| /* | |
| * Copyright 2013 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef SkMipmap_DEFINED | |
| #define SkMipmap_DEFINED | |
| #include "include/core/SkPixmap.h" | |
| #include "include/core/SkScalar.h" | |
| #include "include/core/SkSize.h" | |
| #include "src/core/SkCachedData.h" | |
| #include "src/core/SkImageInfoPriv.h" | |
| #include "src/shaders/SkShaderBase.h" | |
| #include <memory> | |
| class SkBitmap; | |
| class SkData; | |
| class SkDiscardableMemory; | |
| class SkMipmapBuilder; | |
| typedef SkDiscardableMemory* (*SkDiscardableFactoryProc)(size_t bytes); | |
| struct SkMipmapDownSampler { | |
| virtual ~SkMipmapDownSampler() {} | |
| virtual void buildLevel(const SkPixmap& dst, const SkPixmap& src) = 0; | |
| }; | |
| /* | |
| * SkMipmap will generate mipmap levels when given a base mipmap level image. | |
| * | |
| * Any function which deals with mipmap levels indices will start with index 0 | |
| * being the first mipmap level which was generated. Said another way, it does | |
| * not include the base level in its range. | |
| */ | |
| class SkMipmap : public SkCachedData { | |
| public: | |
| ~SkMipmap() override; | |
| // Allocate and fill-in a mipmap. If computeContents is false, we just allocated | |
| // and compute the sizes/rowbytes, but leave the pixel-data uninitialized. | |
| static SkMipmap* Build(const SkPixmap& src, SkDiscardableFactoryProc, | |
| bool computeContents = true); | |
| static SkMipmap* Build(const SkBitmap& src, SkDiscardableFactoryProc); | |
| // Determines how many levels a SkMipmap will have without creating that mipmap. | |
| // This does not include the base mipmap level that the user provided when | |
| // creating the SkMipmap. | |
| static int ComputeLevelCount(int baseWidth, int baseHeight); | |
| static int ComputeLevelCount(SkISize s) { return ComputeLevelCount(s.width(), s.height()); } | |
| // Determines the size of a given mipmap level. | |
| // |level| is an index into the generated mipmap levels. It does not include | |
| // the base level. So index 0 represents mipmap level 1. | |
| static SkISize ComputeLevelSize(int baseWidth, int baseHeight, int level); | |
| static SkISize ComputeLevelSize(SkISize s, int level) { | |
| return ComputeLevelSize(s.width(), s.height(), level); | |
| } | |
| // Computes the fractional level based on the scaling in X and Y. | |
| static float ComputeLevel(SkSize scaleSize); | |
| // We use a block of (possibly discardable) memory to hold an array of Level structs, followed | |
| // by the pixel data for each level. On 32-bit platforms, Level would naturally be 4 byte | |
| // aligned, so the pixel data could end up with 4 byte alignment. If the pixel data is F16, | |
| // it must be 8 byte aligned. To ensure this, keep the Level struct 8 byte aligned as well. | |
| struct alignas(8) Level { | |
| SkPixmap fPixmap; | |
| SkSize fScale; // < 1.0 | |
| }; | |
| bool extractLevel(SkSize scale, Level*) const; | |
| // countLevels returns the number of mipmap levels generated (which does not | |
| // include the base mipmap level). | |
| int countLevels() const; | |
| // |index| is an index into the generated mipmap levels. It does not include | |
| // the base level. So index 0 represents mipmap level 1. | |
| bool getLevel(int index, Level*) const; | |
| bool validForRootLevel(const SkImageInfo&) const; | |
| static std::unique_ptr<SkMipmapDownSampler> MakeDownSampler(const SkPixmap&); | |
| protected: | |
| void onDataChange(void* oldData, void* newData) override { | |
| fLevels = (Level*)newData; // could be nullptr | |
| } | |
| private: | |
| sk_sp<SkColorSpace> fCS; | |
| Level* fLevels; // managed by the baseclass, may be null due to onDataChanged. | |
| int fCount; | |
| SkMipmap(void* malloc, size_t size); | |
| SkMipmap(size_t size, SkDiscardableMemory* dm); | |
| static size_t AllocLevelsSize(int levelCount, size_t pixelSize); | |
| }; | |
| #endif |