| /* | |
| * Copyright 2017 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef GrBackendSurface_DEFINED | |
| #define GrBackendSurface_DEFINED | |
| #include "include/core/SkRefCnt.h" | |
| #include "include/core/SkSize.h" | |
| #include "include/gpu/GpuTypes.h" | |
| #include "include/gpu/ganesh/GrTypes.h" | |
| #include "include/private/SkAPI.h" | |
| #include "include/private/SkAnySubclass.h" | |
| #include "include/private/SkDebug.h" | |
| #include "include/private/gpu/ganesh/GrTypesPriv.h" | |
| class GrBackendFormatData; | |
| class GrBackendTextureData; | |
| class GrBackendRenderTargetData; | |
| namespace skgpu { | |
| class MutableTextureState; | |
| } | |
| #if defined(SK_DEBUG) || defined(GPU_TEST_UTILS) | |
| class SkString; | |
| #endif | |
| #include <cstddef> | |
| #include <cstdint> | |
| #include <string> | |
| #include <string_view> | |
| class SK_API GrBackendFormat { | |
| public: | |
| // Creates an invalid backend format. | |
| GrBackendFormat(); | |
| GrBackendFormat(const GrBackendFormat&); | |
| GrBackendFormat& operator=(const GrBackendFormat&); | |
| ~GrBackendFormat(); | |
| bool operator==(const GrBackendFormat& that) const; | |
| bool operator!=(const GrBackendFormat& that) const { return !(*this == that); } | |
| GrBackendApi backend() const { return fBackend; } | |
| GrTextureType textureType() const { return fTextureType; } | |
| /** | |
| * Gets the channels present in the format as a bitfield of SkColorChannelFlag values. | |
| * Luminance channels are reported as kGray_SkColorChannelFlag. | |
| */ | |
| uint32_t channelMask() const; | |
| GrColorFormatDesc desc() const; | |
| // If possible, copies the GrBackendFormat and forces the texture type to be Texture2D. If the | |
| // GrBackendFormat was for Vulkan and it originally had a skgpu::VulkanYcbcrConversionInfo, | |
| // we will remove the conversion and set the format to be VK_FORMAT_R8G8B8A8_UNORM. | |
| GrBackendFormat makeTexture2D() const; | |
| // Returns true if the backend format has been initialized. | |
| bool isValid() const { return fValid; } | |
| #if defined(SK_DEBUG) || defined(GPU_TEST_UTILS) | |
| SkString toStr() const; | |
| #endif | |
| private: | |
| // Size determined by looking at the GrBackendFormatData subclasses, then guessing-and-checking. | |
| // Compiler will complain if this is too small - in that case, just increase the number. | |
| inline constexpr static size_t kMaxSubclassSize = 80; | |
| using AnyFormatData = SkAnySubclass<GrBackendFormatData, kMaxSubclassSize>; | |
| friend class GrBackendSurfacePriv; | |
| friend class GrBackendFormatData; | |
| // Used by internal factories. Should not be used externally. Use factories like | |
| // GrBackendFormats::MakeGL instead. | |
| template <typename FormatData> | |
| GrBackendFormat(GrTextureType textureType, GrBackendApi api, const FormatData& formatData) | |
| : fBackend(api), fTextureType(textureType), fValid(true) { | |
| fFormatData.emplace<FormatData>(formatData); | |
| } | |
| AnyFormatData fFormatData; | |
| GrBackendApi fBackend = GrBackendApi::kUnsupported; | |
| GrTextureType fTextureType = GrTextureType::kNone; | |
| bool fValid = false; | |
| }; | |
| class SK_API GrBackendTexture { | |
| public: | |
| // Creates an invalid backend texture. | |
| GrBackendTexture(); | |
| GrBackendTexture(const GrBackendTexture& that); | |
| ~GrBackendTexture(); | |
| GrBackendTexture& operator=(const GrBackendTexture& that); | |
| SkISize dimensions() const { return {fWidth, fHeight}; } | |
| int width() const { return fWidth; } | |
| int height() const { return fHeight; } | |
| std::string_view getLabel() const { return fLabel; } | |
| skgpu::Mipmapped mipmapped() const { return fMipmapped; } | |
| bool hasMipmaps() const { return fMipmapped == skgpu::Mipmapped::kYes; } | |
| GrBackendApi backend() const {return fBackend; } | |
| GrTextureType textureType() const { return fTextureType; } | |
| // Get the GrBackendFormat for this texture (or an invalid format if this is not valid). | |
| GrBackendFormat getBackendFormat() const; | |
| // If the client changes any of the mutable backend of the GrBackendTexture they should call | |
| // this function to inform Skia that those values have changed. The backend API specific state | |
| // that can be set from this function are: | |
| // | |
| // Vulkan: VkImageLayout and QueueFamilyIndex | |
| void setMutableState(const skgpu::MutableTextureState&); | |
| // Returns true if we are working with protected content. | |
| bool isProtected() const; | |
| // Returns true if the backend texture has been initialized. | |
| bool isValid() const { return fIsValid; } | |
| // Returns true if both textures are valid and refer to the same API texture. | |
