_WEBGL(standard) && !ctxInfo.isOverCommandBuffer()) { | |
| // Chrome's command buffer will push an array of zeros to a buffer if null is passed to | |
| // glBufferData (to avoid letting an application see uninitialized memory). This is | |
| // expensive so we avoid it. WebGL spec explicitly disallows null values. | |
| fInvalidateBufferType = InvalidateBufferType::kNullData; | |
| } | |
| if (GR_IS_GR_GL(standard)) { | |
| fClearTextureSupport = (version >= GR_GL_VER(4,4) || | |
| ctxInfo.hasExtension("GL_ARB_clear_texture")); | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| fClearTextureSupport = ctxInfo.hasExtension("GL_EXT_clear_texture"); | |
| } else if (GR_IS_GR_WEBGL(standard)) { | |
| fClearTextureSupport = false; | |
| } | |
| #if defined(SK_BUILD_FOR_ANDROID) && __ANDROID_API__ >= 26 | |
| fSupportsAHardwareBufferImages = true; | |
| #endif | |
| if (GR_IS_GR_GL(standard)) { | |
| fSRGBWriteControl = version >= GR_GL_VER(3, 0) || | |
| ctxInfo.hasExtension("GL_ARB_framebuffer_sRGB") || | |
| ctxInfo.hasExtension("GL_EXT_framebuffer_sRGB"); | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| // ES through 3.2 requires EXT_srgb_write_control to support toggling | |
| // sRGB writing for destinations. | |
| fSRGBWriteControl = ctxInfo.hasExtension("GL_EXT_sRGB_write_control"); | |
| } // No WebGL support | |
| fSkipErrorChecks = ctxInfo.isOverCommandBuffer(); | |
| if (GR_IS_GR_WEBGL(standard)) { | |
| // Error checks are quite costly in webgl, especially in Chrome. | |
| fSkipErrorChecks = true; | |
| } | |
| // When we are abandoning the context we cannot call into GL thus we should skip any sync work. | |
| fMustSyncGpuDuringAbandon = false; | |
| fSupportsProtectedContent = [&]() { | |
| if (!ctxInfo.hasExtension("GL_EXT_protected_textures")) { | |
| return false; | |
| } | |
| GrGLint contextFlags; | |
| GR_GL_GetIntegerv(gli, GR_GL_CONTEXT_FLAGS, &contextFlags); | |
| return SkToBool(contextFlags & GR_GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT); | |
| }(); | |
| /** | |
| * When Ganesh is backed by ANGLE mapping to Vulkan, the Protectedness handling has to be | |
| * more like the Vulkan case (i.e., all internally allocated objects that will be written to | |
| * in a Protected Context must be Protected). ANGLE just forwards any work to the | |
| * active Vulkan Context. If that Vulkan Context is Protected that would mean, without | |
| * using strict Protectedness, writes to unProtected objects would be submitted to a | |
| * Protected Queue - which is not allowed in Vulkan. | |
| */ | |
| fStrictProtectedness = fSupportsProtectedContent && | |
| ctxInfo.angleBackend() != GrGLANGLEBackend::kUnknown; | |
| /************************************************************************** | |
| * GrShaderCaps fields | |
| **************************************************************************/ | |
| // This must be called after fCoreProfile is set on the GrGLCaps | |
| this->initGLSL(ctxInfo, gli); | |
| GrShaderCaps* shaderCaps = fShaderCaps.get(); | |
| // Enable supported shader-related caps | |
| if (GR_IS_GR_GL(standard)) { | |
| shaderCaps->fDualSourceBlendingSupport = | |
| (version >= GR_GL_VER(3, 3) || | |
| ctxInfo.hasExtension("GL_ARB_blend_func_extended")) && | |
| ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k130; | |
| shaderCaps->fShaderDerivativeSupport = true; | |
| shaderCaps->fExplicitTextureLodSupport = | |
| ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k130; | |
| shaderCaps->fIntegerSupport = version >= GR_GL_VER(3, 0) && | |
| ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k130; | |
| shaderCaps->fNonsquareMatrixSupport = | |
| ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k130; | |
| shaderCaps->fInverseHyperbolicSupport = | |
| ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k130; | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| shaderCaps->fDualSourceBlendingSupport = ctxInfo.hasExtension("GL_EXT_blend_func_extended"); | |
| shaderCaps->fShaderDerivativeSupport = | |
| // We use this value for GLSL ES 3.0. | |
| version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_OES_standard_derivatives"); | |
| shaderCaps->fExplicitTextureLodSupport = | |
| ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k300es; | |
| shaderCaps->fIntegerSupport = version >= GR_GL_VER(3, 0) && | |
| ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k300es; | |
| shaderCaps->fNonsquareMatrixSupport = | |
| ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k300es; | |
| shaderCaps->fInverseHyperbolicSupport = | |
| ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k300es; | |
| } else if (GR_IS_GR_WEBGL(standard)) { | |
| shaderCaps->fShaderDerivativeSupport = version >= GR_GL_VER(2, 0) || | |
| ctxInfo.hasExtension("GL_OES_standard_derivatives") || | |
| ctxInfo.hasExtension("OES_standard_derivatives"); | |
| shaderCaps->fExplicitTextureLodSupport = | |
| version >= GR_GL_VER(2, 0) && | |
| ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k300es; | |
| shaderCaps->fIntegerSupport = (version >= GR_GL_VER(2, 0)); | |
| shaderCaps->fNonsquareMatrixSupport = | |
| ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k300es; | |
| shaderCaps->fInverseHyperbolicSupport = | |
| ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k300es; | |
| } | |
| if (ctxInfo.hasExtension("GL_NV_conservative_raster")) { | |
| fConservativeRasterSupport = true; | |
| } | |
| if (GR_IS_GR_GL(standard)) { | |
| fWireframeSupport = true; | |
| } | |
| if (GR_IS_GR_GL(standard)) { | |
| shaderCaps->fRewriteSwitchStatements = | |
| ctxInfo.glslGeneration() < SkSL::GLSLGeneration::k130; // introduced in GLSL 1.3 | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| shaderCaps->fRewriteSwitchStatements = | |
| ctxInfo.glslGeneration() < SkSL::GLSLGeneration::k300es; // introduced in GLSL ES3 | |
| } else if (GR_IS_GR_WEBGL(standard)) { | |
| shaderCaps->fRewriteSwitchStatements = version < GR_GL_VER(2, 0); // introduced in WebGL 2 | |
| shaderCaps->fCanUseVoidInSequenceExpressions = | |
| false; // removed in WebGL 2, use workaround in all versions for safety | |
| } | |
| // Protect ourselves against tracking huge amounts of texture state. | |
| static const uint8_t kMaxSaneSamplers = 32; | |
| GrGLint maxSamplers; | |
| GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_IMAGE_UNITS, &maxSamplers); | |
| shaderCaps->fMaxFragmentSamplers = std::min<GrGLint>(kMaxSaneSamplers, maxSamplers); | |
| // SGX and Mali GPUs have tiled architectures that have trouble with frequently changing VBOs. | |
| // We've measured a performance increase using non-VBO vertex data for dynamic content on these | |
| // GPUs. Perhaps we should read the renderer string and limit this decision to specific GPU | |
| // families rather than basing it on the vendor alone. | |
| // Angle can be initialized with client arrays disabled and needs to be queried. The Chrome | |
| // command buffer blocks the use of client side buffers (but may emulate VBOs with them). Client | |
| // side buffers are not allowed in core profiles. | |
| if (GR_IS_GR_GL(standard) || GR_IS_GR_GL_ES(standard)) { | |
| GrGLint clientArraysEnabled = GR_GL_TRUE; | |
| if (ctxInfo.hasExtension("GL_ANGLE_client_arrays")) { | |
| GR_GL_GetIntegerv(gli, GR_GL_CLIENT_ARRAYS_ANGLE, &clientArraysEnabled); | |
| } | |
| if (clientArraysEnabled && !ctxInfo.isOverCommandBuffer() && !fIsCoreProfile && | |
| (ctxInfo.vendor() == GrGLVendor::kARM || ctxInfo.vendor() == GrGLVendor::kImagination || | |
| ctxInfo.vendor() == GrGLVendor::kQualcomm)) { | |
| fPreferClientSideDynamicBuffers = true; | |
| } | |
| } // No client side arrays in WebGL https://www.khronos.org/registry/webgl/specs/1.0/#6.2 | |
| if (!contextOptions.fAvoidStencilBuffers && !fSupportsProtectedContent) { | |
| // To reduce surface area, if we avoid stencil buffers, we also disable MSAA. | |
| // We also avoid both for Protected Contexts due to their use of RenderBuffers (which | |
| // cannot be correctly created as Protected). | |
| this->initFSAASupport(contextOptions, ctxInfo, gli); | |
| this->initStencilSupport(ctxInfo); | |
| } | |
| // Setup blit framebuffer | |
| if (GR_IS_GR_GL(standard)) { | |
| if (version >= GR_GL_VER(3,0) || | |
| ctxInfo.hasExtension("GL_ARB_framebuffer_object") || | |
| ctxInfo.hasExtension("GL_EXT_framebuffer_blit")) { | |
| fBlitFramebufferFlags = 0; | |
| } | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| if (version >= GR_GL_VER(3, 0) || | |
| ctxInfo.hasExtension("GL_NV_framebuffer_blit")) { | |
| fBlitFramebufferFlags = kNoFormatConversionForMSAASrc_BlitFramebufferFlag | | |
| kNoMSAADst_BlitFramebufferFlag | | |
| kRectsMustMatchForMSAASrc_BlitFramebufferFlag; | |
| } else if (ctxInfo.hasExtension("GL_CHROMIUM_framebuffer_multisample") || | |
| ctxInfo.hasExtension("GL_ANGLE_framebuffer_blit")) { | |
| // The CHROMIUM extension uses the ANGLE version of glBlitFramebuffer and includes its | |
| // limitations. | |
| fBlitFramebufferFlags = kNoScalingOrMirroring_BlitFramebufferFlag | | |
| kResolveMustBeFull_BlitFrambufferFlag | | |
| kNoMSAADst_BlitFramebufferFlag | | |
| kNoFormatConversion_BlitFramebufferFlag | | |
| kRectsMustMatchForMSAASrc_BlitFramebufferFlag; | |
| } | |
| } // No WebGL 1.0 support for BlitFramebuffer | |
| this->initBlendEqationSupport(ctxInfo); | |
| if (GR_IS_GR_GL(standard)) { | |
| fMapBufferFlags = kCanMap_MapFlag; // we require VBO support and the desktop VBO | |
| // extension includes glMapBuffer. | |
| if (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_ARB_map_buffer_range")) { | |
| fMapBufferFlags |= kSubset_MapFlag; | |
| fMapBufferType = kMapBufferRange_MapBufferType; | |
| } else { | |
| fMapBufferType = kMapBuffer_MapBufferType; | |
| } | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| // Unextended GLES2 doesn't have any buffer mapping. | |
| fMapBufferFlags = kNone_MapFlags; | |
| if (ctxInfo.hasExtension("GL_CHROMIUM_map_sub")) { | |
| fMapBufferFlags = kCanMap_MapFlag | kSubset_MapFlag; | |
| fMapBufferType = kChromium_MapBufferType; | |
| } else if (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_EXT_map_buffer_range")) { | |
| fMapBufferFlags = kCanMap_MapFlag | kSubset_MapFlag; | |
| fMapBufferType = kMapBufferRange_MapBufferType; | |
| } else if (ctxInfo.hasExtension("GL_OES_mapbuffer")) { | |
| fMapBufferFlags = kCanMap_MapFlag; | |
| fMapBufferType = kMapBuffer_MapBufferType; | |
| } | |
| } else if (GR_IS_GR_WEBGL(standard)) { | |
| // explicitly removed https://www.khronos.org/registry/webgl/specs/2.0/#5.14 | |
| fMapBufferFlags = kNone_MapFlags; | |
| } | |
| // Buffers have more restrictions in WebGL than GLES. For example, | |
| // https://www.khronos.org/registry/webgl/specs/latest/2.0/#BUFFER_OBJECT_BINDING | |
| // We therefore haven't attempted to support mapping or transfers between buffers and surfaces | |
| // or between buffers. | |
| if (GR_IS_GR_GL(standard)) { | |
| if (version >= GR_GL_VER(2, 1) || ctxInfo.hasExtension("GL_ARB_pixel_buffer_object") || | |
| ctxInfo.hasExtension("GL_EXT_pixel_buffer_object")) { | |
| fTransferFromBufferToTextureSupport = true; | |
| fTransferFromSurfaceToBufferSupport = true; | |
| fTransferBufferType = TransferBufferType::kARB_PBO; | |
| } | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| if (version >= GR_GL_VER(3, 0) || | |
| (ctxInfo.hasExtension("GL_NV_pixel_buffer_object") && | |
| // GL_EXT_unpack_subimage needed to support subtexture rectangles | |
| ctxInfo.hasExtension("GL_EXT_unpack_subimage"))) { | |
| fTransferFromBufferToTextureSupport = true; | |
| fTransferFromSurfaceToBufferSupport = true; | |
| if (version < GR_GL_VER(3, 0)) { | |
| fTransferBufferType = TransferBufferType::kNV_PBO; | |
| } else { | |
| fTransferBufferType = TransferBufferType::kARB_PBO; | |
| } | |
| // TODO: get transfer buffers working in Chrome | |
| // } else if (ctxInfo.hasExtension("GL_CHROMIUM_pixel_transfer_buffer_object")) { | |
| // fTransferFromBufferToTextureSupport = false; | |
| // fTransferFromSurfaceToBufferSupport = false; | |
| // fTransferBufferType = TransferBufferType::kChromium; | |
| } | |
| } | |
| if (GR_IS_GR_GL(standard) && | |
| (version >= GR_GL_VER(3, 1) || ctxInfo.hasExtension("GL_ARB_copy_buffer"))) { | |
| fTransferFromBufferToBufferSupport = true; | |
| } else if (GR_IS_GR_GL_ES(standard) && | |
| (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_NV_copy_buffer"))) { | |
| fTransferFromBufferToBufferSupport = true; | |
| } | |
| // On many GPUs, map memory is very expensive, so we effectively disable it here by setting the | |
| // threshold to the maximum unless the client gives us a hint that map memory is cheap. | |
| if (fBufferMapThreshold < 0) { | |
| #if 0 | |
| // We think mapping on Chromium will be cheaper once we know ahead of time how much space | |
| // we will use for all GrMeshDrawOps. Right now we might wind up mapping a large buffer and | |
| // using a small subset. | |
| fBufferMapThreshold = ctxInfo.isOverCommandBuffer() ? 0 : SK_MaxS32; | |
| #else | |
| fBufferMapThreshold = SK_MaxS32; | |
| #endif | |
| } | |
| if (GR_IS_GR_GL(standard)) { | |
| fNPOTTextureTileSupport = true; | |
| fMipmapSupport = true; | |
| fAnisoSupport = version >= GR_GL_VER(4,6) || | |
| ctxInfo.hasExtension("GL_ARB_texture_filter_anisotropic") || | |
| ctxInfo.hasExtension("GL_EXT_texture_filter_anisotropic"); | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| // Unextended ES2 supports NPOT textures with clamp_to_edge and non-mip filters only | |
| // ES3 has no limitations. | |
| fNPOTTextureTileSupport = version >= GR_GL_VER(3,0) || | |
| ctxInfo.hasExtension("GL_OES_texture_npot"); | |
| // ES2 supports MIP mapping for POT textures but our caps don't allow for limited MIP | |
| // support. The OES extension or ES 3.0 allow for MIPS on NPOT textures. So, apparently, | |
| // does the undocumented GL_IMG_texture_npot extension. This extension does not seem to | |
| // to alllow arbitrary wrap modes, however. | |
| fMipmapSupport = fNPOTTextureTileSupport || ctxInfo.hasExtension("GL_IMG_texture_npot"); | |
| fAnisoSupport = ctxInfo.hasExtension("GL_EXT_texture_filter_anisotropic"); | |
| } else if (GR_IS_GR_WEBGL(standard)) { | |
| // Texture access works in the WebGL 2.0 API as in the OpenGL ES 3.0 API | |
| fNPOTTextureTileSupport = version >= GR_GL_VER(2,0); | |
| // All mipmapping and all wrapping modes are supported for non-power-of- | |
| // two images [in WebGL 2.0]. | |
| fMipmapSupport = fNPOTTextureTileSupport; | |
| fAnisoSupport = ctxInfo.hasExtension("GL_EXT_texture_filter_anisotropic") || | |
| ctxInfo.hasExtension("EXT_texture_filter_anisotropic"); | |
| } | |
| if (fAnisoSupport) { | |
| GR_GL_GetFloatv(gli, GR_GL_MAX_TEXTURE_MAX_ANISOTROPY, &fMaxTextureMaxAnisotropy); | |
| } | |
| GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_SIZE, &fMaxTextureSize); | |
| GR_GL_GetIntegerv(gli, GR_GL_MAX_RENDERBUFFER_SIZE, &fMaxRenderTargetSize); | |
| fMaxPreferredRenderTargetSize = fMaxRenderTargetSize; | |
| if (ctxInfo.vendor() == GrGLVendor::kARM) { | |
| // On Mali G71, RT's above 4k have been observed to incur a performance cost. | |
| fMaxPreferredRenderTargetSize = std::min(4096, fMaxPreferredRenderTargetSize); | |
| fDriverBugWorkarounds.flush_queries_before_deleting_or_unbinding_fbo = true; | |
| } | |
| fGpuTracingSupport = ctxInfo.hasExtension("GL_EXT_debug_marker"); | |
| // Disable scratch texture reuse on Mali and Adreno devices | |
| fReuseScratchTextures = (ctxInfo.vendor() != GrGLVendor::kARM); | |
| #if 0 | |
| fReuseScratchBuffers = ctxInfo.vendor() != GrGLVendor::kARM | |
| ctxInfo.vendor() != GrGLVendor::kQualcomm; | |
| #endif | |
| if (ctxInfo.hasExtension("GL_EXT_window_rectangles")) { | |
| GR_GL_GetIntegerv(gli, GR_GL_MAX_WINDOW_RECTANGLES, &fMaxWindowRectangles); | |
| } | |
| #ifdef SK_BUILD_FOR_WIN | |
| // We're assuming that on Windows Chromium we're using D3D ANGLE. | |
| bool isD3DANGLE = angle_backend_is_d3d(ctxInfo.angleBackend()) || | |
| ctxInfo.isOverCommandBuffer(); | |
| // On ANGLE deferring flushes can lead to GPU starvation | |
| fPreferVRAMUseOverFlushes = !isD3DANGLE; | |
| #endif | |
| if (ctxInfo.isOverCommandBuffer()) { | |
| fMustClearUploadedBufferData = true; | |
| } | |
| // In a WASM build on Firefox, we see warnings like | |
| // WebGL warning: texSubImage2D: This operation requires zeroing texture data. This is slow. | |
| // WebGL warning: texSubImage2D: Texture has not been initialized prior to a partial upload, | |
| // forcing the browser to clear it. This may be slow. | |
| // Setting the initial clear seems to make those warnings go away and offers a substantial | |
| // boost in performance in Firefox. Chrome sees a more modest increase. | |
| if (GR_IS_GR_WEBGL(standard)) { | |
| fShouldInitializeTextures = true; | |
| } | |
| if (GR_IS_GR_GL(standard)) { | |
| // ARB allows mixed size FBO attachments, EXT does not. | |
| if (version >= GR_GL_VER(3, 0) || | |
| ctxInfo.hasExtension("GL_ARB_framebuffer_object")) { | |
| fOversizedStencilSupport = true; | |
| } else { | |
| SkASSERT(ctxInfo.hasExtension("GL_EXT_framebuffer_object")); | |
| } | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| // ES 3.0 supports mixed size FBO attachments, 2.0 does not. | |
| fOversizedStencilSupport = version >= GR_GL_VER(3, 0); | |
| } else if (GR_IS_GR_WEBGL(standard)) { | |
| // WebGL 1.0 has some constraints for FBO attachments: | |
| // https://www.khronos.org/registry/webgl/specs/1.0/index.html#6.6 | |
| // These constraints "no longer apply in WebGL 2" | |
| fOversizedStencilSupport = version >= GR_GL_VER(2, 0); | |
| } | |
| if (GR_IS_GR_GL(standard)) { | |
| fBaseVertexBaseInstanceSupport = version >= GR_GL_VER(4,2) || | |
| ctxInfo.hasExtension("GL_ARB_base_instance"); | |
| if (fBaseVertexBaseInstanceSupport) { | |
| fNativeDrawIndirectSupport = version >= GR_GL_VER(4,0) || | |
| ctxInfo.hasExtension("GL_ARB_draw_indirect"); | |
| if (version >= GR_GL_VER(4,3) || ctxInfo.hasExtension("GL_ARB_multi_draw_indirect")) { | |
| fMultiDrawType = MultiDrawType::kMultiDrawIndirect; | |
| } | |
| } | |
| fDrawRangeElementsSupport = version >= GR_GL_VER(2,0); | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| fBaseVertexBaseInstanceSupport = ctxInfo.hasExtension("GL_EXT_base_instance"); | |
| // Don't support indirect draws on ES. They don't allow VAO 0. | |
| // | |
| // "An INVALID_OPERATION error is generated if zero is bound to VERTEX_ARRAY_BINDING, | |
| // DRAW_INDIRECT_BUFFER or to any enabled vertex array." | |
| // | |
| // https://www.khronos.org/registry/OpenGL/specs/es/3.1/es_spec_3.1.pdf | |
| fDrawRangeElementsSupport = version >= GR_GL_VER(3,0); | |
| } else if (GR_IS_GR_WEBGL(standard)) { | |
| fBaseVertexBaseInstanceSupport = ctxInfo.hasExtension( | |
| "WEBGL_draw_instanced_base_vertex_base_instance"); | |
| if (fBaseVertexBaseInstanceSupport && ctxInfo.hasExtension( | |
| "GL_WEBGL_multi_draw_instanced_base_vertex_base_instance")) { | |
| fNativeDrawIndirectSupport = true; | |
| fMultiDrawType = MultiDrawType::kANGLEOrWebGL; | |
| } | |
| // The indirect structs need to reside in CPU memory for the WebGL version. | |
| fUseClientSideIndirectBuffers = true; | |
| fDrawRangeElementsSupport = version >= GR_GL_VER(2,0); | |
| } | |
| // We used to disable this as a correctness workaround (http://anglebug.com/4536). Now it is | |
| // disabled because of poor performance (skbug.com/40043081). | |
| if (ctxInfo.angleBackend() == GrGLANGLEBackend::kD3D11) { | |
| fBaseVertexBaseInstanceSupport = false; | |
| fNativeDrawIndirectSupport = false; | |
| fMultiDrawType = MultiDrawType::kNone; | |
| } | |
| // We do not support GrBackendSemaphore for GL backends because the clients cannot really make | |
| // GrGLsync objects ahead of time without talking to the GPU. | |
| fBackendSemaphoreSupport = false; | |
| // We prefer GL sync objects but also support NV_fence_sync. The former can be | |
| // used to implement GrGLsync and GrSemaphore. The latter only implements GrGLsync. | |
| // TODO: support CHROMIUM_sync_point and maybe KHR_fence_sync | |
| if (GR_IS_GR_WEBGL(standard)) { | |
| // Only in WebGL 2.0 | |
| fSemaphoreSupport = fFenceSyncSupport = version >= GR_GL_VER(2, 0); | |
| fFenceType = FenceType::kSyncObject; | |
| } else if (GR_IS_GR_GL(standard) && | |
| (version >= GR_GL_VER(3, 2) || ctxInfo.hasExtension("GL_ARB_sync"))) { | |
| fSemaphoreSupport = fFenceSyncSupport = true; | |
| fFenceType = FenceType::kSyncObject; | |
| } else if (GR_IS_GR_GL_ES(standard) && | |
| (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_APPLE_sync"))) { | |
| fSemaphoreSupport = fFenceSyncSupport = true; | |
| fFenceType = FenceType::kSyncObject; | |
| } else if (ctxInfo.hasExtension("GL_NV_fence")) { | |
| // This extension can exist in GL and GL ES. We have it last because we prefer the | |
| // standard GLsync object implementation which also supports GPU semaphore semantics. | |
| fFenceSyncSupport = true; | |
| fFenceType = FenceType::kNVFence; | |
| } | |
| fFinishedProcAsyncCallbackSupport = fFenceSyncSupport; | |
| if (GR_IS_GR_WEBGL(standard)) { | |
| if (version >= GR_GL_VER(2, 0)) { | |
| if (ctxInfo.hasExtension("EXT_disjoint_timer_query_webgl2") || | |
| ctxInfo.hasExtension("GL_EXT_disjoint_timer_query_webgl2")) { | |
| fTimerQueryType = TimerQueryType::kDisjoint; | |
| } | |
| } else { | |
| if (ctxInfo.hasExtension("EXT_disjoint_timer_query") || | |
| ctxInfo.hasExtension("GL_EXT_disjoint_timer_query")) { | |
| fTimerQueryType = TimerQueryType::kDisjoint; | |
| } | |
| } | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| if (ctxInfo.hasExtension("GL_EXT_disjoint_timer_query")) { | |
| fTimerQueryType = TimerQueryType::kDisjoint; | |
| } | |
| } else if (GR_IS_GR_GL(standard)) { | |
| if (version >= GR_GL_VER(3, 3) || ctxInfo.hasExtension("GL_EXT_timer_query") || | |
| ctxInfo.hasExtension("GL_ARB_timer_query")) { | |
| fTimerQueryType = TimerQueryType::kRegular; | |
| } | |
| } | |
| if (fTimerQueryType != TimerQueryType::kNone) { | |
| fSupportedGpuStats |= skgpu::GpuStatsFlags::kElapsedTime; | |
| } | |
| // Safely moving textures between contexts requires semaphores. | |
| fCrossContextTextureSupport = fSemaphoreSupport; | |
| // Half float vertex attributes requires GL3 or ES3 | |
| // It can also work with OES_VERTEX_HALF_FLOAT, but that requires a different enum. | |
| if (GR_IS_GR_GL(standard)) { | |
| fHalfFloatVertexAttributeSupport = (version >= GR_GL_VER(3, 0)); | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| fHalfFloatVertexAttributeSupport = (version >= GR_GL_VER(3, 0)); | |
| } else if (GR_IS_GR_WEBGL(standard)) { | |
| // This appears to be supported in 2.0, looking at the spec. | |
| fHalfFloatVertexAttributeSupport = (version >= GR_GL_VER(2, 0)); | |
| } | |
| fDynamicStateArrayGeometryProcessorTextureSupport = true; | |
| if (GR_IS_GR_GL(standard)) { | |
| fProgramBinarySupport = (version >= GR_GL_VER(4, 1)); | |
| fProgramParameterSupport = (version >= GR_GL_VER(4, 1)); | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| fProgramBinarySupport = | |
| (version >= GR_GL_VER(3, 0)) || ctxInfo.hasExtension("GL_OES_get_program_binary"); | |
| fProgramParameterSupport = (version >= GR_GL_VER(3, 0)); | |
| } // Explicitly not supported in WebGL 2.0 | |
| // https://www.khronos.org/registry/webgl/specs/2.0/#5.4 | |
| if (fProgramBinarySupport) { | |
| GrGLint count; | |
| GR_GL_GetIntegerv(gli, GR_GL_NUM_PROGRAM_BINARY_FORMATS, &count); | |
| if (count > 0) { | |
| fProgramBinaryFormats.resize_back(count); | |
| GR_GL_GetIntegerv(gli, GR_GL_PROGRAM_BINARY_FORMATS, | |
| reinterpret_cast<GrGLint*>(fProgramBinaryFormats.data())); | |
| } else { | |
| fProgramBinarySupport = false; | |
| } | |
| } | |
| if (GR_IS_GR_GL(standard)) { | |
| fSamplerObjectSupport = | |
| version >= GR_GL_VER(3,3) || ctxInfo.hasExtension("GL_ARB_sampler_objects"); | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| fSamplerObjectSupport = version >= GR_GL_VER(3,0); | |
| } else if (GR_IS_GR_WEBGL(standard)) { | |
| fSamplerObjectSupport = version >= GR_GL_VER(2,0); | |
| } | |
| // We currently use sampler objects whenever they are available. | |
| fUseSamplerObjects = fSamplerObjectSupport; | |
| if (GR_IS_GR_GL_ES(standard)) { | |
| fTiledRenderingSupport = ctxInfo.hasExtension("GL_QCOM_tiled_rendering"); | |
| } | |
| if (ctxInfo.vendor() == GrGLVendor::kARM) { | |
| fShouldCollapseSrcOverToSrcWhenAble = true; | |
| } | |
| #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK | |
| if (ctxInfo.renderer() == GrGLRenderer::kPowerVRRogue) { | |
| // https://b/195281495 | |
| // The TecnoSpark 3 Pro with a PowerVR GE8300 seems to have a steep dithering performance | |
| // cliff in the Android Framework | |
| fAvoidDithering = true; | |
| } | |
| #endif | |
| FormatWorkarounds formatWorkarounds; | |
| if (!contextOptions.fDisableDriverCorrectnessWorkarounds) { | |
| this->applyDriverCorrectnessWorkarounds(ctxInfo, contextOptions, gli, shaderCaps, | |
| &formatWorkarounds); | |
| } | |
| // Requires msaa support, ES compatibility have already been detected. | |
| this->initFormatTable(ctxInfo, gli, formatWorkarounds); | |
| this->finishInitialization(contextOptions); | |
| // For GL, besides the user-specifiable override, we also want to avoid stencil buffers | |
| // in Protected mode (to avoid using RenderBuffers) | |
| fAvoidStencilBuffers = contextOptions.fAvoidStencilBuffers || fSupportsProtectedContent; | |
| // For now these two are equivalent but we could have dst read in shader via some other method. | |
| shaderCaps->fDstReadInShaderSupport = shaderCaps->fFBFetchSupport; | |
| } | |
| const char* get_glsl_version_decl_string(GrGLStandard standard, SkSL::GLSLGeneration generation, | |
| bool isCoreProfile) { | |
| if (GR_IS_GR_GL(standard)) { | |
| switch (generation) { | |
| case SkSL::GLSLGeneration::k110: | |
| return "#version 110\n"; | |
| case SkSL::GLSLGeneration::k130: | |
| return "#version 130\n"; | |
| case SkSL::GLSLGeneration::k140: | |
| return "#version 140\n"; | |
| case SkSL::GLSLGeneration::k150: | |
| if (isCoreProfile) { | |
| return "#version 150\n"; | |
| } else { | |
| return "#version 150 compatibility\n"; | |
| } | |
| case SkSL::GLSLGeneration::k330: | |
| if (isCoreProfile) { | |
| return "#version 330\n"; | |
| } else { | |
| return "#version 330 compatibility\n"; | |
| } | |
| case SkSL::GLSLGeneration::k400: | |
| if (isCoreProfile) { | |
| return "#version 400\n"; | |
| } else { | |
| return "#version 400 compatibility\n"; | |
| } | |
| case SkSL::GLSLGeneration::k420: | |
| if (isCoreProfile) { | |
| return "#version 420\n"; | |
| } else { | |
| return "#version 420 compatibility\n"; | |
| } | |
| default: | |
| break; | |
| } | |
| } else if (GR_IS_GR_GL_ES(standard) || GR_IS_GR_WEBGL(standard)) { | |
| switch (generation) { | |
| case SkSL::GLSLGeneration::k100es: | |
| return "#version 100\n"; | |
| case SkSL::GLSLGeneration::k300es: | |
| return "#version 300 es\n"; | |
| case SkSL::GLSLGeneration::k310es: | |
| return "#version 310 es\n"; | |
| case SkSL::GLSLGeneration::k320es: | |
| return "#version 320 es\n"; | |
| default: | |
| break; | |
| } | |
| } | |
| return "<no version>"; | |
| } | |
| bool is_float_fp32(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli, GrGLenum precision) { | |
| if (GR_IS_GR_GL(ctxInfo.standard()) && | |
| ctxInfo.version() < GR_GL_VER(4,1) && | |
| !ctxInfo.hasExtension("GL_ARB_ES2_compatibility")) { | |
| // We're on a desktop GL that doesn't have precision info. Assume they're all 32bit float. | |
| return true; | |
| } | |
| // glGetShaderPrecisionFormat doesn't accept GL_GEOMETRY_SHADER as a shader type. Hopefully the | |
