| /* | |
| * Copyright 2013 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "gm/gm.h" | |
| #include "include/core/SkCanvas.h" | |
| #include "include/core/SkColor.h" | |
| #include "include/core/SkColorFilter.h" | |
| #include "include/core/SkMatrix.h" | |
| #include "include/core/SkPaint.h" | |
| #include "include/core/SkRect.h" | |
| #include "include/core/SkRefCnt.h" | |
| #include "include/core/SkScalar.h" | |
| #include "include/core/SkShader.h" | |
| #include "include/core/SkSize.h" | |
| #include "include/core/SkString.h" | |
| #include "include/effects/SkColorMatrix.h" | |
| #include "include/effects/SkImageFilters.h" | |
| #include "include/effects/SkPerlinNoiseShader.h" | |
| #include <utility> | |
| namespace { | |
| enum class Type { | |
| kFractalNoise, | |
| kTurbulence, | |
| }; | |
| sk_sp<SkShader> noise_shader(Type type, | |
| float baseFrequencyX, | |
| float baseFrequencyY, | |
| int numOctaves, | |
| float seed, | |
| bool stitchTiles, | |
| SkISize size) { | |
| return (type == Type::kFractalNoise) | |
| ? SkShaders::MakeFractalNoise(baseFrequencyX, | |
| baseFrequencyY, | |
| numOctaves, | |
| seed, | |
| stitchTiles ? &size : nullptr) | |
| : SkShaders::MakeTurbulence(baseFrequencyX, | |
| baseFrequencyY, | |
| numOctaves, | |
| seed, | |
| stitchTiles ? &size : nullptr); | |
| } | |
| class PerlinNoiseGM : public skiagm::GM { | |
| static constexpr SkISize kSize = {80, 80}; | |
| SkString getName() const override { return SkString("perlinnoise"); } | |
| SkISize getISize() override { return {220, 620}; } | |
| void drawRect(SkCanvas* canvas, SkPoint pt, const SkPaint& paint, const SkISize& size) { | |
| canvas->save(); | |
| canvas->translate(pt.fX, pt.fY); | |
| SkRect r = SkRect::MakeWH(SkIntToScalar(size.width()), SkIntToScalar(size.height())); | |
| canvas->drawRect(r, paint); | |
| canvas->restore(); | |
| } | |
| void test(SkCanvas* canvas, SkPoint pt, Type type, bool stitch, | |
| SkVector baseFrequency, int numOctaves, float seed, SkISize tileSize = {40, 40}) { | |
| sk_sp<SkShader> shader = noise_shader(type, | |
| baseFrequency.fX, | |
| baseFrequency.fY, | |
| numOctaves, | |
| seed, | |
| stitch, | |
| tileSize); | |
| SkPaint paint; | |
| paint.setShader(std::move(shader)); | |
| if (stitch) { | |
| this->drawRect(canvas, pt, paint, tileSize); | |
| pt.fX += tileSize.width(); | |
| this->drawRect(canvas, pt, paint, tileSize); | |
| pt.fY += tileSize.height(); | |
| this->drawRect(canvas, pt, paint, tileSize); | |
| pt.fX -= tileSize.width(); | |
| this->drawRect(canvas, pt, paint, tileSize); | |
| } else { | |
| this->drawRect(canvas, pt, paint, kSize); | |
| } | |
| } | |
| void onDraw(SkCanvas* canvas) override { | |
| this->test(canvas, SkPoint{ 0, 0}, Type::kFractalNoise, /*stitch=*/false, | |
| SkVector{0.1f, 0.1f}, /*numOctaves=*/0, /*seed=*/0); | |
| this->test(canvas, SkPoint{100, 0}, Type::kTurbulence, /*stitch=*/false, | |
| SkVector{0.1f, 0.1f}, /*numOctaves=*/0, /*seed=*/0); | |
| this->test(canvas, SkPoint{ 0, 100}, Type::kFractalNoise, /*stitch=*/false, | |
| SkVector{0.1f, 0.1f}, /*numOctaves=*/2, /*seed=*/0); | |
