| /* | |
| * Copyright 2014 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef skgpu_RectanizerSkyline_DEFINED | |
| #define skgpu_RectanizerSkyline_DEFINED | |
| #include "include/private/SkTDArray.h" | |
| #include "src/gpu/Rectanizer.h" | |
| #include <cstdint> | |
| struct SkIPoint16; | |
| namespace skgpu { | |
| // Pack rectangles and track the current silhouette | |
| // Based, in part, on Jukka Jylanki's work at http://clb.demon.fi | |
| // | |
| // Mark this class final in an effort to avoid the vtable when this subclass is used explicitly. | |
| class RectanizerSkyline final : public Rectanizer { | |
| public: | |
| RectanizerSkyline(int w, int h) : Rectanizer(w, h) { | |
| this->reset(); | |
| } | |
| ~RectanizerSkyline() final { } | |
| void reset() final { | |
| fAreaSoFar = 0; | |
| fSkyline.clear(); | |
| fSkyline.push_back(SkylineSegment{0, 0, this->width()}); | |
| } | |
| bool addRect(int w, int h, SkIPoint16* loc) final; | |
| float percentFull() const final { | |
| return fAreaSoFar / ((float)this->width() * this->height()); | |
| } | |
| private: | |
| struct SkylineSegment { | |
| int fX; | |
| int fY; | |
| int fWidth; | |
| }; | |
| SkTDArray<SkylineSegment> fSkyline; | |
| int32_t fAreaSoFar; | |
| // Can a width x height rectangle fit in the free space represented by | |
| // the skyline segments >= 'skylineIndex'? If so, return true and fill in | |
| // 'y' with the y-location at which it fits (the x location is pulled from | |
| // 'skylineIndex's segment. | |
| bool rectangleFits(int skylineIndex, int width, int height, int* y) const; | |
| // Update the skyline structure to include a width x height rect located | |
| // at x,y. | |
| void addSkylineLevel(int skylineIndex, int x, int y, int width, int height); | |
| }; | |
| } // End of namespace skgpu | |
| #endif |