| // geometry shaders don't have lower precision than vertex and fragment. | |
| for (GrGLenum shader : {GR_GL_FRAGMENT_SHADER, GR_GL_VERTEX_SHADER}) { | |
| GrGLint range[2]; | |
| GrGLint bits; | |
| GR_GL_GetShaderPrecisionFormat(gli, shader, precision, range, &bits); | |
| if (range[0] < 127 || range[1] < 127 || bits < 23) { | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| void GrGLCaps::initGLSL(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) { | |
| GrGLStandard standard = ctxInfo.standard(); | |
| GrGLVersion version = ctxInfo.version(); | |
| /************************************************************************** | |
| * Caps specific to GrShaderCaps | |
| **************************************************************************/ | |
| GrShaderCaps* shaderCaps = fShaderCaps.get(); | |
| shaderCaps->fGLSLGeneration = ctxInfo.glslGeneration(); | |
| if (GR_IS_GR_GL_ES(standard)) { | |
| // fFBFetchRequiresEnablePerSample is not a shader cap but is initialized below to keep it | |
| // with related FB fetch logic. | |
| if (ctxInfo.hasExtension("GL_EXT_shader_framebuffer_fetch")) { | |
| shaderCaps->fFBFetchNeedsCustomOutput = (version >= GR_GL_VER(3, 0)); | |
| shaderCaps->fFBFetchSupport = true; | |
| shaderCaps->fFBFetchColorName = "gl_LastFragData[0]"; | |
| shaderCaps->fFBFetchExtensionString = "GL_EXT_shader_framebuffer_fetch"; | |
| fFBFetchRequiresEnablePerSample = false; | |
| } else if (ctxInfo.hasExtension("GL_NV_shader_framebuffer_fetch")) { | |
| // Actually, we haven't seen an ES3.0 device with this extension yet, so we don't know. | |
| shaderCaps->fFBFetchNeedsCustomOutput = false; | |
| shaderCaps->fFBFetchSupport = true; | |
| shaderCaps->fFBFetchColorName = "gl_LastFragData[0]"; | |
| shaderCaps->fFBFetchExtensionString = "GL_NV_shader_framebuffer_fetch"; | |
| fFBFetchRequiresEnablePerSample = false; | |
| } else if (ctxInfo.hasExtension("GL_ARM_shader_framebuffer_fetch")) { | |
| // The arm extension also requires an additional flag which we will set onResetContext. | |
| shaderCaps->fFBFetchNeedsCustomOutput = false; | |
| shaderCaps->fFBFetchSupport = true; | |
| shaderCaps->fFBFetchColorName = "gl_LastFragColorARM"; | |
| shaderCaps->fFBFetchExtensionString = "GL_ARM_shader_framebuffer_fetch"; | |
| fFBFetchRequiresEnablePerSample = true; | |
| } | |
| shaderCaps->fUsesPrecisionModifiers = true; | |
| } else if (GR_IS_GR_GL(standard)) { | |
| if (ctxInfo.hasExtension("GL_EXT_shader_framebuffer_fetch")) { | |
| shaderCaps->fFBFetchNeedsCustomOutput = (version >= GR_GL_VER(3, 0)); | |
| shaderCaps->fFBFetchSupport = true; | |
| shaderCaps->fFBFetchColorName = "gl_LastFragData[0]"; | |
| shaderCaps->fFBFetchExtensionString = "GL_EXT_shader_framebuffer_fetch"; | |
| fFBFetchRequiresEnablePerSample = false; | |
| } | |
| } else if (GR_IS_GR_WEBGL(standard)) { | |
| shaderCaps->fUsesPrecisionModifiers = true; | |
| } | |
| if (GR_IS_GR_GL(standard)) { | |
| shaderCaps->fFlatInterpolationSupport = | |
| ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k130; | |
| } else if (GR_IS_GR_GL_ES(standard) || GR_IS_GR_WEBGL(standard)) { | |
| shaderCaps->fFlatInterpolationSupport = | |
| ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k300es; | |
| } // not sure for WebGL | |
| // Flat interpolation appears to be slow on Qualcomm GPUs (tested Adreno 405 and 530). | |
| // Avoid on ANGLE too, it inserts a geometry shader into the pipeline to implement flat interp. | |
| // Is this only true on ANGLE's D3D backends or also on the GL backend? | |
| // Flat interpolation is slow with ANGLE's Metal backend and uses memory to rewrite index | |
| // buffers to support GL's provoking vertex semantics. | |
| // Never prefer flat shading on WebGL. GPU detection isn't as robust (e.g. | |
| // WEBGL_debug_renderer_info may not be enabled and strings may be masked), the perf benefits | |
| // are minimal, and potential cost is high (e.g. on ANGLE Metal backend). | |
| shaderCaps->fPreferFlatInterpolation = !GR_IS_GR_WEBGL(standard) && | |
| shaderCaps->fFlatInterpolationSupport && | |
| ctxInfo.vendor() != GrGLVendor::kQualcomm && | |
| !angle_backend_is_d3d(ctxInfo.angleBackend()) && | |
| !angle_backend_is_metal(ctxInfo.angleBackend()); | |
| if (GR_IS_GR_GL(standard)) { | |
| shaderCaps->fNoPerspectiveInterpolationSupport = | |
| ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k130; | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| if (ctxInfo.hasExtension("GL_NV_shader_noperspective_interpolation") && | |
| ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k300es) { | |
| shaderCaps->fNoPerspectiveInterpolationSupport = true; | |
| shaderCaps->fNoPerspectiveInterpolationExtensionString = | |
| "GL_NV_shader_noperspective_interpolation"; | |
| } | |
| } // Not sure for WebGL | |
| if (GR_IS_GR_GL(standard)) { | |
| shaderCaps->fSampleMaskSupport = ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k400; | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| if (ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k320es) { | |
| shaderCaps->fSampleMaskSupport = true; | |
| } else if (ctxInfo.hasExtension("GL_OES_sample_variables")) { | |
| shaderCaps->fSampleMaskSupport = true; | |
| shaderCaps->fSampleVariablesExtensionString = "GL_OES_sample_variables"; | |
| } | |
| } | |
| shaderCaps->fVersionDeclString = get_glsl_version_decl_string(standard, | |
| shaderCaps->fGLSLGeneration, | |
| fIsCoreProfile); | |
| if (GR_IS_GR_GL_ES(standard) || GR_IS_GR_WEBGL(standard)) { | |
| if (SkSL::GLSLGeneration::k100es == shaderCaps->fGLSLGeneration) { | |
| shaderCaps->fShaderDerivativeExtensionString = "GL_OES_standard_derivatives"; | |
| } | |
| } // WebGL might have to check for OES_standard_derivatives | |
| if (GR_IS_GR_GL_ES(standard)) { | |
| shaderCaps->fSecondaryOutputExtensionString = "GL_EXT_blend_func_extended"; | |
| } | |
| if (ctxInfo.hasExtension("GL_OES_EGL_image_external")) { | |
| if (ctxInfo.glslGeneration() == SkSL::GLSLGeneration::k100es) { | |
| shaderCaps->fExternalTextureSupport = true; | |
| shaderCaps->fExternalTextureExtensionString = "GL_OES_EGL_image_external"; | |
| } else if (ctxInfo.hasExtension("GL_OES_EGL_image_external_essl3") || | |
| ctxInfo.hasExtension("OES_EGL_image_external_essl3")) { | |
| // At least one driver has been found that has this extension without the "GL_" prefix. | |
| shaderCaps->fExternalTextureSupport = true; | |
| shaderCaps->fExternalTextureExtensionString = "GL_OES_EGL_image_external_essl3"; | |
| } | |
| } | |
| if (GR_IS_GR_GL(standard)) { | |
| shaderCaps->fVertexIDSupport = true; | |
| } else if (GR_IS_GR_GL_ES(standard) || GR_IS_GR_WEBGL(standard)) { | |
| shaderCaps->fVertexIDSupport = ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k300es; | |
| } | |
| // isinf() exists in GLSL 1.3 and above, but hardware without proper IEEE support is allowed to | |
| // always return false, so it's potentially meaningless. In GLSL 3.3 and GLSL ES3+, isinf() is | |
| // required to actually identify infinite values. (GPUs are not required to _produce_ infinite | |
| // values via operations like `num / 0.0` until GLSL 4.1.) | |
| shaderCaps->fInfinitySupport = (ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k330); | |
| // Using isinf or isnan with ANGLE will disable fast-math (which is a good thing!), but that | |
| // leads to hangs in the Metal shader compiler service for some of our tessellation shaders, | |
| // running on Intel Macs. For now, pretend that we don't have infinity support, even when we're | |
| // targeting ANGLE's ES3 to Metal. | |
| if (ctxInfo.angleBackend() == GrGLANGLEBackend::kMetal && | |
| ctxInfo.angleVendor() == GrGLVendor::kIntel) { | |
| shaderCaps->fInfinitySupport = false; | |
| } | |
| if (GR_IS_GR_GL(standard)) { | |
| shaderCaps->fNonconstantArrayIndexSupport = true; | |
| } else if (GR_IS_GR_GL_ES(standard) || GR_IS_GR_WEBGL(standard)) { | |
| shaderCaps->fNonconstantArrayIndexSupport = | |
| (ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k300es); | |
| } | |
| if (GR_IS_GR_GL(standard)) { | |
| shaderCaps->fBitManipulationSupport = | |
| ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k400; | |
| } else if (GR_IS_GR_GL_ES(standard) || GR_IS_GR_WEBGL(standard)) { | |
| shaderCaps->fBitManipulationSupport = | |
| ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k310es; | |
| } | |
| shaderCaps->fFloatIs32Bits = is_float_fp32(ctxInfo, gli, GR_GL_HIGH_FLOAT); | |
| shaderCaps->fHalfIs32Bits = is_float_fp32(ctxInfo, gli, GR_GL_MEDIUM_FLOAT); | |
| shaderCaps->fHasLowFragmentPrecision = ctxInfo.renderer() == GrGLRenderer::kMali4xx; | |
| if (GR_IS_GR_GL(standard)) { | |
| shaderCaps->fBuiltinFMASupport = | |
| ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k400; | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| shaderCaps->fBuiltinFMASupport = | |
| ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k320es; | |
| } else if (GR_IS_GR_WEBGL(standard)) { | |
| shaderCaps->fBuiltinFMASupport = false; | |
| } | |
| shaderCaps->fBuiltinDeterminantSupport = ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k150; | |
| } | |
| void GrGLCaps::initFSAASupport(const GrContextOptions& contextOptions, | |
| const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) { | |
| if (GR_IS_GR_GL(ctxInfo.standard())) { | |
| if (ctxInfo.version() >= GR_GL_VER(3,0) || | |
| ctxInfo.hasExtension("GL_ARB_framebuffer_object")) { | |
| fMSFBOType = kStandard_MSFBOType; | |
| } else if (ctxInfo.hasExtension("GL_EXT_framebuffer_multisample") && | |
| ctxInfo.hasExtension("GL_EXT_framebuffer_blit")) { | |
| fMSFBOType = kStandard_MSFBOType; | |
| } | |
| } else if (GR_IS_GR_GL_ES(ctxInfo.standard())) { | |
| // We prefer multisampled-render-to-texture extensions over ES3 MSAA because we've observed | |
| // ES3 driver bugs on at least one device with a tiled GPU (N10). | |
| if (ctxInfo.hasExtension("GL_EXT_multisampled_render_to_texture")) { | |
| fMSFBOType = kES_EXT_MsToTexture_MSFBOType; | |
| fMSAAResolvesAutomatically = true; | |
| } else if (ctxInfo.hasExtension("GL_IMG_multisampled_render_to_texture")) { | |
| fMSFBOType = kES_IMG_MsToTexture_MSFBOType; | |
| fMSAAResolvesAutomatically = true; | |
| } else if (ctxInfo.version() >= GR_GL_VER(3,0)) { | |
| fMSFBOType = kStandard_MSFBOType; | |
| } else if (ctxInfo.hasExtension("GL_CHROMIUM_framebuffer_multisample")) { | |
| fMSFBOType = kStandard_MSFBOType; | |
| } else if (ctxInfo.hasExtension("GL_ANGLE_framebuffer_multisample")) { | |
| fMSFBOType = kStandard_MSFBOType; | |
| } else if (ctxInfo.hasExtension("GL_APPLE_framebuffer_multisample")) { | |
| fMSFBOType = kES_Apple_MSFBOType; | |
| } | |
| } else if (GR_IS_GR_WEBGL(ctxInfo.standard())) { | |
| // No support in WebGL 1, but there is for 2.0 | |
| if (ctxInfo.version() >= GR_GL_VER(2,0)) { | |
| fMSFBOType = kStandard_MSFBOType; | |
| } else { | |
| fMSFBOType = kNone_MSFBOType; | |
| } | |
| } | |
| } | |
| void GrGLCaps::initBlendEqationSupport(const GrGLContextInfo& ctxInfo) { | |
| GrShaderCaps* shaderCaps = static_cast<GrShaderCaps*>(fShaderCaps.get()); | |
| bool layoutQualifierSupport = false; | |
| if ((GR_IS_GR_GL(fStandard) && shaderCaps->fGLSLGeneration >= SkSL::GLSLGeneration::k140) || | |
| (GR_IS_GR_GL_ES(fStandard) && shaderCaps->fGLSLGeneration >= SkSL::GLSLGeneration::k300es)){ | |
| layoutQualifierSupport = true; | |
| } else if (GR_IS_GR_WEBGL(fStandard)) { | |
| return; | |
| } | |
| if (ctxInfo.hasExtension("GL_NV_blend_equation_advanced_coherent")) { | |
| fBlendEquationSupport = kAdvancedCoherent_BlendEquationSupport; | |
| shaderCaps->fAdvBlendEqInteraction = GrShaderCaps::kAutomatic_AdvBlendEqInteraction; | |
| } else if (ctxInfo.hasExtension("GL_KHR_blend_equation_advanced_coherent") && | |
| layoutQualifierSupport) { | |
| fBlendEquationSupport = kAdvancedCoherent_BlendEquationSupport; | |
| shaderCaps->fAdvBlendEqInteraction = GrShaderCaps::kGeneralEnable_AdvBlendEqInteraction; | |
| } else if (ctxInfo.hasExtension("GL_NV_blend_equation_advanced")) { | |
| fBlendEquationSupport = kAdvanced_BlendEquationSupport; | |
| shaderCaps->fAdvBlendEqInteraction = GrShaderCaps::kAutomatic_AdvBlendEqInteraction; | |
| } else if (ctxInfo.hasExtension("GL_KHR_blend_equation_advanced") && layoutQualifierSupport) { | |
| fBlendEquationSupport = kAdvanced_BlendEquationSupport; | |
| shaderCaps->fAdvBlendEqInteraction = GrShaderCaps::kGeneralEnable_AdvBlendEqInteraction; | |
| } | |
| } | |
| void GrGLCaps::initStencilSupport(const GrGLContextInfo& ctxInfo) { | |
| // Build up list of legal stencil formats (though perhaps not supported on | |
| // the particular gpu/driver) from most preferred to least. | |
| // We push back stencil formats onto the fStencilFormats array in order of most preferred to | |
| // least preferred. | |
| if (GR_IS_GR_GL(ctxInfo.standard())) { | |
| bool supportsPackedDS = | |
| ctxInfo.version() >= GR_GL_VER(3,0) || | |
| ctxInfo.hasExtension("GL_EXT_packed_depth_stencil") || | |
| ctxInfo.hasExtension("GL_ARB_framebuffer_object"); | |
| // S1 thru S16 formats are in GL 3.0+, EXT_FBO, and ARB_FBO since we | |
| // require FBO support we can expect these are legal formats and don't | |
| // check. | |
| fStencilFormats.push_back() = GrGLFormat::kSTENCIL_INDEX8; | |
| fStencilFormats.push_back() = GrGLFormat::kSTENCIL_INDEX16; | |
| if (supportsPackedDS) { | |
| fStencilFormats.push_back() = GrGLFormat::kDEPTH24_STENCIL8; | |
| } | |
| } else if (GR_IS_GR_GL_ES(ctxInfo.standard())) { | |
| // ES2 has STENCIL_INDEX8 without extensions but requires extensions | |
| // for other formats. | |
| fStencilFormats.push_back() = GrGLFormat::kSTENCIL_INDEX8; | |
| if (ctxInfo.version() >= GR_GL_VER(3,0) || | |
| ctxInfo.hasExtension("GL_OES_packed_depth_stencil")) { | |
| fStencilFormats.push_back() = GrGLFormat::kDEPTH24_STENCIL8; | |
| } | |
| } else if (GR_IS_GR_WEBGL(ctxInfo.standard())) { | |
| fStencilFormats.push_back() = GrGLFormat::kSTENCIL_INDEX8; | |
| if (ctxInfo.version() >= GR_GL_VER(2,0)) { | |
| fStencilFormats.push_back() = GrGLFormat::kDEPTH24_STENCIL8; | |
| } | |
| } | |
| } | |
| #ifdef SK_ENABLE_DUMP_GPU | |
| #include "src/utils/SkJSONWriter.h" | |
| static const char* multi_draw_type_name(GrGLCaps::MultiDrawType multiDrawType) { | |
| switch (multiDrawType) { | |
| case GrGLCaps::MultiDrawType::kNone : return "kNone"; | |
| case GrGLCaps::MultiDrawType::kMultiDrawIndirect : return "kMultiDrawIndirect"; | |
| case GrGLCaps::MultiDrawType::kANGLEOrWebGL : return "kMultiDrawIndirect"; | |
| } | |
| SkUNREACHABLE; | |
| } | |
| void GrGLCaps::onDumpJSON(SkJSONWriter* writer) const { | |
| // We are called by the base class, which has already called beginObject(). We choose to nest | |
| // all of our caps information in a named sub-object. | |
| writer->beginObject("GL caps"); | |
| writer->beginArray("Stencil Formats"); | |
| for (int i = 0; i < fStencilFormats.size(); ++i) { | |
| writer->beginObject(nullptr, false); | |
| writer->appendS32("stencil bits", GrGLFormatStencilBits(fStencilFormats[i])); | |
| writer->appendS32("total bytes", GrGLFormatBytesPerBlock(fStencilFormats[i])); | |
| writer->endObject(); | |
| } | |
| writer->endArray(); | |
| auto msfboStr = [&] { | |
| switch (fMSFBOType) { | |
| case kNone_MSFBOType: return "None"; | |
| case kStandard_MSFBOType: return "Standard"; | |
| case kES_Apple_MSFBOType: return "Apple"; | |
| case kES_IMG_MsToTexture_MSFBOType: return "IMG MS To Texture"; | |
| case kES_EXT_MsToTexture_MSFBOType: return "EXT MS To Texture"; | |
| } | |
| SkUNREACHABLE; | |
| }; | |
| auto invalidateFBTypeStr = [&] { | |
| switch (fInvalidateFBType) { | |
| case kNone_InvalidateFBType: return "None"; | |
| case kDiscard_InvalidateFBType: return "Discard"; | |
| case kInvalidate_InvalidateFBType: return "Invalidate"; | |
| } | |
| SkUNREACHABLE; | |
| }; | |
| auto invalidateBufferTypeStr = [&] { | |
| switch (fInvalidateBufferType) { | |
| case InvalidateBufferType::kNone: return "None"; | |
| case InvalidateBufferType::kNullData: return "Null data hint"; | |
| case InvalidateBufferType::kInvalidate: return "Invalidate"; | |
| } | |
| SkUNREACHABLE; | |
| }; | |
| auto mapBufferTypeStr = [&] { | |
| switch (fMapBufferType) { | |
| case kNone_MapBufferType: return "None"; | |
| case kMapBuffer_MapBufferType: return "MapBuffer"; | |
| case kMapBufferRange_MapBufferType: return "MapBufferRange"; | |
| case kChromium_MapBufferType: return "Chromium"; | |
| } | |
| SkUNREACHABLE; | |
| }; | |
| writer->appendBool("Core Profile", fIsCoreProfile); | |
| writer->appendCString("MSAA Type", msfboStr()); | |
| writer->appendCString("Invalidate FB Type", invalidateFBTypeStr()); | |
| writer->appendCString("Invalidate Buffer Type", invalidateBufferTypeStr()); | |
| writer->appendCString("Map Buffer Type", mapBufferTypeStr()); | |
| writer->appendCString("Multi Draw Type", multi_draw_type_name(fMultiDrawType)); | |
| writer->appendS32("Max FS Uniform Vectors", fMaxFragmentUniformVectors); | |
| writer->appendBool("Pack Flip Y support", fPackFlipYSupport); | |
| writer->appendBool("Texture Usage support", fTextureUsageSupport); | |
| writer->appendBool("GL_ARB_imaging support", fImagingSupport); | |
| writer->appendBool("Vertex array object support", fVertexArrayObjectSupport); | |
| writer->appendBool("Debug support", fDebugSupport); | |
| writer->appendBool("ES2 compatibility support", fES2CompatibilitySupport); | |
| writer->appendBool("Strict Protectedness", fStrictProtectedness); | |
| writer->appendBool("drawRangeElements support", fDrawRangeElementsSupport); | |
| writer->appendBool("Base (vertex base) instance support", fBaseVertexBaseInstanceSupport); | |
| writer->appendBool("Bind uniform location support", fBindUniformLocationSupport); | |
| writer->appendBool("Rectangle texture support", fRectangleTextureSupport); | |
| writer->appendBool("Mipmap LOD control support", fMipmapLodControlSupport); | |
| writer->appendBool("Mipmap level control support", fMipmapLevelControlSupport); | |
| writer->appendBool("Clear texture support", fClearTextureSupport); | |
| writer->appendBool("Program binary support", fProgramBinarySupport); | |
| writer->appendBool("Program parameters support", fProgramParameterSupport); | |
| writer->appendBool("Sampler object support", fSamplerObjectSupport); | |
| writer->appendBool("Using sampler objects", fUseSamplerObjects); | |
| writer->appendBool("Texture swizzle support", fTextureSwizzleSupport); | |
| writer->appendBool("Tiled rendering support", fTiledRenderingSupport); | |
| writer->appendBool("Fence sync support", fFenceSyncSupport); | |
| writer->appendBool("FB fetch requires enable per sample", fFBFetchRequiresEnablePerSample); | |
| writer->appendBool("sRGB Write Control", fSRGBWriteControl); | |
| writer->appendBool("Intermediate texture for partial updates of unorm textures ever bound to FBOs", | |
| fDisallowTexSubImageForUnormConfigTexturesEverBoundToFBO); | |
| writer->appendBool("Intermediate texture for all updates of textures bound to FBOs", | |
| fUseDrawInsteadOfAllRenderTargetWrites); | |
| writer->appendBool("Max instances per draw without crashing (or zero)", | |
| fMaxInstancesPerDrawWithoutCrashing); | |
| writer->beginArray("formats"); | |
| for (int i = 0; i < kGrGLColorFormatCount; ++i) { | |
| writer->beginObject(nullptr, false); | |
| writer->appendHexU32("flags", fFormatTable[i].fFlags); | |
| writer->appendHexU32("f_type", (uint32_t)fFormatTable[i].fFormatType); | |
| writer->appendHexU32("c_internal", fFormatTable[i].fCompressedInternalFormat); | |
| writer->appendHexU32("i_for_teximage", fFormatTable[i].fInternalFormatForTexImageOrStorage); | |
| writer->appendHexU32("i_for_renderbuffer", fFormatTable[i].fInternalFormatForRenderbuffer); | |
| writer->appendHexU32("default_ex_format", fFormatTable[i].fDefaultExternalFormat); | |
| writer->appendHexU32("default_ex_type", fFormatTable[i].fDefaultExternalType); | |
| writer->appendHexU32("default_color_type", (uint32_t)fFormatTable[i].fDefaultColorType); | |
| writer->beginArray("surface color types"); | |
| for (int j = 0; j < fFormatTable[i].fColorTypeInfoCount; ++j) { | |
| const auto& ctInfo = fFormatTable[i].fColorTypeInfos[j]; | |
| writer->beginObject(nullptr, false); | |
| writer->appendHexU32("colorType", (uint32_t)ctInfo.fColorType); | |
| writer->appendHexU32("flags", ctInfo.fFlags); | |
| writer->beginArray("data color types"); | |
| for (int k = 0; k < ctInfo.fExternalIOFormatCount; ++k) { | |
| const auto& ioInfo = ctInfo.fExternalIOFormats[k]; | |
| writer->beginObject(nullptr, false); | |
| writer->appendHexU32("colorType", (uint32_t)ioInfo.fColorType); | |
| writer->appendHexU32("ex_type", ioInfo.fExternalType); | |
| writer->appendHexU32("ex_teximage", ioInfo.fExternalTexImageFormat); | |
| writer->appendHexU32("ex_read", ioInfo.fExternalReadFormat); | |
| writer->endObject(); | |
| } | |
| writer->endArray(); | |
| writer->endObject(); | |
| } | |
| writer->endArray(); | |
| writer->endObject(); | |
| } | |
| writer->endArray(); | |
| writer->endObject(); | |
| } | |
| #else | |
| void GrGLCaps::onDumpJSON(SkJSONWriter* writer) const { } | |
| #endif | |
| void GrGLCaps::getTexImageExternalFormatAndType(GrGLFormat surfaceFormat, GrGLenum* externalFormat, | |
| GrGLenum* externalType) const { | |
| const auto& info = this->getFormatInfo(surfaceFormat); | |
| *externalType = info.fDefaultExternalType; | |
| *externalFormat = info.fDefaultExternalFormat; | |
| } | |
| void GrGLCaps::getTexSubImageDefaultFormatTypeAndColorType(GrGLFormat format, | |
| GrGLenum* externalFormat, | |
| GrGLenum* externalType, | |
| GrColorType* colorType) const { | |
| const auto& info = this->getFormatInfo(format); | |
| *externalType = info.fDefaultExternalType; | |
| *externalFormat = info.fDefaultExternalFormat; | |
| *colorType = info.fDefaultColorType; | |
| } | |
| void GrGLCaps::getTexSubImageExternalFormatAndType(GrGLFormat surfaceFormat, | |
| GrColorType surfaceColorType, | |
| GrColorType memoryColorType, | |
| GrGLenum* externalFormat, | |
| GrGLenum* externalType) const { | |
| this->getExternalFormat(surfaceFormat, surfaceColorType, memoryColorType, | |
| kTexImage_ExternalFormatUsage, externalFormat, externalType); | |
| } | |
| void GrGLCaps::getReadPixelsFormat(GrGLFormat surfaceFormat, GrColorType surfaceColorType, | |
| GrColorType memoryColorType, GrGLenum* externalFormat, | |
| GrGLenum* externalType) const { | |
| this->getExternalFormat(surfaceFormat, surfaceColorType, memoryColorType, | |
| kReadPixels_ExternalFormatUsage, externalFormat, externalType); | |
| } | |
| void GrGLCaps::getExternalFormat(GrGLFormat surfaceFormat, GrColorType surfaceColorType, | |
| GrColorType memoryColorType, ExternalFormatUsage usage, | |
| GrGLenum* externalFormat, GrGLenum* externalType) const { | |
| SkASSERT(externalFormat && externalType); | |
| *externalFormat = this->getFormatInfo(surfaceFormat).externalFormat( | |
| surfaceColorType, memoryColorType, usage); | |
| *externalType = this->getFormatInfo(surfaceFormat).externalType( | |
| surfaceColorType, memoryColorType); | |
| } | |
| void GrGLCaps::setStencilFormatIndexForFormat(GrGLFormat format, int index) { | |
| SkASSERT(!this->hasStencilFormatBeenDeterminedForFormat(format)); | |
| this->getFormatInfo(format).fStencilFormatIndex = | |
| index < 0 ? FormatInfo::kUnsupported_StencilFormatIndex : index; | |
| } | |
| void GrGLCaps::setColorTypeFormat(GrColorType colorType, GrGLFormat format) { | |
| int idx = static_cast<int>(colorType); | |
| SkASSERT(fColorTypeToFormatTable[idx] == GrGLFormat::kUnknown); | |
| fColorTypeToFormatTable[idx] = format; | |
| } | |
| void GrGLCaps::initFormatTable(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli, | |
| const FormatWorkarounds& formatWorkarounds) { | |
| GrGLStandard standard = ctxInfo.standard(); | |
| // standard can be unused (optimized away) if SK_ASSUME_GL_ES is set | |
| sk_ignore_unused_variable(standard); | |
| GrGLVersion version = ctxInfo.version(); | |
| uint32_t nonMSAARenderFlags = FormatInfo::kFBOColorAttachment_Flag; | |
| uint32_t msaaRenderFlags = nonMSAARenderFlags; | |
| if (kNone_MSFBOType != fMSFBOType) { | |
| msaaRenderFlags |= FormatInfo::kFBOColorAttachmentWithMSAA_Flag; | |
| } | |
| bool texStorageSupported = false; | |
| if (GR_IS_GR_GL(standard)) { | |
| // The EXT version can apply to either GL or GLES. | |
| texStorageSupported = version >= GR_GL_VER(4,2) || | |
| ctxInfo.hasExtension("GL_ARB_texture_storage") || | |
| ctxInfo.hasExtension("GL_EXT_texture_storage"); | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| texStorageSupported = version >= GR_GL_VER(3,0) || | |
| ctxInfo.hasExtension("GL_EXT_texture_storage"); | |
| } else if (GR_IS_GR_WEBGL(standard)) { | |
| texStorageSupported = version >= GR_GL_VER(2,0); | |
| } | |
| if (fDriverBugWorkarounds.disable_texture_storage) { | |
| texStorageSupported = false; | |
| } | |
| if (formatWorkarounds.fDisableTexStorage) { | |
| texStorageSupported = false; | |
| } | |
| // ES 2.0 requires that the internal/external formats match so we can't use sized internal | |
| // formats for glTexImage until ES 3.0. TODO: Support sized internal formats in WebGL2. | |
| bool texImageSupportsSizedInternalFormat = | |
| (GR_IS_GR_GL(standard) || (GR_IS_GR_GL_ES(standard) && version >= GR_GL_VER(3,0))); | |
| // for now we don't support floating point MSAA on ES | |
| uint32_t fpRenderFlags = (GR_IS_GR_GL(standard)) ? msaaRenderFlags : nonMSAARenderFlags; | |
| for (int i = 0; i < kGrColorTypeCnt; ++i) { | |
| fColorTypeToFormatTable[i] = GrGLFormat::kUnknown; | |
| } | |
| /////////////////////////////////////////////////////////////////////////// | |
| GrGLenum halfFloatType = GR_GL_HALF_FLOAT; | |
| if ((GR_IS_GR_GL_ES(standard) && version < GR_GL_VER(3, 0)) || | |
| (GR_IS_GR_WEBGL(standard) && version < GR_GL_VER(2, 0))) { | |
| halfFloatType = GR_GL_HALF_FLOAT_OES; | |
| } | |
| // Format: RGBA8 | |
| { | |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kRGBA8); | |
| info.fFormatType = FormatType::kNormalizedFixedPoint; | |
| info.fInternalFormatForRenderbuffer = GR_GL_RGBA8; | |
| info.fDefaultExternalFormat = GR_GL_RGBA; | |
| info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; | |
| info.fDefaultColorType = GrColorType::kRGBA_8888; | |
| info.fFlags = FormatInfo::kTexturable_Flag | FormatInfo::kTransfers_Flag; | |
| if (GR_IS_GR_GL(standard)) { | |
| info.fFlags |= msaaRenderFlags; | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| if (version >= GR_GL_VER(3,0) || ctxInfo.hasExtension("GL_OES_rgb8_rgba8") || | |
| ctxInfo.hasExtension("GL_ARM_rgba8")) { | |
| info.fFlags |= msaaRenderFlags; | |
| } | |
| } else if (GR_IS_GR_WEBGL(standard)) { | |
| info.fFlags |= msaaRenderFlags; | |
| } | |
| if (texStorageSupported) { | |
| info.fFlags |= FormatInfo::kUseTexStorage_Flag; | |
| info.fInternalFormatForTexImageOrStorage = GR_GL_RGBA8; | |
| } else { | |
| info.fInternalFormatForTexImageOrStorage = | |
| texImageSupportsSizedInternalFormat ? GR_GL_RGBA8 : GR_GL_RGBA; | |
| } | |
| bool supportsBGRAColorType = GR_IS_GR_GL(standard) && | |
| (version >= GR_GL_VER(1, 2) || ctxInfo.hasExtension("GL_EXT_bgra")); | |
| info.fColorTypeInfoCount = supportsBGRAColorType ? 3 : 2; | |
| info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); | |
| int ctIdx = 0; | |
| // Format: RGBA8, Surface: kRGBA_8888 | |
| { | |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | |
| ctInfo.fColorType = GrColorType::kRGBA_8888; | |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; | |
| this->setColorTypeFormat(GrColorType::kRGBA_8888, GrGLFormat::kRGBA8); | |
| // External IO ColorTypes: | |
| ctInfo.fExternalIOFormatCount = 2; | |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | |
| ctInfo.fExternalIOFormatCount); | |
| int ioIdx = 0; | |
| // Format: RGBA8, Surface: kRGBA_8888, Data: kRGBA_8888 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kRGBA_8888; | |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | |
| ioFormat.fExternalTexImageFormat = GR_GL_RGBA; | |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; | |
| } | |
| // Format: RGBA8, Surface: kRGBA_8888, Data: kBGRA_8888 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kBGRA_8888; | |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | |
| ioFormat.fExternalTexImageFormat = 0; // TODO: Enable this on non-ES GL | |
| ioFormat.fExternalReadFormat = | |
| formatWorkarounds.fDisallowBGRA8ReadPixels ? 0 : GR_GL_BGRA; | |
| // Not guaranteed by ES/WebGL. | |
| ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); | |
| } | |
| } | |
| // Format: RGBA8, Surface: kBGRA_8888 | |
| if (supportsBGRAColorType) { | |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | |
| ctInfo.fColorType = GrColorType::kBGRA_8888; | |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; | |
| this->setColorTypeFormat(GrColorType::kBGRA_8888, GrGLFormat::kRGBA8); | |
| // External IO ColorTypes: | |
| ctInfo.fExternalIOFormatCount = 2; | |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | |
| ctInfo.fExternalIOFormatCount); | |
| int ioIdx = 0; | |
| // Format: RGBA8, Surface: kBGRA_8888, Data: kBGRA_8888 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kBGRA_8888; | |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | |
| ioFormat.fExternalTexImageFormat = GR_GL_BGRA; | |
| ioFormat.fExternalReadFormat = | |
| formatWorkarounds.fDisallowBGRA8ReadPixels ? 0 : GR_GL_BGRA; | |
| // Not guaranteed by ES/WebGL. | |
| ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); | |
| } | |
| // Format: RGBA8, Surface: kBGRA_8888, Data: kRGBA_8888 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kRGBA_8888; | |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | |
| ioFormat.fExternalTexImageFormat = 0; | |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; | |
| } | |
| } | |
| // Format: RGBA8, Surface: kRGB_888x | |
| { | |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | |
| ctInfo.fColorType = GrColorType::kRGB_888x; | |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag; | |
| ctInfo.fReadSwizzle = skgpu::Swizzle::RGB1(); | |
| // External IO ColorTypes: | |
| ctInfo.fExternalIOFormatCount = 1; | |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | |
| ctInfo.fExternalIOFormatCount); | |
| int ioIdx = 0; | |
| // Format: RGBA8, Surface: kRGB_888x, Data: kRGBA_888x | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kRGB_888x; | |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | |
| ioFormat.fExternalTexImageFormat = GR_GL_RGBA; | |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; | |
| } | |
| } | |
| } | |
| // Format: R8 | |
| { | |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kR8); | |
| info.fFormatType = FormatType::kNormalizedFixedPoint; | |
| info.fInternalFormatForRenderbuffer = GR_GL_R8; | |
| info.fDefaultExternalFormat = GR_GL_RED; | |
| info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; | |
| info.fDefaultColorType = GrColorType::kR_8; | |
| bool r8Support = false; | |
| if (GR_IS_GR_GL(standard)) { | |
| r8Support = version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_ARB_texture_rg"); | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| r8Support = version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_EXT_texture_rg"); | |
| } else if (GR_IS_GR_WEBGL(standard)) { | |
| r8Support = ctxInfo.version() >= GR_GL_VER(2, 0); | |
| } | |
| if (formatWorkarounds.fDisallowR8ForPowerVRSGX54x) { | |
| r8Support = false; | |
| } | |
| if (r8Support) { | |
| info.fFlags |= FormatInfo::kTexturable_Flag | |
| | FormatInfo::kTransfers_Flag | |
| | msaaRenderFlags; | |
| } | |
| if (texStorageSupported) { | |
| info.fFlags |= FormatInfo::kUseTexStorage_Flag; | |
| info.fInternalFormatForTexImageOrStorage = GR_GL_R8; | |
| } else { | |
| info.fInternalFormatForTexImageOrStorage = | |
| texImageSupportsSizedInternalFormat ? GR_GL_R8 : GR_GL_RED; | |
| } | |
| if (r8Support) { | |
| info.fColorTypeInfoCount = 3; | |
| info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); | |
| int ctIdx = 0; | |
| // Format: R8, Surface: kR_8 | |
| { | |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | |
| ctInfo.fColorType = GrColorType::kR_8; | |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; | |
| this->setColorTypeFormat(GrColorType::kR_8, GrGLFormat::kR8); | |
| // External IO ColorTypes: | |
| ctInfo.fExternalIOFormatCount = 2; | |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | |
| ctInfo.fExternalIOFormatCount); | |
| int ioIdx = 0; | |
| // Format: R8, Surface: kR_8, Data: kR_8 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kR_8; | |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | |
| ioFormat.fExternalTexImageFormat = GR_GL_RED; | |
| ioFormat.fExternalReadFormat = GR_GL_RED; | |
| // Not guaranteed by ES/WebGL. | |
| ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); | |
| } | |
| // Format: R8, Surface: kR_8, Data: kR_8xxx | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kR_8xxx; | |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | |
| ioFormat.fExternalTexImageFormat = 0; | |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; | |
| } | |
| } | |
| // Format: R8, Surface: kAlpha_8 | |
| { | |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | |
| ctInfo.fColorType = GrColorType::kAlpha_8; | |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; | |
| ctInfo.fReadSwizzle = skgpu::Swizzle("000r"); | |
| ctInfo.fWriteSwizzle = skgpu::Swizzle("a000"); | |
| this->setColorTypeFormat(GrColorType::kAlpha_8, GrGLFormat::kR8); | |
| // External IO ColorTypes: | |
| ctInfo.fExternalIOFormatCount = 2; | |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | |
| ctInfo.fExternalIOFormatCount); | |
| int ioIdx = 0; | |
| // Format: R8, Surface: kAlpha_8, Data: kAlpha_8 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kAlpha_8; | |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | |
| ioFormat.fExternalTexImageFormat = GR_GL_RED; | |
| ioFormat.fExternalReadFormat = GR_GL_RED; | |
| // Not guaranteed by ES/WebGL. | |
| ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); | |
| } | |
| // Format: R8, Surface: kAlpha_8, Data: kAlpha_8xxx | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kAlpha_8xxx; | |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | |
| ioFormat.fExternalTexImageFormat = 0; | |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; | |
| } | |
| } | |
| // Format: R8, Surface: kGray_8 | |
| { | |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | |
| ctInfo.fColorType = GrColorType::kGray_8; | |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag; | |
| ctInfo.fReadSwizzle = skgpu::Swizzle("rrr1"); | |
| this->setColorTypeFormat(GrColorType::kGray_8, GrGLFormat::kR8); | |
| // External IO ColorTypes: | |
| ctInfo.fExternalIOFormatCount = 2; | |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | |
| ctInfo.fExternalIOFormatCount); | |
| int ioIdx = 0; | |
| // Format: R8, Surface: kGray_8, Data: kGray_8 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kGray_8; | |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | |
| ioFormat.fExternalTexImageFormat = GR_GL_RED; | |
| ioFormat.fExternalReadFormat = GR_GL_RED; | |
| // Not guaranteed by ES/WebGL. | |
| ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); | |
| } | |
| // Format: R8, Surface: kGray_8, Data: kGray_8xxx | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kGray_8xxx; | |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | |
| ioFormat.fExternalTexImageFormat = 0; | |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; | |
| } | |
| } | |
| } | |
| } | |
| // Format: ALPHA8 | |
| { | |
| bool alpha8IsValidForGL = GR_IS_GR_GL(standard) && | |
| (!fIsCoreProfile || version <= GR_GL_VER(3, 0)); | |
| bool alpha8IsValidForGLES = GR_IS_GR_GL_ES(standard); | |
| bool alpha8IsValidForWebGL = GR_IS_GR_WEBGL(standard); | |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kALPHA8); | |
| info.fFormatType = FormatType::kNormalizedFixedPoint; | |
| // GL_EXT_texture_storage adds GL_ALPHA8 for texture storage. However, ES3 has glTexStorage | |
| // but does not have GL_ALPHA8 (and requires a sized internal format for glTexStorage). | |
| // WebGL never has GL_ALPHA8. | |
| bool alpha8SizedEnumSupported = | |
| alpha8IsValidForGL || | |
| (alpha8IsValidForGLES && ctxInfo.hasExtension("GL_EXT_texture_storage")); | |
| bool alpha8TexStorageSupported = alpha8SizedEnumSupported && texStorageSupported; | |
| bool alpha8IsRenderable = false; | |
| if (alpha8IsValidForGL) { | |
| // Core profile removes ALPHA8 support. | |
| // OpenGL 3.0+ (and GL_ARB_framebuffer_object) supports ALPHA8 as renderable. | |
| alpha8IsRenderable = ctxInfo.version() >= GR_GL_VER(3, 0) || | |
| ctxInfo.hasExtension("GL_ARB_framebuffer_object"); | |
| } | |
| info.fInternalFormatForRenderbuffer = GR_GL_ALPHA8; | |
| info.fDefaultExternalFormat = GR_GL_ALPHA; | |
| info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; | |
| info.fDefaultColorType = GrColorType::kAlpha_8; | |
| if (alpha8IsValidForGL || alpha8IsValidForGLES || alpha8IsValidForWebGL) { | |
| info.fFlags = FormatInfo::kTexturable_Flag | FormatInfo::kTransfers_Flag; | |
| } | |
| if (alpha8IsRenderable && alpha8IsValidForGL) { | |
| // We will use ALPHA8 to create MSAA renderbuffers. | |
| SkASSERT(alpha8SizedEnumSupported); | |
| info.fFlags |= msaaRenderFlags; | |
| } | |
| if (alpha8TexStorageSupported) { | |
| info.fFlags |= FormatInfo::kUseTexStorage_Flag; | |
| info.fInternalFormatForTexImageOrStorage = GR_GL_ALPHA8; | |
| } else { | |
| // Even if GL_ALPHA8 is added to ES by GL_EXT_texture_storage it doesn't become legal | |
| // for glTexImage2D. | |
| if (!GR_IS_GR_GL_ES(standard) && texImageSupportsSizedInternalFormat && | |
| alpha8SizedEnumSupported) { | |
| info.fInternalFormatForTexImageOrStorage = GR_GL_ALPHA8; | |
| } else { | |
| info.fInternalFormatForTexImageOrStorage = GR_GL_ALPHA; | |
| } | |
| } | |
| if (alpha8IsValidForGL || alpha8IsValidForGLES || alpha8IsValidForWebGL) { | |
| info.fColorTypeInfoCount = 1; | |
| info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); | |
| int ctIdx = 0; | |
| // Format: ALPHA8, Surface: kAlpha_8 | |
| { | |
| if (alpha8IsValidForGL || alpha8IsValidForGLES || alpha8IsValidForWebGL) { | |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | |
| ctInfo.fColorType = GrColorType::kAlpha_8; | |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | | |
| ColorTypeInfo::kRenderable_Flag; | |
| int idx = static_cast<int>(GrColorType::kAlpha_8); | |
| if (fColorTypeToFormatTable[idx] == GrGLFormat::kUnknown) { | |
| this->setColorTypeFormat(GrColorType::kAlpha_8, GrGLFormat::kALPHA8); | |
| } | |
| // External IO ColorTypes: | |
| ctInfo.fExternalIOFormatCount = 2; | |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | |
| ctInfo.fExternalIOFormatCount); | |
| int ioIdx = 0; | |
| // Format: ALPHA8, Surface: kAlpha_8, Data: kAlpha_8 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kAlpha_8; | |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | |
| ioFormat.fExternalTexImageFormat = GR_GL_ALPHA; | |
| ioFormat.fExternalReadFormat = GR_GL_ALPHA; | |
| // Not guaranteed by ES/WebGL. | |
| ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); | |
| } | |
| // Format: ALPHA8, Surface: kAlpha_8, Data: kRGBA_8888 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kRGBA_8888; | |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | |
| ioFormat.fExternalTexImageFormat = 0; | |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; | |
| } | |
| } | |
| } | |
| } | |
| } | |
| // Do we support the lumincance and luminance_alpha formats | |
| bool lum8Supported = false; | |
| bool lum8SizedFormatSupported = false; | |
| if (GR_IS_GR_GL(standard) && !fIsCoreProfile) { | |
| lum8Supported = true; | |
| lum8SizedFormatSupported = true; | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| lum8Supported = true; | |
| // Even on ES3 this extension is required to define LUMINANCE8. GL_LUMINANCE8 is not a | |
| // valid internal format for TexImage2D so we need to be using texture storage to use | |
| // it. Even though we check the extension for texture storage here, we also check to see | |
| // if texStorageSupported may have been disabled for a workaround. | |
| lum8SizedFormatSupported = | |
| texStorageSupported && ctxInfo.hasExtension("GL_EXT_texture_storage"); | |
| } else if (GR_IS_GR_WEBGL(standard)) { | |
| lum8Supported = true; | |
| } | |
| // Format: LUMINANCE8 | |
| { | |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kLUMINANCE8); | |
| info.fFormatType = FormatType::kNormalizedFixedPoint; | |
| info.fInternalFormatForRenderbuffer = GR_GL_LUMINANCE8; | |
| info.fDefaultExternalFormat = GR_GL_LUMINANCE; | |
| info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; | |
| info.fDefaultColorType = GrColorType::kGray_8; | |
| if (lum8Supported) { | |
| info.fFlags = FormatInfo::kTexturable_Flag | FormatInfo::kTransfers_Flag; | |
| } | |
| if (texStorageSupported && lum8SizedFormatSupported) { | |
| info.fFlags |= FormatInfo::kUseTexStorage_Flag; | |
| info.fInternalFormatForTexImageOrStorage = GR_GL_LUMINANCE8; | |
| } else if (texImageSupportsSizedInternalFormat && lum8SizedFormatSupported) { | |
| info.fInternalFormatForTexImageOrStorage = GR_GL_LUMINANCE8; | |
| } else { | |
| info.fInternalFormatForTexImageOrStorage = GR_GL_LUMINANCE; | |
| } | |
| // We are not enabling attaching to an FBO for LUMINANCE8 mostly because of confusion in the | |
| // spec. For GLES it does not seem to ever support LUMINANCE8 being color-renderable. For GL | |
| // versions less than 3.0 it is provided by GL_ARB_framebuffer_object. However, the original | |
| // version of that extension did not add LUMINANCE8, but was added in a later revsion. So | |
| // even the presence of that extension does not guarantee support. GL 3.0 and higher (core | |
| // or compatibility) do not list LUMINANCE8 as color-renderable (which is strange since the | |
| // GL_ARB_framebuffer_object extension was meant to bring 3.0 functionality to lower | |
| // versions). | |
| if (lum8Supported) { | |
| info.fColorTypeInfoCount = 1; | |
| info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); | |
| int ctIdx = 0; | |
| // Format: LUMINANCE8, Surface: kGray_8 | |
| { | |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | |
| ctInfo.fColorType = GrColorType::kGray_8; | |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag; | |
| int idx = static_cast<int>(GrColorType::kGray_8); | |
| if (fColorTypeToFormatTable[idx] == GrGLFormat::kUnknown) { | |
| this->setColorTypeFormat(GrColorType::kGray_8, GrGLFormat::kLUMINANCE8); | |
| } | |
| // External IO ColorTypes: | |
| ctInfo.fExternalIOFormatCount = 2; | |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | |
| ctInfo.fExternalIOFormatCount); | |
| int ioIdx = 0; | |
| // Format: LUMINANCE8, Surface: kGray_8, Data: kGray_8 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kGray_8; | |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | |
| ioFormat.fExternalTexImageFormat = GR_GL_LUMINANCE; | |
| ioFormat.fExternalReadFormat = 0; | |
| } | |
| // Format: LUMINANCE8, Surface: kGray_8, Data: kRGBA_8888 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kRGBA_8888; | |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | |
| ioFormat.fExternalTexImageFormat = 0; | |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; | |
| } | |
| } | |
| } | |
| } | |
| // Format: LUMINANCE8_ALPHA8 | |
| { | |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kLUMINANCE8_ALPHA8); | |
| info.fFormatType = FormatType::kNormalizedFixedPoint; | |
| info.fInternalFormatForRenderbuffer = GR_GL_LUMINANCE8_ALPHA8; | |
| info.fDefaultExternalFormat = GR_GL_LUMINANCE_ALPHA; | |
| info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; | |
| info.fDefaultColorType = GrColorType::kGrayAlpha_88; | |
| if (lum8Supported) { | |
| info.fFlags = FormatInfo::kTexturable_Flag | FormatInfo::kTransfers_Flag; | |
| } | |
| if (texStorageSupported && lum8SizedFormatSupported) { | |
| info.fFlags |= FormatInfo::kUseTexStorage_Flag; | |
| info.fInternalFormatForTexImageOrStorage = GR_GL_LUMINANCE8_ALPHA8; | |
| } else if (texImageSupportsSizedInternalFormat && lum8SizedFormatSupported) { | |
| info.fInternalFormatForTexImageOrStorage = GR_GL_LUMINANCE8_ALPHA8; | |
| } else { | |
| info.fInternalFormatForTexImageOrStorage = GR_GL_LUMINANCE_ALPHA; | |
| } | |
| // See note in LUMINANCE8 section about not attaching to framebuffers. | |
| if (lum8Supported) { | |
| info.fColorTypeInfoCount = 1; | |
| info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); | |
| int ctIdx = 0; | |
| // Format: LUMINANCE8_ALPHA8, Surface: kGrayAlpha_88 | |
| { | |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | |
| ctInfo.fColorType = GrColorType::kGrayAlpha_88; | |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag; | |
| int idx = static_cast<int>(GrColorType::kGrayAlpha_88); | |
| if (fColorTypeToFormatTable[idx] == GrGLFormat::kUnknown) { | |
| this->setColorTypeFormat(GrColorType::kGrayAlpha_88, | |
| GrGLFormat::kLUMINANCE8_ALPHA8); | |
| } | |
| // External IO ColorTypes: | |
| ctInfo.fExternalIOFormatCount = 2; | |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | |
| ctInfo.fExternalIOFormatCount); | |
| int ioIdx = 0; | |
| // Format: LUMINANCE8, Surface: kGrayAlpha_88, Data: kGrayAlpha_88 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kGrayAlpha_88; | |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | |
| ioFormat.fExternalTexImageFormat = GR_GL_LUMINANCE_ALPHA; | |
| ioFormat.fExternalReadFormat = 0; | |
| } | |
| // Format: LUMINANCE8, Surface: kGrayAlpha_88, Data: kRGBA_8888 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kRGBA_8888; | |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | |
| ioFormat.fExternalTexImageFormat = 0; | |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; | |
| } | |
| } | |
| } | |
| } | |
| // Format: BGRA8 | |
| { | |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kBGRA8); | |
| info.fFormatType = FormatType::kNormalizedFixedPoint; | |
| info.fDefaultExternalFormat = GR_GL_BGRA; | |
| info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; | |
| info.fDefaultColorType = GrColorType::kBGRA_8888; | |
| GrGLenum bgraTexImageFormat; | |
| // If BGRA is supported as an internal format it must always be specified to glTex[Sub]Image | |
| // as a base format. Which base format depends on which extension is used. | |
| if (ctxInfo.hasExtension("GL_EXT_texture_format_BGRA8888")) { | |
| // GL_EXT_texture_format_BGRA8888: | |
| // This extension adds GL_BGRA as an unsized internal format. However, it is | |
| // written against ES 2.0 and therefore doesn't define a GL_BGRA8 as ES 2.0 doesn't | |
| // have sized internal formats. See later where we check for tex storage BGRA8 | |
| // support. | |
| bgraTexImageFormat = GR_GL_BGRA; | |
| } else { | |
| // GL_APPLE_texture_format_BGRA8888: | |
| // ES 2.0: the extension makes BGRA an external format but not an internal format. | |
| // ES 3.0: the extension explicitly states GL_BGRA8 is not a valid internal format | |
| // for glTexImage (just for glTexStorage). | |
| bgraTexImageFormat = GR_GL_RGBA; | |
| } | |
| // TexStorage requires using a sized internal format and BGRA8 is only supported if we have | |
| // the GL_APPLE_texture_format_BGRA8888 extension or if we have GL_EXT_texture_storage and | |
| // GL_EXT_texture_format_BGRA8888. | |
| bool supportsBGRATexStorage = false; | |
| if (GR_IS_GR_GL_ES(standard)) { | |
| if (ctxInfo.hasExtension("GL_EXT_texture_format_BGRA8888")) { | |
| // The GL_EXT_texture_format_BGRA8888 extension adds BGRA color renderbuffer support | |
| // for ES 2.0. The extension adds BGRA to the supported renerable formats in table | |
| // 4.5. In ES 2.0. All the extensions that add multisample support, all reference | |
| // table 4.5 as the formats that are supported. Thus we can use msaaRenderFlags. | |
| // Additionally, the renderable support was added in a later revision of the | |
| // extension. So it is possible for older drivers to support the extension but only | |
| // an early revision of it without renderable support. We have no way of | |
| // distinguishing between the two and assume renderable. | |
| info.fFlags = FormatInfo::kTexturable_Flag | |
| | FormatInfo::kTransfers_Flag; | |
| // Only enable BGRA msaa if we know we're going through Angle. The spec for | |
| // GL_EXT_texture_format_BGRA8888 was updated in 2016 to add support for GL_BGRA_EXT | |
| // as a sized, renderable format. But we may end up running on old drivers written | |
| // against earlier version of the spec. Also the interactions between all these | |
| // extensions are very suibtle and it wouldn't be hard for a driver to mess them up. | |
| // We are confident that Angle does it as we expect. Our non-angle test bots do seem | |
| // to pass and draw correctly so we could consider enabling this more broadly in the | |
| // future. | |
| // In addition, we also need to disable BGRA MSAA on Mesa. When a client attempts | |
| // to wrap a GPU-backed texture into an SkSurface with MSAA, Ganesh will create | |
| // a MSAA renderbuffer to first render to before resolving to the single-sampled | |
| // texture. Mesa claims to support EXT_texture_format_BGRA8888, and according to | |
| // the spec, this should imply support for both BGRA textures and renderbuffers. | |
| // In practice, however, Mesa only supports BGRA textures and will error on | |
| // glRenderbufferStorage* if the internalformat is BGRA. | |
| if (ctxInfo.angleBackend() != GrGLANGLEBackend::kUnknown && | |
| ctxInfo.angleDriver() != GrGLDriver::kMesa) { | |
| // Angle incorrectly requires GL_BGRA8_EXT for the interalFormat for both ES2 | |
| // and ES3 even though this extension does not define that value. The extension | |
| // only defines GL_BGRA_EXT as an internal format. | |
| info.fInternalFormatForRenderbuffer = GR_GL_BGRA8; | |
| info.fFlags |= msaaRenderFlags; | |
| } else { | |
| // It is not clear what the correct format to use on ES3 is. This extension only | |
| // defines GL_BGRA_EXT. That is definitely the correct thing to use on ES2, but | |
| // its unclear whether that is valid in ES3 or if it wants something like | |
| // GL_BGRA8_EXT (which is only defined in the apple extenstion). For now we set | |
| // everything to use BGRA since its the only explicitly defined value. Until we | |
| // enable MSAA for non-angle this is a moot point. | |
| info.fInternalFormatForRenderbuffer = GR_GL_BGRA; | |
| info.fFlags |= nonMSAARenderFlags; | |
| } | |
| // GL_EXT_texture storage has defined interactions with | |
| // GL_EXT_texture_format_BGRA8888. However, ES3 supports glTexStorage but | |
| // without GL_EXT_texture_storage it does not allow the BGRA8 sized internal format. | |
| if (ctxInfo.hasExtension("GL_EXT_texture_storage") && | |
| !formatWorkarounds.fDisableBGRATextureStorageForIntelWindowsES) { | |
| supportsBGRATexStorage = true; | |
| } | |
| } else if (ctxInfo.hasExtension("GL_APPLE_texture_format_BGRA8888")) { | |
| // This APPLE extension introduces complexity on ES2. It leaves the internal format | |
| // as RGBA, but allows BGRA as the external format. From testing, it appears that | |
| // the driver remembers the external format when the texture is created (with | |
| // TexImage). If you then try to upload data in the other swizzle (with | |
| // TexSubImage), it fails. We could work around this, but it adds even more state | |
| // tracking to code that is already too tricky. Instead, we opt not to support BGRA | |
| // on ES2 with this extension. This also side-steps some ambiguous interactions with | |
| // the texture storage extension. | |
| if (version >= GR_GL_VER(3,0)) { | |
| // The APPLE extension doesn't explicitly make this renderable, but | |
| // internally it appears to use RGBA8, which we'll patch up below. | |
| info.fFlags = FormatInfo::kTexturable_Flag | |
| | FormatInfo::kTransfers_Flag | |
| | msaaRenderFlags; | |
| // The GL_APPLE_texture_format_BGRA8888 does not add support for BGRA color | |
| // renderbuffers at all so we use RGBA here. | |
| info.fInternalFormatForRenderbuffer = GR_GL_RGBA8; | |
| supportsBGRATexStorage = true; | |
| } | |
| } | |
| } | |
| if (texStorageSupported && supportsBGRATexStorage) { | |
| info.fFlags |= FormatInfo::kUseTexStorage_Flag; | |
| info.fInternalFormatForTexImageOrStorage = GR_GL_BGRA8; | |
| } else { | |
| info.fInternalFormatForTexImageOrStorage = bgraTexImageFormat; | |
| } | |
| if (SkToBool(info.fFlags & FormatInfo::kTexturable_Flag)) { | |
| info.fColorTypeInfoCount = 2; | |
| info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); | |
| int ctIdx = 0; | |
| // Format: BGRA8, Surface: kBGRA_8888 | |
| { | |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | |
| ctInfo.fColorType = GrColorType::kBGRA_8888; | |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; | |
| this->setColorTypeFormat(GrColorType::kBGRA_8888, GrGLFormat::kBGRA8); | |
| // External IO ColorTypes: | |
| ctInfo.fExternalIOFormatCount = 2; | |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | |
| ctInfo.fExternalIOFormatCount); | |
| int ioIdx = 0; | |
| // Format: BGRA8, Surface: kBGRA_8888, Data: kBGRA_8888 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kBGRA_8888; | |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | |
| ioFormat.fExternalTexImageFormat = GR_GL_BGRA; | |
| ioFormat.fExternalReadFormat = 0; | |
| ioFormat.fExternalReadFormat = | |
| formatWorkarounds.fDisallowBGRA8ReadPixels ? 0 : GR_GL_BGRA; | |
| // Not guaranteed by ES/WebGL. | |
| ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); | |
| } | |
| // Format: BGRA8, Surface: kBGRA_8888, Data: kRGBA_8888 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kRGBA_8888; | |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | |
| ioFormat.fExternalTexImageFormat = 0; | |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; | |
| } | |
| } | |
| // Format: BGRA8, Surface: kRGB_888x | |
| { | |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | |
| ctInfo.fColorType = GrColorType::kRGB_888x; | |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag; | |
| ctInfo.fReadSwizzle = skgpu::Swizzle::RGB1(); | |
| // External IO ColorTypes: | |
| ctInfo.fExternalIOFormatCount = 1; | |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | |
| ctInfo.fExternalIOFormatCount); | |
| int ioIdx = 0; | |
| // Format: BGRA8, Surface: kRGB_888x, Data: kRGBA_888x | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kRGB_888x; | |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | |
| ioFormat.fExternalTexImageFormat = GR_GL_RGBA; | |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; | |
| } | |
| } | |
| } | |
| } | |
| // Format: RGB565 | |
| { | |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kRGB565); | |
| info.fFormatType = FormatType::kNormalizedFixedPoint; | |
| info.fInternalFormatForRenderbuffer = GR_GL_RGB565; | |
| info.fDefaultExternalFormat = GR_GL_RGB; | |
| info.fDefaultExternalType = GR_GL_UNSIGNED_SHORT_5_6_5; | |
| info.fDefaultColorType = GrColorType::kBGR_565; | |
| if (GR_IS_GR_GL(standard)) { | |
| if (version >= GR_GL_VER(4, 2) || ctxInfo.hasExtension("GL_ARB_ES2_compatibility")) { | |
| info.fFlags = FormatInfo::kTexturable_Flag | |
| | FormatInfo::kTransfers_Flag | |
| | msaaRenderFlags; | |
| } | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| info.fFlags = FormatInfo::kTexturable_Flag | |
| | FormatInfo::kTransfers_Flag | |
| | msaaRenderFlags; | |
| } else if (GR_IS_GR_WEBGL(standard)) { | |
| info.fFlags = FormatInfo::kTexturable_Flag | |
| | FormatInfo::kTransfers_Flag | |
| | msaaRenderFlags; | |
| } | |
| // 565 is not a sized internal format on desktop GL. So on desktop with | |
| // 565 we always use an unsized internal format to let the system pick | |
| // the best sized format to convert the 565 data to. Since TexStorage | |
| // only allows sized internal formats we disallow it. | |
| // | |
| // TODO: As of 4.2, regular GL supports 565. This logic is due for an | |
| // update. | |
| if (texStorageSupported && GR_IS_GR_GL_ES(standard)) { | |
| info.fFlags |= FormatInfo::kUseTexStorage_Flag; | |
| info.fInternalFormatForTexImageOrStorage = GR_GL_RGB565; | |
| } else { | |
| info.fInternalFormatForTexImageOrStorage = | |
| texImageSupportsSizedInternalFormat ? GR_GL_RGB565 : GR_GL_RGB; | |
| } | |
| if (SkToBool(info.fFlags &FormatInfo::kTexturable_Flag)) { | |
| info.fColorTypeInfoCount = 1; | |
| info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); | |
| int ctIdx = 0; | |
| // Format: RGB565, Surface: kBGR_565 | |
| { | |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | |
| ctInfo.fColorType = GrColorType::kBGR_565; | |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; | |
| this->setColorTypeFormat(GrColorType::kBGR_565, GrGLFormat::kRGB565); | |
| // External IO ColorTypes: | |
| ctInfo.fExternalIOFormatCount = 2; | |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | |
| ctInfo.fExternalIOFormatCount); | |
| int ioIdx = 0; | |
| // Format: RGB565, Surface: kBGR_565, Data: kBGR_565 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kBGR_565; | |
| ioFormat.fExternalType = GR_GL_UNSIGNED_SHORT_5_6_5; | |
| ioFormat.fExternalTexImageFormat = GR_GL_RGB; | |
| ioFormat.fExternalReadFormat = GR_GL_RGB; | |
| // Not guaranteed by ES/WebGL. | |
| ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); | |
| } | |
| // Format: RGB565, Surface: kBGR_565, Data: kRGBA_8888 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kRGBA_8888; | |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | |
| ioFormat.fExternalTexImageFormat = 0; | |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; | |
| } | |
| } | |
| } | |
| } | |
| // Format: RGBA16F | |
| { | |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kRGBA16F); | |
| info.fFormatType = FormatType::kFloat; | |
| info.fInternalFormatForRenderbuffer = GR_GL_RGBA16F; | |
| info.fDefaultExternalFormat = GR_GL_RGBA; | |
| info.fDefaultExternalType = halfFloatType; | |
| info.fDefaultColorType = GrColorType::kRGBA_F16; | |
| bool rgba16FTextureSupport = false; | |
| bool rgba16FRenderTargetSupport = false; | |
| if (GR_IS_GR_GL(standard)) { | |
| if (version >= GR_GL_VER(3, 0)) { | |
| rgba16FTextureSupport = true; | |
| rgba16FRenderTargetSupport = true; | |
| } else if (ctxInfo.hasExtension("GL_ARB_texture_float")) { | |
| rgba16FTextureSupport = true; | |
| } | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| if (version >= GR_GL_VER(3, 0)) { | |
| rgba16FTextureSupport = true; | |
| rgba16FRenderTargetSupport = | |
| version >= GR_GL_VER(3, 2) || | |
| ctxInfo.hasExtension("GL_EXT_color_buffer_half_float") || | |
| ctxInfo.hasExtension("GL_EXT_color_buffer_float"); | |
| } else if (ctxInfo.hasExtension("GL_OES_texture_half_float") && | |
| ctxInfo.hasExtension("GL_OES_texture_half_float_linear")) { | |
| rgba16FTextureSupport = true; | |
| rgba16FRenderTargetSupport = ctxInfo.hasExtension("GL_EXT_color_buffer_half_float"); | |
| } | |
| } else if (GR_IS_GR_WEBGL(standard)) { | |
| if (version >= GR_GL_VER(2, 0)) { | |
| rgba16FTextureSupport = true; | |
| rgba16FRenderTargetSupport = | |
| ctxInfo.hasExtension("GL_EXT_color_buffer_half_float") || | |
| ctxInfo.hasExtension("EXT_color_buffer_half_float") || | |
| ctxInfo.hasExtension("GL_EXT_color_buffer_float") || | |
| ctxInfo.hasExtension("EXT_color_buffer_float"); | |
| } else if ((ctxInfo.hasExtension("GL_OES_texture_half_float") || | |
| ctxInfo.hasExtension("OES_texture_half_float")) && | |
| (ctxInfo.hasExtension("GL_OES_texture_half_float_linear") || | |
| ctxInfo.hasExtension("OES_texture_half_float_linear"))) { | |
| rgba16FTextureSupport = true; | |
| // We don't check for EXT_color_buffer_float as it's only defined for WebGL 2. | |
| rgba16FRenderTargetSupport = | |
| ctxInfo.hasExtension("GL_EXT_color_buffer_half_float") || | |
| ctxInfo.hasExtension("EXT_color_buffer_half_float"); | |
| } | |
| } | |
| if (rgba16FTextureSupport) { | |
| info.fFlags = FormatInfo::kTexturable_Flag | FormatInfo::kTransfers_Flag; | |
| if (rgba16FRenderTargetSupport) { | |
| info.fFlags |= fpRenderFlags; | |
| } | |
| } | |
| if (texStorageSupported && !formatWorkarounds.fDisableRGBA16FTexStorageForCrBug1008003) { | |
| info.fFlags |= FormatInfo::kUseTexStorage_Flag; | |
| info.fInternalFormatForTexImageOrStorage = GR_GL_RGBA16F; | |
| } else { | |
| info.fInternalFormatForTexImageOrStorage = | |
| texImageSupportsSizedInternalFormat ? GR_GL_RGBA16F : GR_GL_RGBA; | |
| } | |
| if (rgba16FTextureSupport) { | |
| uint32_t flags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; | |
| info.fColorTypeInfoCount = 3; | |
| info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); | |
| int ctIdx = 0; | |
| // Format: RGBA16F, Surface: kRGBA_F16 | |
| { | |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | |
| ctInfo.fColorType = GrColorType::kRGBA_F16; | |
| ctInfo.fFlags = flags; | |
| this->setColorTypeFormat(GrColorType::kRGBA_F16, GrGLFormat::kRGBA16F); | |
| // External IO ColorTypes: | |
| ctInfo.fExternalIOFormatCount = 2; | |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | |
| ctInfo.fExternalIOFormatCount); | |
| int ioIdx = 0; | |
| // Format: RGBA16F, Surface: kRGBA_F16, Data: kRGBA_F16 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kRGBA_F16; | |
| ioFormat.fExternalType = halfFloatType; | |
| ioFormat.fExternalTexImageFormat = GR_GL_RGBA; | |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; | |
| // Not guaranteed by ES/WebGL. | |
| ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); | |
| } | |
| // Format: RGBA16F, Surface: kRGBA_F16, Data: kRGBA_F32 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kRGBA_F32; | |
| ioFormat.fExternalType = GR_GL_FLOAT; | |
| ioFormat.fExternalTexImageFormat = 0; | |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; | |
| } | |
| } | |
| // Format: RGBA16F, Surface: kRGBA_F16_Clamped | |
| { | |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | |
| ctInfo.fColorType = GrColorType::kRGBA_F16_Clamped; | |
| ctInfo.fFlags = flags; | |
| this->setColorTypeFormat(GrColorType::kRGBA_F16_Clamped, GrGLFormat::kRGBA16F); | |
| // External IO ColorTypes: | |
| ctInfo.fExternalIOFormatCount = 2; | |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | |
| ctInfo.fExternalIOFormatCount); | |
| int ioIdx = 0; | |
| // Format: RGBA16F, Surface: kRGBA_F16_Clamped, Data: kRGBA_F16_Clamped | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kRGBA_F16_Clamped; | |
| ioFormat.fExternalType = halfFloatType; | |
| ioFormat.fExternalTexImageFormat = GR_GL_RGBA; | |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; | |
| // Not guaranteed by ES/WebGL. | |
| ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); | |
| } | |
| // Format: RGBA16F, Surface: kRGBA_F16_Clamped, Data: kRGBA_F32 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kRGBA_F32; | |
| ioFormat.fExternalType = GR_GL_FLOAT; | |
| ioFormat.fExternalTexImageFormat = 0; | |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; | |
| } | |
| } | |
| // Format: RGBA16F, Surface: kRGB_F16F16F16x | |
| { | |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | |
| ctInfo.fColorType = GrColorType::kRGB_F16F16F16x; | |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag; | |
| ctInfo.fReadSwizzle = skgpu::Swizzle::RGB1(); | |
| ctInfo.fWriteSwizzle = skgpu::Swizzle::RGB1(); | |
| this->setColorTypeFormat(GrColorType::kRGB_F16F16F16x, GrGLFormat::kRGBA16F); | |
| // External IO ColorTypes: | |
| ctInfo.fExternalIOFormatCount = 2; | |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | |
| ctInfo.fExternalIOFormatCount); | |
| int ioIdx = 0; | |
| // Format: RGBA16F, Surface: kRGB_F16F16F16x, Data: kRGB_F16F16F16x | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kRGB_F16F16F16x; | |
| ioFormat.fExternalType = halfFloatType; | |
| ioFormat.fExternalTexImageFormat = GR_GL_RGBA; | |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; | |
| // Not guaranteed by ES/WebGL. | |
| ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); | |
| } | |
| // Format: RGBA16F, Surface: kRGB_F16F16F16x, Data: kRGBA_F32 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kRGBA_F32; | |
| ioFormat.fExternalType = GR_GL_FLOAT; | |
| ioFormat.fExternalTexImageFormat = 0; | |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; | |
| } | |
| } | |
| } | |
| } | |
| // Format: R16F | |
| { | |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kR16F); | |
| info.fFormatType = FormatType::kFloat; | |
| info.fInternalFormatForRenderbuffer = GR_GL_R16F; | |
| info.fDefaultExternalFormat = GR_GL_RED; | |
| info.fDefaultExternalType = halfFloatType; | |
| info.fDefaultColorType = GrColorType::kR_F16; | |
| bool r16FTextureSupport = false; | |
| bool r16FRenderTargetSupport = false; | |
| if (GR_IS_GR_GL(standard)) { | |
| if (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_ARB_texture_rg")) { | |
| r16FTextureSupport = true; | |
| r16FRenderTargetSupport = true; | |
| } | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| // It seems possible that a combination of GL_EXT_texture_rg and | |
| // GL_EXT_color_buffer_half_float might add this format to ES 2.0 but it is not entirely | |
| // clear. The latter mentions interaction but that may only be for renderbuffers as | |
| // neither adds the texture format explicitly. | |
| // GL_OES_texture_format_half_float makes no reference to RED formats. | |
| if (version >= GR_GL_VER(3, 0)) { | |
| r16FTextureSupport = true; | |
| r16FRenderTargetSupport = version >= GR_GL_VER(3, 2) || | |
| ctxInfo.hasExtension("GL_EXT_color_buffer_float") || | |
| ctxInfo.hasExtension("GL_EXT_color_buffer_half_float"); | |
| } | |
| } else if (GR_IS_GR_WEBGL(standard)) { | |
| if (version >= GR_GL_VER(2, 0)) { | |
| r16FTextureSupport = true; | |
| r16FRenderTargetSupport = ctxInfo.hasExtension("GL_EXT_color_buffer_float") || | |
| ctxInfo.hasExtension("EXT_color_buffer_float"); | |
| } | |
| } | |
| if (r16FTextureSupport) { | |
| info.fFlags = FormatInfo::kTexturable_Flag | FormatInfo::kTransfers_Flag; | |
| if (r16FRenderTargetSupport) { | |
| info.fFlags |= fpRenderFlags; | |
| } | |
| } | |
| if (texStorageSupported) { | |
| info.fFlags |= FormatInfo::kUseTexStorage_Flag; | |
| info.fInternalFormatForTexImageOrStorage = GR_GL_R16F; | |
| } else { | |
| info.fInternalFormatForTexImageOrStorage = | |
| texImageSupportsSizedInternalFormat ? GR_GL_R16F : GR_GL_RED; | |
| } | |
| if (r16FTextureSupport) { | |
| info.fColorTypeInfoCount = 2; | |
| info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); | |
| int ctIdx = 0; | |
| // Format: R16F, Surface: kAlpha_F16 | |
| { | |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | |
| ctInfo.fColorType = GrColorType::kAlpha_F16; | |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; | |
| ctInfo.fReadSwizzle = skgpu::Swizzle("000r"); | |
| ctInfo.fWriteSwizzle = skgpu::Swizzle("a000"); | |
| this->setColorTypeFormat(GrColorType::kAlpha_F16, GrGLFormat::kR16F); | |
| // External IO ColorTypes: | |
| ctInfo.fExternalIOFormatCount = 2; | |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | |
| ctInfo.fExternalIOFormatCount); | |
| int ioIdx = 0; | |
| // Format: R16F, Surface: kAlpha_F16, Data: kAlpha_F16 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kAlpha_F16; | |
| ioFormat.fExternalType = halfFloatType; | |
| ioFormat.fExternalTexImageFormat = GR_GL_RED; | |
| ioFormat.fExternalReadFormat = GR_GL_RED; | |
| // Not guaranteed by ES/WebGL. | |
| ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); | |
| } | |
| // Format: R16F, Surface: kAlpha_F16, Data: kAlpha_F32xxx | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kAlpha_F32xxx; | |
| ioFormat.fExternalType = GR_GL_FLOAT; | |
| ioFormat.fExternalTexImageFormat = 0; | |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; | |
| } | |
| } | |
| // Format: R16F, Surface: kR_F16 | |
| { | |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | |
| ctInfo.fColorType = GrColorType::kR_F16; | |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; | |
| this->setColorTypeFormat(GrColorType::kR_F16, GrGLFormat::kR16F); | |
| // External IO ColorTypes: | |
| ctInfo.fExternalIOFormatCount = 2; | |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | |
| ctInfo.fExternalIOFormatCount); | |
| int ioIdx = 0; | |
| // Format: R16F, Surface: kR_F16, Data: kR_F16 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kR_F16; | |
| ioFormat.fExternalType = halfFloatType; | |
| ioFormat.fExternalTexImageFormat = GR_GL_RED; | |
| ioFormat.fExternalReadFormat = GR_GL_RED; | |
| // Not guaranteed by ES/WebGL. | |
| ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); | |
| } | |
| // Format: R16F, Surface: kR_F16, Data: kRGBA_F32 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kRGBA_F32; | |
| ioFormat.fExternalType = GR_GL_FLOAT; | |
| ioFormat.fExternalTexImageFormat = 0; | |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; | |
| } | |
| } | |
| } | |
| } | |
| // Format: LUMINANCE16F | |
| { | |
| // NOTE: We disallow lum16f on ES devices if linear filtering modes are not | |
| // supported. This is for simplicity, but a more granular approach is possible. | |
| bool lum16FSupported = false; | |
| bool lum16FSizedFormatSupported = false; | |
| GrGLenum lumHalfFloatType = halfFloatType; | |
| if (GR_IS_GR_GL(standard)) { | |
| if (!fIsCoreProfile && ctxInfo.hasExtension("GL_ARB_texture_float")) { | |
| lum16FSupported = true; | |
| lum16FSizedFormatSupported = true; | |
| } | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| if (ctxInfo.hasExtension("GL_OES_texture_half_float_linear") && | |
| ctxInfo.hasExtension("GL_OES_texture_half_float")) { | |
| lum16FSupported = true; | |
| // Even in ES 3.0+ LUMINANCE and GL_HALF_FLOAT are not listed as a valid | |
| // combination. Thus we must use GL_HALF_FLOAT_OES provided by the extension | |
| // GL_OES_texture_half_float. Note: these two types are not defined to be the same | |
| // value. | |
| lumHalfFloatType = GR_GL_HALF_FLOAT_OES; | |
| // Even on ES3 this extension is required to define LUMINANCE16F. | |
| lum16FSizedFormatSupported = ctxInfo.hasExtension("GL_EXT_texture_storage"); | |
| } | |
| } // No WebGL support | |
| if (formatWorkarounds.fDisableLuminance16F) { | |
| lum16FSupported = false; | |
| } | |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kLUMINANCE16F); | |
| info.fFormatType = FormatType::kFloat; | |
| info.fInternalFormatForRenderbuffer = GR_GL_LUMINANCE16F; | |
| info.fDefaultExternalFormat = GR_GL_LUMINANCE; | |
| info.fDefaultExternalType = lumHalfFloatType; | |
| info.fDefaultColorType = GrColorType::kGray_F16; | |
| if (lum16FSupported) { | |
| info.fFlags = FormatInfo::kTexturable_Flag | FormatInfo::kTransfers_Flag; | |
| if (texStorageSupported && lum16FSizedFormatSupported) { | |
| info.fFlags |= FormatInfo::kUseTexStorage_Flag; | |
| info.fInternalFormatForTexImageOrStorage = GR_GL_LUMINANCE16F; | |
| } else if (texImageSupportsSizedInternalFormat && lum16FSizedFormatSupported) { | |
| info.fInternalFormatForTexImageOrStorage = GR_GL_LUMINANCE16F; | |
| } else { | |
| info.fInternalFormatForTexImageOrStorage = GR_GL_LUMINANCE; | |
| } | |
| info.fColorTypeInfoCount = 2; | |
| info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); | |
| int ctIdx = 0; | |
| // Format: LUMINANCE16F, Surface: kAlpha_F16 | |
| { | |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | |
| ctInfo.fColorType = GrColorType::kAlpha_F16; | |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag; | |
| ctInfo.fReadSwizzle = skgpu::Swizzle("000r"); | |
| ctInfo.fWriteSwizzle = skgpu::Swizzle("aaa0"); | |
| int idx = static_cast<int>(GrColorType::kAlpha_F16); | |
| if (fColorTypeToFormatTable[idx] == GrGLFormat::kUnknown) { | |
| this->setColorTypeFormat(GrColorType::kAlpha_F16, GrGLFormat::kLUMINANCE16F); | |
| } | |
| // External IO ColorTypes: | |
| ctInfo.fExternalIOFormatCount = 2; | |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | |
| ctInfo.fExternalIOFormatCount); | |
| int ioIdx = 0; | |
| // Format: LUMINANCE16F, Surface: kAlpha_F16, Data: kAlpha_F16 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kAlpha_F16; | |
| ioFormat.fExternalType = lumHalfFloatType; | |
| ioFormat.fExternalTexImageFormat = GR_GL_LUMINANCE; | |
| ioFormat.fExternalReadFormat = 0; | |
| } | |
| // Format: LUMINANCE16F, Surface: kAlpha_F16, Data: kRGBA_F32 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kRGBA_F32; | |
| ioFormat.fExternalType = GR_GL_FLOAT; | |
| ioFormat.fExternalTexImageFormat = 0; | |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; | |
| } | |
| } | |
| // Format: LUMINANCE16F, Surface: kR_F16 | |
| { | |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | |
| ctInfo.fColorType = GrColorType::kR_F16; | |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag; | |
| ctInfo.fReadSwizzle = skgpu::Swizzle("r001"); | |
| ctInfo.fWriteSwizzle = skgpu::Swizzle("rrr1"); | |
| int idx = static_cast<int>(GrColorType::kR_F16); | |
| if (fColorTypeToFormatTable[idx] == GrGLFormat::kUnknown) { | |
| this->setColorTypeFormat(GrColorType::kR_F16, GrGLFormat::kLUMINANCE16F); | |
| } | |
| // External IO ColorTypes: | |
| ctInfo.fExternalIOFormatCount = 2; | |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | |
| ctInfo.fExternalIOFormatCount); | |
| int ioIdx = 0; | |
| // Format: LUMINANCE16F, Surface: kR_F16, Data: kR_F16 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kR_F16; | |
| ioFormat.fExternalType = lumHalfFloatType; | |
| ioFormat.fExternalTexImageFormat = GR_GL_LUMINANCE; | |
| ioFormat.fExternalReadFormat = 0; | |
| } | |
| // Format: LUMINANCE16F, Surface: kR_F16, Data: kRGBA_F32 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kRGBA_F32; | |
| ioFormat.fExternalType = GR_GL_FLOAT; | |
| ioFormat.fExternalTexImageFormat = 0; | |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; | |
| } | |
| } | |
| } | |
| } | |
| // Format: RGBx8 | |
| { | |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kRGBX8); | |
| info.fFormatType = FormatType::kNormalizedFixedPoint; | |
| info.fInternalFormatForRenderbuffer = GR_GL_RGBX8; | |
| info.fDefaultExternalFormat = GR_GL_RGB; | |
| info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; | |
| info.fDefaultColorType = GrColorType::kRGB_888; | |
| bool supportsSizedRGBX = false; | |
| // The GL_ANGLE_rgbx_internal_format extension only adds the sized GL_RGBX8 type and does | |
| // not have a way to create a texture of that format with texImage using an unsized type. So | |
| // we require that we either have texture storage support or that tex image supports sized | |
| // formats to say that this format is supported. | |
| if (GR_IS_GR_GL_ES(standard) && ctxInfo.hasExtension("GL_ANGLE_rgbx_internal_format") && | |
| (texStorageSupported || texImageSupportsSizedInternalFormat)) { | |
| supportsSizedRGBX = true; | |
| } | |
| if (supportsSizedRGBX) { | |
| info.fInternalFormatForTexImageOrStorage = GR_GL_RGBX8; | |
| info.fFlags = FormatInfo::kTexturable_Flag | | |
| FormatInfo::kTransfers_Flag | | |
| msaaRenderFlags; | |
| if (texStorageSupported) { | |
| info.fFlags |= FormatInfo::kUseTexStorage_Flag; | |
| } | |
| info.fColorTypeInfoCount = 1; | |
| info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); | |
| int ctIdx = 0; | |
| // Format: RGBX8, Surface: kRGB_888x | |
| { | |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | |
| ctInfo.fColorType = GrColorType::kRGB_888x; | |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; | |
| this->setColorTypeFormat(GrColorType::kRGB_888x, GrGLFormat::kRGBX8); | |
| // External IO ColorTypes: | |
| ctInfo.fExternalIOFormatCount = 2; | |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | |
| ctInfo.fExternalIOFormatCount); | |
| int ioIdx = 0; | |
| // Format: RGBX8, Surface: kRGB_888x, Data: kRGB_888 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kRGB_888; | |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | |
| ioFormat.fExternalTexImageFormat = GR_GL_RGB; | |
| ioFormat.fExternalReadFormat = 0; | |
| } | |
| // Format: RGBX8, Surface: kRGB_888x, Data: kRGB_888x | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kRGB_888x; | |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | |
| ioFormat.fExternalTexImageFormat = 0; | |
| ioFormat.fExternalReadFormat = GR_GL_RGBX8; | |
| } | |
| } | |
| } | |
| } | |
| // Format: RGB8 | |
| { | |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kRGB8); | |
| info.fFormatType = FormatType::kNormalizedFixedPoint; | |
| info.fInternalFormatForRenderbuffer = GR_GL_RGB8; | |
| info.fDefaultExternalFormat = GR_GL_RGB; | |
| info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; | |
| info.fDefaultColorType = GrColorType::kRGB_888; | |
| info.fFlags = FormatInfo::kTexturable_Flag | FormatInfo::kTransfers_Flag; | |
| if (GR_IS_GR_GL(standard)) { | |
| // Even in OpenGL 4.6 GL_RGB8 is required to be color renderable but not required to be | |
| // a supported render buffer format. Since we usually use render buffers for MSAA on | |
| // non-ES GL we don't support MSAA for GL_RGB8. On 4.2+ we could check using | |
| // glGetInternalFormativ(GL_RENDERBUFFER, GL_RGB8, GL_INTERNALFORMAT_SUPPORTED, ...) if | |
| // this becomes an issue. | |
| info.fFlags |= nonMSAARenderFlags; | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| // 3.0 and the extension support this as a render buffer format. | |
| if (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_OES_rgb8_rgba8")) { | |
| info.fFlags |= msaaRenderFlags; | |
| } | |
| } else if (GR_IS_GR_WEBGL(standard)) { | |
| // WebGL seems to support RBG8 | |
| info.fFlags |= msaaRenderFlags; | |
| } | |
| if (texStorageSupported) { | |
| info.fFlags |= FormatInfo::kUseTexStorage_Flag; | |
| info.fInternalFormatForTexImageOrStorage = GR_GL_RGB8; | |
| } else { | |
| info.fInternalFormatForTexImageOrStorage = | |
| texImageSupportsSizedInternalFormat ? GR_GL_RGB8 : GR_GL_RGB; | |
| } | |
| info.fColorTypeInfoCount = 1; | |
| info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); | |
| int ctIdx = 0; | |
| // Format: RGB8, Surface: kRGB_888x | |
| { | |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | |
| ctInfo.fColorType = GrColorType::kRGB_888x; | |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; | |
| int idx = static_cast<int>(GrColorType::kRGB_888x); | |
| if (fColorTypeToFormatTable[idx] == GrGLFormat::kUnknown) { | |
| this->setColorTypeFormat(GrColorType::kRGB_888x, GrGLFormat::kRGB8); | |
| } | |
| // External IO ColorTypes: | |
| ctInfo.fExternalIOFormatCount = 2; | |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | |
| ctInfo.fExternalIOFormatCount); | |
| int ioIdx = 0; | |
| // Format: RGB8, Surface: kRGB_888x, Data: kRGB_888 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kRGB_888; | |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | |
| ioFormat.fExternalTexImageFormat = GR_GL_RGB; | |
| ioFormat.fExternalReadFormat = 0; | |
| } | |
| // Format: RGB8, Surface: kRGB_888x, Data: kRGBA_8888 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kRGBA_8888; | |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | |
| ioFormat.fExternalTexImageFormat = 0; | |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; | |
| } | |
| } | |
| } | |
| // Format: RG8 | |
| { | |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kRG8); | |
| info.fFormatType = FormatType::kNormalizedFixedPoint; | |
| info.fInternalFormatForRenderbuffer = GR_GL_RG8; | |
| info.fDefaultExternalFormat = GR_GL_RG; | |
| info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; | |
| info.fDefaultColorType = GrColorType::kRG_88; | |
| bool rg8Support = false; | |
| if (GR_IS_GR_GL(standard)) { | |
| rg8Support = version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_ARB_texture_rg"); | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| rg8Support = version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_EXT_texture_rg"); | |
| } else if (GR_IS_GR_WEBGL(standard)) { | |
| rg8Support = version >= GR_GL_VER(2, 0); | |
| } | |
| if (rg8Support) { | |
| info.fFlags |= FormatInfo::kTexturable_Flag | |
| | FormatInfo::kTransfers_Flag | |
| | msaaRenderFlags; | |
| if (texStorageSupported) { | |
| info.fFlags |= FormatInfo::kUseTexStorage_Flag; | |
| info.fInternalFormatForTexImageOrStorage = GR_GL_RG8; | |
| } | |
| } | |
| if (!(info.fFlags & FormatInfo::kUseTexStorage_Flag)) { | |
| info.fInternalFormatForTexImageOrStorage = | |
| texImageSupportsSizedInternalFormat ? GR_GL_RG8 : GR_GL_RG; | |
| } | |
| if (rg8Support) { | |
| info.fColorTypeInfoCount = 1; | |
| info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); | |
| int ctIdx = 0; | |
| // Format: RG8, Surface: kRG_88 | |
| { | |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | |
| ctInfo.fColorType = GrColorType::kRG_88; | |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; | |
| this->setColorTypeFormat(GrColorType::kRG_88, GrGLFormat::kRG8); | |
| // External IO ColorTypes: | |
| ctInfo.fExternalIOFormatCount = 2; | |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | |
| ctInfo.fExternalIOFormatCount); | |
| int ioIdx = 0; | |
| // Format: RG8, Surface: kRG_88, Data: kRG_88 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kRG_88; | |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | |
| ioFormat.fExternalTexImageFormat = GR_GL_RG; | |
| ioFormat.fExternalReadFormat = 0; | |
| if (GR_IS_GR_GL(standard) && !formatWorkarounds.fDisallowDirectRG8ReadPixels) { | |
| ioFormat.fExternalReadFormat = GR_GL_RG; | |
| } | |
| } | |
| // Format: RG8, Surface: kRG_88, Data: kRGBA_8888 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kRGBA_8888; | |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | |
| ioFormat.fExternalTexImageFormat = 0; | |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; | |
| } | |
| } | |
| } | |
| } | |
| // Format: RGB10_A2 | |
| { | |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kRGB10_A2); | |
| info.fFormatType = FormatType::kNormalizedFixedPoint; | |
| info.fInternalFormatForRenderbuffer = GR_GL_RGB10_A2; | |
| info.fDefaultExternalFormat = GR_GL_RGBA; | |
| info.fDefaultExternalType = GR_GL_UNSIGNED_INT_2_10_10_10_REV; | |
| info.fDefaultColorType = GrColorType::kRGBA_1010102; | |
| if (GR_IS_GR_GL(standard) || | |
| (GR_IS_GR_GL_ES(standard) && version >= GR_GL_VER(3, 0))) { | |
| info.fFlags = FormatInfo::kTexturable_Flag | |
| | FormatInfo::kTransfers_Flag | |
| | msaaRenderFlags; | |
| } else if (GR_IS_GR_GL_ES(standard) && | |
| ctxInfo.hasExtension("GL_EXT_texture_type_2_10_10_10_REV")) { | |
| info.fFlags = FormatInfo::kTexturable_Flag | FormatInfo::kTransfers_Flag; | |
| } // No WebGL support | |
| if (texStorageSupported) { | |
| info.fFlags |= FormatInfo::kUseTexStorage_Flag; | |
| info.fInternalFormatForTexImageOrStorage = GR_GL_RGB10_A2; | |
| } else { | |
| info.fInternalFormatForTexImageOrStorage = | |
| texImageSupportsSizedInternalFormat ? GR_GL_RGB10_A2 : GR_GL_RGBA; | |
| } | |
| if (SkToBool(info.fFlags & FormatInfo::kTexturable_Flag)) { | |
