| /* | |
| * Copyright 2014 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "gm/gm.h" | |
| #include "include/core/SkBlendMode.h" | |
| #include "include/core/SkCanvas.h" | |
| #include "include/core/SkColor.h" | |
| #include "include/core/SkImage.h" | |
| #include "include/core/SkPaint.h" | |
| #include "include/core/SkPath.h" | |
| #include "include/core/SkPathBuilder.h" | |
| #include "include/core/SkPoint.h" | |
| #include "include/core/SkRefCnt.h" | |
| #include "include/core/SkScalar.h" | |
| #include "include/core/SkShader.h" | |
| #include "include/core/SkTileMode.h" | |
| #include "include/core/SkTypes.h" | |
| #include "include/effects/SkGradient.h" | |
| #include "src/utils/SkPatchUtils.h" | |
| #include "tools/DecodeUtils.h" | |
| #include "tools/Resources.h" | |
| #include <array> | |
| static sk_sp<SkShader> make_shader() { | |
| const SkColor4f colors[] = { | |
| SkColors::kRed, SkColors::kCyan, SkColors::kGreen, SkColors::kWhite, SkColors::kMagenta, | |
| SkColors::kBlue, SkColors::kYellow, | |
| }; | |
| const SkPoint pts[] = { { 100.f / 4.f, 0.f }, { 3.f * 100.f / 4.f, 100.f } }; | |
| return SkShaders::LinearGradient(pts, {{colors, {}, SkTileMode::kMirror}, {}}); | |
| } | |
| static void draw_control_points(SkCanvas* canvas, const SkPoint cubics[12]) { | |
| //draw control points | |
| SkPaint paint; | |
| SkPoint bottom[SkPatchUtils::kNumPtsCubic]; | |
| SkPatchUtils::GetBottomCubic(cubics, bottom); | |
| SkPoint top[SkPatchUtils::kNumPtsCubic]; | |
| SkPatchUtils::GetTopCubic(cubics, top); | |
| SkPoint left[SkPatchUtils::kNumPtsCubic]; | |
| SkPatchUtils::GetLeftCubic(cubics, left); | |
| SkPoint right[SkPatchUtils::kNumPtsCubic]; | |
| SkPatchUtils::GetRightCubic(cubics, right); | |
| paint.setColor(SK_ColorBLACK); | |
| paint.setStrokeWidth(0.5f); | |
| SkPoint corners[4] = { bottom[0], bottom[3], top[0], top[3] }; | |
| canvas->drawPoints(SkCanvas::kLines_PointMode, {bottom, 4}, paint); | |
| canvas->drawPoints(SkCanvas::kLines_PointMode, {bottom + 1, 2}, paint); | |
| canvas->drawPoints(SkCanvas::kLines_PointMode, {top, 4}, paint); | |
| canvas->drawPoints(SkCanvas::kLines_PointMode, {left, 4}, paint); | |
| canvas->drawPoints(SkCanvas::kLines_PointMode, {right, 4}, paint); | |
| canvas->drawPoints(SkCanvas::kLines_PointMode, {top + 1, 2}, paint); | |
| canvas->drawPoints(SkCanvas::kLines_PointMode, {left + 1, 2}, paint); | |
| canvas->drawPoints(SkCanvas::kLines_PointMode, {right + 1, 2}, paint); | |
| paint.setStrokeWidth(2); | |
| paint.setColor(SK_ColorRED); | |
| canvas->drawPoints(SkCanvas::kPoints_PointMode, {corners, 4}, paint); | |
| paint.setColor(SK_ColorBLUE); | |
| canvas->drawPoints(SkCanvas::kPoints_PointMode, {bottom + 1, 2}, paint); | |
| paint.setColor(SK_ColorCYAN); | |
| canvas->drawPoints(SkCanvas::kPoints_PointMode, {top + 1, 2}, paint); | |
| paint.setColor(SK_ColorYELLOW); | |
| canvas->drawPoints(SkCanvas::kPoints_PointMode, {left + 1, 2}, paint); | |
| paint.setColor(SK_ColorGREEN); | |
| canvas->drawPoints(SkCanvas::kPoints_PointMode, {right + 1, 2}, paint); | |
| } | |
| // The order of the colors and points is clockwise starting at upper-left corner. | |
| const SkPoint gCubics[SkPatchUtils::kNumCtrlPts] = { | |
| //top points | |
| {100,100},{150,50},{250,150}, {300,100}, | |
| //right points | |
| {250, 150},{350,250}, | |
| //bottom points | |
| {300,300},{250,250},{150,350},{100,300}, | |
| //left points | |
| {50,250},{150,150} | |
| }; | |
| const SkPoint gTexCoords[SkPatchUtils::kNumCorners] = { | |
| {0.0f, 0.0f}, {100.0f, 0.0f}, {100.0f,100.0f}, {0.0f, 100.0f} | |
