| /* | |
| * Copyright 2019 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "include/core/SkColor.h" | |
| #include "include/core/SkPoint.h" | |
| #include "include/core/SkRefCnt.h" | |
| #include "include/core/SkScalar.h" | |
| #include "include/private/SkTPin.h" | |
| #include "include/private/SkTo.h" | |
| #include "modules/skottie/src/SkottiePriv.h" | |
| #include "modules/skottie/src/SkottieValue.h" | |
| #include "modules/skottie/src/animator/Animator.h" | |
| #include "modules/skottie/src/effects/Effects.h" | |
| #include "modules/sksg/include/SkSGRenderEffect.h" | |
| #include "modules/sksg/include/SkSGRenderNode.h" | |
| #include <cstddef> | |
| #include <utility> | |
| namespace skjson { | |
| class ArrayValue; | |
| } | |
| namespace skottie { | |
| namespace internal { | |
| namespace { | |
| class DropShadowAdapter final : public AnimatablePropertyContainer { | |
| public: | |
| static sk_sp<DropShadowAdapter> Make(const skjson::ArrayValue& jprops, | |
| sk_sp<sksg::RenderNode> layer, | |
| const AnimationBuilder& abuilder) { | |
| enum : size_t { | |
| kShadowColor_Index = 0, | |
| kOpacity_Index = 1, | |
| kDirection_Index = 2, | |
| kDistance_Index = 3, | |
| kSoftness_Index = 4, | |
| kShadowOnly_Index = 5, | |
| }; | |
| sk_sp<DropShadowAdapter> adapter(new DropShadowAdapter(std::move(layer))); | |
| EffectBinder(jprops, abuilder, adapter.get()) | |
| .bind(kShadowColor_Index, adapter->fColor ) | |
| .bind( kOpacity_Index, adapter->fOpacity ) | |
| .bind( kDirection_Index, adapter->fDirection) | |
| .bind( kDistance_Index, adapter->fDistance ) | |
| .bind( kSoftness_Index, adapter->fSoftness ) | |
| .bind( kShadowOnly_Index, adapter->fShdwOnly ); | |
| return adapter; | |
| } | |
| const sk_sp<sksg::RenderNode>& node() const { return fImageFilterEffect; } | |
| private: | |
| explicit DropShadowAdapter(sk_sp<sksg::RenderNode> layer) | |
| : fDropShadow(sksg::DropShadowImageFilter::Make()) | |
| , fImageFilterEffect(sksg::ImageFilterEffect::Make(std::move(layer), fDropShadow)) {} | |
| void onSync() override { | |
| // fColor -> RGB, fOpacity -> A | |
| const SkColor color = fColor; | |
| fDropShadow->setColor(SkColorSetA(color, SkTPin(SkScalarRoundToInt(fOpacity), 0, 255))); | |
| // The offset is specified in terms of a bearing + distance. | |
| const auto rad = SkDegreesToRadians(90 - fDirection); | |
| fDropShadow->setOffset(SkVector::Make( fDistance * SkScalarCos(rad), | |
| -fDistance * SkScalarSin(rad))); | |
| const auto sigma = fSoftness * kBlurSizeToSigma; | |
| fDropShadow->setSigma(SkVector::Make(sigma, sigma)); | |
| fDropShadow->setMode(SkToBool(fShdwOnly) | |
| ? sksg::DropShadowImageFilter::Mode::kShadowOnly | |
| : sksg::DropShadowImageFilter::Mode::kShadowAndForeground); | |
| } | |
| const sk_sp<sksg::DropShadowImageFilter> fDropShadow; | |
| const sk_sp<sksg::RenderNode> fImageFilterEffect; | |
| ColorValue fColor = { 0, 0, 0, 1 }; | |
| ScalarValue fOpacity = 255, | |
| fDirection = 0, | |
| fDistance = 0, | |
| fSoftness = 0, | |
| fShdwOnly = 0; | |
| }; | |
| } // namespace | |
| sk_sp<sksg::RenderNode> EffectBuilder::attachDropShadowEffect(const skjson::ArrayValue& jprops, | |
| sk_sp<sksg::RenderNode> layer) const { | |
| return fBuilder->attachDiscardableAdapter<DropShadowAdapter>(jprops, | |
| std::move(layer), | |
| *fBuilder); | |
| } | |
| } // namespace internal | |
| } // namespace skottie |