| /* | |
| * Copyright 2019 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "gm/gm.h" | |
| #include "include/core/SkBlurTypes.h" | |
| #include "include/core/SkCanvas.h" | |
| #include "include/core/SkMaskFilter.h" | |
| #include "include/core/SkPaint.h" | |
| #include "include/core/SkRRect.h" | |
| #include "include/core/SkRect.h" | |
| // Illustrates a bug where the outer portion of the GPU rect blur was too dark with a small sigma. | |
| DEF_SIMPLE_GM(skbug_9319, canvas, 256, 512) { | |
| SkPaint p; | |
| p.setAntiAlias(true); | |
| p.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, 0.5f)); | |
| const auto r = SkRect::MakeXYWH(10, 10, 100, 100); | |
| { | |
| SkAutoCanvasRestore acr(canvas, true); | |
| // Clip out interior so that the outer portion stands out. | |
| canvas->clipRect(r, SkClipOp::kDifference); | |
| canvas->drawRect(r, p); | |
| } | |
| canvas->translate(0, 120); | |
| // RRect for comparison. | |
| const auto rr = SkRRect::MakeRectXY(r, .1f, .1f); | |
| { | |
| SkAutoCanvasRestore acr(canvas, true); | |
| canvas->clipRRect(rr, SkClipOp::kDifference); | |
| canvas->drawRRect(rr, p); | |
| } | |
| } |