| /* | |
| * Copyright 2017 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "gm/gm.h" | |
| #include "include/core/SkCanvas.h" | |
| #include "include/core/SkPaint.h" | |
| #include "include/core/SkPath.h" | |
| #include "include/core/SkPathBuilder.h" | |
| #include "include/core/SkScalar.h" | |
| namespace { | |
| // Test thin stroked rect (stroked "by hand", not by stroking). | |
| void draw_thin_stroked_rect(SkCanvas* canvas, const SkPaint& paint, SkScalar width) { | |
| SkPath path = SkPathBuilder() | |
| .moveTo(10 + width, 10 + width) | |
| .lineTo(40, 10 + width) | |
| .lineTo(40, 20) | |
| .lineTo(10 + width, 20) | |
| .moveTo(10, 10) | |
| .lineTo(10, 20 + width) | |
| .lineTo(40 + width, 20 + width) | |
| .lineTo(40 + width, 10) | |
| .detach(); | |
| canvas->drawPath(path, paint); | |
| } | |
| void draw_thin_right_angle(SkCanvas* canvas, const SkPaint& paint, SkScalar width) { | |
| SkPath path = SkPathBuilder() | |
| .moveTo(10 + width, 10 + width) | |
| .lineTo(40, 10 + width) | |
| .lineTo(40, 20) | |
| .lineTo(40 + width, 20 + width) | |
| .lineTo(40 + width, 10) | |
| .lineTo(10, 10) | |
| .detach(); | |
| canvas->drawPath(path, paint); | |
| } | |
| // Test thin horizontal line (<1 pixel) which should give lower alpha. | |
| void draw_golf_club(SkCanvas* canvas, const SkPaint& paint, SkScalar width) { | |
| SkPath path = SkPathBuilder() | |
| .moveTo(20, 10) | |
| .lineTo(80, 10) | |
| .lineTo(80, 10 + width) | |
| .lineTo(30, 10 + width) | |
| .lineTo(30, 20) | |
| .lineTo(20, 20) | |
| .detach(); | |
| canvas->drawPath(path, paint); | |
| } | |
| // Test thin lines between two filled regions. The outer edges overlap, but | |
| // there are no inverted edges to fix. | |
| void draw_barbell(SkCanvas* canvas, const SkPaint& paint, SkScalar width) { | |
| SkScalar offset = width * 0.5f; | |
| SkPath path = SkPathBuilder() | |
| .moveTo(30, 5) | |
| .lineTo(40 - offset, 15 - offset) | |
| .lineTo(60 + offset, 15 - offset) | |
| .lineTo(70, 5) | |
| .lineTo(70, 25) | |
| .lineTo(60 + offset, 15 + offset) | |
| .lineTo(40 - offset, 15 + offset) | |
| .lineTo(30, 25) | |
| .detach(); | |
| canvas->drawPath(path, paint); | |
| } | |
| // Test a thin rectangle and triangle. The top and bottom inner edges of the | |
| // rectangle and all inner edges of the triangle invert on stroking. | |
| void draw_thin_rect_and_triangle(SkCanvas* canvas, const SkPaint& paint, SkScalar width) { | |
| SkPath path = SkPathBuilder() | |
| .moveTo(30, 5) | |
| .lineTo(30 + width, 5) | |
| .lineTo(30 + width, 25) | |
| .lineTo(30, 25) | |
| .moveTo(40, 5) | |
| .lineTo(40 + width, 5) | |
| .lineTo(40, 25) | |
| .detach(); | |
| canvas->drawPath(path, paint); | |
| } | |
| // Two triangles joined by a very thin bridge. The tiny triangle formed | |
| // by the inner edges at the bridge is inverted. | |
| // (These are actually now more phat pants than hipster pants.) | |
| void draw_hipster_pants(SkCanvas* canvas, const SkPaint& paint, SkScalar width) { | |
| SkPath path = SkPathBuilder() | |
| .moveTo(10, 10) | |
| .lineTo(10, 20) | |
| .lineTo(50, 10 + width) | |
| .lineTo(90, 20) | |
| .lineTo(90, 10) | |
| .detach(); | |
| canvas->drawPath(path, paint); | |
| } | |
| // A thin z-shape whose interior inverts on stroking. The top and bottom inner edges invert, and | |
| // the connector edges at the "elbows" intersect the inner edges. | |
| void draw_skinny_snake(SkCanvas* canvas, const SkPaint& paint, SkScalar width) { | |
| SkPath path = SkPathBuilder() | |
