| /* | |
| * Copyright 2006 The Android Open Source Project | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef SkTDArray_DEFINED | |
| #define SkTDArray_DEFINED | |
| #include "include/private/SkAPI.h" | |
| #include "include/private/SkAssert.h" | |
| #include "include/private/SkDebug.h" | |
| #include "include/private/SkTo.h" | |
| #include <cstddef> | |
| #include <initializer_list> | |
| #include <utility> | |
| // We'd prefer not to use these types anymore. SkTDArray can be replaced skia_private::TArray | |
| class SK_SPI SkTDStorage { | |
| public: | |
| explicit SkTDStorage(int sizeOfT); | |
| SkTDStorage(const void* src, int size, int sizeOfT); | |
| // Copy | |
| SkTDStorage(const SkTDStorage& that); | |
| SkTDStorage& operator= (const SkTDStorage& that); | |
| // Move | |
| SkTDStorage(SkTDStorage&& that); | |
| SkTDStorage& operator= (SkTDStorage&& that); | |
| ~SkTDStorage(); | |
| void reset(); | |
| void swap(SkTDStorage& that); | |
| // Size routines | |
| bool empty() const { return fSize == 0; } | |
| void clear() { fSize = 0; } | |
| int size() const { return fSize; } | |
| void resize(int newSize); | |
| size_t size_bytes() const { return this->bytes(fSize); } | |
| // Capacity routines | |
| int capacity() const { return fCapacity; } | |
| void reserve(int newCapacity); | |
| void shrink_to_fit(); | |
| void* data() { return fStorage; } | |
| const void* data() const { return fStorage; } | |
| // Deletion routines | |
| void erase(int index, int count); | |
| // Removes the entry at 'index' and replaces it with the last array element | |
| void removeShuffle(int index); | |
| // Insertion routines | |
| void* prepend(); | |
| void append(); | |
| void append(int count); | |
| void* append(const void* src, int count); | |
| void* insert(int index); | |
| void* insert(int index, int count, const void* src); | |
| void pop_back() { | |
| SkASSERT(fSize > 0); | |
| fSize--; | |
| } | |
| friend bool operator==(const SkTDStorage& a, const SkTDStorage& b); | |
| friend bool operator!=(const SkTDStorage& a, const SkTDStorage& b) { | |
| return !(a == b); | |
| } | |
| private: | |
| // Fast path for pointer arithmetic. Assumes 'n' has already been bounds-checked. | |
| size_t bytes(int n) const { return SkToSizeT(n) * SkToSizeT(fSizeOfT); } | |
| // Safe path for memory allocations; protects against 32-bit overflow. | |
| size_t safe_bytes(int n) const { | |
| size_t size = SkToSizeT(n); | |
| size_t sizeOfT = SkToSizeT(fSizeOfT); | |
| SkASSERT_RELEASE(size <= SIZE_MAX / sizeOfT); | |
| return size * sizeOfT; | |
| } | |
| void* address(int n) { return fStorage + this->bytes(n); } | |
| // Adds delta to fSize. Crash if outside [0, INT_MAX] | |
| int calculateSizeOrDie(int delta); | |
| // Move the tail of the array defined by the indexes tailStart and tailEnd to dstIndex. The | |
| // elements at dstIndex are overwritten by the tail. | |
| void moveTail(int dstIndex, int tailStart, int tailEnd); | |
| // Copy src into the array at dstIndex. | |
| void copySrc(int dstIndex, const void* src, int count); | |
| const int fSizeOfT; | |
| std::byte* fStorage{nullptr}; | |
| int fCapacity{0}; // size of the allocation in fArray (#elements) | |
| int fSize{0}; // logical number of elements (fSize <= fCapacity) | |
| }; | |
| static inline void swap(SkTDStorage& a, SkTDStorage& b) { | |
| a.swap(b); | |
| } | |
| // SkTDArray<T> implements a std::vector-like array for raw data-only objects that do not require | |
| // construction or destruction. The constructor and destructor for T will not be called; T objects | |
| // will always be moved via raw memcpy. Newly created T objects will contain uninitialized memory. | |
| template <typename T> class SkTDArray { | |
| public: | |
| SkTDArray() : fStorage{sizeof(T)} {} | |
| SkTDArray(const T src[], int count) : fStorage{src, count, sizeof(T)} { } | |
