| /* | |
| * Copyright 2019 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "modules/skottie/src/text/TextAnimator.h" | |
| #include "include/core/SkColor.h" | |
| #include "include/private/SkCPUTypes.h" | |
| #include "modules/jsonreader/SkJSONReader.h" | |
| #include "modules/skottie/src/SkottieValue.h" | |
| #include "modules/skottie/src/animator/Animator.h" | |
| #include "modules/skottie/src/text/RangeSelector.h" | |
| #include "src/core/SkSwizzlePriv.h" | |
| #include "src/core/SkVx.h" | |
| #include <algorithm> | |
| #include <cmath> | |
| #include <cstdint> | |
| #include <utility> | |
| namespace skottie { | |
| namespace internal { | |
| /* | |
| * Text layers can have optional text property animators. | |
| * | |
| * Each animator consists of | |
| * | |
| * 1) a list of animated properties (e.g. position, fill color, etc) | |
| * | |
| * 2) a list of range selectors | |
| * | |
| * Animated properties yield new values to be applied to the text, while range selectors | |
| * determine the text subset these new values are applied to. | |
| * | |
| * The best way to think of range selectors is in terms of coverage: they combine to generate | |
| * a coverage value [0..1] for each text fragment/glyph. This coverage is then used to modulate | |
| * how the new property value is applied to a given fragment (interpolation weight). | |
| * | |
| * Note: Bodymovin currently only supports a single selector. | |
| * | |
| * JSON structure: | |
| * | |
| * "t": { // text node | |
| * "a": [ // animators list | |
| * { // animator node | |
| * "s": {...}, // selector node | |
| * "a": { // animator properties node | |
| * "a": {} // optional anchor point value | |
| * "p": {}, // optional position value | |
| * "s": {}, // optional scale value | |
| * "o": {}, // optional opacity | |
| * "fc": {}, // optional fill color value | |
| * "sc": {}, // optional stroke color value | |
| * | |
| * // TODO: more props? | |
| * } | |
| * }, | |
| * ... | |
| * ], | |
| * ... | |
| * } | |
| */ | |
| sk_sp<TextAnimator> TextAnimator::Make(const skjson::ObjectValue* janimator, | |
| const AnimationBuilder* abuilder, | |
| AnimatablePropertyContainer* acontainer) { | |
| if (!janimator) { | |
| return nullptr; | |
| } | |
| const skjson::ObjectValue* jprops = (*janimator)["a"]; | |
| if (!jprops) { | |
| return nullptr; | |
| } | |
| std::vector<sk_sp<RangeSelector>> selectors; | |
| // Depending on compat mode and whether more than one selector is present, | |
| // BM exports either an array or a single object. | |
| if (const skjson::ArrayValue* jselectors = (*janimator)["s"]) { | |
| selectors.reserve(jselectors->size()); | |
| for (const skjson::ObjectValue* jselector : *jselectors) { | |
| if (!jselector) { | |
| continue; | |
| } | |
| if (auto sel = RangeSelector::Make(*jselector, abuilder, acontainer)) { | |
| selectors.push_back(std::move(sel)); | |
| } | |
| } | |
| } else { | |
| if (auto sel = RangeSelector::Make((*janimator)["s"], abuilder, acontainer)) { | |
| selectors.reserve(1); | |
| selectors.push_back(std::move(sel)); | |
| } | |
| } | |
| return sk_sp<TextAnimator>( | |
| new TextAnimator(std::move(selectors), *jprops, abuilder, acontainer)); | |
| } | |
| void TextAnimator::updateDomainMaps(const DomainMaps& maps, size_t fragment_count) { | |
| for (auto& selector : fSelectors) { | |
| selector->updateDomainMap(maps, fragment_count); | |
| } | |
| } | |
| void TextAnimator::modulateProps(ModulatorBuffer& buf) const { | |
| // No selectors -> full coverage. | |
| const auto initial_coverage = fSelectors.empty() ? 1.f : 0.f; | |
| // Coverage is scoped per animator. | |
| for (auto& mod : buf) { | |
| mod.coverage = initial_coverage; | |
| } | |
| // Accumulate selector coverage. | |
| for (const auto& selector : fSelectors) { | |
| selector->modulateCoverage(buf); | |
| } | |
| // Modulate animated props. | |
| for (auto& mod : buf) { | |
| mod.props = this->modulateProps(mod.props, mod.coverage); | |
| } | |
| } | |
| TextAnimator::ResolvedProps TextAnimator::modulateProps(const ResolvedProps& props, | |