| .moveTo(20 + width, 10) | |
| .lineTo(20 + width, 20) | |
| .lineTo(10 + width, 30) | |
| .lineTo(10 + width, 40) | |
| .lineTo(10 - width, 40) | |
| .lineTo(10 - width, 30) | |
| .lineTo(20 - width, 20) | |
| .lineTo(20 - width, 10) | |
| .detach(); | |
| canvas->drawPath(path, paint); | |
| } | |
| // Test pointy features whose outer edges extend far to the right on stroking. | |
| void draw_pointy_golf_club(SkCanvas* canvas, const SkPaint& paint, SkScalar width) { | |
| SkPath path = SkPathBuilder() | |
| .moveTo(20, 10) | |
| .lineTo(80, 10 + width * 0.5) | |
| .lineTo(30, 10 + width) | |
| .lineTo(30, 20) | |
| .lineTo(20, 20) | |
| .detach(); | |
| canvas->drawPath(path, paint); | |
| } | |
| void draw_small_i(SkCanvas* canvas, const SkPaint& paint, SkScalar width) { | |
| SkPath path = SkPathBuilder() | |
| .moveTo(1.25 - width, 18.75 + width) | |
| .lineTo(1.25 - width, 12.25 - width) | |
| .lineTo(2.50 + width, 12.25 - width) | |
| .lineTo(2.50 + width, 18.75 + width) | |
| .moveTo(1.25 - width, 11.75 + width) | |
| .lineTo(1.25 - width, 10.25 - width) | |
| .lineTo(2.50 + width, 10.25 - width) | |
| .lineTo(2.50 + width, 11.75 + width) | |
| .detach(); | |
| canvas->drawPath(path, paint); | |
| } | |
| } // namespace | |
| DEF_SIMPLE_GM(thinconcavepaths, canvas, 550, 400) { | |
| SkPaint paint; | |
| paint.setAntiAlias(true); | |
| paint.setStyle(SkPaint::kFill_Style); | |
| canvas->save(); | |
| for (SkScalar width = 0.5f; width < 2.05f; width += 0.25f) { | |
| draw_thin_stroked_rect(canvas, paint, width); | |
| canvas->translate(0, 25); | |
| } | |
| canvas->restore(); | |
| canvas->translate(50, 0); | |
| canvas->save(); | |
| for (SkScalar width = 0.5f; width < 2.05f; width += 0.25f) { | |
| draw_thin_right_angle(canvas, paint, width); | |
| canvas->translate(0, 25); | |
| } | |
| canvas->restore(); | |
| canvas->translate(40, 0); | |
| canvas->save(); | |
| for (SkScalar width = 0.2f; width < 2.1f; width += 0.2f) { | |
| draw_golf_club(canvas, paint, width); | |
| canvas->translate(0, 30); | |
| } | |
| canvas->restore(); | |
| canvas->translate(70, 0); | |
| canvas->save(); | |
| for (SkScalar width = 0.2f; width < 2.1f; width += 0.2f) { | |
| draw_thin_rect_and_triangle(canvas, paint, width); | |
| canvas->translate(0, 30); | |
| } | |
| canvas->restore(); | |
| canvas->translate(30, 0); | |
| canvas->save(); | |
| for (SkScalar width = 0.2f; width < 2.1f; width += 0.2f) { | |
| draw_barbell(canvas, paint, width); | |
| canvas->translate(0, 30); | |
| } | |
| canvas->restore(); | |
| canvas->translate(80, 0); | |
| canvas->save(); | |
| for (SkScalar width = 0.2f; width < 2.1f; width += 0.2f) { | |
| draw_hipster_pants(canvas, paint, width); | |
| canvas->translate(0, 30); | |
| } | |
| canvas->restore(); | |
| canvas->translate(100, 0); | |
| canvas->save(); | |
| for (SkScalar width = 0.2f; width < 2.1f; width += 0.2f) { | |
| draw_skinny_snake(canvas, paint, width); | |
| canvas->translate(0, 30); | |
| } | |
| canvas->restore(); | |
| canvas->translate(30, 0); | |
| canvas->save(); | |
| for (SkScalar width = 0.2f; width < 2.1f; width += 0.2f) { | |
| draw_pointy_golf_club(canvas, paint, width); | |
| canvas->translate(0, 30); | |
| } | |
| canvas->restore(); | |
| canvas->translate(100, 0); | |
| canvas->save(); | |
| for (SkScalar width = 0.0f; width < 0.5f; width += 0.05f) { | |
| draw_small_i(canvas, paint, width); | |
| canvas->translate(0, 30); | |
| } | |
| canvas->restore(); | |
| canvas->translate(100, 0); | |
| } |