| }; | |
| static void dopatch(SkCanvas* canvas, const SkColor colors[], sk_sp<SkImage> img, | |
| const SkMatrix* localMatrix) { | |
| SkPaint paint; | |
| paint.setColor(SK_ColorGREEN); | |
| static constexpr auto modes = std::to_array<SkBlendMode>({ | |
| SkBlendMode::kSrc, | |
| SkBlendMode::kDst, | |
| SkBlendMode::kColorDodge, | |
| }); | |
| SkPoint texStorage[4]; | |
| const SkPoint* tex = gTexCoords; | |
| sk_sp<SkShader> shader; | |
| if (img) { | |
| SkScalar w = img->width(); | |
| SkScalar h = img->height(); | |
| shader = img->makeShader(SkSamplingOptions(), localMatrix); | |
| texStorage[0].set(0, 0); | |
| texStorage[1].set(w, 0); | |
| texStorage[2].set(w, h); | |
| texStorage[3].set(0, h); | |
| tex = texStorage; | |
| } else { | |
| shader = make_shader(); | |
| } | |
| canvas->save(); | |
| for (int y = 0; y < 3; y++) { | |
| for (int x = 0; x < 4; x++) { | |
| canvas->save(); | |
| canvas->translate(x * 350.0f, y * 350.0f); | |
| switch (x) { | |
| case 0: | |
| canvas->drawPatch(gCubics, nullptr, nullptr, modes[y], paint); | |
| break; | |
| case 1: | |
| canvas->drawPatch(gCubics, colors, nullptr, modes[y], paint); | |
| break; | |
| case 2: | |
| paint.setShader(shader); | |
| canvas->drawPatch(gCubics, nullptr, tex, modes[y], paint); | |
| paint.setShader(nullptr); | |
| break; | |
| case 3: | |
| paint.setShader(shader); | |
| canvas->drawPatch(gCubics, colors, tex, modes[y], paint); | |
| paint.setShader(nullptr); | |
| break; | |
| default: | |
| break; | |
| } | |
| draw_control_points(canvas, gCubics); | |
| canvas->restore(); | |
| } | |
| } | |
| canvas->restore(); | |
| } | |
| DEF_SIMPLE_GM(patch_primitive, canvas, 1500, 1100) { | |
| const SkColor colors[SkPatchUtils::kNumCorners] = { | |
| SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorCYAN | |
| }; | |
| dopatch(canvas, colors, nullptr, nullptr); | |
| } | |
| DEF_SIMPLE_GM(patch_image, canvas, 1500, 1100) { | |
| const SkColor colors[SkPatchUtils::kNumCorners] = { | |
| SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorCYAN | |
| }; | |
| dopatch(canvas, colors, ToolUtils::GetResourceAsImage("images/mandrill_128.png"), nullptr); | |
| } | |
| DEF_SIMPLE_GM(patch_image_persp, canvas, 1500, 1100) { | |
| const SkColor colors[SkPatchUtils::kNumCorners] = { | |
| SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorCYAN | |
| }; | |
| SkMatrix localM; | |
| localM.reset(); | |
| localM[6] = 0.00001f; // force perspective | |
| dopatch(canvas, colors, ToolUtils::GetResourceAsImage("images/mandrill_128.png"), &localM); | |
| } | |
| DEF_SIMPLE_GM(patch_alpha, canvas, 1500, 1100) { | |
| const SkColor colors[SkPatchUtils::kNumCorners] = { | |
| SK_ColorRED, 0x0000FF00, SK_ColorBLUE, 0x00FF00FF, | |
| }; | |
| dopatch(canvas, colors, nullptr, nullptr); | |
| } | |
| // These two should look the same (one patch, one simple path) | |
| DEF_SIMPLE_GM(patch_alpha_test, canvas, 550, 250) { | |
| canvas->translate(-75, -75); | |
| const SkColor colors[SkPatchUtils::kNumCorners] = { | |
| 0x80FF0000, 0x80FF0000, 0x80FF0000, 0x80FF0000, | |
| }; | |
| SkPaint paint; | |
| canvas->drawPatch(gCubics, colors, nullptr, SkBlendMode::kDst, paint); | |
| canvas->translate(300, 0); | |
| SkPath path = SkPathBuilder() | |
| .moveTo(gCubics[0]) | |
| .cubicTo(gCubics[ 1], gCubics[ 2], gCubics[ 3]) | |
| .cubicTo(gCubics[ 4], gCubics[ 5], gCubics[ 6]) | |
| .cubicTo(gCubics[ 7], gCubics[ 8], gCubics[ 9]) | |
| .cubicTo(gCubics[10], gCubics[11], gCubics[ 0]) | |
| .detach(); | |
| paint.setColor(colors[0]); | |
| canvas->drawPath(path, paint); | |
| } | |