| bool supportsBGRAColorType = GR_IS_GR_GL(standard) && | |
| (version >= GR_GL_VER(1, 2) || ctxInfo.hasExtension("GL_EXT_bgra")); | |
| info.fColorTypeInfoCount = supportsBGRAColorType ? 3 : 2; | |
| info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); | |
| int ctIdx = 0; | |
| // Format: RGB10_A2, Surface: kRGBA_1010102 | |
| { | |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | |
| ctInfo.fColorType = GrColorType::kRGBA_1010102; | |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; | |
| this->setColorTypeFormat(GrColorType::kRGBA_1010102, GrGLFormat::kRGB10_A2); | |
| // External IO ColorTypes: | |
| ctInfo.fExternalIOFormatCount = 2; | |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | |
| ctInfo.fExternalIOFormatCount); | |
| int ioIdx = 0; | |
| // Format: RGB10_A2, Surface: kRGBA_1010102, Data: kRGBA_1010102 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kRGBA_1010102; | |
| ioFormat.fExternalType = GR_GL_UNSIGNED_INT_2_10_10_10_REV; | |
| ioFormat.fExternalTexImageFormat = GR_GL_RGBA; | |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; | |
| // Not guaranteed by ES/WebGL. | |
| ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); | |
| } | |
| // Format: RGB10_A2, Surface: kRGBA_1010102, Data: kRGBA_8888 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kRGBA_8888; | |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | |
| ioFormat.fExternalTexImageFormat = 0; | |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; | |
| } | |
| } | |
| //------------------------------------------------------------------ | |
| // Format: RGB10_A2, Surface: kBGRA_1010102 | |
| if (supportsBGRAColorType) { | |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | |
| ctInfo.fColorType = GrColorType::kBGRA_1010102; | |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; | |
| this->setColorTypeFormat(GrColorType::kBGRA_1010102, GrGLFormat::kRGB10_A2); | |
| // External IO ColorTypes: | |
| ctInfo.fExternalIOFormatCount = 2; | |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | |
| ctInfo.fExternalIOFormatCount); | |
| int ioIdx = 0; | |
| // Format: RGB10_A2, Surface: kBGRA_1010102, Data: kBGRA_1010102 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kBGRA_1010102; | |
| ioFormat.fExternalType = GR_GL_UNSIGNED_INT_2_10_10_10_REV; | |
| ioFormat.fExternalTexImageFormat = GR_GL_BGRA; | |
| ioFormat.fExternalReadFormat = | |
| formatWorkarounds.fDisallowBGRA8ReadPixels ? 0 : GR_GL_BGRA; | |
| // Not guaranteed by ES/WebGL. | |
| ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); | |
| } | |
| // Format: RGB10_A2, Surface: kBGRA_1010102, Data: kRGBA_8888 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kRGBA_8888; | |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | |
| ioFormat.fExternalTexImageFormat = 0; | |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; | |
| } | |
| } | |
| // Format: RGB10_A2, Surface: kRGB_101010x | |
| { | |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | |
| ctInfo.fColorType = GrColorType::kRGB_101010x; | |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag; | |
| ctInfo.fReadSwizzle = skgpu::Swizzle::RGB1(); | |
| ctInfo.fWriteSwizzle = skgpu::Swizzle::RGB1(); | |
| this->setColorTypeFormat(GrColorType::kRGB_101010x, GrGLFormat::kRGB10_A2); | |
| // External IO ColorTypes: | |
| ctInfo.fExternalIOFormatCount = 2; | |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | |
| ctInfo.fExternalIOFormatCount); | |
| int ioIdx = 0; | |
| // Format: RGB10_A2, Surface: kRGB_101010x, Data: kRGB_101010x | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kRGB_101010x; | |
| ioFormat.fExternalType = GR_GL_UNSIGNED_INT_2_10_10_10_REV; | |
| ioFormat.fExternalTexImageFormat = GR_GL_RGBA; | |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; | |
| // Not guaranteed by ES/WebGL. | |
| ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); | |
| } | |
| // Format: RGB10_A2, Surface: kRGB_101010x, Data: kRGBA_8888 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kRGBA_8888; | |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | |
| ioFormat.fExternalTexImageFormat = 0; | |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; | |
| } | |
| } | |
| } | |
| } | |
| // Format: RGBA4 | |
| { | |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kRGBA4); | |
| info.fFormatType = FormatType::kNormalizedFixedPoint; | |
| info.fInternalFormatForRenderbuffer = GR_GL_RGBA4; | |
| info.fDefaultExternalFormat = GR_GL_RGBA; | |
| info.fDefaultExternalType = GR_GL_UNSIGNED_SHORT_4_4_4_4; | |
| info.fDefaultColorType = GrColorType::kABGR_4444; | |
| info.fFlags = FormatInfo::kTexturable_Flag | FormatInfo::kTransfers_Flag; | |
| if (GR_IS_GR_GL(standard)) { | |
| if (version >= GR_GL_VER(4, 2)) { | |
| info.fFlags |= msaaRenderFlags; | |
| } | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| info.fFlags |= msaaRenderFlags; | |
| } else if (GR_IS_GR_WEBGL(standard)) { | |
| info.fFlags |= msaaRenderFlags; | |
| } | |
| if (texStorageSupported) { | |
| info.fFlags |= FormatInfo::kUseTexStorage_Flag; | |
| info.fInternalFormatForTexImageOrStorage = GR_GL_RGBA4; | |
| } else { | |
| info.fInternalFormatForTexImageOrStorage = | |
| texImageSupportsSizedInternalFormat ? GR_GL_RGBA4 : GR_GL_RGBA; | |
| } | |
| info.fColorTypeInfoCount = 1; | |
| info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); | |
| int ctIdx = 0; | |
| // Format: RGBA4, Surface: kABGR_4444 | |
| { | |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | |
| ctInfo.fColorType = GrColorType::kABGR_4444; | |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; | |
| this->setColorTypeFormat(GrColorType::kABGR_4444, GrGLFormat::kRGBA4); | |
| // External IO ColorTypes: | |
| ctInfo.fExternalIOFormatCount = 2; | |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | |
| ctInfo.fExternalIOFormatCount); | |
| int ioIdx = 0; | |
| // Format: RGBA4, Surface: kABGR_4444, Data: kABGR_4444 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kABGR_4444; | |
| ioFormat.fExternalType = GR_GL_UNSIGNED_SHORT_4_4_4_4; | |
| ioFormat.fExternalTexImageFormat = GR_GL_RGBA; | |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; | |
| // Not guaranteed by ES/WebGL. | |
| ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); | |
| } | |
| // Format: RGBA4, Surface: kABGR_4444, Data: kRGBA_8888 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kRGBA_8888; | |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | |
| ioFormat.fExternalTexImageFormat = 0; | |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; | |
| } | |
| } | |
| } | |
| // Format: SRGB8_ALPHA8 | |
| { | |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kSRGB8_ALPHA8); | |
| info.fFormatType = FormatType::kNormalizedFixedPoint; | |
| info.fInternalFormatForRenderbuffer = GR_GL_SRGB8_ALPHA8; | |
| info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; | |
| info.fDefaultColorType = GrColorType::kRGBA_8888_SRGB; | |
| // We may modify the default external format below. | |
| info.fDefaultExternalFormat = GR_GL_RGBA; | |
| bool srgb8Alpha8TexStorageSupported = texStorageSupported; | |
| bool srgb8Alpha8TextureSupport = false; | |
| bool srgb8Alpha8RenderTargetSupport = false; | |
| if (GR_IS_GR_GL(standard)) { | |
| if (version >= GR_GL_VER(3, 0)) { | |
| srgb8Alpha8TextureSupport = true; | |
| srgb8Alpha8RenderTargetSupport = true; | |
| } else if (ctxInfo.hasExtension("GL_EXT_texture_sRGB")) { | |
| srgb8Alpha8TextureSupport = true; | |
| if (ctxInfo.hasExtension("GL_ARB_framebuffer_sRGB") || | |
| ctxInfo.hasExtension("GL_EXT_framebuffer_sRGB")) { | |
| srgb8Alpha8RenderTargetSupport = true; | |
| } | |
| } | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| if (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_EXT_sRGB")) { | |
| srgb8Alpha8TextureSupport = true; | |
| srgb8Alpha8RenderTargetSupport = true; | |
| } | |
| if (version < GR_GL_VER(3, 0)) { | |
| // ES 2.0 requires that the external format matches the internal format. | |
| info.fDefaultExternalFormat = GR_GL_SRGB_ALPHA; | |
| // There is no defined interaction between GL_EXT_sRGB and GL_EXT_texture_storage. | |
| srgb8Alpha8TexStorageSupported = false; | |
| } | |
| } else if (GR_IS_GR_WEBGL(standard)) { | |
| // sRGB extension should be on most WebGL 1.0 contexts, although sometimes under 2 | |
| // names. | |
| if (version >= GR_GL_VER(2, 0) || ctxInfo.hasExtension("GL_EXT_sRGB") || | |
| ctxInfo.hasExtension("EXT_sRGB")) { | |
| srgb8Alpha8TextureSupport = true; | |
| srgb8Alpha8RenderTargetSupport = true; | |
| } | |
| if (version < GR_GL_VER(2, 0)) { | |
| // WebGL 1.0 requires that the external format matches the internal format. | |
| info.fDefaultExternalFormat = GR_GL_SRGB_ALPHA; | |
| // There is no extension to WebGL 1 that adds glTexStorage. | |
| SkASSERT(!srgb8Alpha8TexStorageSupported); | |
| } | |
| } | |
| if (srgb8Alpha8TextureSupport) { | |
| info.fFlags = FormatInfo::kTexturable_Flag | FormatInfo::kTransfers_Flag; | |
| if (srgb8Alpha8RenderTargetSupport) { | |
| info.fFlags |= formatWorkarounds.fDisableSRGBRenderWithMSAAForMacAMD | |
| ? nonMSAARenderFlags | |
| : msaaRenderFlags; | |
| } | |
| } | |
| if (srgb8Alpha8TexStorageSupported) { | |
| info.fFlags |= FormatInfo::kUseTexStorage_Flag; | |
| info.fInternalFormatForTexImageOrStorage = GR_GL_SRGB8_ALPHA8; | |
| } else { | |
| info.fInternalFormatForTexImageOrStorage = | |
| texImageSupportsSizedInternalFormat ? GR_GL_SRGB8_ALPHA8 : GR_GL_SRGB_ALPHA; | |
| } | |
| if (srgb8Alpha8TextureSupport) { | |
| info.fColorTypeInfoCount = 1; | |
| info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); | |
| int ctIdx = 0; | |
| // Format: SRGB8_ALPHA8, Surface: kRGBA_8888_SRGB | |
| { | |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | |
| ctInfo.fColorType = GrColorType::kRGBA_8888_SRGB; | |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; | |
| this->setColorTypeFormat(GrColorType::kRGBA_8888_SRGB, GrGLFormat::kSRGB8_ALPHA8); | |
| // External IO ColorTypes: | |
| ctInfo.fExternalIOFormatCount = 1; | |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | |
| ctInfo.fExternalIOFormatCount); | |
| int ioIdx = 0; | |
| // Format: SRGB8_ALPHA8, Surface: kRGBA_8888_SRGB, Data: kRGBA_8888_SRGB | |
| { | |
| // GL does not do srgb<->rgb conversions when transferring between cpu and gpu. | |
| // Thus, the external format is GL_RGBA. See below for note about ES2.0 and | |
| // glTex[Sub]Image. | |
| GrGLenum texImageExternalFormat = GR_GL_RGBA; | |
| // OpenGL ES 2.0 + GL_EXT_sRGB allows GL_SRGB_ALPHA to be specified as the | |
| // <format> param to Tex(Sub)Image. ES 2.0 requires the <internalFormat> and | |
| // <format> params to match. Thus, on ES 2.0 we will use GL_SRGB_ALPHA as the | |
| // <format> param. On OpenGL and ES 3.0+ GL_SRGB_ALPHA does not work for the | |
| // <format> param to glTexImage. | |
| if (GR_IS_GR_GL_ES(standard) && version == GR_GL_VER(2,0)) { | |
| texImageExternalFormat = GR_GL_SRGB_ALPHA; | |
| } | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kRGBA_8888_SRGB; | |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | |
| ioFormat.fExternalTexImageFormat = texImageExternalFormat; | |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; | |
| } | |
| } | |
| } | |
| } | |
| // Format: COMPRESSED_RGB8_BC1 | |
| { | |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kCOMPRESSED_RGB8_BC1); | |
| info.fFormatType = FormatType::kNormalizedFixedPoint; | |
| info.fInternalFormatForTexImageOrStorage = GR_GL_COMPRESSED_RGB_S3TC_DXT1_EXT; | |
| if (GR_IS_GR_GL(standard) || GR_IS_GR_GL_ES(standard)) { | |
| if (ctxInfo.hasExtension("GL_EXT_texture_compression_s3tc")) { | |
| info.fFlags = FormatInfo::kTexturable_Flag; | |
| } | |
| } else if (GR_IS_GR_WEBGL(standard)) { | |
| if (ctxInfo.hasExtension("WEBGL_compressed_texture_s3tc")) { | |
| info.fFlags = FormatInfo::kTexturable_Flag; | |
| } | |
| } | |
| // There are no support GrColorTypes for this format | |
| } | |
| // Format: COMPRESSED_RGBA8_BC1 | |
| { | |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kCOMPRESSED_RGBA8_BC1); | |
| info.fFormatType = FormatType::kNormalizedFixedPoint; | |
| info.fInternalFormatForTexImageOrStorage = GR_GL_COMPRESSED_RGBA_S3TC_DXT1_EXT; | |
| if (GR_IS_GR_GL(standard) || GR_IS_GR_GL_ES(standard)) { | |
| if (ctxInfo.hasExtension("GL_EXT_texture_compression_s3tc")) { | |
| info.fFlags = FormatInfo::kTexturable_Flag; | |
| } | |
| } else if (GR_IS_GR_WEBGL(standard)) { | |
| if (ctxInfo.hasExtension("WEBGL_compressed_texture_s3tc")) { | |
| info.fFlags = FormatInfo::kTexturable_Flag; | |
| } | |
| } | |
| // There are no support GrColorTypes for this format | |
| } | |
| // Format: COMPRESSED_RGB8_ETC2 | |
| { | |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kCOMPRESSED_RGB8_ETC2); | |
| info.fFormatType = FormatType::kNormalizedFixedPoint; | |
| info.fInternalFormatForTexImageOrStorage = GR_GL_COMPRESSED_RGB8_ETC2; | |
| if (!formatWorkarounds.fDisallowETC2Compression) { | |
| if (GR_IS_GR_GL(standard)) { | |
| if (version >= GR_GL_VER(4, 3) || | |
| ctxInfo.hasExtension("GL_ARB_ES3_compatibility")) { | |
| info.fFlags = FormatInfo::kTexturable_Flag; | |
| } | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| if (version >= GR_GL_VER(3, 0) || | |
| ctxInfo.hasExtension("GL_OES_compressed_ETC2_RGB8_texture")) { | |
| info.fFlags = FormatInfo::kTexturable_Flag; | |
| } | |
| } else if (GR_IS_GR_WEBGL(standard)) { | |
| if (ctxInfo.hasExtension("WEBGL_compressed_texture_etc")) { | |
| info.fFlags = FormatInfo::kTexturable_Flag; | |
| } | |
| } | |
| } | |
| // There are no support GrColorTypes for this format | |
| } | |
| // Format: COMPRESSED_ETC1_RGB8 | |
| { | |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kCOMPRESSED_ETC1_RGB8); | |
| info.fFormatType = FormatType::kNormalizedFixedPoint; | |
| info.fInternalFormatForTexImageOrStorage = GR_GL_COMPRESSED_ETC1_RGB8; | |
| if (GR_IS_GR_GL_ES(standard)) { | |
| if (ctxInfo.hasExtension("GL_OES_compressed_ETC1_RGB8_texture")) { | |
| info.fFlags = FormatInfo::kTexturable_Flag; | |
| } | |
| } else if (GR_IS_GR_WEBGL(standard)) { | |
| if (ctxInfo.hasExtension("WEBGL_compressed_texture_etc1")) { | |
| info.fFlags = FormatInfo::kTexturable_Flag; | |
| } | |
| } | |
| // No GL support | |
| // There are no support GrColorTypes for this format | |
| } | |
| // Format: R16 | |
| { | |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kR16); | |
| info.fFormatType = FormatType::kNormalizedFixedPoint; | |
| info.fInternalFormatForRenderbuffer = GR_GL_R16; | |
| info.fDefaultExternalFormat = GR_GL_RED; | |
| info.fDefaultExternalType = GR_GL_UNSIGNED_SHORT; | |
| info.fDefaultColorType = GrColorType::kR_16; | |
| bool r16Supported = false; | |
| if (!formatWorkarounds.fDisallowTextureUnorm16) { | |
| if (GR_IS_GR_GL(standard)) { | |
| r16Supported = version >= GR_GL_VER(3, 0) || | |
| ctxInfo.hasExtension("GL_ARB_texture_rg"); | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| r16Supported = ctxInfo.hasExtension("GL_EXT_texture_norm16"); | |
| } // No WebGL support | |
| } | |
| if (r16Supported) { | |
| info.fFlags = FormatInfo::kTexturable_Flag | msaaRenderFlags; | |
| if (!formatWorkarounds.fDisallowUnorm16Transfers) { | |
| info.fFlags |= FormatInfo::kTransfers_Flag; | |
| } | |
| } | |
| if (texStorageSupported) { | |
| info.fFlags |= FormatInfo::kUseTexStorage_Flag; | |
| info.fInternalFormatForTexImageOrStorage = GR_GL_R16; | |
| } else { | |
| info.fInternalFormatForTexImageOrStorage = | |
| texImageSupportsSizedInternalFormat ? GR_GL_R16 : GR_GL_RED; | |
| } | |
| if (r16Supported) { | |
| info.fColorTypeInfoCount = 1; | |
| info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); | |
| int ctIdx = 0; | |
| // Format: R16, Surface: kAlpha_16 | |
| { | |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | |
| ctInfo.fColorType = GrColorType::kAlpha_16; | |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; | |
| ctInfo.fReadSwizzle = skgpu::Swizzle("000r"); | |
| ctInfo.fWriteSwizzle = skgpu::Swizzle("a000"); | |
| this->setColorTypeFormat(GrColorType::kAlpha_16, GrGLFormat::kR16); | |
| // External IO ColorTypes: | |
| ctInfo.fExternalIOFormatCount = 2; | |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | |
| ctInfo.fExternalIOFormatCount); | |
| int ioIdx = 0; | |
| // Format: R16, Surface: kAlpha_16, Data: kAlpha_16 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kAlpha_16; | |
| ioFormat.fExternalType = GR_GL_UNSIGNED_SHORT; | |
| ioFormat.fExternalTexImageFormat = GR_GL_RED; | |
| ioFormat.fExternalReadFormat = GR_GL_RED; | |
| // Not guaranteed by ES/WebGL. | |
| ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); | |
| } | |
| // Format: R16, Surface: kAlpha_16, Data: kAlpha_8xxx | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kAlpha_8xxx; | |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | |
| ioFormat.fExternalTexImageFormat = 0; | |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; | |
| } | |
| } | |
| } | |
| } | |
| // Format: RG16 | |
| { | |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kRG16); | |
| info.fFormatType = FormatType::kNormalizedFixedPoint; | |
| info.fInternalFormatForTexImageOrStorage = | |
| texImageSupportsSizedInternalFormat ? GR_GL_RG16 : GR_GL_RG; | |
| info.fInternalFormatForRenderbuffer = GR_GL_RG16; | |
| info.fDefaultExternalFormat = GR_GL_RG; | |
| info.fDefaultExternalType = GR_GL_UNSIGNED_SHORT; | |
| info.fDefaultColorType = GrColorType::kRG_1616; | |
| bool rg16Supported = false; | |
| if (!formatWorkarounds.fDisallowTextureUnorm16) { | |
| if (GR_IS_GR_GL(standard)) { | |
| rg16Supported = version >= GR_GL_VER(3, 0) || | |
| ctxInfo.hasExtension("GL_ARB_texture_rg"); | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| rg16Supported = ctxInfo.hasExtension("GL_EXT_texture_norm16"); | |
| } // No WebGL support | |
| } | |
| if (rg16Supported) { | |
| info.fFlags = FormatInfo::kTexturable_Flag | msaaRenderFlags; | |
| if (!formatWorkarounds.fDisallowUnorm16Transfers) { | |
| info.fFlags |= FormatInfo::kTransfers_Flag; | |
| } | |
| } | |
| if (texStorageSupported) { | |
| info.fFlags |= FormatInfo::kUseTexStorage_Flag; | |
| info.fInternalFormatForTexImageOrStorage = GR_GL_RG16; | |
| } else { | |
| info.fInternalFormatForTexImageOrStorage = | |
| texImageSupportsSizedInternalFormat ? GR_GL_RG16 : GR_GL_RG; | |
| } | |
| if (rg16Supported) { | |
| info.fColorTypeInfoCount = 1; | |
| info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); | |
| int ctIdx = 0; | |
| // Format: GR_GL_RG16, Surface: kRG_1616 | |
| { | |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | |
| ctInfo.fColorType = GrColorType::kRG_1616; | |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; | |
| this->setColorTypeFormat(GrColorType::kRG_1616, GrGLFormat::kRG16); | |
| // External IO ColorTypes: | |
| ctInfo.fExternalIOFormatCount = 2; | |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | |
| ctInfo.fExternalIOFormatCount); | |
| int ioIdx = 0; | |
| // Format: GR_GL_RG16, Surface: kRG_1616, Data: kRG_1616 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kRG_1616; | |
| ioFormat.fExternalType = GR_GL_UNSIGNED_SHORT; | |
| ioFormat.fExternalTexImageFormat = GR_GL_RG; | |
| ioFormat.fExternalReadFormat = GR_GL_RG; | |
| // Not guaranteed by ES/WebGL. | |
| ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); | |
| } | |
| // Format: GR_GL_RG16, Surface: kRG_1616, Data: kRGBA_8888 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kRGBA_8888; | |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | |
| ioFormat.fExternalTexImageFormat = 0; | |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; | |
| } | |
| } | |
| } | |
| } | |
| // Format: RGBA16 | |
| { | |
| bool rgba16Support = false; | |
| if (!formatWorkarounds.fDisallowTextureUnorm16) { | |
| if (GR_IS_GR_GL(standard)) { | |
| rgba16Support = version >= GR_GL_VER(3, 0); | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| rgba16Support = ctxInfo.hasExtension("GL_EXT_texture_norm16"); | |
| } // No WebGL support | |
| } | |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kRGBA16); | |
| info.fFormatType = FormatType::kNormalizedFixedPoint; | |
| info.fInternalFormatForRenderbuffer = GR_GL_RGBA16; | |
| info.fDefaultExternalFormat = GR_GL_RGBA; | |
| info.fDefaultExternalType = GR_GL_UNSIGNED_SHORT; | |
| info.fDefaultColorType = GrColorType::kRGBA_16161616; | |
| if (rgba16Support) { | |
| info.fFlags = FormatInfo::kTexturable_Flag | msaaRenderFlags; | |
| if (!formatWorkarounds.fDisallowUnorm16Transfers) { | |
| info.fFlags |= FormatInfo::kTransfers_Flag; | |
| } | |
| } | |
| if (texStorageSupported) { | |
| info.fFlags |= FormatInfo::kUseTexStorage_Flag; | |
| info.fInternalFormatForTexImageOrStorage = GR_GL_RGBA16; | |
| } else { | |
| info.fInternalFormatForTexImageOrStorage = | |
| texImageSupportsSizedInternalFormat ? GR_GL_RGBA16 : GR_GL_RGBA; | |
| } | |
| if (rgba16Support) { | |
| // Format: GR_GL_RGBA16, Surface: kRGBA_16161616 | |
| info.fColorTypeInfoCount = 1; | |
| info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); | |
| int ctIdx = 0; | |
| { | |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | |
| ctInfo.fColorType = GrColorType::kRGBA_16161616; | |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; | |
| this->setColorTypeFormat(GrColorType::kRGBA_16161616, GrGLFormat::kRGBA16); | |
| // External IO ColorTypes: | |
| ctInfo.fExternalIOFormatCount = 2; | |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | |
| ctInfo.fExternalIOFormatCount); | |
| int ioIdx = 0; | |
| // Format: GR_GL_RGBA16, Surface: kRGBA_16161616, Data: kRGBA_16161616 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kRGBA_16161616; | |
| ioFormat.fExternalType = GR_GL_UNSIGNED_SHORT; | |
| ioFormat.fExternalTexImageFormat = GR_GL_RGBA; | |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; | |
| // Not guaranteed by ES/WebGL. | |
| ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); | |
| } | |
| // Format: GR_GL_RGBA16, Surface: kRGBA_16161616, Data: kRGBA_8888 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kRGBA_8888; | |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | |
| ioFormat.fExternalTexImageFormat = 0; | |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; | |
| } | |
| } | |
| } | |
| } | |
| // Format:RG16F | |
| { | |
| bool rg16FTextureSupport = false; | |
| bool rg16FRenderTargetSupport = false; | |
| if (GR_IS_GR_GL(standard)) { | |
| if (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_ARB_texture_float")) { | |
| rg16FTextureSupport = true; | |
| rg16FRenderTargetSupport = true; | |
| } | |
| } else if (GR_IS_GR_GL_ES(standard)) { | |
| // It seems possible that a combination of GL_EXT_texture_rg and | |
| // GL_EXT_color_buffer_half_float might add this format to ES 2.0 but it is not entirely | |
| // clear. The latter mentions interaction but that may only be for renderbuffers as | |
| // neither adds the texture format explicitly. | |
| // GL_OES_texture_format_half_float makes no reference to RG formats. | |
| if (version >= GR_GL_VER(3, 0)) { | |
| rg16FTextureSupport = true; | |
| rg16FRenderTargetSupport = version >= GR_GL_VER(3, 2) || | |
| ctxInfo.hasExtension("GL_EXT_color_buffer_float") || | |
| ctxInfo.hasExtension("GL_EXT_color_buffer_half_float"); | |
| } | |
| } else if (GR_IS_GR_WEBGL(standard)) { | |
| if (version >= GR_GL_VER(2, 0)) { | |
| rg16FTextureSupport = true; | |
| rg16FRenderTargetSupport = ctxInfo.hasExtension("GL_EXT_color_buffer_half_float") || | |
| ctxInfo.hasExtension("EXT_color_buffer_half_float") || | |
| ctxInfo.hasExtension("GL_EXT_color_buffer_float") || | |
| ctxInfo.hasExtension("EXT_color_buffer_float"); | |
| } | |
| } | |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kRG16F); | |
| info.fFormatType = FormatType::kFloat; | |
| info.fInternalFormatForRenderbuffer = GR_GL_RG16F; | |
| info.fDefaultExternalFormat = GR_GL_RG; | |
| info.fDefaultExternalType = halfFloatType; | |
| info.fDefaultColorType = GrColorType::kRG_F16; | |
| if (rg16FTextureSupport) { | |
| info.fFlags |= FormatInfo::kTexturable_Flag | FormatInfo::kTransfers_Flag; | |
| if (rg16FRenderTargetSupport) { | |
| info.fFlags |= fpRenderFlags; | |
| } | |
| } | |
| if (texStorageSupported) { | |
| info.fFlags |= FormatInfo::kUseTexStorage_Flag; | |
| info.fInternalFormatForTexImageOrStorage = GR_GL_RG16F; | |
| } else { | |
| info.fInternalFormatForTexImageOrStorage = | |
| texImageSupportsSizedInternalFormat ? GR_GL_RG16F : GR_GL_RG; | |
| } | |
| if (rg16FTextureSupport) { | |
| info.fColorTypeInfoCount = 1; | |
| info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); | |
| int ctIdx = 0; | |
| // Format: GR_GL_RG16F, Surface: kRG_F16 | |
| { | |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | |
| ctInfo.fColorType = GrColorType::kRG_F16; | |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; | |
| this->setColorTypeFormat(GrColorType::kRG_F16, GrGLFormat::kRG16F); | |
| // External IO ColorTypes: | |
| ctInfo.fExternalIOFormatCount = 2; | |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | |
| ctInfo.fExternalIOFormatCount); | |
| int ioIdx = 0; | |
| // Format: GR_GL_RG16F, Surface: kRG_F16, Data: kRG_F16 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kRG_F16; | |
| ioFormat.fExternalType = halfFloatType; | |
| ioFormat.fExternalTexImageFormat = GR_GL_RG; | |
| ioFormat.fExternalReadFormat = GR_GL_RG; | |
| // Not guaranteed by ES/WebGL. | |
| ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); | |
| } | |
| // Format: GR_GL_RG16F, Surface: kRG_F16, Data: kRGBA_F32 | |
| { | |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | |
| ioFormat.fColorType = GrColorType::kRGBA_F32; | |
| ioFormat.fExternalType = GR_GL_FLOAT; | |
| ioFormat.fExternalTexImageFormat = 0; | |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; | |
| } | |
| } | |
| } | |
| } | |
| this->setupSampleCounts(ctxInfo, gli); | |
| #ifdef SK_DEBUG | |
| for (int i = 0; i < kGrGLColorFormatCount; ++i) { | |
| if (GrGLFormat::kUnknown == static_cast<GrGLFormat>(i)) { | |
| continue; | |
| } | |
| const auto& formatInfo = fFormatTable[i]; | |
| // Make sure we didn't set fbo attachable with msaa and not fbo attachable. | |
| SkASSERT(!((formatInfo.fFlags & FormatInfo::kFBOColorAttachmentWithMSAA_Flag) && | |
| !(formatInfo.fFlags & FormatInfo::kFBOColorAttachment_Flag))); | |
| // Make sure we set all the formats' FormatType | |
| SkASSERT(formatInfo.fFormatType != FormatType::kUnknown); | |
| // Make sure if we added a ColorTypeInfo we filled it out | |
| for (int j = 0; j < formatInfo.fColorTypeInfoCount; ++j) { | |
| const auto& ctInfo = formatInfo.fColorTypeInfos[j]; | |
| SkASSERT(ctInfo.fColorType != GrColorType::kUnknown); | |
| // Seems silly to add a color type if we don't support any flags on it. | |
| SkASSERT(ctInfo.fFlags); | |
| // Make sure if we added any ExternalIOFormats we filled it out | |
| for (int k = 0; k < ctInfo.fExternalIOFormatCount; ++k) { | |
| const auto& ioInfo = ctInfo.fExternalIOFormats[k]; | |
| SkASSERT(ioInfo.fColorType != GrColorType::kUnknown); | |
| } | |
| } | |
| } | |
| #endif | |
| } | |
| void GrGLCaps::setupSampleCounts(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) { | |
| GrGLStandard standard = ctxInfo.standard(); | |
| // standard can be unused (optimized away) if SK_ASSUME_GL_ES is set | |
| sk_ignore_unused_variable(standard); | |
| GrGLVersion version = ctxInfo.version(); | |
| int maxSampleCnt = 1; | |
| if (GrGLCaps::kES_IMG_MsToTexture_MSFBOType == fMSFBOType) { | |
| GR_GL_GetIntegerv(gli, GR_GL_MAX_SAMPLES_IMG, &maxSampleCnt); | |
| } else if (GrGLCaps::kNone_MSFBOType != fMSFBOType) { | |
| GR_GL_GetIntegerv(gli, GR_GL_MAX_SAMPLES, &maxSampleCnt); | |