| this->test(canvas, SkPoint{100, 100}, Type::kFractalNoise, /*stitch=*/true, | |
| SkVector{0.05f, 0.1f}, /*numOctaves=*/1, /*seed=*/0); | |
| this->test(canvas, SkPoint{ 0, 200}, Type::kTurbulence, /*stitch=*/true, | |
| SkVector{0.1f, 0.1f}, /*numOctaves=*/1, /*seed=*/0); | |
| this->test(canvas, SkPoint{100, 200}, Type::kTurbulence, /*stitch=*/false, | |
| SkVector{0.2f, 0.4f}, /*numOctaves=*/5, /*seed=*/0); | |
| this->test(canvas, SkPoint{ 0, 300}, Type::kFractalNoise, /*stitch=*/false, | |
| SkVector{0.1f, 0.1f}, /*numOctaves=*/3, /*seed=*/1); | |
| this->test(canvas, SkPoint{100, 300}, Type::kFractalNoise, /*stitch=*/false, | |
| SkVector{0.1f, 0.1f}, /*numOctaves=*/3, /*seed=*/4); | |
| canvas->save(); | |
| canvas->scale(0.75f, 1.0f); | |
| this->test(canvas, SkPoint{ 0, 400}, Type::kFractalNoise, /*stitch=*/false, | |
| SkVector{0.1f, 0.1f}, /*numOctaves=*/2, /*seed=*/0); | |
| this->test(canvas, SkPoint{100, 400}, Type::kFractalNoise, /*stitch=*/true, | |
| SkVector{0.1f, 0.05f}, /*numOctaves=*/1, /*seed=*/0); | |
| canvas->restore(); | |
| // Matches Chromium test case in svg/filters/feTurbulence-tiled.svg | |
| this->test(canvas, SkPoint{ 0, 500}, Type::kTurbulence, /*stitch=*/true, | |
| SkVector{0.03f, 0.03f}, /*numOctaves=*/1, /*seed=*/0, /*tileSize=*/{50, 50}); | |
| // Matches Chromium test case in css3/filters/effect-reference.html | |
| this->test(canvas, SkPoint{120, 500}, Type::kTurbulence, /*stitch=*/false, | |
| SkVector{0.05f, 0.05f}, /*numOctaves=*/2, /*seed=*/0); | |
| } | |
| private: | |
| using INHERITED = GM; | |
| }; | |
| class PerlinNoiseLocalMatrixGM : public skiagm::GM { | |
| static constexpr SkISize kSize = {80, 80}; | |
| SkString getName() const override { return SkString("perlinnoise_localmatrix"); } | |
| SkISize getISize() override { return {640, 480}; } | |
| void onDraw(SkCanvas* canvas) override { | |
| canvas->translate(10, 10); | |
| SkPaint paint; | |
| paint.setShader(noise_shader(Type::kFractalNoise, 0.1f, 0.1f, 2, 0, false, kSize)); | |
| const SkScalar w = SkIntToScalar(kSize.width()); | |
| const SkScalar h = SkIntToScalar(kSize.height()); | |
| SkRect r = SkRect::MakeWH(w, h); | |
| canvas->drawRect(r, paint); | |
| canvas->save(); | |
| canvas->translate(w * 5/4, 0); | |
| canvas->drawRect(r, paint); | |
| canvas->restore(); | |
| canvas->save(); | |
| canvas->translate(0, h + 10); | |
| canvas->scale(2, 2); | |
| canvas->drawRect(r, paint); | |
| canvas->restore(); | |
| canvas->save(); | |
| canvas->translate(w + 100, h + 10); | |
| canvas->scale(2, 2); | |
| canvas->drawRect(r, paint); | |
| canvas->restore(); | |
| // The next row should draw the same as the previous, even though we are using a local | |
| // matrix instead of the canvas. | |
| canvas->translate(0, h * 2 + 10); | |
| SkMatrix lm; | |
| lm.setScale(2, 2); | |
| paint.setShader(paint.getShader()->makeWithLocalMatrix(lm)); | |
| r.fRight += r.width(); | |
| r.fBottom += r.height(); | |
| canvas->save(); | |
| canvas->translate(0, h + 10); | |
| canvas->drawRect(r, paint); | |
| canvas->restore(); | |
| canvas->save(); | |
