| /* | |
| * Copyright 2020 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "modules/svg/include/SkSVGFeTurbulence.h" | |
| #include "include/core/SkShader.h" | |
| #include "include/effects/SkImageFilters.h" | |
| #include "include/effects/SkPerlinNoiseShader.h" | |
| #include "modules/svg/include/SkSVGAttributeParser.h" | |
| class SkImageFilter; | |
| class SkSVGFilterContext; | |
| class SkSVGRenderContext; | |
| struct SkISize; | |
| bool SkSVGFeTurbulence::parseAndSetAttribute(const char* name, const char* value) { | |
| return INHERITED::parseAndSetAttribute(name, value) || | |
| this->setNumOctaves( | |
| SkSVGAttributeParser::parse<SkSVGIntegerType>("numOctaves", name, value)) || | |
| this->setSeed(SkSVGAttributeParser::parse<SkSVGNumberType>("seed", name, value)) || | |
| this->setBaseFrequency(SkSVGAttributeParser::parse<SkSVGFeTurbulenceBaseFrequency>( | |
| "baseFrequency", name, value)) || | |
| this->setTurbulenceType(SkSVGAttributeParser::parse<SkSVGFeTurbulenceType>( | |
| "type", name, value)); | |
| } | |
| template <> | |
| bool SkSVGAttributeParser::parse<SkSVGFeTurbulenceBaseFrequency>( | |
| SkSVGFeTurbulenceBaseFrequency* freq) { | |
| SkSVGNumberType freqX; | |
| if (!this->parse(&freqX)) { | |
| return false; | |
| } | |
| SkSVGNumberType freqY; | |
| this->parseCommaWspToken(); | |
| if (this->parse(&freqY)) { | |
| *freq = SkSVGFeTurbulenceBaseFrequency(freqX, freqY); | |
| } else { | |
| *freq = SkSVGFeTurbulenceBaseFrequency(freqX, freqX); | |
| } | |
| return this->parseEOSToken(); | |
| } | |
| template <> | |
| bool SkSVGAttributeParser::parse<SkSVGFeTurbulenceType>(SkSVGFeTurbulenceType* type) { | |
| bool parsedValue = false; | |
| if (this->parseExpectedStringToken("fractalNoise")) { | |
| *type = SkSVGFeTurbulenceType(SkSVGFeTurbulenceType::kFractalNoise); | |
| parsedValue = true; | |
| } else if (this->parseExpectedStringToken("turbulence")) { | |
| *type = SkSVGFeTurbulenceType(SkSVGFeTurbulenceType::kTurbulence); | |
| parsedValue = true; | |
| } | |
| return parsedValue && this->parseEOSToken(); | |
| } | |
| sk_sp<SkImageFilter> SkSVGFeTurbulence::onMakeImageFilter(const SkSVGRenderContext& ctx, | |
| const SkSVGFilterContext& fctx) const { | |
| const SkISize* tileSize = nullptr; // TODO: needs filter element subregion properties | |
| sk_sp<SkShader> shader; | |
| switch (fTurbulenceType.fType) { | |
| case SkSVGFeTurbulenceType::Type::kTurbulence: | |
| shader = SkShaders::MakeTurbulence( | |
| fBaseFrequency.freqX(), fBaseFrequency.freqY(), fNumOctaves, fSeed, tileSize); | |
| break; | |
| case SkSVGFeTurbulenceType::Type::kFractalNoise: | |
| shader = SkShaders::MakeFractalNoise( | |
| fBaseFrequency.freqX(), fBaseFrequency.freqY(), fNumOctaves, fSeed, tileSize); | |
| break; | |
| } | |
| return SkImageFilters::Shader(shader, this->resolveFilterSubregion(ctx, fctx)); | |
| } |