| } | |
| // Chrome has a mock GL implementation that returns 0. | |
| maxSampleCnt = std::max(1, maxSampleCnt); | |
| for (int i = 0; i < kGrGLColorFormatCount; ++i) { | |
| if (FormatInfo::kFBOColorAttachmentWithMSAA_Flag & fFormatTable[i].fFlags) { | |
| // We assume that MSAA rendering is supported only if we support non-MSAA rendering. | |
| SkASSERT(FormatInfo::kFBOColorAttachment_Flag & fFormatTable[i].fFlags); | |
| SkASSERT(GrGLCaps::kNone_MSFBOType != fMSFBOType); | |
| if ((GR_IS_GR_GL(standard) && | |
| (version >= GR_GL_VER(4,2) || | |
| ctxInfo.hasExtension("GL_ARB_internalformat_query"))) || | |
| (GR_IS_GR_GL_ES(standard) && version >= GR_GL_VER(3,0))) { | |
| // Implicite resolve may have a lower max samples than the per format MSAA. | |
| const bool multisampleIsImplicit = | |
| GrGLCaps::kES_IMG_MsToTexture_MSFBOType == fMSFBOType || | |
| GrGLCaps::kES_EXT_MsToTexture_MSFBOType == fMSFBOType; | |
| int count; | |
| GrGLFormat grGLFormat = static_cast<GrGLFormat>(i); | |
| GrGLenum glFormat = this->getRenderbufferInternalFormat(grGLFormat); | |
| GR_GL_GetInternalformativ(gli, GR_GL_RENDERBUFFER, glFormat, | |
| GR_GL_NUM_SAMPLE_COUNTS, 1, &count); | |
| if (count) { | |
| std::unique_ptr<int[]> temp(new int[count]); | |
| GR_GL_GetInternalformativ(gli, GR_GL_RENDERBUFFER, glFormat, GR_GL_SAMPLES, | |
| count, temp.get()); | |
| // GL has a concept of MSAA rasterization with a single sample but we do not. | |
| if (count && temp[count - 1] == 1) { | |
| --count; | |
| SkASSERT(!count || temp[count -1] > 1); | |
| } | |
| fFormatTable[i].fColorSampleCounts.reserve(count + 1); | |
| // We initialize our supported values with 1 (no msaa) and reverse the order | |
| // returned by GL so that the array is ascending. | |
| fFormatTable[i].fColorSampleCounts.push_back(1); | |
| for (int j = 0; j < count; ++j) { | |
| #if defined(SK_BUILD_FOR_IOS) && TARGET_OS_SIMULATOR | |
| // The iOS simulator is reporting incorrect values for sample counts, | |
| // so force them to be a power of 2. | |
| int sampleCnt = SkPrevPow2(temp[count - j - 1]); | |
| #else | |
| int sampleCnt = temp[count - j - 1]; | |
| #endif | |
| if (multisampleIsImplicit && sampleCnt > maxSampleCnt) { | |
| break; | |
| } | |
| fFormatTable[i].fColorSampleCounts.push_back(sampleCnt); | |
| } | |
| } | |
| } else { | |
| // Fake out the table using some semi-standard counts up to the max allowed sample | |
| // count. | |
| static constexpr auto kDefaultSamples = std::to_array<int>({1, 2, 4, 8}); | |
| int count = std::size(kDefaultSamples); | |
| for (; count > 0; --count) { | |
| if (kDefaultSamples[count - 1] <= maxSampleCnt) { | |
| break; | |
| } | |
| } | |
| if (count > 0) { | |
| fFormatTable[i].fColorSampleCounts.append(count, kDefaultSamples.data()); | |
| } | |
| } | |
| } else if (FormatInfo::kFBOColorAttachment_Flag & fFormatTable[i].fFlags) { | |
| fFormatTable[i].fColorSampleCounts.resize(1); | |
| fFormatTable[i].fColorSampleCounts[0] = 1; | |
| } | |
| } | |
| } | |
| bool GrGLCaps::canCopyTexSubImage(GrGLFormat dstFormat, bool dstHasMSAARenderBuffer, | |
| const GrTextureType* dstTypeIfTexture, | |
| GrGLFormat srcFormat, bool srcHasMSAARenderBuffer, | |
| const GrTextureType* srcTypeIfTexture) const { | |
| // When it comes to format types and component sizes the gl spec is fairly complex as | |
| // requirements differ depending on many properties (e.g. if the internalFormat was created with | |
| // a sized format or not). These affect the rules about which format types can be copied to | |
| // which other types. For now we are being more restrictive and requiring that the types must | |
| // match exactly. | |
| if (this->getFormatDefaultExternalType(dstFormat) != | |
| this->getFormatDefaultExternalType(srcFormat)) { | |
| return false; | |
| } | |
| // Either both the src and dst formats need to be SRGB or both need to not be SRGB | |
| if (GrGLFormatIsSRGB(dstFormat) != GrGLFormatIsSRGB(srcFormat)) { | |
| return false; | |
| } | |
| if (GR_IS_GR_GL_ES(fStandard)) { | |
| // Table 3.9 of the ES2 spec indicates the supported formats with CopyTexSubImage | |
| // and BGRA isn't in the spec. There doesn't appear to be any extension that adds it. | |
| // ANGLE, for one, does not allow it. However, we've found it works on some drivers and | |
| // avoids bugs with using glBlitFramebuffer. | |
| if ((dstFormat == GrGLFormat::kBGRA8 || srcFormat == GrGLFormat::kBGRA8) && | |
| !fAllowBGRA8CopyTexSubImage) { | |
| return false; | |
| } | |
| // Table 3.9 of the ES2 spec indicates the supported formats with CopyTexSubImage | |
| // and SRGB isn't in the spec. There doesn't appear to be any extension that adds it. | |
| // ANGLE, for one, does not allow it. However, we've found it works on some drivers and | |
| // avoids bugs with using glBlitFramebuffer. | |
| if ((GrGLFormatIsSRGB(dstFormat) || GrGLFormatIsSRGB(srcFormat)) && | |
| !fAllowSRGBCopyTexSubImage) { | |
| return false; | |
| } | |
| // Table 3.9 of the ES2 spec and 3.16 of ES3 spec indicates the supported internal base | |
| // formats with CopyTexSubImage. Each base format can be copied to itself or formats with | |
| // less channels. | |
| uint32_t dstChannels = GrGLFormatChannels(dstFormat); | |
| uint32_t srcChannels = GrGLFormatChannels(srcFormat); | |
| if (!dstChannels || !srcChannels) { | |
| // The formats don't represent color channels (i.e. may be depth stencil) | |
| return false; | |
| } | |
| // The dst channels have to be a subset of the srcChannels, except R, RG, or RGB, channels | |
| // can go to LUM. (See expansion of Table 3.9 in EXT_texture_rg). | |
| if ((dstChannels & srcChannels) != srcChannels) { | |
| if (dstChannels == kGray_SkColorChannelFlag || | |
| dstChannels == kGrayAlpha_SkColorChannelFlags) { | |
| // The dst can't have gray if the src is alpha-only. | |
| if (srcChannels == kAlpha_SkColorChannelFlag) { | |
| return false; | |
| } | |
| } else { | |
| return false; | |
| } | |
| } | |
| } | |
| // CopyTexSubImage is invalid or doesn't copy what we want when we have msaa render buffers. | |
| if (dstHasMSAARenderBuffer || srcHasMSAARenderBuffer) { | |
| return false; | |
| } | |
| // CopyTex(Sub)Image writes to a texture and we have no way of dynamically wrapping a RT in a | |
| // texture. | |
| if (!dstTypeIfTexture) { | |
| return false; | |
| } | |
| // Check that we could wrap the source in an FBO, that the dst is not TEXTURE_EXTERNAL, that no | |
| // mirroring is required | |
| return this->canFormatBeFBOColorAttachment(srcFormat) && | |
| (!srcTypeIfTexture || *srcTypeIfTexture != GrTextureType::kExternal) && | |
| *dstTypeIfTexture != GrTextureType::kExternal; | |
| } | |
| bool GrGLCaps::canCopyAsBlit(GrGLFormat dstFormat, int dstSampleCnt, | |
| const GrTextureType* dstTypeIfTexture, | |
| GrGLFormat srcFormat, int srcSampleCnt, | |
| const GrTextureType* srcTypeIfTexture, | |
| const SkRect& srcBounds, bool srcBoundsExact, | |
| const SkIRect& srcRect, const SkIRect& dstRect) const { | |
| auto blitFramebufferFlags = fBlitFramebufferFlags; | |
| if (!this->canFormatBeFBOColorAttachment(dstFormat) || | |
| !this->canFormatBeFBOColorAttachment(srcFormat)) { | |
| return false; | |
| } | |
| if (dstTypeIfTexture && *dstTypeIfTexture == GrTextureType::kExternal) { | |
| return false; | |
| } | |
| if (srcTypeIfTexture && *srcTypeIfTexture == GrTextureType::kExternal) { | |
| return false; | |
| } | |
| if (GrGLCaps::kNoSupport_BlitFramebufferFlag & blitFramebufferFlags) { | |
| return false; | |
| } | |
| if (dstSampleCnt > 1 && dstSampleCnt != srcSampleCnt) { | |
| // Regardless of support-level, all blits require src and dst sample counts to match if | |
| // the dst is MSAA. | |
| return false; | |
| } | |
| if (srcRect.width() != dstRect.width() || srcRect.height() != dstRect.height()) { | |
| // If the blit would scale contents, it's only valid for non-MSAA framebuffers that we | |
| // can write directly to. | |
| if ((GrGLCaps::kNoScalingOrMirroring_BlitFramebufferFlag & blitFramebufferFlags) || | |
| this->useDrawInsteadOfAllRenderTargetWrites() || srcSampleCnt > 1) { | |
| return false; | |
| } | |
| } | |
| if (GrGLCaps::kResolveMustBeFull_BlitFrambufferFlag & blitFramebufferFlags) { | |
| if (srcSampleCnt > 1) { | |
| if (1 == dstSampleCnt) { | |
| return false; | |
| } | |
| if (SkRect::Make(srcRect) != srcBounds || !srcBoundsExact) { | |
| return false; | |
| } | |
| } | |
| } | |
| if (GrGLCaps::kNoMSAADst_BlitFramebufferFlag & blitFramebufferFlags) { | |
| if (dstSampleCnt > 1) { | |
| return false; | |
| } | |
| } | |
| if (GrGLCaps::kNoFormatConversion_BlitFramebufferFlag & blitFramebufferFlags) { | |
| if (srcFormat != dstFormat) { | |
| return false; | |
| } | |
| } else if (GrGLCaps::kNoFormatConversionForMSAASrc_BlitFramebufferFlag & blitFramebufferFlags) { | |
| if (srcSampleCnt > 1 && srcFormat != dstFormat) { | |
| return false; | |
| } | |
| } | |
| if (GrGLCaps::kRectsMustMatchForMSAASrc_BlitFramebufferFlag & blitFramebufferFlags) { | |
| if (srcSampleCnt > 1) { | |
| if (dstRect != srcRect) { | |
| return false; | |
| } | |
| } | |
| } | |
| return true; | |
| } | |
| bool GrGLCaps::canCopyAsDraw(GrGLFormat dstFormat, bool srcIsTexturable, bool scalingCopy) const { | |
| return this->isFormatRenderable(dstFormat, 1) && | |
| srcIsTexturable && | |
| !(fDisableScalingCopyAsDraws && scalingCopy); | |
| } | |
| static bool has_msaa_render_buffer(const GrSurfaceProxy* surf, const GrGLCaps& glCaps) { | |
| const GrRenderTargetProxy* rt = surf->asRenderTargetProxy(); | |
| if (!rt) { | |
| return false; | |
| } | |
| // A RT has a separate MSAA renderbuffer if: | |
| // 1) It's multisampled | |
| // 2) We're using an extension with separate MSAA renderbuffers | |
| // 3) It's not FBO 0, which is special and always auto-resolves | |
| return rt->numSamples() > 1 && | |
| glCaps.usesMSAARenderBuffers() && | |
| !rt->glRTFBOIDIs0(); | |
| } | |
| bool GrGLCaps::onCanCopySurface(const GrSurfaceProxy* dst, const SkIRect& dstRect, | |
| const GrSurfaceProxy* src, const SkIRect& srcRect) const { | |
| if (src->isProtected() == GrProtected::kYes && dst->isProtected() != GrProtected::kYes) { | |
| return false; | |
| } | |
| int dstSampleCnt = 0; | |
| int srcSampleCnt = 0; | |
| if (const GrRenderTargetProxy* rtProxy = dst->asRenderTargetProxy()) { | |
| dstSampleCnt = rtProxy->numSamples(); | |
| } | |
| if (const GrRenderTargetProxy* rtProxy = src->asRenderTargetProxy()) { | |
| srcSampleCnt = rtProxy->numSamples(); | |
| } | |
| SkASSERT((dstSampleCnt > 0) == SkToBool(dst->asRenderTargetProxy())); | |
| SkASSERT((srcSampleCnt > 0) == SkToBool(src->asRenderTargetProxy())); | |
| const GrTextureProxy* dstTex = dst->asTextureProxy(); | |
| const GrTextureProxy* srcTex = src->asTextureProxy(); | |
| GrTextureType dstTexType; | |
| GrTextureType* dstTexTypePtr = nullptr; | |
| GrTextureType srcTexType; | |
| GrTextureType* srcTexTypePtr = nullptr; | |
| if (dstTex) { | |
| dstTexType = dstTex->textureType(); | |
| dstTexTypePtr = &dstTexType; | |
| } | |
| if (srcTex) { | |
| srcTexType = srcTex->textureType(); | |
| srcTexTypePtr = &srcTexType; | |
| } | |
| auto dstFormat = GrBackendFormats::AsGLFormat(dst->backendFormat()); | |
| auto srcFormat = GrBackendFormats::AsGLFormat(src->backendFormat()); | |
| // Only copyAsBlit() and copyAsDraw() can handle scaling between src and dst. | |
| const bool scalingCopy = srcRect.size() != dstRect.size(); | |
| if (!scalingCopy && | |
| this->canCopyTexSubImage(dstFormat, has_msaa_render_buffer(dst, *this), dstTexTypePtr, | |
| srcFormat, has_msaa_render_buffer(src, *this), srcTexTypePtr)) { | |
| return true; | |
| } | |
| return this->canCopyAsBlit(dstFormat, dstSampleCnt, dstTexTypePtr, srcFormat, srcSampleCnt, | |
| srcTexTypePtr, src->getBoundsRect(), src->priv().isExact(), srcRect, | |
| dstRect) || | |
| this->canCopyAsDraw(dstFormat, SkToBool(srcTex), scalingCopy); | |
| } | |
| GrCaps::DstCopyRestrictions GrGLCaps::getDstCopyRestrictions(const GrRenderTargetProxy* src, | |
| GrColorType colorType) const { | |
| // If the src is a texture, we can implement the blit as a draw assuming the config is | |
| // renderable. | |
| if (src->asTextureProxy() && !this->isFormatAsColorTypeRenderable(colorType, | |
| src->backendFormat())) { | |
| return {}; | |
| } | |
| if (const auto* texProxy = src->asTextureProxy()) { | |
| if (texProxy->textureType() == GrTextureType::kExternal) { | |
| // Not supported for FBO blit or CopyTexSubImage. Caller will have to fall back to a | |
| // draw (if the source is also a texture). | |
| return {}; | |
| } | |
| } | |
| // We look for opportunities to use CopyTexSubImage, or fbo blit. If neither are | |
| // possible and we return false to fallback to creating a render target dst for render-to- | |
| // texture. This code prefers CopyTexSubImage to fbo blit and avoids triggering temporary fbo | |
| // creation. It isn't clear that avoiding temporary fbo creation is actually optimal. | |
| DstCopyRestrictions blitFramebufferRestrictions = {}; | |
| if (src->numSamples() > 1 && | |
| (fBlitFramebufferFlags & kResolveMustBeFull_BlitFrambufferFlag)) { | |
| blitFramebufferRestrictions.fRectsMustMatch = GrSurfaceProxy::RectsMustMatch::kYes; | |
| blitFramebufferRestrictions.fMustCopyWholeSrc = true; | |
| // Mirroring causes rects to mismatch later, don't allow it. | |
| } else if (src->numSamples() > 1 && (fBlitFramebufferFlags & | |
| kRectsMustMatchForMSAASrc_BlitFramebufferFlag)) { | |
| blitFramebufferRestrictions.fRectsMustMatch = GrSurfaceProxy::RectsMustMatch::kYes; | |
| } | |
| auto srcFormat = GrBackendFormats::AsGLFormat(src->backendFormat()); | |
| // Check for format issues with glCopyTexSubImage2D | |
| if (srcFormat == GrGLFormat::kBGRA8) { | |
| // glCopyTexSubImage2D doesn't work with this config. If the bgra can be used with fbo blit | |
| // then we set up for that, otherwise fail. | |
| if (this->canFormatBeFBOColorAttachment(srcFormat)) { | |
| return blitFramebufferRestrictions; | |
| } | |
| // Caller will have to use a draw. | |
| return {}; | |
| } | |
| { | |
| bool srcIsMSAARenderbuffer = src->numSamples() > 1 && | |
| this->usesMSAARenderBuffers(); | |
| if (srcIsMSAARenderbuffer) { | |
| // It's illegal to call CopyTexSubImage2D on a MSAA renderbuffer. Set up for FBO | |
| // blit or fail. | |
| if (this->canFormatBeFBOColorAttachment(srcFormat)) { | |
| return blitFramebufferRestrictions; | |
| } | |
| // Caller will have to use a draw. | |
| return {}; | |
| } | |
| } | |
| // We'll do a CopyTexSubImage, no restrictions. | |
| return {}; | |
| } | |
| void GrGLCaps::applyDriverCorrectnessWorkarounds(const GrGLContextInfo& ctxInfo, | |
| const GrContextOptions& contextOptions, | |
| const GrGLInterface* glInterface, | |
| GrShaderCaps* shaderCaps, | |
| FormatWorkarounds* formatWorkarounds) { | |
| GrGLDriverVersion driverVersion = | |
| ctxInfo.angleBackend() == GrGLANGLEBackend::kUnknown ? ctxInfo.driverVersion() | |
| : ctxInfo.angleDriverVersion(); | |
| // A driver bug on the nexus 6 causes incorrect dst copies when invalidate is called beforehand. | |
| // Thus we are disabling this extension for now on Adreno4xx devices. | |
| if (ctxInfo.renderer() == GrGLRenderer::kAdreno430 || | |
| ctxInfo.renderer() == GrGLRenderer::kAdreno4xx_other || | |
| fDriverBugWorkarounds.disable_discard_framebuffer) { | |
| fInvalidateFBType = kNone_InvalidateFBType; | |
| } | |
| if (ctxInfo.renderer() == GrGLRenderer::kIntelCherryView) { | |
| // When running DMSAA_dst_read_with_existing_barrier with DMSAA disabled on linux Intel | |
| // HD405, the test fails when using texture barriers. Oddly the gpu doing the draw which | |
| // uses the barrier correctly. It is the next draw, which does not use or need a barrier, | |
| // that is blending with a dst as if the barrier draw didn't happen. Since this GPU is not | |
| // that important to us and this driver bug could probably manifest itself in the wild, we | |
| // are just disabling texture barrier support for the gpu. | |
| fTextureBarrierSupport = false; | |
| } | |
| // glClearTexImage seems to have a bug in NVIDIA drivers that was fixed sometime between | |
| // 340.96 and 367.57. | |
| if (GR_IS_GR_GL(ctxInfo.standard()) && ctxInfo.driver() == GrGLDriver::kNVIDIA && | |
| ctxInfo.driverVersion() < GR_GL_DRIVER_VER(367, 57, 0)) { | |
| fClearTextureSupport = false; | |
| } | |
| // glBlitFramebuffer seems to produce incorrect results on QC, Mali400, and Tegra3 but | |
| // glCopyTexSubImage2D works (even though there is no extension that specifically allows it). | |
| if (ctxInfo.vendor() == GrGLVendor::kQualcomm || | |
| ctxInfo.renderer() == GrGLRenderer::kMali4xx || | |
| ctxInfo.renderer() == GrGLRenderer::kTegra_PreK1) { | |
| fAllowBGRA8CopyTexSubImage = true; | |
| } | |
| // glCopyTexSubImage2D works for sRGB with GLES 3.0 and on some GPUs with GLES 2.0 | |
| if (ctxInfo.version() >= GR_GL_VER(3, 0) || | |
| ctxInfo.renderer() == GrGLRenderer::kMali4xx || | |
| ctxInfo.renderer() == GrGLRenderer::kTegra_PreK1) { | |
| fAllowSRGBCopyTexSubImage = true; | |
| } | |
| // Originally, this condition disabled DMSAA on non-Intel (and some Intel) devices running over | |
| // ANGLE D3D11 (http://anglebug.com/6030). ANGLE's D3D11 support for | |
| // EXT_multisample_render_to_texture was incomplete and has been removed | |
| // (http://crbug.com/443111620), which led to some significant performance regressions | |
| // (http://crbug.com/466515405). Since ANGLE had always been advertising that extension, Ganesh | |
| // was disabling DMSAA almost universally. The regression was triggered due to allocating very | |
| // large MSAA attachments. To preserve prior behavior on ANGLE+D3D11, we will keep DMSAA | |
| // disabled (although these techniques are used with Graphite on Dawn+D3D11). | |
| if (/* fMSFBOType == kES_EXT_MsToTexture_MSFBOType && */ | |
| ctxInfo.angleBackend() == GrGLANGLEBackend::kD3D11) { | |
| // As GL_EXT_multisampled_render_to_texture supporting issue, | |
| // fall back to default dmsaa path | |
| if ((ctxInfo.vendor() == GrGLVendor::kIntel || | |
| ctxInfo.angleVendor() == GrGLVendor::kIntel) && | |
| ctxInfo.renderer() >= GrGLRenderer::kIntelIceLake) { | |
| fMSFBOType = kStandard_MSFBOType; | |
| fMSAAResolvesAutomatically = false; | |
| } | |
| else { | |
| fDisallowDynamicMSAA = true; | |
| } | |
| } | |
| // skbug.com/40043172 | |
| if (GR_IS_GR_WEBGL(ctxInfo.standard())) { | |
| fDisallowDynamicMSAA = true; | |
| } | |
| // Below we are aggressive about turning off all mapping/transfer functionality together. This | |
| // could be finer grained if code paths and tests were adjusted to check more specific caps. | |
| // For example it might be possible to support buffer to buffer transfers even if buffer mapping | |
| // or buffer to surface transfers don't work. | |
| #if defined(__has_feature) | |
| #if defined(SK_BUILD_FOR_MAC) && __has_feature(thread_sanitizer) | |
| // See skbug.com/40038290 | |
| fMapBufferType = kNone_MapBufferType; | |
| fMapBufferFlags = kNone_MapFlags; | |
| fTransferFromBufferToTextureSupport = false; | |
| fTransferFromSurfaceToBufferSupport = false; | |
| fTransferFromBufferToBufferSupport = false; | |
| fTransferBufferType = TransferBufferType::kNone; | |
| #endif | |
| #endif | |
| // We found that the Galaxy J5 with an Adreno 306 running 6.0.1 has a bug where | |
| // GL_INVALID_OPERATION thrown by glDrawArrays when using a buffer that was mapped. The same bug | |
| // did not reproduce on a Nexus7 2013 with a 320 running Android M with driver 127.0. It's | |
| // unclear whether this really affects a wide range of devices. | |
| if (ctxInfo.renderer() == GrGLRenderer::kAdreno3xx && | |
| ctxInfo.driverVersion() > GR_GL_DRIVER_VER(127, 0, 0)) { | |
| fMapBufferType = kNone_MapBufferType; | |
| fMapBufferFlags = kNone_MapFlags; | |
| fTransferFromBufferToTextureSupport = false; | |
| fTransferFromSurfaceToBufferSupport = false; | |
| fTransferFromBufferToBufferSupport = false; | |
| fTransferBufferType = TransferBufferType::kNone; | |
| } | |
| // The TransferPixelsToTexture test fails on ANGLE D3D9 and D3D11 if this is enabled. | |
| // https://anglebug.com/5542 | |
| if (angle_backend_is_d3d(ctxInfo.angleBackend())) { | |
| fTransferPixelsToRowBytesSupport = false; | |
| } | |
| // Using MIPs on this GPU seems to be a source of trouble. | |
| if (ctxInfo.renderer() == GrGLRenderer::kPowerVR54x) { | |
| fMipmapSupport = false; | |
| } | |
| #ifdef SK_BUILD_FOR_ANDROID | |
| if (ctxInfo.renderer() == GrGLRenderer::kPowerVR54x) { | |
| // Flutter found glTexSubImage2D for GL_RED is much slower than GL_ALPHA on the | |
| // "MC18 PERSONAL SHOPPER" | |
| formatWorkarounds->fDisallowR8ForPowerVRSGX54x = true; | |
| } | |
| #endif | |
| // Reported on skia-discuss as occurring with these GL strings: | |
| // GL_VERSION: 3.1.0 - Build 9.17.10.4459 | |
| // GL_VENDOR: Intel | |
| // GL_RENDERER: Intel(R) HD Graphics 2000 | |
| // https://groups.google.com/g/skia-discuss/c/dYV1blEAda0/m/-zuZLXQKAwAJ?utm_medium=email&utm_source=footer | |
| // See also skbug.com/40040603 | |
| if (ctxInfo.renderer() == GrGLRenderer::kIntelSandyBridge && | |
| ctxInfo.driver() == GrGLDriver::kIntel) { | |
| fMapBufferType = kNone_MapBufferType; | |
| fMapBufferFlags = kNone_MapFlags; | |
| // On skia-discuss it was reported that after turning off mapping there was this | |
| // shader compilation error. | |
| // ERROR: 0:18: 'assign' : cannot convert from '3-component vector of float' to 'varying 2-component vector of float' | |
| // for this line: | |
| // vTransformedCoords_5_S0 = mat3x2(umatrix_S1_c0_c1) * vec3(_tmp_2_inPosition, 1.0); | |
| fShaderCaps->fNonsquareMatrixSupport = false; | |
| } | |
| if (ctxInfo.isOverCommandBuffer() && ctxInfo.version() >= GR_GL_VER(3,0)) { | |
| formatWorkarounds->fDisallowTextureUnorm16 = true; // http://crbug.com/1224108 | |
| formatWorkarounds->fDisallowETC2Compression = true; // http://crbug.com/1224111 | |
| fTransferFromSurfaceToBufferSupport = false; // http://crbug.com/1224138 | |
| // http://crbug.com/1224117 | |
| fMapBufferFlags = kNone_MapFlags; | |
| fMapBufferType = kNone_MapBufferType; | |
| } | |
| // https://b.corp.google.com/issues/143074513 | |
| // https://skbug.com/40042528 | |
| if (ctxInfo.renderer() == GrGLRenderer::kAdreno615 || | |
| ctxInfo.renderer() == GrGLRenderer::kAdreno620 || | |
| ctxInfo.renderer() == GrGLRenderer::kAdreno621) { | |
| fMSFBOType = kNone_MSFBOType; | |
| fMSAAResolvesAutomatically = false; | |
| } | |
| // https://skbug.com/503013389 | |
| if (ctxInfo.driver() == GrGLDriver::kNVIDIA) { | |
| fMSAAResolvesAutomatically = false; | |
| } | |
| #ifndef SK_BUILD_FOR_IOS | |
| if (ctxInfo.renderer() == GrGLRenderer::kPowerVR54x || | |
| ctxInfo.renderer() == GrGLRenderer::kPowerVRRogue || | |
| (ctxInfo.renderer() == GrGLRenderer::kAdreno3xx && !ctxInfo.isOverCommandBuffer())) { | |
| fPerformColorClearsAsDraws = true; | |
| } | |
| #endif | |
| // A lot of GPUs have trouble with full screen clears (skbug.com/40038435) | |
| if (ctxInfo.renderer() == GrGLRenderer::kAMDRadeonHD7xxx || | |
| ctxInfo.renderer() == GrGLRenderer::kAMDRadeonR9M4xx) { | |
| fPerformColorClearsAsDraws = true; | |
| } | |
| #ifdef SK_BUILD_FOR_MAC | |
| // crbug.com/768134 - On MacBook Pros, the Intel Iris Pro doesn't always perform | |
| // full screen clears | |
| // crbug.com/773107 - On MacBook Pros, a wide range of Intel GPUs don't always | |
| // perform full screen clears. | |
| // Update on 4/4/2018 - This appears to be fixed on driver 10.30.12 on a macOS 10.13.2 on a | |
| // Retina MBP Early 2015 with Iris 6100. It is possibly fixed on earlier drivers as well. | |
| // crbug.com/1039912 - Crash rate in glClear spiked after OS update, affecting mostly | |
| // Broadwell on 10.13+ | |
| if (ctxInfo.vendor() == GrGLVendor::kIntel && | |
| (ctxInfo.driverVersion() < GR_GL_DRIVER_VER(10, 30, 12) || | |
| ctxInfo.renderer() == GrGLRenderer::kIntelBroadwell)) { | |
| fPerformColorClearsAsDraws = true; | |
| } | |
| // crbug.com/969609 - NVIDIA on Mac sometimes segfaults during glClear in chrome. It seems | |
| // mostly concentrated in 10.13/14, GT 650Ms, driver 12+. But there are instances of older | |
| // drivers and GTX 775s, so we'll start with a broader workaround. | |
| if (ctxInfo.vendor() == GrGLVendor::kNVIDIA) { | |
| fPerformColorClearsAsDraws = true; | |
| } | |
| #endif | |
| // See crbug.com/755871. This could probably be narrowed to just partial clears as the driver | |
| // bugs seems to involve clearing too much and not skipping the clear. | |
| // See crbug.com/768134. This is also needed for full clears and was seen on an nVidia K620 | |
| // but only for D3D11 ANGLE. | |
| if (ctxInfo.angleBackend() == GrGLANGLEBackend::kD3D11) { | |
| fPerformColorClearsAsDraws = true; | |
| } | |
| if (ctxInfo.renderer() == GrGLRenderer::kAdreno430 || | |
| ctxInfo.renderer() == GrGLRenderer::kAdreno4xx_other) { | |
| // This is known to be fixed sometime between driver 145.0 and 219.0 | |
| if (ctxInfo.driverVersion() <= GR_GL_DRIVER_VER(219, 0, 0)) { | |
| fPerformStencilClearsAsDraws = true; | |
| } | |
| // This is known to be fixed sometime between driver 129.0 and 145.0 on Nexus 6P. | |
| // On driver 129 on Android M it fails the unit tests called WritePixelsPendingIO without | |
| // the workaround. It passes on Android N with driver 145 without the workaround. | |
| // skbug.com/40042902 | |
| if (ctxInfo.driverVersion() < GR_GL_DRIVER_VER(145, 0, 0)) { | |
| fDisallowTexSubImageForUnormConfigTexturesEverBoundToFBO = true; | |
| } | |
| } | |
| if (fDriverBugWorkarounds.gl_clear_broken) { | |
| fPerformColorClearsAsDraws = true; | |
| fPerformStencilClearsAsDraws = true; | |
| } | |
| if (ctxInfo.vendor() == GrGLVendor::kQualcomm) { | |
| // It appears that all the Adreno GPUs have less than optimal performance when | |
| // drawing w/ large index buffers. | |
| fAvoidLargeIndexBufferDraws = true; | |
| } | |
| if (ctxInfo.renderer() == GrGLRenderer::kMali4xx || | |
| (ctxInfo.renderer() == GrGLRenderer::kWebGL && | |
| ctxInfo.webglRenderer() == GrGLRenderer::kMali4xx)) { | |
| // Perspective SDF text runs significantly slower on Mali-4xx hardware | |
| fDisablePerspectiveSDFText = true; | |
| } | |
| // This was reproduced on the following configurations: | |
| // - A Galaxy J5 (Adreno 306) running Android 6 with driver 140.0 | |
| // - A Nexus 7 2013 (Adreno 320) running Android 5 with driver 104.0 | |
| // - A Nexus 7 2013 (Adreno 320) running Android 6 with driver 127.0 | |
| // - A Nexus 5 (Adreno 330) running Android 6 with driver 127.0 | |
| // and not produced on: | |
| // - A Nexus 7 2013 (Adreno 320) running Android 4 with driver 53.0 | |
| // The particular lines that get dropped from test images varies across different devices. | |
| if (ctxInfo.renderer() == GrGLRenderer::kAdreno3xx && | |
| ctxInfo.driverVersion() > GR_GL_DRIVER_VER(53, 0, 0)) { | |
| fRequiresCullFaceEnableDisableWhenDrawingLinesAfterNonLines = true; | |
| } | |
| // TODO: Don't apply this on iOS? | |
| if (ctxInfo.renderer() == GrGLRenderer::kPowerVRRogue && | |
| driverVersion < GR_GL_DRIVER_VER(23, 2, 0)) { | |
| // Our Chromebook with GrGLRenderer::kPowerVRRogue crashes on large instanced draws. The | |
| // current minimum number of instances observed to crash is somewhere between 2^14 and 2^15. | |
| // Keep the number of instances below 1000, just to be safe. | |
| fMaxInstancesPerDrawWithoutCrashing = 999; | |
| } else if (fDriverBugWorkarounds.disallow_large_instanced_draw) { | |
| fMaxInstancesPerDrawWithoutCrashing = 0x4000000; | |
| } | |
| #ifndef SK_BUILD_FOR_IOS | |
| if (ctxInfo.renderer() == GrGLRenderer::kPowerVRRogue) { | |