| SkTDArray(const std::initializer_list<T>& list) : SkTDArray(list.begin(), list.size()) {} | |
| // Copy | |
| SkTDArray(const SkTDArray<T>& src) : SkTDArray(src.data(), src.size()) {} | |
| SkTDArray<T>& operator=(const SkTDArray<T>& src) { | |
| fStorage = src.fStorage; | |
| return *this; | |
| } | |
| // Move | |
| SkTDArray(SkTDArray<T>&& src) : fStorage{std::move(src.fStorage)} {} | |
| SkTDArray<T>& operator=(SkTDArray<T>&& src) { | |
| fStorage = std::move(src.fStorage); | |
| return *this; | |
| } | |
| friend bool operator==(const SkTDArray<T>& a, const SkTDArray<T>& b) { | |
| return a.fStorage == b.fStorage; | |
| } | |
| friend bool operator!=(const SkTDArray<T>& a, const SkTDArray<T>& b) { return !(a == b); } | |
| void swap(SkTDArray<T>& that) { | |
| using std::swap; | |
| swap(fStorage, that.fStorage); | |
| } | |
| bool empty() const { return fStorage.empty(); } | |
| // Return the number of elements in the array | |
| int size() const { return fStorage.size(); } | |
| // Return the total number of elements allocated. | |
| // Note: capacity() - size() gives you the number of elements you can add without causing an | |
| // allocation. | |
| int capacity() const { return fStorage.capacity(); } | |
| // return the number of bytes in the array: count * sizeof(T) | |
| size_t size_bytes() const { return fStorage.size_bytes(); } | |
| T* data() { return static_cast<T*>(fStorage.data()); } | |
| const T* data() const { return static_cast<const T*>(fStorage.data()); } | |
| T* begin() { return this->data(); } | |
| const T* begin() const { return this->data(); } | |
| T* end() { return this->data() + this->size(); } | |
| const T* end() const { return this->data() + this->size(); } | |
| T& operator[](int index) { | |
| return this->data()[sk_collection_check_bounds(index, this->size())]; | |
| } | |
| const T& operator[](int index) const { | |
| return this->data()[sk_collection_check_bounds(index, this->size())]; | |
| } | |
| const T& back() const { | |
| sk_collection_not_empty(this->empty()); | |
| return this->data()[this->size() - 1]; | |
| } | |
| T& back() { | |
| sk_collection_not_empty(this->empty()); | |
| return this->data()[this->size() - 1]; | |
| } | |
| void reset() { | |
| fStorage.reset(); | |
| } | |
| void clear() { | |
| fStorage.clear(); | |
| } | |
| // Sets the number of elements in the array. | |
| // If the array does not have space for count elements, it will increase | |
| // the storage allocated to some amount greater than that required. | |
| // It will never shrink the storage. | |
| void resize(int count) { | |
| fStorage.resize(count); | |
| } | |
| void reserve(int n) { | |
| fStorage.reserve(n); | |
| } | |
| T* append() { | |
| fStorage.append(); | |
| return this->end() - 1; | |
| } | |
| T* append(int count) { | |
| fStorage.append(count); | |
| return this->end() - count; | |
| } | |
| T* append(int count, const T* src) { | |
| return static_cast<T*>(fStorage.append(src, count)); | |
| } | |
| T* insert(int index) { | |
| return static_cast<T*>(fStorage.insert(index)); | |
| } | |
| T* insert(int index, int count, const T* src = nullptr) { | |
| return static_cast<T*>(fStorage.insert(index, count, src)); | |
| } | |
| void remove(int index, int count = 1) { | |
| fStorage.erase(index, count); | |
| } | |
| void removeShuffle(int index) { | |
| fStorage.removeShuffle(index); | |
| } | |
| // routines to treat the array like a stack | |
| void push_back(const T& v) { | |
| this->append(); | |
| this->back() = v; | |
| } | |
| void pop_back() { fStorage.pop_back(); } | |
| void shrink_to_fit() { | |
| fStorage.shrink_to_fit(); | |
| } | |
| private: | |
| SkTDStorage fStorage; | |
| }; | |
| template <typename T> static inline void swap(SkTDArray<T>& a, SkTDArray<T>& b) { a.swap(b); } | |
| #endif |