| /* | |
| * Copyright 2019 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "gm/gm.h" | |
| #include "include/core/SkCanvas.h" | |
| #include "include/core/SkPaint.h" | |
| #include "include/core/SkPathBuilder.h" | |
| #include <array> | |
| /** | |
| * Repro case for https://bugs.chromium.org/p/chromium/issues/detail?id=913223 | |
| * | |
| * The original bug was filed against square caps, but here we also draw the labyrinth using round | |
| * and butt caps. | |
| * | |
| * Square and round caps expose over-coverage on overlaps when using coverage counting. | |
| * | |
| * Butt caps expose under-coverage on abutted strokes when using a 'max()' coverage function. | |
| */ | |
| static void draw_labyrinth(SkCanvas* canvas, SkPaint::Cap cap) { | |
| static constexpr std::array<std::array<bool, 12>, 11> kRows = {{ | |
| {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, | |
| {0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 1, 1}, | |
| {0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1}, | |
| {1, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0}, | |
| {0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1}, | |
| {1, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 0}, | |
| {0, 1, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0}, | |
| {1, 0, 1, 0, 1, 1, 1, 1, 0, 1, 1, 1}, | |
| {0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1}, | |
| {0, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0}, | |
| {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, | |
| }}; | |
| static constexpr std::array<std::array<bool, 10>, 13> kCols = {{ | |
| {1, 1, 1, 1, 0, 1, 1, 1, 1, 1}, | |
| {0, 0, 1, 0, 0, 0, 1, 1, 1, 0}, | |
| {0, 1, 1, 0, 1, 1, 1, 0, 0, 1}, | |
| {1, 1, 0, 0, 0, 0, 1, 0, 1, 0}, | |
| {0, 0, 1, 0, 1, 0, 0, 0, 0, 1}, | |
| {0, 0, 1, 1, 1, 0, 0, 0, 1, 0}, | |
| {0, 1, 0, 1, 1, 1, 0, 0, 0, 0}, | |
| {1, 1, 1, 0, 1, 1, 1, 0, 1, 0}, | |
| {1, 1, 0, 1, 1, 0, 0, 0, 1, 0}, | |
| {0, 0, 1, 0, 0, 0, 0, 0, 0, 1}, | |
| {0, 0, 1, 1, 0, 0, 0, 0, 1, 0}, | |
| {0, 0, 0, 0, 0, 0, 1, 0, 0, 1}, | |
| {1, 1, 1, 1, 1, 1, 0, 1, 1, 1}, | |
| }}; | |
| SkPathBuilder maze; | |
| for (size_t y = 0; y < std::size(kRows); ++y) { | |
| for (size_t x = 0; x < std::size(kRows[0]); ++x) { | |
| if (kRows[y][x]) { | |
| maze.moveTo(x, y); | |
| maze.lineTo(x+1, y); | |
| } | |
| } | |
| } | |
| for (size_t x = 0; x < std::size(kCols); ++x) { | |
| for (size_t y = 0; y < std::size(kCols[0]); ++y) { | |
| if (kCols[x][y]) { | |
| maze.moveTo(x, y); | |
| maze.lineTo(x, y+1); | |
| } | |
| } | |
| } | |
| SkPaint paint; | |
| paint.setStyle(SkPaint::kStroke_Style); | |
| paint.setStrokeWidth(.1f); | |
| paint.setColor(0xff406060); | |
| paint.setAntiAlias(true); | |
| paint.setStrokeCap(cap); | |
| canvas->translate(10.5, 10.5); | |
| canvas->scale(40, 40); | |
| canvas->drawPath(maze.detach(), paint); | |
| } | |
| constexpr static int kWidth = 500; | |
| constexpr static int kHeight = 420; | |
| DEF_SIMPLE_GM(labyrinth_square, canvas, kWidth, kHeight) { | |
| draw_labyrinth(canvas, SkPaint::kSquare_Cap); | |
| } | |
| DEF_SIMPLE_GM(labyrinth_round, canvas, kWidth, kHeight) { | |
| draw_labyrinth(canvas, SkPaint::kRound_Cap); | |
| } | |
| DEF_SIMPLE_GM(labyrinth_butt, canvas, kWidth, kHeight) { | |
| draw_labyrinth(canvas, SkPaint::kButt_Cap); | |
| } |