| // We saw this bug on a TecnoSpark 3 Pro with a PowerVR GE8300. | |
| // GL_VERSION: "OpenGL ES 3.2 build 1.10@51309121" | |
| // Possibly this could be more limited by driver version or HW generation. | |
| // When using samplers, we are seeing a bug where the gpu is sometimes not sampling the | |
| // correct mip level data. A workaround to this issue is that when binding a texture we also | |
| // set some texture state, and it seems like any inividual state works (e.g. min/mag filter, | |
| // base level, max level, etc.). Currently we just set the min filter level every time we | |
| // bind a texture as the workaround. | |
| fMustSetAnyTexParameterToEnableMipmapping = true; | |
| // ColorTypeBackendAllocationTest failed for kAlpha_8 and kGray_8 when using | |
| // GL_UNPACK_ROW_LENGTH. Perhaps this could be a more limited workaround by applying | |
| // only to single channel 8 bit unorm formats but we only have a monolithic query for this | |
| // support at present. | |
| fWritePixelsRowBytesSupport = false; | |
| // TransferPixelsToTextureTest fails for all color types on | |
| // TecnoSpark 3 Pro with a PowerVR GE8300, GL_VERSION: "OpenGL ES 3.2 build 1.10@51309121" | |
| // if GL_UNPACK_ROW_LENGTH is used. | |
| fTransferPixelsToRowBytesSupport = false; | |
| } | |
| #endif | |
| // Texture uploads sometimes seem to be ignored to textures bound to FBOS on Tegra3. | |
| if (ctxInfo.renderer() == GrGLRenderer::kTegra_PreK1) { | |
| fDisallowTexSubImageForUnormConfigTexturesEverBoundToFBO = true; | |
| fUseDrawInsteadOfAllRenderTargetWrites = true; | |
| } | |
| #ifdef SK_BUILD_FOR_MAC | |
| static constexpr bool isMAC = true; | |
| #else | |
| static constexpr bool isMAC = false; | |
| #endif | |
| #ifdef SK_BUILD_FOR_ANDROID | |
| // Older versions of Android have problems with setting GL_TEXTURE_BASE_LEVEL or | |
| // GL_TEXTURE_MAX_LEVEL on GL_TEXTURE_EXTERTNAL_OES textures. We just leave them as is and hope | |
| // the client never changes them either. | |
| fDontSetBaseOrMaxLevelForExternalTextures = true; | |
| // PowerVR can crash setting the levels on Android up to Q for any texture? | |
| // https://crbug.com/1123874 | |
| if (ctxInfo.vendor() == GrGLVendor::kImagination) { | |
| fMipmapLevelControlSupport = false; | |
| } | |
| #endif | |
| // We support manual mip-map generation (via iterative downsampling draw calls). This fixes | |
| // bugs on some cards/drivers that produce incorrect mip-maps for sRGB textures when using | |
| // glGenerateMipmap. Our implementation requires mip-level sampling control. Additionally, | |
| // it can be much slower (especially on mobile GPUs), so we opt-in only when necessary: | |
| if (fMipmapLevelControlSupport && | |
| !ctxInfo.isOverCommandBuffer() && // http://crbug.com/1224110 | |
| (contextOptions.fDoManualMipmapping || | |
| ctxInfo.vendor() == GrGLVendor::kIntel || | |
| (ctxInfo.driver() == GrGLDriver::kNVIDIA && isMAC) || | |
| ctxInfo.vendor() == GrGLVendor::kATI)) { | |
| fDoManualMipmapping = true; | |
| } | |
| // See http://crbug.com/710443 | |
| #ifdef SK_BUILD_FOR_MAC | |
| if (ctxInfo.renderer() == GrGLRenderer::kIntelBroadwell) { | |
| fClearToBoundaryValuesIsBroken = true; | |
| } | |
| #endif | |
| if (ctxInfo.vendor() == GrGLVendor::kQualcomm) { | |
| fDrawArraysBaseVertexIsBroken = true; | |
| } | |
| // b/40043081, b/40045491: indirect draws in ANGLE + D3D are very slow | |
| if (ctxInfo.angleBackend() == GrGLANGLEBackend::kD3D9 || | |
| ctxInfo.angleBackend() == GrGLANGLEBackend::kD3D11) { | |
| fBaseVertexBaseInstanceSupport = false; | |
| fNativeDrawIndirectSupport = false; | |
| fMultiDrawType = MultiDrawType::kNone; | |
| } | |
| // https://b.corp.google.com/issues/188410972 | |
| if (ctxInfo.isRunningOverVirgl()) { | |
| fDrawInstancedSupport = false; | |
| } | |
| // http://anglebug.com/4538 | |
| if (fBaseVertexBaseInstanceSupport && !fDrawInstancedSupport) { | |
| fBaseVertexBaseInstanceSupport = false; | |
| fNativeDrawIndirectSupport = false; | |
| fMultiDrawType = MultiDrawType::kNone; | |
| } | |
| // Currently the extension is advertised but fb fetch is broken on 500 series Adrenos like the | |
| // Galaxy S7. | |
| // TODO: Once this is fixed we can update the check here to look at a driver version number too. | |
| if (ctxInfo.renderer() == GrGLRenderer::kAdreno530 || | |
| ctxInfo.renderer() == GrGLRenderer::kAdreno5xx_other) { | |
| shaderCaps->fFBFetchSupport = false; | |
| } | |
| if (ctxInfo.renderer() == GrGLRenderer::kTegra_PreK1) { | |
| // The Tegra3 compiler will sometimes never return if we have min(abs(x), 1.0), | |
| // so we must do the abs first in a separate expression. | |
| shaderCaps->fCanUseMinAndAbsTogether = false; | |
| // Tegra3 fract() seems to trigger undefined behavior for negative values, so we | |
| // must avoid this condition. | |
| shaderCaps->fCanUseFractForNegativeValues = false; | |
| } | |
| // On Intel GPU there is an issue where it reads the second argument to atan "- %s.x" as an int | |
| // thus must us -1.0 * %s.x to work correctly | |
| if (ctxInfo.vendor() == GrGLVendor::kIntel) { | |
| shaderCaps->fMustForceNegatedAtanParamToFloat = true; | |
| } | |
| #if defined(SK_BUILD_FOR_MAC) | |
| if (ctxInfo.vendor() == GrGLVendor::kATI) { | |
| // The Radeon GLSL compiler on Mac gets confused by ldexp(..., -x). | |
| // Convert to ldexp(..., x * -1). | |
| // skbug.com/40043167 | |
| shaderCaps->fMustForceNegatedLdexpParamToMultiply = true; | |
| } | |
| #endif | |
| // On some Intel GPUs there is an issue where the driver outputs bogus values in the shader | |
| // when floor and abs are called on the same line. Thus we must execute an Op between them to | |
| // make sure the compiler doesn't re-inline them even if we break the calls apart. | |
| if (ctxInfo.vendor() == GrGLVendor::kIntel) { | |
| shaderCaps->fMustDoOpBetweenFloorAndAbs = true; | |
| } | |
| // On Adreno devices with framebuffer fetch support, there is a bug where they always return | |
| // the original dst color when reading the outColor even after being written to. By using a | |
| // local outColor we can work around this bug. | |
| if (shaderCaps->fFBFetchSupport && ctxInfo.vendor() == GrGLVendor::kQualcomm) { | |
| shaderCaps->fRequiresLocalOutputColorForFBFetch = true; | |
| } | |
| // Newer Mali GPUs do incorrect static analysis in specific situations: If there is uniform | |
| // color, and that uniform contains an opaque color, and the output of the shader is only based | |
| // on that uniform plus soemthing un-trackable (like a texture read), the compiler will deduce | |
| // that the shader always outputs opaque values. In that case, it appears to remove the shader | |
| // based blending code it normally injects, turning SrcOver into Src. To fix this, we always | |
| // insert an extra bit of math on the uniform that confuses the compiler just enough... | |
| if (ctxInfo.renderer() == GrGLRenderer::kMaliT) { | |
| shaderCaps->fMustObfuscateUniformColor = true; | |
| } | |
| #if defined(SK_BUILD_FOR_ANDROID) | |
| // On the following GPUs, the Perlin noise code needs to aggressively snap to multiples | |
| // of 1/255 to avoid artifacts in the double table lookup: | |
| // Tegra3, PowerVRGE8320 (Wembley), MaliG76, and Adreno308 | |
| // Given the range of vendors we're just blanket enabling it on Android for OpenGL. | |
| fShaderCaps->fPerlinNoiseRoundingFix = true; | |
| #endif | |
| // On Mali 400 there is a bug using dFd* in the x direction. So we avoid using it when possible. | |
| if (ctxInfo.renderer() == GrGLRenderer::kMali4xx) { | |
| fShaderCaps->fAvoidDfDxForGradientsWhenPossible = true; | |
| } | |
| #ifdef SK_BUILD_FOR_WIN | |
| // Check for ANGLE on Windows, so we can workaround a bug in D3D itself (anglebug.com/2098). | |
| // | |
| // Basically, if a shader has a construct like: | |
| // | |
| // float x = someCondition ? someValue : 0; | |
| // float2 result = (0 == x) ? float2(x, x) | |
| // : float2(2 * x / x, 0); | |
| // | |
| // ... the compiler will produce an error 'NaN and infinity literals not allowed', even though | |
| // we've explicitly guarded the division with a check against zero. This manifests in much | |
| // more complex ways in some of our shaders, so we use this caps bit to add an epsilon value | |
| // to the denominator of divisions, even when we've added checks that the denominator isn't 0. | |
| if (angle_backend_is_d3d(ctxInfo.angleBackend()) || ctxInfo.isOverCommandBuffer()) { | |
| shaderCaps->fMustGuardDivisionEvenAfterExplicitZeroCheck = true; | |
| } | |
| #endif | |
| // The Adreno 5xx and 6xx produce incorrect results when comparing a pair of matrices. | |
| if (ctxInfo.renderer() == GrGLRenderer::kAdreno530 || | |
| ctxInfo.renderer() == GrGLRenderer::kAdreno5xx_other || | |
| ctxInfo.renderer() == GrGLRenderer::kAdreno615 || | |
| ctxInfo.renderer() == GrGLRenderer::kAdreno620 || | |
| ctxInfo.renderer() == GrGLRenderer::kAdreno621 || | |
| ctxInfo.renderer() == GrGLRenderer::kAdreno630 || | |
| ctxInfo.renderer() == GrGLRenderer::kAdreno640 || | |
| ctxInfo.renderer() == GrGLRenderer::kAdreno6xx_other) { | |
| shaderCaps->fRewriteMatrixComparisons = true; | |
| } | |
| // We've seen Adreno 3xx devices produce incorrect (flipped) values for gl_FragCoord, in some | |
| // (rare) situations. It's sporadic, and mostly on older drivers. Additionally, old Adreno | |
| // compilers (see skbug.com/40035225) crash when accessing .zw of gl_FragCoord, so just bypass | |
| // using gl_FragCoord at all to get around it. | |
| if (ctxInfo.renderer() == GrGLRenderer::kAdreno3xx) { | |
| shaderCaps->fCanUseFragCoord = false; | |
| } | |
| // gl_FragCoord has an incorrect subpixel offset on legacy Tegra hardware. | |
| if (ctxInfo.renderer() == GrGLRenderer::kTegra_PreK1) { | |
| shaderCaps->fCanUseFragCoord = false; | |
| } | |
| if (fDriverBugWorkarounds.add_and_true_to_loop_condition) { | |
| shaderCaps->fAddAndTrueToLoopCondition = true; | |
| } | |
| if (fDriverBugWorkarounds.unfold_short_circuit_as_ternary_operation) { | |
| shaderCaps->fUnfoldShortCircuitAsTernary = true; | |
| } | |
| if (fDriverBugWorkarounds.emulate_abs_int_function) { | |
| shaderCaps->fEmulateAbsIntFunction = true; | |
| } | |
| if (fDriverBugWorkarounds.rewrite_do_while_loops) { | |
| shaderCaps->fRewriteDoWhileLoops = true; | |
| } | |
| if (fDriverBugWorkarounds.remove_pow_with_constant_exponent) { | |
| shaderCaps->fRemovePowWithConstantExponent = true; | |
| } | |
| if (fDriverBugWorkarounds.disable_dual_source_blending_support) { | |
| shaderCaps->fDualSourceBlendingSupport = false; | |
| } | |
| if (ctxInfo.renderer() == GrGLRenderer::kAdreno3xx || | |
| ctxInfo.renderer() == GrGLRenderer::kAdreno4xx_other) { | |
| shaderCaps->fMustWriteToFragColor = true; | |
| } | |
| // Disabling advanced blend on various platforms with major known issues. We also block Chrome | |
| // command buffer for now until its own denylists can be updated. | |
| if (ctxInfo.renderer() == GrGLRenderer::kAdreno430 || | |
| ctxInfo.renderer() == GrGLRenderer::kAdreno4xx_other || | |
| ctxInfo.renderer() == GrGLRenderer::kAdreno530 || | |
| ctxInfo.renderer() == GrGLRenderer::kAdreno5xx_other || | |
| ctxInfo.driver() == GrGLDriver::kIntel || | |
| ctxInfo.angleVendor() == GrGLVendor::kIntel || | |
| ctxInfo.isOverCommandBuffer() || | |
| ctxInfo.vendor() == GrGLVendor::kARM /* skbug.com/40043001 */) { | |
| fBlendEquationSupport = kBasic_BlendEquationSupport; | |
| shaderCaps->fAdvBlendEqInteraction = GrShaderCaps::kNotSupported_AdvBlendEqInteraction; | |
| } | |
| // Non-coherent advanced blend has an issue on NVIDIA pre 337.00. | |
| if (((ctxInfo.driver() == GrGLDriver::kNVIDIA && | |
| ctxInfo.driverVersion() < GR_GL_DRIVER_VER(337, 00, 0)) || | |
| (ctxInfo.angleBackend() == GrGLANGLEBackend::kOpenGL && | |
| ctxInfo.angleDriver() == GrGLDriver::kNVIDIA && | |
| ctxInfo.angleDriverVersion() < GR_GL_DRIVER_VER(337, 00, 0))) && | |
| kAdvanced_BlendEquationSupport == fBlendEquationSupport) { | |
| fBlendEquationSupport = kBasic_BlendEquationSupport; | |
| shaderCaps->fAdvBlendEqInteraction = GrShaderCaps::kNotSupported_AdvBlendEqInteraction; | |
| } | |
| if (fDriverBugWorkarounds.disable_blend_equation_advanced) { | |
| fBlendEquationSupport = kBasic_BlendEquationSupport; | |
| shaderCaps->fAdvBlendEqInteraction = GrShaderCaps::kNotSupported_AdvBlendEqInteraction; | |
| } | |
| if (this->advancedBlendEquationSupport()) { | |
| if ((ctxInfo.driver() == GrGLDriver::kNVIDIA && | |
| ctxInfo.driverVersion() < GR_GL_DRIVER_VER(355, 00, 0)) || | |
| (ctxInfo.angleBackend() == GrGLANGLEBackend::kOpenGL && | |
| ctxInfo.angleDriver() == GrGLDriver::kNVIDIA && | |
| ctxInfo.angleDriverVersion() < GR_GL_DRIVER_VER(355, 00, 0))) { | |
| // Disable color-dodge and color-burn on pre-355.00 NVIDIA. | |
| fAdvBlendEqDisableFlags |= (1 << static_cast<int>(skgpu::BlendEquation::kColorDodge)) | | |
| (1 << static_cast<int>(skgpu::BlendEquation::kColorBurn)); | |
| } | |
| if (ctxInfo.vendor() == GrGLVendor::kARM) { | |
| // Disable color-burn on ARM until the fix is released. | |
| fAdvBlendEqDisableFlags |= (1 << static_cast<int>(skgpu::BlendEquation::kColorBurn)); | |
| } | |
| } | |
| // On Adreno 5xx devices, there is a bug where we first draw using dual source blending. Thus | |
| // the dst blend func references the dst. Then the next draw we disable blending. However, on | |
| // the second draw the driver has a bug where it tries to access the second color output again. | |
| // This is fixed by reseting the blend function to anything that does not reference src2 when we | |
| // disable blending. | |
| if (ctxInfo.renderer() == GrGLRenderer::kAdreno530 || | |
| ctxInfo.renderer() == GrGLRenderer::kAdreno5xx_other || | |
| ctxInfo.renderer() == GrGLRenderer::kAdreno620 || | |
| ctxInfo.renderer() == GrGLRenderer::kAdreno640) { | |
| fMustResetBlendFuncBetweenDualSourceAndDisable = true; | |
| } | |
| // Many ES3 drivers only advertise the ES2 image_external extension, but support the _essl3 | |
| // extension, and require that it be enabled to work with ESSL3. Other devices require the ES2 | |
| // extension to be enabled, even when using ESSL3. Enabling both extensions fixes both cases. | |
| // skbug.com/40038974 | |
| if (ctxInfo.hasExtension("GL_OES_EGL_image_external") && | |
| ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k330 && | |
| !shaderCaps->fExternalTextureSupport) { // i.e. Missing the _essl3 extension | |
| shaderCaps->fExternalTextureSupport = true; | |
| shaderCaps->fExternalTextureExtensionString = "GL_OES_EGL_image_external"; | |
| shaderCaps->fSecondExternalTextureExtensionString = "GL_OES_EGL_image_external_essl3"; | |
| } | |
| #ifdef SK_BUILD_FOR_IOS | |
| // iOS drivers appear to implement TexSubImage by creating a staging buffer, and copying | |
| // UNPACK_ROW_LENGTH * height bytes. That's unsafe in several scenarios, and the simplest fix | |
| // is to just disable the feature. | |
| // https://github.com/flutter/flutter/issues/16718 | |
| // https://bugreport.apple.com/web/?problemID=39948888 | |
| fWritePixelsRowBytesSupport = false; | |
| // This affects all iOS devices for transfering from a PBO as well (presumably the issue is in | |
| // the GL->Metal layer). | |
| fTransferPixelsToRowBytesSupport = false; | |
| #endif | |
| if (ctxInfo.vendor() == GrGLVendor::kIntel || // IntelIris640 drops draws completely. | |
| ctxInfo.webglVendor() == GrGLVendor::kIntel || // Disable if the webgl vendor is Intel | |
| ctxInfo.renderer() == GrGLRenderer::kMaliT || // Some curves appear flat on GalaxyS6. | |
| ctxInfo.renderer() == GrGLRenderer::kAdreno3xx || | |
| ctxInfo.renderer() == GrGLRenderer::kAdreno430 || | |
| ctxInfo.renderer() == GrGLRenderer::kAdreno4xx_other || // We get garbage on Adreno405. | |
| ctxInfo.angleBackend() == GrGLANGLEBackend::kD3D9) { // D3D9 conic strokes fail. | |
| fDisableTessellationPathRenderer = true; | |
| } | |
| // We found that on Wembley devices (PowerVR GE8320) that using tessellation path renderer would | |
| // cause lots of rendering errors where it seemed like vertices were in the wrong place. This | |
| // led to lots of GMs drawing nothing (e.g. dashing4) or lots of garbage. The Wembley devices | |
| // were running Android 12 with a driver version of 1.13. We previously had TecnoSpark devices | |
| // with the same GPU running on Android P (driver 1.10) which did not have this issue. We don't | |
| // know when the bug appeared in the driver so for now we disable tessellation path renderer for | |
| // all matching gpus regardless of driver version. | |
| // | |
| // 2022-10-28 Update: Testing via Flutter found this is not a problem on driver version 1.15. | |
| // See https://github.com/flutter/flutter/issues/113596 | |
| // GL_VERSION : OpenGL ES 3.1 build 1.15@6133109 | |
| // GL_RENDERER: PowerVR Rogue AXE-1-16M | |
| // GL_VENDOR : Imagination Technologies | |
| if (ctxInfo.renderer() == GrGLRenderer::kPowerVRRogue && | |
| driverVersion < GR_GL_DRIVER_VER(1, 15, 0)) { | |
| fDisableTessellationPathRenderer = true; | |
| } | |
| // The Wembley device draws the mesh_update GM incorrectly when using transfer buffers. Buffer | |
| // to buffer transfers affect draws earlier in the GL command sequence. | |
| // Android API: 31 | |
| // GL_VERSION : OpenGL ES 3.2 build 1.13@5720833 | |
| // GL_RENDERER: PowerVR Rogue GE8300 | |
| // GL_VENDOR : Imagination Technologies | |
| if (ctxInfo.renderer() == GrGLRenderer::kPowerVRRogue) { | |
| fTransferFromBufferToBufferSupport = false; | |
| } | |
| // The Wembley device fails shader compilations with no error message when there is a const | |
| // parameter. Given that we've already passed through SkSL compilation and enforced that the | |
| // parameter is never written, it is harmless to strip the const off when writing GLSL. | |
| // Android API: 31 | |
| // GL_VERSION : OpenGL ES 3.2 build 1.13@5720833 | |
| // GL_RENDERER: PowerVR Rogue GE8300 | |
| // GL_VENDOR : Imagination Technologies | |
| if (ctxInfo.renderer() == GrGLRenderer::kPowerVRRogue && | |
| driverVersion < GR_GL_DRIVER_VER(1, 15, 0)) { | |
| fShaderCaps->fRemoveConstFromFunctionParameters = true; | |
| } | |
| #ifdef SK_BUILD_FOR_WIN | |
| // glDrawElementsIndirect fails GrMeshTest on every Win10 Intel bot. | |
| if (ctxInfo.driver() == GrGLDriver::kIntel || | |
| (ctxInfo.angleVendor() == GrGLVendor::kIntel && | |
| ctxInfo.angleBackend() == GrGLANGLEBackend::kOpenGL)) { | |
| fNativeDrawIndexedIndirectIsBroken = true; | |
| fUseClientSideIndirectBuffers = true; | |
| } | |
| #endif | |
| // PowerVRGX6250 drops every pixel if we modify the sample mask while color writes are disabled. | |
| if (ctxInfo.renderer() == GrGLRenderer::kPowerVRRogue) { | |
| fNeverDisableColorWrites = true; | |
| shaderCaps->fMustWriteToFragColor = true; | |
| } | |
| // It appears that Qualcomm drivers don't actually support | |
| // GL_NV_shader_noperspective_interpolation in ES 3.00 or 3.10 shaders, only 3.20. | |
| // https://crbug.com/986581 | |
| if (ctxInfo.vendor() == GrGLVendor::kQualcomm && | |
| SkSL::GLSLGeneration::k320es != ctxInfo.glslGeneration()) { | |
| shaderCaps->fNoPerspectiveInterpolationSupport = false; | |
| } | |
| // We disable srgb write control for Adreno4xx devices. | |
| // see: skbug.com/40036502 | |
| if (ctxInfo.renderer() == GrGLRenderer::kAdreno430 || | |
| ctxInfo.renderer() == GrGLRenderer::kAdreno4xx_other) { | |
| fSRGBWriteControl = false; | |
| } | |
| // MacPro devices with AMD cards fail to create MSAA sRGB render buffers. | |
| #if defined(SK_BUILD_FOR_MAC) | |
| if (ctxInfo.vendor() == GrGLVendor::kATI) { | |
| formatWorkarounds->fDisableSRGBRenderWithMSAAForMacAMD = true; | |
| } | |
| #endif | |
| // Command buffer fails glTexSubImage2D with type == GL_HALF_FLOAT_OES if a GL_RGBA16F texture | |
| // is created with glTexStorage2D. See crbug.com/1008003. | |
| formatWorkarounds->fDisableRGBA16FTexStorageForCrBug1008003 = | |
| ctxInfo.isOverCommandBuffer() && ctxInfo.version() < GR_GL_VER(3, 0); | |
| #if defined(SK_BUILD_FOR_WIN) | |
| // On Intel Windows ES contexts it seems that using texture storage with BGRA causes | |
| // problems with cross-context SkImages. | |
| formatWorkarounds->fDisableBGRATextureStorageForIntelWindowsES = | |
| ctxInfo.driver() == GrGLDriver::kIntel && GR_IS_GR_GL_ES(ctxInfo.standard()); | |
| #endif | |
| // On the Intel Iris 6100, interacting with LUM16F seems to confuse the driver. After | |
| // writing to/reading from a LUM16F texture reads from/writes to other formats behave | |
| // erratically. | |
| // All Adrenos claim to support LUM16F but don't appear to actually do so. | |
| // The failing devices/gpus were: Nexus5/Adreno330, Nexus5x/Adreno418, Pixel/Adreno530, | |
| // Pixel2XL/Adreno540 and Pixel3/Adreno630 | |
| formatWorkarounds->fDisableLuminance16F = | |
| (ctxInfo.renderer() == GrGLRenderer::kIntelBroadwell || | |
| ctxInfo.vendor() == GrGLVendor::kQualcomm) && | |
| ctxInfo.angleBackend() == GrGLANGLEBackend::kUnknown; | |
| #ifdef SK_BUILD_FOR_MAC | |
| // On a MacBookPro 11.5 running MacOS 10.13 with a Radeon M370X the TransferPixelsFrom test | |
| // fails when transferring out from a GL_RG8 texture using GL_RG/GL_UNSIGNED_BYTE. | |
| // The same error also occurs in MacOS 10.15 with a Radeon Pro 5300M. | |
| formatWorkarounds->fDisallowDirectRG8ReadPixels = | |
| ctxInfo.renderer() == GrGLRenderer::kAMDRadeonR9M3xx || | |
| ctxInfo.renderer() == GrGLRenderer::kAMDRadeonPro5xxx || | |
| ctxInfo.renderer() == GrGLRenderer::kAMDRadeonProVegaxx; | |
| #endif | |
| #ifdef SK_BUILD_FOR_ANDROID | |
| // crbug.com/945506. Telemetry reported a memory usage regression for Android Go Chrome/WebView | |
| // when using glTexStorage2D. This appears to affect OOP-R (so not just over command buffer). | |
| // Update 10/2023, it looks like this may just effect chrome Android GO devices which are | |
| // running on Mali-T720. It does not seem to impact Qualcomm devices. We have no tests to verify | |
| // if newer ARM devices are impacted, so for now we keep this disabled on all ARM by default. | |
| // | |
| // We allow the client to pass in a GrContextOption flag to say they prefer having tex storage | |
| // support regadless of memory usage impacts. This is important for supporting Protected | |
| // textures as they require tex storage support. | |
| if (ctxInfo.vendor() == GrGLVendor::kARM && | |
| !contextOptions.fAlwaysUseTexStorageWhenAvailable && | |
| !fSupportsProtectedContent) { | |
| formatWorkarounds->fDisableTexStorage = true; | |
| } | |
| #endif | |
| // https://github.com/flutter/flutter/issues/38700 | |
| if (ctxInfo.driver() == GrGLDriver::kAndroidEmulator) { | |
| shaderCaps->fNoDefaultPrecisionForExternalSamplers = true; | |
| } | |
| // skbug.com/40040812: Nexus5 produces rendering artifacts when we use QCOM_tiled_rendering. | |
| if (ctxInfo.renderer() == GrGLRenderer::kAdreno3xx) { | |
| fTiledRenderingSupport = false; | |
| } | |
| // https://github.com/flutter/flutter/issues/47164 | |
| // https://github.com/flutter/flutter/issues/47804 | |
| if (fTiledRenderingSupport && (!glInterface->fFunctions.fStartTiling || | |
| !glInterface->fFunctions.fEndTiling)) { | |
| // Some devices expose the QCOM tiled memory extension string but don't actually provide the | |
| // start and end tiling functions (see above flutter bugs). To work around this, the funcs | |
| // are marked optional in the interface generator, but we turn off the tiled rendering cap | |
| // if they aren't provided. This disabling is in driver workarounds so that SKQP will still | |
| // fail on devices that advertise the extension w/o the functions. | |
| fTiledRenderingSupport = false; | |
| } | |
| if (ctxInfo.angleBackend() == GrGLANGLEBackend::kD3D9) { | |
| formatWorkarounds->fDisallowBGRA8ReadPixels = true; | |
| } | |
| // We disable MSAA for older Intel GPUs. Before Gen9, performance was very bad. Even with Gen9, | |
| // we've seen driver crashes in the wild. | |
| // (crbug.com/527565, crbug.com/983926) | |
| if (ctxInfo.vendor() == GrGLVendor::kIntel || ctxInfo.angleVendor() == GrGLVendor::kIntel) { | |
| // Gen11 seems mostly ok, except we avoid drawing lines with MSAA. (anglebug.com/7796) | |
| if (ctxInfo.renderer() >= GrGLRenderer::kIntelIceLake && | |
| contextOptions.fAllowMSAAOnNewIntel) { | |
| if (fMSFBOType != kNone_MSFBOType) { | |
| fAvoidLineDraws = true; | |
| } | |
| } else { | |
| fMSFBOType = kNone_MSFBOType; | |
| } | |
| } | |
| // ANGLE's D3D9 backend + AMD GPUs are flaky with program binary caching (skbug.com/40041731) | |
| if (ctxInfo.angleBackend() == GrGLANGLEBackend::kD3D9 && | |
| ctxInfo.angleVendor() == GrGLVendor::kATI) { | |
| fProgramBinarySupport = false; | |
| } | |
| // skbug.com/40042580. Avoid recursion issue in SurfaceContext::writePixels. | |
| if (fDisallowTexSubImageForUnormConfigTexturesEverBoundToFBO) { | |
| fReuseScratchTextures = false; | |
| } | |
| // skbug.com/40042245. Don't reorder on these GPUs in GL on old drivers. | |
| if ((ctxInfo.renderer() == GrGLRenderer::kAdreno620 || | |
| ctxInfo.renderer() == GrGLRenderer::kAdreno640) && | |
| ctxInfo.driverVersion() < GR_GL_DRIVER_VER(571, 0, 0)) { | |
| fAvoidReorderingRenderTasks = true; | |
| } | |
| // http://crbug.com/1197152 | |
| // http://b/187364475 | |
| // We could limit this < 1.13 on ChromeOS but we don't really have a good way to detect | |
| // ChromeOS from here. | |
| if (ctxInfo.renderer() == GrGLRenderer::kPowerVRRogue && | |
| ctxInfo.driver() == GrGLDriver::kImagination && | |
| driverVersion < GR_GL_DRIVER_VER(1, 16, 0)) { | |
| fShaderCaps->fShaderDerivativeSupport = false; | |
| } | |
| // b/532941869 | |
| if (ctxInfo.vendor() == GrGLVendor::kImagination || | |
| ctxInfo.driver() == GrGLDriver::kImagination) { | |
| fDriverBugWorkarounds.ensure_previous_framebuffer_not_deleted = true; | |
| } | |
| if (ctxInfo.driver() == GrGLDriver::kFreedreno) { | |
| formatWorkarounds->fDisallowUnorm16Transfers = true; | |
| } | |
| // If we keep rebind the same texture to an FBO's color attachment but changing between MSAA and | |
| // non-MSAA we get corruption in the texture contents. Binding texture 0 and then rebinding the | |
| // original texture avoids this. | |
| // This was found on Nexus 5, Android 6.0.1, build M4B30Z | |
| // GL_VENDOR : "Qualcomm" | |
| // GL_RENDERER: "Adreno (TM) 330" | |
| // GL_VERSION : "OpenGL ES 3.0 V@127.0 AU@ (GIT@I96aee987eb)" | |
| // | |
| // We also so alpha blending issues on these GMs skbug_9819, p3_ovals, p3 on Mali-Gxx devices | |
| // The GM issues were observed on a Galaxy S9 running Android 10: | |
| // GL_VERSION : "OpenGL ES 3.2 v1.r19p0-01rel0.###other-sha0123456789ABCDEF0###" | |
| // GL_RENDERER: "Mali-G72" | |
| // GL_VENDOR : "ARM" | |
| // and a P30 running Android 9: | |
| // GL_VERSION : "OpenGL ES 3.2 v1.r16p0-01rel0.4aee637066427cbcd25297324dba15f5" | |
| // GL_RENDERER: "Mali-G76" | |
| // GL_VENDOR : "ARM" | |
| // but *not* a Galaxy S20 running Android 10: | |
| // GL_VERSION : "OpenGL ES 3.2 v1.r20p0-01rel0.###other-sha0123456789ABCDEF0###" | |
| // GL_RENDERER: "Mali-G77" | |
| // GL_VENDOR : "ARM" | |
| // It's unclear if the difference is driver version or Bifrost vs Valhall. The workaround is | |
| // fairly trivial so just applying to all Bifrost and Valhall. | |
| if ((ctxInfo.renderer() == GrGLRenderer::kAdreno3xx && | |
| ctxInfo.driver() == GrGLDriver::kQualcomm) || | |
| (ctxInfo.renderer() == GrGLRenderer::kMaliG)) { | |
| fBindTexture0WhenChangingTextureFBOMultisampleCount = true; | |
| } | |
| // skbug.com/40043721 | |
| // We found that on the Galaxy S7 the TransferPixelsTo test would fail after adding | |
