| /* | |
| * Copyright 2016 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef skgpu_SingleOwner_DEFINED | |
| #define skgpu_SingleOwner_DEFINED | |
| #include "include/private/SkDebug.h" // IWYU pragma: keep | |
| #if defined(SK_DEBUG) | |
| #include "include/private/SkAssert.h" | |
| #include "include/private/SkMutex.h" | |
| #include "include/private/SkThreadAnnotations.h" | |
| #include "include/private/SkThreadID.h" | |
| #endif | |
| namespace skgpu { | |
| #if defined(SK_DEBUG) | |
| #define SKGPU_ASSERT_SINGLE_OWNER(obj) \ | |
| skgpu::SingleOwner::AutoEnforce debug_SingleOwner(obj, __FILE__, __LINE__); | |
| // This is a debug tool to verify an object is only being used from one thread at a time. | |
| class SingleOwner { | |
| public: | |
| SingleOwner() : fOwner(kIllegalThreadID), fReentranceCount(0) {} | |
| struct AutoEnforce { | |
| AutoEnforce(SingleOwner* so, const char* file, int line) | |
| : fFile(file), fLine(line), fSO(so) { | |
| fSO->enter(file, line); | |
| } | |
| ~AutoEnforce() { fSO->exit(fFile, fLine); } | |
| const char* fFile; | |
| int fLine; | |
| SingleOwner* fSO; | |
| }; | |
| private: | |
| void enter(const char* file, int line) { | |
| SkAutoMutexExclusive lock(fMutex); | |
| SkThreadID self = SkGetThreadID(); | |
| SkASSERTF(fOwner == self || fOwner == kIllegalThreadID, "%s:%d Single owner failure.", | |
| file, line); | |
| fReentranceCount++; | |
| fOwner = self; | |
| } | |
| void exit(const char* file, int line) { | |
| SkAutoMutexExclusive lock(fMutex); | |
| SkASSERTF(fOwner == SkGetThreadID(), "%s:%d Single owner failure.", file, line); | |
| fReentranceCount--; | |
| if (fReentranceCount == 0) { | |
| fOwner = kIllegalThreadID; | |
| } | |
| } | |
| SkMutex fMutex; | |
| SkThreadID fOwner SK_GUARDED_BY(fMutex); | |
| int fReentranceCount SK_GUARDED_BY(fMutex); | |
| }; | |
| #else | |
| #define SKGPU_ASSERT_SINGLE_OWNER(obj) | |
| class SingleOwner {}; // Provide a no-op implementation so we can pass pointers to constructors | |
| #endif | |
| } // namespace skgpu | |
| #endif |