| canvas->translate(w + 100, h + 10); | |
| canvas->drawRect(r, paint); | |
| canvas->restore(); | |
| } | |
| }; | |
| // Demonstrate skbug.com/40045243 (Perlin noise shader doesn't rotate correctly) | |
| class PerlinNoiseRotatedGM : public skiagm::GM { | |
| static constexpr SkISize kCellSize = { 100, 100 }; | |
| static constexpr SkISize kRectSize = { 60, 60 }; | |
| static constexpr int kPad = 10; | |
| static constexpr int kCellsX = 3; | |
| static constexpr int kCellsY = 2; | |
| SkString getName() const override { return SkString("perlinnoise_rotated"); } | |
| SkISize getISize() override { | |
| return {2 * kPad + kCellsX * kCellSize.width(), 2 * kPad + kCellsY * kCellSize.height()}; | |
| } | |
| void onDraw(SkCanvas* canvas) override { | |
| SkPaint outline; | |
| outline.setColor(SK_ColorBLACK); | |
| outline.setStrokeWidth(2.0f); | |
| outline.setStyle(SkPaint::kStroke_Style); | |
| outline.setAntiAlias(true); | |
| const SkRect kRectToDraw = SkRect::MakeWH(kRectSize.width(), kRectSize.height()); | |
| const SkRect kMarker = SkRect::MakeWH(5, 5); | |
| float yOffset = kPad; | |
| for (auto type : { Type::kFractalNoise, Type::kTurbulence }) { | |
| float xOffset = kPad; | |
| SkPaint p; | |
| p.setShader(noise_shader(type, 0.05f, 0.05f, 1, 0, false, kRectSize)); | |
| for (float rotation : {0.0f, 10.0f, 80.0f}) { | |
| int saveCount = canvas->save(); | |
| canvas->translate(xOffset, yOffset); | |
| canvas->drawRect(SkRect::MakeWH(kCellSize.fWidth, kCellSize.fHeight), outline); | |
| canvas->save(); | |
| canvas->translate(kCellSize.fWidth / 2.0f, kCellSize.fHeight / 2.0f); | |
| canvas->rotate(rotation); | |
| canvas->translate(-kRectSize.fWidth/2.0f, -kRectSize.fHeight/2.0f); | |
| canvas->drawRect(kRectToDraw, p); | |
| canvas->drawRect(kRectToDraw, outline); | |
| canvas->drawRect(kMarker, outline); | |
| canvas->restoreToCount(saveCount); | |
| xOffset += kCellSize.width(); | |
| } | |
| yOffset += kCellSize.height(); | |
| } | |
| } | |
| }; | |
| // Demonstrate skbug.com/40045485 (Intel GPUs show artifacts when applying perlin noise to layers) | |
| class PerlinNoiseLayeredGM : public skiagm::GM { | |
| SkString getName() const override { return SkString("perlinnoise_layered"); } | |
| SkISize getISize() override { return {500, 500}; } | |
| void onDraw(SkCanvas* canvas) override { | |
| const sk_sp<SkImageFilter> perlin = SkImageFilters::ColorFilter( | |
| SkColorFilters::Matrix(SkColorMatrix()), | |
| SkImageFilters::Shader(SkShaders::MakeFractalNoise(0.3f, 0.3f, 1, 4))); | |
| const SkPaint paint; | |
| canvas->saveLayer(nullptr, &paint); | |
| { | |
| SkPaint p; | |
| p.setImageFilter(perlin); | |
| canvas->drawPaint(p); | |
| } | |
| canvas->restore(); | |
| canvas->saveLayer(nullptr, nullptr); | |
| { | |
| SkPaint p; | |
| p.setImageFilter(perlin); | |
| canvas->drawPaint(p); | |
| } | |
| canvas->restore(); | |
| } | |
| }; | |
| } // anonymous namespace | |
| DEF_GM(return new PerlinNoiseGM;) | |
| DEF_GM(return new PerlinNoiseLocalMatrixGM;) | |
| DEF_GM(return new PerlinNoiseRotatedGM;) | |
| DEF_GM(return new PerlinNoiseLayeredGM;) |