| // glCheckFramebufferStatus() checks when making new FBOs. Note that the returned status was | |
| // GL_FRAMEBUFFER_COMPLETE. Switching the color binding to ID 0 and back to the original | |
| // afterwards works around the issue. | |
| // GL_VENDOR : "ARM" | |
| // GL_RENDERER: "Mali-T880" | |
| // GL_VERSION : "OpenGL ES 3.2 v1.r22p0-01rel0.f294e54ceb2cb2d81039204fa4b0402e" | |
| // | |
| // This *didn't* reproduce on a Samsung Chromebook Plus device: | |
| // GL_VENDOR : "ARM" | |
| // GL_RENDERER: "Mali-T860" | |
| // GL_VERSION : "OpenGL ES 3.2 v1.r26p0-01rel0.217d2597f6bd19b169343737782e56e3" | |
| if (ctxInfo.renderer() == GrGLRenderer::kMaliT && | |
| ctxInfo.driver() == GrGLDriver::kARM && | |
| ctxInfo.driverVersion() < GR_GL_DRIVER_VER(1, 26, 0)) { | |
| fRebindColorAttachmentAfterCheckFramebufferStatus = true; | |
| } | |
| #ifdef SK_BUILD_FOR_MAC | |
| // skbug.com/398631003 | |
| if (ctxInfo.vendor() == GrGLVendor::kApple && | |
| // Even the GL ANGLE backend doesn't have this issue, so the workaround is only necessary | |
| // if we're not rendering with ANGLE. | |
| ctxInfo.angleBackend() == GrGLANGLEBackend::kUnknown) { | |
| fBindDefaultFramebufferOnPresent = true; | |
| } | |
| #endif | |
| // skbug.com/40044367 | |
| // We found that the P30 produces a GL error when setting GL_TEXTURE_MAX_ANISOTROPY as a sampler | |
| // parameter but not as a texture parameter. We are disabling anisotropy on drivers that may | |
| // be affected. | |
| // | |
| // FAIL on P30 | |
| // GL_VENDOR : ARM | |
| // GL_RENDERER: Mali-G76 | |
| // GL_VERSION : OpenGL ES 3.2 v1.r16p0-01rel0.4aee637066427cbcd25297324dba15f5 | |
| // | |
| // PASS on Pixel6 | |
| // GL_VENDOR : ARM | |
| // GL_RENDERER: Mali-G78 | |
| // GL_VERSION : OpenGL ES 3.2 v1.r32p1-00pxl0.b7e5868a59a273f4a9f58d1657ef99de | |
| // | |
| // PASS on Galaxy S30: | |
| // GL_VENDOR : ARM | |
| // GL_RENDERER: Mali-G77 | |
| // GL_VERSION : OpenGL ES 3.2 v1.r20p0-01rel0.###other-sha0123456789ABCDEF0### | |
| // | |
| // PASS on Galaxy S9: | |
| // GL_VENDOR : ARM | |
| // GL_RENDERER: Mali-G72 | |
| // GL_VENDOR : OpenGL ES 3.2 v1.r19p0-01rel0.###other-sha0123456789ABCDEF0### | |
| if (ctxInfo.renderer() == GrGLRenderer::kMaliG && | |
| ctxInfo.driver() == GrGLDriver::kARM && | |
| ctxInfo.driverVersion() < GR_GL_DRIVER_VER(1, 19, 0)) { | |
| fAnisoSupport = false; | |
| } | |
| // b/229626353 | |
| // On certain classes of Adreno running WebGL, glTexSubImage2D() occasionally fails to upload | |
| // texels on time for sampling. The solution is to call glFlush() before glTexSubImage2D(). | |
| // Seen on: | |
| // * Nexus 5x (Adreno 418) | |
| // * Nexus 6 (Adreno 420) | |
| // * Pixel 3 (Adreno 630) | |
| if (ctxInfo.renderer() == GrGLRenderer::kWebGL && | |
| (ctxInfo.webglRenderer() == GrGLRenderer::kAdreno4xx_other || | |
| ctxInfo.webglRenderer() == GrGLRenderer::kAdreno630)) { | |
| fFlushBeforeWritePixels = true; | |
| } | |
| // crbug.com/1395777 | |
| // There appears to be a driver bug in GLSL program linking on Mali 400 and 450 devices with | |
| // driver version 2.1.199xx that causes the copy-as-draw programs in GrGLGpu to fail. The crash | |
| // rate increased when scaling copy support was added, so disallow scaling copy-as-draws on | |
| // these devices. | |
| if (ctxInfo.renderer() == GrGLRenderer::kMali4xx && | |
| ctxInfo.driverVersion() >= GR_GL_DRIVER_VER(2, 1, 19900)) { | |
| fDisableScalingCopyAsDraws = true; | |
| } | |
| // skbug.com/40045272 | |
| // Setting the max level is technically unnecessary, but on Intel drivers it makes it | |
| // clear that a rendering feedback loop is not occurring, and avoids hitting a slow path. | |
| // When running on ANGLE, however, this triggers the validator because we can only use | |
| // levels between BASE_LEVEL and MAX_LEVEL for a framebuffer, and we're trying to use | |
| // MAX_LEVEL+1. So instead we set up sync points between each mipmap level render. | |
| if (ctxInfo.vendor() == GrGLVendor::kIntel && | |
| ctxInfo.angleBackend() == GrGLANGLEBackend::kUnknown) { | |
| fRegenerateMipmapType = RegenerateMipmapType::kBasePlusMaxLevel; | |
| } else if (ctxInfo.angleVendor() == GrGLVendor::kIntel) { | |
| fRegenerateMipmapType = RegenerateMipmapType::kBasePlusSync; | |
| } | |
| #ifdef SK_BUILD_FOR_MAC | |
| // On Apple Silicon, RG88 requires 2-byte alignment for transfer buffer readback | |
| if (ctxInfo.vendor() == GrGLVendor::kApple) { | |
| fPadRG88TransferAlignment = true; | |
| } | |
| #endif | |
| // Mali HW doesn't have builtin support for no perspective varying interpolation. It's more | |
| // efficient to use the smooth interpolation qualifier on Mali HW since it's otherwise emulated | |
| // by patching up shaders. | |
| if ((ctxInfo.renderer() == GrGLRenderer::kMaliG || | |
| ctxInfo.renderer() == GrGLRenderer::kMaliT)) { | |
| shaderCaps->fNoPerspectiveInterpolationSupport = false; | |
| } | |
| } | |
| void GrGLCaps::onApplyOptionsOverrides(const GrContextOptions& options) { | |
| if (options.fDisableDriverCorrectnessWorkarounds) { | |
| SkASSERT(!fDoManualMipmapping); | |
| SkASSERT(!fClearToBoundaryValuesIsBroken); | |
| SkASSERT(0 == fMaxInstancesPerDrawWithoutCrashing); | |
| SkASSERT(!fDrawArraysBaseVertexIsBroken); | |
| SkASSERT(!fDisallowTexSubImageForUnormConfigTexturesEverBoundToFBO); | |
| SkASSERT(!fUseDrawInsteadOfAllRenderTargetWrites); | |
| SkASSERT(!fRequiresCullFaceEnableDisableWhenDrawingLinesAfterNonLines); | |
| SkASSERT(!fDontSetBaseOrMaxLevelForExternalTextures); | |
| SkASSERT(!fNeverDisableColorWrites); | |
| } | |
| if (options.fShaderCacheStrategy < GrContextOptions::ShaderCacheStrategy::kBackendBinary) { | |
| fProgramBinarySupport = false; | |
| } | |
| switch (options.fSkipGLErrorChecks) { | |
| case GrContextOptions::Enable::kNo: | |
| fSkipErrorChecks = false; | |
| break; | |
| case GrContextOptions::Enable::kYes: | |
| fSkipErrorChecks = true; | |
| break; | |
| case GrContextOptions::Enable::kDefault: | |
| break; | |
| } | |
| } | |
| bool GrGLCaps::onSurfaceSupportsWritePixels(const GrSurface* surface) const { | |
| if (fDisallowTexSubImageForUnormConfigTexturesEverBoundToFBO) { | |
| if (auto tex = static_cast<const GrGLTexture*>(surface->asTexture())) { | |
| if (tex->hasBaseLevelBeenBoundToFBO()) { | |
| return false; | |
| } | |
| } | |
| } | |
| if (auto rt = surface->asRenderTarget()) { | |
| if (fUseDrawInsteadOfAllRenderTargetWrites) { | |
| return false; | |
| } | |
| if (rt->numSamples() > 1 && this->usesMSAARenderBuffers()) { | |
| return false; | |
| } | |
| return SkToBool(surface->asTexture()); | |
| } | |
| return true; | |
| } | |
| GrCaps::SurfaceReadPixelsSupport GrGLCaps::surfaceSupportsReadPixels( | |
| const GrSurface* surface) const { | |
| if (surface->isProtected()) { | |
| return SurfaceReadPixelsSupport::kUnsupported; | |
| } | |
| if (auto tex = static_cast<const GrGLTexture*>(surface->asTexture())) { | |
| // We don't support reading pixels directly from EXTERNAL textures as it would require | |
| // binding the texture to a FBO. For now we also disallow reading back directly | |
| // from compressed textures. | |
| if (tex->target() == GR_GL_TEXTURE_EXTERNAL || GrGLFormatIsCompressed(tex->format())) { | |
| return SurfaceReadPixelsSupport::kCopyToTexture2D; | |
| } | |
| } else if (auto rt = static_cast<const GrGLRenderTarget*>(surface->asRenderTarget())) { | |
| // glReadPixels does not allow reading back from a MSAA framebuffer. If the underlying | |
| // GrSurface doesn't have a second FBO to resolve to then we must make a copy. | |
| if (rt->numSamples() > 1 && !rt->asTexture()) { | |
| return SurfaceReadPixelsSupport::kCopyToTexture2D; | |
| } | |
| } | |
| return SurfaceReadPixelsSupport::kSupported; | |
| } | |
| size_t offset_alignment_for_transfer_buffer(GrGLenum externalType) { | |
| // This switch is derived from a table titled "Pixel data type parameter values and the | |
| // corresponding GL data types" in the OpenGL spec (Table 8.2 in OpenGL 4.5). | |
| switch (externalType) { | |
| case GR_GL_UNSIGNED_BYTE: return sizeof(GrGLubyte); | |
| case GR_GL_BYTE: return sizeof(GrGLbyte); | |
| case GR_GL_UNSIGNED_SHORT: return sizeof(GrGLushort); | |
| case GR_GL_SHORT: return sizeof(GrGLshort); | |
| case GR_GL_UNSIGNED_INT: return sizeof(GrGLuint); | |
| case GR_GL_INT: return sizeof(GrGLint); | |
| case GR_GL_HALF_FLOAT: return sizeof(GrGLhalf); | |
| case GR_GL_HALF_FLOAT_OES: return sizeof(GrGLhalf); | |
| case GR_GL_FLOAT: return sizeof(GrGLfloat); | |
| case GR_GL_UNSIGNED_SHORT_5_6_5: return sizeof(GrGLushort); | |
| case GR_GL_UNSIGNED_SHORT_4_4_4_4: return sizeof(GrGLushort); | |
| case GR_GL_UNSIGNED_SHORT_5_5_5_1: return sizeof(GrGLushort); | |
| case GR_GL_UNSIGNED_INT_2_10_10_10_REV: return sizeof(GrGLuint); | |
| #if 0 // GL types we currently don't use. Here for future reference. | |
| case GR_GL_UNSIGNED_BYTE_3_3_2: return sizeof(GrGLubyte); | |
| case GR_GL_UNSIGNED_BYTE_2_3_3_REV: return sizeof(GrGLubyte); | |
| case GR_GL_UNSIGNED_SHORT_5_6_5_REV: return sizeof(GrGLushort); | |
| case GR_GL_UNSIGNED_SHORT_4_4_4_4_REV: return sizeof(GrGLushort); | |
| case GR_GL_UNSIGNED_SHORT_1_5_5_5_REV: return sizeof(GrGLushort); | |
| case GR_GL_UNSIGNED_INT_8_8_8_8: return sizeof(GrGLuint); | |
| case GR_GL_UNSIGNED_INT_8_8_8_8_REV: return sizeof(GrGLuint); | |
| case GR_GL_UNSIGNED_INT_10_10_10_2: return sizeof(GrGLuint); | |
| case GR_GL_UNSIGNED_INT_24_8: return sizeof(GrGLuint); | |
| case GR_GL_UNSIGNED_INT_10F_11F_11F_REV: return sizeof(GrGLuint); | |
| case GR_GL_UNSIGNED_INT_5_9_9_9_REV: return sizeof(GrGLuint); | |
| // This one is not corresponding to a GL data type and the spec just says it is 4. | |
| case GR_GL_FLOAT_32_UNSIGNED_INT_24_8_REV: return 4; | |
| #endif | |
| default: return 0; | |
| } | |
| } | |
| GrCaps::SupportedRead GrGLCaps::onSupportedReadPixelsColorType( | |
| GrColorType srcColorType, const GrBackendFormat& srcBackendFormat, | |
| GrColorType dstColorType) const { | |
| SkTextureCompressionType compression = GrBackendFormatToCompressionType(srcBackendFormat); | |
| if (compression != SkTextureCompressionType::kNone) { | |
| return {SkTextureCompressionTypeIsOpaque(compression) ? GrColorType::kRGB_888x | |
| : GrColorType::kRGBA_8888, | |
| 0}; | |
| } | |
| // We first try to find a supported read pixels GrColorType that matches the requested | |
| // dstColorType. If that doesn't exists we will use any valid read pixels GrColorType. | |
| GrCaps::SupportedRead fallbackRead = {GrColorType::kUnknown, 0}; | |
| const auto& formatInfo = this->getFormatInfo(GrBackendFormats::AsGLFormat(srcBackendFormat)); | |
| bool foundSrcCT = false; | |
| for (int i = 0; !foundSrcCT && i < formatInfo.fColorTypeInfoCount; ++i) { | |
| if (formatInfo.fColorTypeInfos[i].fColorType == srcColorType) { | |
| const ColorTypeInfo& ctInfo = formatInfo.fColorTypeInfos[i]; | |
| foundSrcCT = true; | |
| for (int j = 0; j < ctInfo.fExternalIOFormatCount; ++j) { | |
| const auto& ioInfo = ctInfo.fExternalIOFormats[j]; | |
| if (ioInfo.fExternalReadFormat != 0) { | |
| if (formatInfo.fHaveQueriedImplementationReadSupport || | |
| !ioInfo.fRequiresImplementationReadQuery) { | |
| GrGLenum transferOffsetAlignment = 0; | |
| if (formatInfo.fFlags & FormatInfo::kTransfers_Flag) { | |
| transferOffsetAlignment = | |
| offset_alignment_for_transfer_buffer(ioInfo.fExternalType); | |
| if (dstColorType == GrColorType::kRG_88 && fPadRG88TransferAlignment) { | |
| transferOffsetAlignment = 2; | |
| } | |
| } | |
| if (ioInfo.fColorType == dstColorType) { | |
| return {dstColorType, transferOffsetAlignment}; | |
| } | |
| // Currently we just pick the first supported format that we find as our | |
| // fallback. | |
| if (fallbackRead.fColorType == GrColorType::kUnknown) { | |
| fallbackRead = {ioInfo.fColorType, transferOffsetAlignment}; | |
| } | |
| } | |
| } | |
| } | |
| } | |
| } | |
| return fallbackRead; | |
| } | |
| GrCaps::SupportedWrite GrGLCaps::supportedWritePixelsColorType(GrColorType surfaceColorType, | |
| const GrBackendFormat& surfaceFormat, | |
| GrColorType srcColorType) const { | |
| // We first try to find a supported write pixels GrColorType that matches the data's | |
| // srcColorType. If that doesn't exists we will use any supported GrColorType. | |
| GrColorType fallbackCT = GrColorType::kUnknown; | |
| const auto& formatInfo = this->getFormatInfo(GrBackendFormats::AsGLFormat(surfaceFormat)); | |
| bool foundSurfaceCT = false; | |
| size_t transferOffsetAlignment = 0; | |
| if (formatInfo.fFlags & FormatInfo::kTransfers_Flag) { | |
| transferOffsetAlignment = 1; | |
| } | |
| for (int i = 0; !foundSurfaceCT && i < formatInfo.fColorTypeInfoCount; ++i) { | |
| if (formatInfo.fColorTypeInfos[i].fColorType == surfaceColorType) { | |
| const ColorTypeInfo& ctInfo = formatInfo.fColorTypeInfos[i]; | |
| foundSurfaceCT = true; | |
| for (int j = 0; j < ctInfo.fExternalIOFormatCount; ++j) { | |
| const auto& ioInfo = ctInfo.fExternalIOFormats[j]; | |
| if (ioInfo.fExternalTexImageFormat != 0) { | |
| if (ioInfo.fColorType == srcColorType) { | |
| return {srcColorType, transferOffsetAlignment}; | |
| } | |
| // Currently we just pick the first supported format that we find as our | |
| // fallback. | |
| if (fallbackCT == GrColorType::kUnknown) { | |
| fallbackCT = ioInfo.fColorType; | |
| } | |
| } | |
| } | |
| } | |
| } | |
| return {fallbackCT, transferOffsetAlignment}; | |
| } | |
| bool GrGLCaps::programBinaryFormatIsValid(GrGLenum binaryFormat) const { | |
| return std::find(fProgramBinaryFormats.begin(), fProgramBinaryFormats.end(), binaryFormat) != | |
| fProgramBinaryFormats.end(); | |
| } | |
| bool GrGLCaps::onIsWindowRectanglesSupportedForRT(const GrBackendRenderTarget& backendRT) const { | |
| GrGLFramebufferInfo fbInfo; | |
| SkAssertResult(GrBackendRenderTargets::GetGLFramebufferInfo(backendRT, &fbInfo)); | |
| // Window Rectangles are not supported for FBO 0; | |
| return fbInfo.fFBOID != 0; | |
| } | |
| bool GrGLCaps::isFormatSRGB(const GrBackendFormat& format) const { | |
| return GrBackendFormats::AsGLFormat(format) == GrGLFormat::kSRGB8_ALPHA8; | |
| } | |
| bool GrGLCaps::isFormatTexturable(const GrBackendFormat& format, GrTextureType textureType) const { | |
| if (textureType == GrTextureType::kRectangle && !this->rectangleTextureSupport()) { | |
| return false; | |
| } | |
| return this->isFormatTexturable(GrBackendFormats::AsGLFormat(format)); | |
| } | |
| bool GrGLCaps::isFormatTexturable(GrGLFormat format) const { | |
| const FormatInfo& info = this->getFormatInfo(format); | |
| return SkToBool(info.fFlags & FormatInfo::kTexturable_Flag); | |
| } | |
| bool GrGLCaps::isFormatAsColorTypeRenderable(GrColorType ct, const GrBackendFormat& format, | |
| int sampleCount) const { | |
| if (format.textureType() == GrTextureType::kRectangle && !this->rectangleTextureSupport()) { | |
| return false; | |
| } | |
| if (format.textureType() == GrTextureType::kExternal) { | |
| return false; | |
| } | |
| auto f = GrBackendFormats::AsGLFormat(format); | |
| const FormatInfo& info = this->getFormatInfo(f); | |
| if (!SkToBool(info.colorTypeFlags(ct) & ColorTypeInfo::kRenderable_Flag)) { | |
| return false; | |
| } | |
| return this->isFormatRenderable(f, sampleCount); | |
| } | |
| bool GrGLCaps::isFormatRenderable(const GrBackendFormat& format, int sampleCount) const { | |
| if (format.textureType() == GrTextureType::kRectangle && !this->rectangleTextureSupport()) { | |
| return false; | |
| } | |
| if (format.textureType() == GrTextureType::kExternal) { | |
| return false; | |
| } | |
| return this->isFormatRenderable(GrBackendFormats::AsGLFormat(format), sampleCount); | |
| } | |
| int GrGLCaps::getRenderTargetSampleCount(int requestedCount, GrGLFormat format) const { | |
| const FormatInfo& info = this->getFormatInfo(format); | |
| int count = info.fColorSampleCounts.size(); | |
| if (!count) { | |
| return 0; | |
| } | |
| requestedCount = std::max(1, requestedCount); | |
| if (1 == requestedCount) { | |
| return info.fColorSampleCounts[0] == 1 ? 1 : 0; | |
| } | |
| for (int sampleCount : info.fColorSampleCounts) { | |
| if (sampleCount >= requestedCount) { | |
| if (fDriverBugWorkarounds.max_msaa_sample_count_4) { | |
| sampleCount = std::min(sampleCount, 4); | |
| } | |
| return sampleCount; | |
| } | |
| } | |
| return 0; | |
| } | |
| int GrGLCaps::maxRenderTargetSampleCount(GrGLFormat format) const { | |
| const FormatInfo& info = this->getFormatInfo(format); | |
| const auto& table = info.fColorSampleCounts; | |
| if (table.empty()) { | |
| return 0; | |
| } | |
| int count = table[table.size() - 1]; | |
| if (fDriverBugWorkarounds.max_msaa_sample_count_4) { | |
| count = std::min(count, 4); | |
| } | |
| return count; | |
| } | |
| bool GrGLCaps::canFormatBeFBOColorAttachment(GrGLFormat format) const { | |
| return SkToBool(this->getFormatInfo(format).fFlags & FormatInfo::kFBOColorAttachment_Flag); | |
| } | |
| bool GrGLCaps::isFormatCopyable(const GrBackendFormat& format) const { | |
| // In GL we have three ways to be able to copy. CopyTexImage, blit, and draw. CopyTexImage | |
| // requires the src to be an FBO attachment, blit requires both src and dst to be FBO | |
| // attachments, and draw requires the dst to be an FBO attachment. Thus to copy from and to | |
| // the same config, we need that config to be bindable to an FBO. | |
| return this->canFormatBeFBOColorAttachment(GrBackendFormats::AsGLFormat(format)); | |
| } | |
| bool GrGLCaps::formatSupportsTexStorage(GrGLFormat format) const { | |
| return SkToBool(this->getFormatInfo(format).fFlags & FormatInfo::kUseTexStorage_Flag); | |
| } | |
| bool GrGLCaps::shouldQueryImplementationReadSupport(GrGLFormat format) const { | |
| const auto& formatInfo = const_cast<GrGLCaps*>(this)->getFormatInfo(format); | |
| if (!formatInfo.fHaveQueriedImplementationReadSupport) { | |
| // Check whether we will actually learn anything useful. | |
| bool needQuery = false; | |
| for (int i = 0; i < formatInfo.fColorTypeInfoCount && !needQuery; ++i) { | |
| const auto& surfCTInfo = formatInfo.fColorTypeInfos[i]; | |
| for (int j = 0; j < surfCTInfo.fExternalIOFormatCount; ++j) { | |
| if (surfCTInfo.fExternalIOFormats[j].fRequiresImplementationReadQuery) { | |
| needQuery = true; | |
| break; | |
| } | |
| } | |
| } | |
| if (!needQuery) { | |
| // Pretend we already checked it. | |
| const_cast<FormatInfo&>(formatInfo).fHaveQueriedImplementationReadSupport = true; | |
| } | |
| } | |
| return !formatInfo.fHaveQueriedImplementationReadSupport; | |
| } | |
| void GrGLCaps::didQueryImplementationReadSupport(GrGLFormat format, | |
| GrGLenum readFormat, | |
| GrGLenum readType) const { | |
| auto& formatInfo = const_cast<GrGLCaps*>(this)->getFormatInfo(format); | |
| for (int i = 0; i < formatInfo.fColorTypeInfoCount; ++i) { | |
| auto& surfCTInfo = formatInfo.fColorTypeInfos[i]; | |
| for (int j = 0; j < surfCTInfo.fExternalIOFormatCount; ++j) { | |
| auto& readCTInfo = surfCTInfo.fExternalIOFormats[j]; | |
| if (readCTInfo.fRequiresImplementationReadQuery) { | |
| if (readCTInfo.fExternalReadFormat != readFormat || | |
| readCTInfo.fExternalType != readType) { | |
| // Don't zero out fExternalType. It's also used for writing data to the texture! | |
| readCTInfo.fExternalReadFormat = 0; | |
| } | |
| } | |
| } | |
| } | |
| formatInfo.fHaveQueriedImplementationReadSupport = true; | |
| } | |
| bool GrGLCaps::onAreColorTypeAndFormatCompatible(GrColorType ct, | |
| const GrBackendFormat& format) const { | |
| if (format.textureType() == GrTextureType::kExternal) { | |
| // For lack of a better alternative, assume the external format matches the requested ct. | |
| return true; | |
| } | |
| GrGLFormat glFormat = GrBackendFormats::AsGLFormat(format); | |
| const auto& info = this->getFormatInfo(glFormat); | |
| for (int i = 0; i < info.fColorTypeInfoCount; ++i) { | |
| if (info.fColorTypeInfos[i].fColorType == ct) { | |
| return true; | |
| } | |
| } | |
| return false; | |
| } | |
| GrBackendFormat GrGLCaps::onGetDefaultBackendFormat(GrColorType ct) const { | |
| auto format = this->getFormatFromColorType(ct); | |
| if (format == GrGLFormat::kUnknown) { | |
| return {}; | |
| } | |
| return GrBackendFormats::MakeGL(GrGLFormatToEnum(format), GR_GL_TEXTURE_2D); | |
| } | |
| GrBackendFormat GrGLCaps::getBackendFormatFromCompressionType( | |
| SkTextureCompressionType compressionType) const { | |
| switch (compressionType) { | |
| case SkTextureCompressionType::kNone: | |
| return {}; | |
| case SkTextureCompressionType::kETC2_RGB8_UNORM: | |
| // if ETC2 is available default to that format | |
| if (this->isFormatTexturable(GrGLFormat::kCOMPRESSED_RGB8_ETC2)) { | |
| return GrBackendFormats::MakeGL(GR_GL_COMPRESSED_RGB8_ETC2, GR_GL_TEXTURE_2D); | |
| } | |
| if (this->isFormatTexturable(GrGLFormat::kCOMPRESSED_ETC1_RGB8)) { | |
| return GrBackendFormats::MakeGL(GR_GL_COMPRESSED_ETC1_RGB8, GR_GL_TEXTURE_2D); | |
| } | |
| return {}; | |
| case SkTextureCompressionType::kBC1_RGB8_UNORM: | |
| if (this->isFormatTexturable(GrGLFormat::kCOMPRESSED_RGB8_BC1)) { | |
| return GrBackendFormats::MakeGL(GR_GL_COMPRESSED_RGB_S3TC_DXT1_EXT, | |
| GR_GL_TEXTURE_2D); | |
| } | |
| return {}; | |
| case SkTextureCompressionType::kBC1_RGBA8_UNORM: | |
| if (this->isFormatTexturable(GrGLFormat::kCOMPRESSED_RGBA8_BC1)) { | |
| return GrBackendFormats::MakeGL(GR_GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, | |
| GR_GL_TEXTURE_2D); | |
| } | |
| return {}; | |
| } | |
| SkUNREACHABLE; | |
| } | |
| skgpu::Swizzle GrGLCaps::onGetReadSwizzle(const GrBackendFormat& format, | |
| GrColorType colorType) const { | |
| GrGLFormat glFormat = GrBackendFormats::AsGLFormat(format); | |
| const auto& info = this->getFormatInfo(glFormat); | |
| for (int i = 0; i < info.fColorTypeInfoCount; ++i) { | |
| const auto& ctInfo = info.fColorTypeInfos[i]; | |
| if (ctInfo.fColorType == colorType) { | |
| return ctInfo.fReadSwizzle; | |
| } | |
| } | |
| SkDEBUGFAILF("Illegal color type (%d) and format (%d) combination.", | |
| (int)colorType, (int)glFormat); | |
| return {}; | |
| } | |
| skgpu::Swizzle GrGLCaps::getWriteSwizzle(const GrBackendFormat& format, | |
| GrColorType colorType) const { | |
| const auto& info = this->getFormatInfo(GrBackendFormats::AsGLFormat(format)); | |
| for (int i = 0; i < info.fColorTypeInfoCount; ++i) { | |
| const auto& ctInfo = info.fColorTypeInfos[i]; | |
| if (ctInfo.fColorType == colorType) { | |
| return ctInfo.fWriteSwizzle; | |
| } | |
| } | |
| SkDEBUGFAILF("Illegal color type (%d) and format (%d) combination.", | |
| (int)colorType, | |
| (int)GrBackendFormats::AsGLFormat(format)); | |
| return {}; | |
| } | |
| GrDstSampleFlags GrGLCaps::onGetDstSampleFlagsForProxy(const GrRenderTargetProxy* rt) const { | |
| if (rt->asTextureProxy()) { | |
| return GrDstSampleFlags::kRequiresTextureBarrier; | |
| } | |
| return GrDstSampleFlags::kNone; | |
| } | |
| bool GrGLCaps::onSupportsDynamicMSAA(const GrRenderTargetProxy* rtProxy) const { | |
| return !fDisallowDynamicMSAA; | |
| } | |
| uint64_t GrGLCaps::computeFormatKey(const GrBackendFormat& format) const { | |
| auto glFormat = GrBackendFormats::AsGLFormat(format); | |
| return (uint64_t)(glFormat); | |
| } | |
| GrProgramDesc GrGLCaps::makeDesc(GrRenderTarget* /* rt */, | |
| const GrProgramInfo& programInfo, | |
| ProgramDescOverrideFlags overrideFlags) const { | |
| SkASSERT(overrideFlags == ProgramDescOverrideFlags::kNone); | |
| GrProgramDesc desc; | |
| GrProgramDesc::Build(&desc, programInfo, *this); | |
| return desc; | |
| } | |
| #if defined(GPU_TEST_UTILS) | |
| std::vector<GrTest::TestFormatColorTypeCombination> GrGLCaps::getTestingCombinations() const { | |
| std::vector<GrTest::TestFormatColorTypeCombination> combos = { | |
| { GrColorType::kAlpha_8, | |
| GrBackendFormats::MakeGL(GR_GL_ALPHA8, GR_GL_TEXTURE_2D) }, | |
| { GrColorType::kAlpha_8, | |
| GrBackendFormats::MakeGL(GR_GL_R8, GR_GL_TEXTURE_2D) }, | |
| { GrColorType::kBGR_565, | |
| GrBackendFormats::MakeGL(GR_GL_RGB565, GR_GL_TEXTURE_2D) }, | |
| { GrColorType::kABGR_4444, | |
| GrBackendFormats::MakeGL(GR_GL_RGBA4, GR_GL_TEXTURE_2D) }, | |
| { GrColorType::kRGBA_8888, | |
| GrBackendFormats::MakeGL(GR_GL_RGBA8, GR_GL_TEXTURE_2D) }, | |
| { GrColorType::kRGBA_8888_SRGB, | |
| GrBackendFormats::MakeGL(GR_GL_SRGB8_ALPHA8, GR_GL_TEXTURE_2D) }, | |
| { GrColorType::kRGB_888x, | |
| GrBackendFormats::MakeGL(GR_GL_RGBA8, GR_GL_TEXTURE_2D) }, | |
| { GrColorType::kRGB_888x, | |
| GrBackendFormats::MakeGL(GR_GL_BGRA8, GR_GL_TEXTURE_2D) }, | |
| { GrColorType::kRGB_888x, | |
| GrBackendFormats::MakeGL(GR_GL_RGB8, GR_GL_TEXTURE_2D) }, | |
| { GrColorType::kRGB_888x, | |
| GrBackendFormats::MakeGL(GR_GL_COMPRESSED_RGB8_ETC2, GR_GL_TEXTURE_2D) }, | |
| { GrColorType::kRGB_888x, | |
| GrBackendFormats::MakeGL(GR_GL_COMPRESSED_ETC1_RGB8, GR_GL_TEXTURE_2D) }, | |
| { GrColorType::kRGB_888x, | |
| GrBackendFormats::MakeGL(GR_GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GR_GL_TEXTURE_2D) }, | |
| { GrColorType::kRGBA_8888, | |
| GrBackendFormats::MakeGL(GR_GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GR_GL_TEXTURE_2D) }, | |
| { GrColorType::kRG_88, | |
| GrBackendFormats::MakeGL(GR_GL_RG8, GR_GL_TEXTURE_2D) }, | |
| { GrColorType::kRGBA_1010102, | |
| GrBackendFormats::MakeGL(GR_GL_RGB10_A2, GR_GL_TEXTURE_2D) }, | |
| { GrColorType::kRGB_101010x, | |
| GrBackendFormats::MakeGL(GR_GL_RGB10_A2, GR_GL_TEXTURE_2D) }, | |
| { GrColorType::kGray_8, | |
| GrBackendFormats::MakeGL(GR_GL_LUMINANCE8, GR_GL_TEXTURE_2D) }, | |
| { GrColorType::kGray_8, | |
| GrBackendFormats::MakeGL(GR_GL_R8, GR_GL_TEXTURE_2D) }, | |
| { GrColorType::kGrayAlpha_88, | |
| GrBackendFormats::MakeGL(GR_GL_LUMINANCE8_ALPHA8, GR_GL_TEXTURE_2D) }, | |
| { GrColorType::kAlpha_F16, | |
| GrBackendFormats::MakeGL(GR_GL_R16F, GR_GL_TEXTURE_2D) }, | |
| { GrColorType::kAlpha_F16, | |
| GrBackendFormats::MakeGL(GR_GL_LUMINANCE16F, GR_GL_TEXTURE_2D) }, | |
| { GrColorType::kR_F16, | |
| GrBackendFormats::MakeGL(GR_GL_R16F, GR_GL_TEXTURE_2D) }, | |
| { GrColorType::kR_F16, | |
| GrBackendFormats::MakeGL(GR_GL_LUMINANCE16F, GR_GL_TEXTURE_2D) }, | |
| { GrColorType::kRGBA_F16, | |
| GrBackendFormats::MakeGL(GR_GL_RGBA16F, GR_GL_TEXTURE_2D) }, | |
| { GrColorType::kRGBA_F16_Clamped, | |
| GrBackendFormats::MakeGL(GR_GL_RGBA16F, GR_GL_TEXTURE_2D) }, | |
| { GrColorType::kRGB_F16F16F16x, | |
| GrBackendFormats::MakeGL(GR_GL_RGBA16F, GR_GL_TEXTURE_2D) }, | |
| { GrColorType::kAlpha_16, | |
| GrBackendFormats::MakeGL(GR_GL_R16, GR_GL_TEXTURE_2D) }, | |
| { GrColorType::kRG_1616, | |
| GrBackendFormats::MakeGL(GR_GL_RG16, GR_GL_TEXTURE_2D) }, | |
| { GrColorType::kRGBA_16161616, | |
| GrBackendFormats::MakeGL(GR_GL_RGBA16, GR_GL_TEXTURE_2D) }, | |
| { GrColorType::kRG_F16, | |
| GrBackendFormats::MakeGL(GR_GL_RG16F, GR_GL_TEXTURE_2D) }, | |
| }; | |
| if (GR_IS_GR_GL(fStandard)) { | |
| combos.push_back({ GrColorType::kBGRA_8888, | |
| GrBackendFormats::MakeGL(GR_GL_RGBA8, GR_GL_TEXTURE_2D) }); | |
| combos.push_back({ GrColorType::kBGRA_1010102, | |
| GrBackendFormats::MakeGL(GR_GL_RGB10_A2, GR_GL_TEXTURE_2D) }); | |
| } else { | |
| SkASSERT(GR_IS_GR_GL_ES(fStandard) || GR_IS_GR_WEBGL(fStandard)); | |
| combos.push_back({ GrColorType::kBGRA_8888, | |
| GrBackendFormats::MakeGL(GR_GL_BGRA8, GR_GL_TEXTURE_2D) }); | |
| } | |
| if (this->rectangleTextureSupport()) { | |
| size_t count2D = combos.size(); | |
| for (size_t i = 0; i < count2D; ++i) { | |
| auto combo2D = combos[i]; | |
| GrGLenum formatEnum = GrBackendFormats::AsGLFormatEnum(combo2D.fFormat); | |
| combos.push_back({combo2D.fColorType, | |
| GrBackendFormats::MakeGL(formatEnum, GR_GL_TEXTURE_RECTANGLE)}); | |
| } | |
| } | |
| return combos; | |
| } | |
| #endif |