| float amount) const { | |
| auto modulated_props = props; | |
| // Transform props compose. | |
| modulated_props.position += static_cast<SkV3>(fTextProps.position) * amount; | |
| modulated_props.rotation += fTextProps.rotation * amount; | |
| modulated_props.tracking += fTextProps.tracking * amount; | |
| modulated_props.scale *= SkV3{1,1,1} + | |
| (static_cast<SkV3>(fTextProps.scale) * 0.01f - SkV3{1,1,1}) * amount; | |
| // ... as do blur, line spacing, and stroke width. | |
| modulated_props.blur += fTextProps.blur * amount; | |
| modulated_props.line_spacing += fTextProps.line_spacing * amount; | |
| modulated_props.stroke_width += fTextProps.stroke_width * amount; | |
| const auto lerp = [](float v0, float v1, float t) { | |
| return v0 + (v1 - v0)*t; | |
| }; | |
| const auto lerp_color = [](SkColor c0, SkColor c1, float t) { | |
| const auto c0_4f = Sk4f_fromL32(c0), | |
| c1_4f = Sk4f_fromL32(c1), | |
| c_4f = c0_4f + (c1_4f - c0_4f) * t; | |
| return Sk4f_toL32(c_4f); | |
| }; | |
| // Colors and opacity are interpolated, and use a clamped amount value. | |
| const auto clamped_amount = std::max(amount, 0.0f); | |
| if (fHasFillColor) { | |
| modulated_props.fill_color = lerp_color(props.fill_color, | |
| fTextProps.fill_color, | |
| clamped_amount); | |
| } | |
| if (fHasStrokeColor) { | |
| modulated_props.stroke_color = lerp_color(props.stroke_color, | |
| fTextProps.stroke_color, | |
| clamped_amount); | |
| } | |
| if (fHasFillOpacity) { | |
| // 255-based | |
| const auto alpha = lerp(SkColorGetA(props.fill_color), | |
| fTextProps.fill_opacity*2.55f, | |
| clamped_amount); | |
| modulated_props.fill_color = SkColorSetA(modulated_props.fill_color, | |
| static_cast<U8CPU>(std::round(alpha))); | |
| } | |
| if (fHasStrokeOpacity) { | |
| // 255-based | |
| const auto alpha = lerp(SkColorGetA(props.stroke_color), | |
| fTextProps.stroke_opacity*2.55f, | |
| clamped_amount); | |
| modulated_props.stroke_color = SkColorSetA(modulated_props.stroke_color, | |
| static_cast<U8CPU>(std::round(alpha))); | |
| } | |
| if (fHasOpacity) { | |
| modulated_props.opacity = lerp(props.opacity, fTextProps.opacity*0.01f, clamped_amount); | |
| } | |
| return modulated_props; | |
| } | |
| TextAnimator::TextAnimator(std::vector<sk_sp<RangeSelector>>&& selectors, | |
| const skjson::ObjectValue& jprops, | |
| const AnimationBuilder* abuilder, | |
| AnimatablePropertyContainer* acontainer) | |
| : fSelectors(std::move(selectors)) | |
| , fRequiresAnchorPoint(false) | |
| , fRequiresLineAdjustments(false) { | |
| acontainer->bind(*abuilder, jprops["p" ], fTextProps.position); | |
| // Tracking and line spacing affect all line fragments. | |
| fRequiresLineAdjustments |= acontainer->bind(*abuilder, jprops["t" ], fTextProps.tracking); | |
| fRequiresLineAdjustments |= acontainer->bind(*abuilder, jprops["ls"], fTextProps.line_spacing); | |
| // Scale and rotation are anchor-point-dependent. | |
| fRequiresAnchorPoint |= acontainer->bind(*abuilder, jprops["s"], fTextProps.scale); | |
| // Depending on whether we're in 2D/3D mode, some of these will stick and some will not. | |
| // It's fine either way. | |
| fRequiresAnchorPoint |= acontainer->bind(*abuilder, jprops["rx"], fTextProps.rotation.x); | |
| fRequiresAnchorPoint |= acontainer->bind(*abuilder, jprops["ry"], fTextProps.rotation.y); | |
| fRequiresAnchorPoint |= acontainer->bind(*abuilder, jprops["r" ], fTextProps.rotation.z); | |
| fHasFillColor = acontainer->bind(*abuilder, jprops["fc"], fTextProps.fill_color ); | |
| fHasStrokeColor = acontainer->bind(*abuilder, jprops["sc"], fTextProps.stroke_color ); | |
| fHasFillOpacity = acontainer->bind(*abuilder, jprops["fo"], fTextProps.fill_opacity ); | |
| fHasStrokeOpacity = acontainer->bind(*abuilder, jprops["so"], fTextProps.stroke_opacity); | |
| fHasOpacity = acontainer->bind(*abuilder, jprops["o" ], fTextProps.opacity ); | |
| fHasBlur = acontainer->bind(*abuilder, jprops["bl"], fTextProps.blur ); | |
| acontainer->bind(*abuilder, jprops["sw"], fTextProps.stroke_width); | |
| } | |
| } // namespace internal | |
| } // namespace skottie |