| bool isSameTexture(const GrBackendTexture&); | |
| #if defined(GPU_TEST_UTILS) | |
| static bool TestingOnly_Equals(const GrBackendTexture&, const GrBackendTexture&); | |
| #endif | |
| private: | |
| // Size determined by looking at the GrBackendTextureData subclasses, then guessing-and-checking. | |
| // Compiler will complain if this is too small - in that case, just increase the number. | |
| inline constexpr static size_t kMaxSubclassSize = 176; | |
| using AnyTextureData = SkAnySubclass<GrBackendTextureData, kMaxSubclassSize>; | |
| friend class GrBackendSurfacePriv; | |
| friend class GrBackendTextureData; | |
| // Used by internal factories. Should not be used externally. Use factories like | |
| // GrBackendTextures::MakeGL instead. | |
| template <typename TextureData> | |
| GrBackendTexture(int width, | |
| int height, | |
| std::string_view label, | |
| skgpu::Mipmapped mipped, | |
| GrBackendApi backend, | |
| GrTextureType texture, | |
| const TextureData& textureData) | |
| : fIsValid(true) | |
| , fWidth(width) | |
| , fHeight(height) | |
| , fLabel(label) | |
| , fMipmapped(mipped) | |
| , fBackend(backend) | |
| , fTextureType(texture) { | |
| fTextureData.emplace<TextureData>(textureData); | |
| } | |
| friend class GrVkGpu; // for getMutableState | |
| sk_sp<skgpu::MutableTextureState> getMutableState() const; | |
| bool fIsValid; | |
| int fWidth; //<! width in pixels | |
| int fHeight; //<! height in pixels | |
| const std::string fLabel; | |
| skgpu::Mipmapped fMipmapped; | |
| GrBackendApi fBackend = GrBackendApi::kUnsupported; | |
| GrTextureType fTextureType; | |
| AnyTextureData fTextureData; | |
| }; | |
| class SK_API GrBackendRenderTarget { | |
| public: | |
| // Creates an invalid backend texture. | |
| GrBackendRenderTarget(); | |
| ~GrBackendRenderTarget(); | |
| GrBackendRenderTarget(const GrBackendRenderTarget& that); | |
| GrBackendRenderTarget& operator=(const GrBackendRenderTarget&); | |
| SkISize dimensions() const { return {fWidth, fHeight}; } | |
| int width() const { return fWidth; } | |
| int height() const { return fHeight; } | |
| int sampleCnt() const { return fSampleCnt; } | |
| int stencilBits() const { return fStencilBits; } | |
| GrBackendApi backend() const {return fBackend; } | |
| bool isFramebufferOnly() const { return fFramebufferOnly; } | |
| // Get the GrBackendFormat for this render target (or an invalid format if this is not valid). | |
| GrBackendFormat getBackendFormat() const; | |
| // If the client changes any of the mutable backend of the GrBackendTexture they should call | |
| // this function to inform Skia that those values have changed. The backend API specific state | |
| // that can be set from this function are: | |
| // | |
| // Vulkan: VkImageLayout and QueueFamilyIndex | |
| void setMutableState(const skgpu::MutableTextureState&); | |
| // Returns true if we are working with protected content. | |
| bool isProtected() const; | |
| // Returns true if the backend texture has been initialized. | |
| bool isValid() const { return fIsValid; } | |
| #if defined(GPU_TEST_UTILS) | |
| static bool TestingOnly_Equals(const GrBackendRenderTarget&, const GrBackendRenderTarget&); | |
| #endif | |
| private: | |
| // Size determined by looking at the GrBackendRenderTargetData subclasses, then | |
| // guessing-and-checking. Compiler will complain if this is too small - in that case, just | |
| // increase the number. | |
| inline constexpr static size_t kMaxSubclassSize = 176; | |
| using AnyRenderTargetData = SkAnySubclass<GrBackendRenderTargetData, kMaxSubclassSize>; | |
| friend class GrBackendSurfacePriv; | |
| friend class GrBackendRenderTargetData; | |
| // Used by internal factories. Should not be used externally. Use factories like | |
| // GrBackendRenderTargets::MakeGL instead. | |
| template <typename RenderTargetData> | |
| GrBackendRenderTarget(int width, | |
| int height, | |
| int sampleCnt, | |
| int stencilBits, | |
| GrBackendApi backend, | |
| bool framebufferOnly, | |
| const RenderTargetData& rtData) | |
| : fIsValid(true) | |
| , fFramebufferOnly(framebufferOnly) | |
| , fWidth(width) | |
| , fHeight(height) | |
| , fSampleCnt(sampleCnt) | |
| , fStencilBits(stencilBits) | |
| , fBackend(backend) { | |
| fRTData.emplace<RenderTargetData>(rtData); | |
| } | |
| friend class GrVkGpu; // for getMutableState | |
| sk_sp<skgpu::MutableTextureState> getMutableState() const; | |
| bool fIsValid; | |
| bool fFramebufferOnly = false; | |
| int fWidth; //<! width in pixels | |
| int fHeight; //<! height in pixels | |
| int fSampleCnt; | |
| int fStencilBits; | |
| GrBackendApi fBackend = GrBackendApi::kUnsupported; | |
| AnyRenderTargetData fRTData; | |
| }; | |
| #endif |