| /* | |
| * Copyright 2014 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef SkRecord_DEFINED | |
| #define SkRecord_DEFINED | |
| #include "include/core/SkRefCnt.h" | |
| #include "include/private/SkAssert.h" | |
| #include "include/private/SkTemplates.h" | |
| #include "src/core/SkArenaAlloc.h" | |
| #include "src/core/SkRecords.h" | |
| #include <cstddef> | |
| #include <type_traits> | |
| // SkRecord represents a sequence of SkCanvas calls, saved for future use. | |
| // These future uses may include: replay, optimization, serialization, or combinations of those. | |
| // | |
| // Though an enterprising user may find calling alloc(), append(), visit(), and mutate() enough to | |
| // work with SkRecord, you probably want to look at SkRecordCanvas which presents an SkCanvas | |
| // interface for creating an SkRecord, and SkRecordDraw which plays an SkRecord back into another | |
| // SkCanvas. | |
| // | |
| // SkRecord often looks like it's compatible with any type T, but really it's compatible with any | |
| // type T which has a static const SkRecords::Type kType. That is to say, SkRecord is compatible | |
| // only with SkRecords::* structs defined in SkRecords.h. Your compiler will helpfully yell if you | |
| // get this wrong. | |
| class SkRecord : public SkRefCnt { | |
| public: | |
| SkRecord() = default; | |
| ~SkRecord() override; | |
| // Returns the number of canvas commands in this SkRecord. | |
| int count() const { return fCount; } | |
| // Visit the i-th canvas command with a functor matching this interface: | |
| // template <typename T> | |
| // R operator()(const T& record) { ... } | |
| // This operator() must be defined for at least all SkRecords::*. | |
| template <typename F> | |
| auto visit(int i, F&& f) const -> decltype(f(SkRecords::NoOp())) { | |
| return fRecords[i].visit(f); | |
| } | |
| // Mutate the i-th canvas command with a functor matching this interface: | |
| // template <typename T> | |
| // R operator()(T* record) { ... } | |
| // This operator() must be defined for at least all SkRecords::*. | |
| template <typename F> | |
| auto mutate(int i, F&& f) -> decltype(f((SkRecords::NoOp*)nullptr)) { | |
| return fRecords[i].mutate(f); | |
| } | |
| // Allocate contiguous space for count Ts, to be freed when the SkRecord is destroyed. | |
| // Here T can be any class, not just those from SkRecords. Throws on failure. | |
| template <typename T> | |
| T* alloc(size_t count = 1) { | |
| struct RawBytes { | |
| alignas(T) char data[sizeof(T)]; | |
| }; | |
| fApproxBytesAllocated += count * sizeof(T) + alignof(T); | |
| return (T*)fAlloc.makeArrayDefault<RawBytes>(count); | |
| } | |
| // Add a new command of type T to the end of this SkRecord. | |
| // You are expected to placement new an object of type T onto this pointer. | |
| template <typename T> | |
| T* append() { | |
| if (fCount == fReserved) { | |
| this->grow(); | |
| } | |
| return fRecords[fCount++].set(this->allocCommand<T>()); | |
| } | |
| // Replace the i-th command with a new command of type T. | |
| // You are expected to placement new an object of type T onto this pointer. | |
| // References to the original command are invalidated. | |
| template <typename T> | |
| T* replace(int i) { | |
| SkASSERT(i < this->count()); | |
| Destroyer destroyer; | |
| this->mutate(i, destroyer); | |
| return fRecords[i].set(this->allocCommand<T>()); | |
| } | |
| // Does not return the bytes in any pointers embedded in the Records; callers | |
| // need to iterate with a visitor to measure those they care for. | |
| size_t bytesUsed() const; | |
| // Rearrange and resize this record to eliminate any NoOps. | |
| // May change count() and the indices of ops, but preserves their order. | |
| void defrag(); | |
| private: | |
| // An SkRecord is structured as an array of pointers into a big chunk of memory where | |
| // records representing each canvas draw call are stored: | |
| // | |
| // fRecords: [*][*][*]... | |
| // | | | | |
| // | | | | |
| // | | +---------------------------------------+ | |
| // | +-----------------+ | | |
| // | | | | |
| // v v v | |
| // fAlloc: [SkRecords::DrawRect][SkRecords::DrawPosTextH][SkRecords::DrawRect]... | |
| // | |
| // We store the types of each of the pointers alongside the pointer. | |
| // The cost to append a T to this structure is 8 + sizeof(T) bytes. | |
| // A mutator that can be used with replace to destroy canvas commands. | |
| struct Destroyer { | |
| template <typename T> | |
| void operator()(T* record) { record->~T(); } | |
| }; | |
| template <typename T> | |
| std::enable_if_t<std::is_empty<T>::value, T*> allocCommand() { | |
| static T singleton = {}; | |
| return &singleton; | |
| } | |
| template <typename T> | |
| std::enable_if_t<!std::is_empty<T>::value, T*> allocCommand() { return this->alloc<T>(); } | |
| void grow(); | |
| // A typed pointer to some bytes in fAlloc. visit() and mutate() allow polymorphic dispatch. | |
| struct Record { | |
| SkRecords::Type fType; | |
| void* fPtr; | |
| // Point this record to its data in fAlloc. Returns ptr for convenience. | |
| template <typename T> | |
| T* set(T* ptr) { | |
| fType = T::kType; | |
| fPtr = ptr; | |
| SkASSERT(this->ptr() == ptr && this->type() == T::kType); | |
| return ptr; | |
| } | |
| SkRecords::Type type() const { return fType; } | |
| void* ptr() const { return fPtr; } | |
| // Visit this record with functor F (see public API above). | |
| template <typename F> | |
| auto visit(F&& f) const -> decltype(f(SkRecords::NoOp())) { | |
| #define CASE(T) case SkRecords::T##_Type: return f(*(const SkRecords::T*)this->ptr()); | |
| switch(this->type()) { SK_RECORD_TYPES(CASE) } | |
| #undef CASE | |
| SkDEBUGFAIL("Unreachable"); | |
| static const SkRecords::NoOp noop{}; | |
| return f(noop); | |
| } | |
| // Mutate this record with functor F (see public API above). | |
| template <typename F> | |
| auto mutate(F&& f) -> decltype(f((SkRecords::NoOp*)nullptr)) { | |
| #define CASE(T) case SkRecords::T##_Type: return f((SkRecords::T*)this->ptr()); | |
| switch(this->type()) { SK_RECORD_TYPES(CASE) } | |
| #undef CASE | |
| SkDEBUGFAIL("Unreachable"); | |
| static const SkRecords::NoOp noop{}; | |
| return f(const_cast<SkRecords::NoOp*>(&noop)); | |
| } | |
| }; | |
| // fRecords needs to be a data structure that can append fixed length data, and need to | |
| // support efficient random access and forward iteration. (It doesn't need to be contiguous.) | |
| int fCount{0}, | |
| fReserved{0}; | |
| skia_private::AutoTMalloc<Record> fRecords; | |
| // fAlloc needs to be a data structure which can append variable length data in contiguous | |
| // chunks, returning a stable handle to that data for later retrieval. | |
| SkArenaAlloc fAlloc{256}; | |
| size_t fApproxBytesAllocated{0}; | |
| }; | |
| #endif//SkRecord_DEFINED |