| /* | |
| * Copyright 2015 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "gm/gm.h" | |
| #include "include/codec/SkEncodedImageFormat.h" | |
| #include "include/core/SkBitmap.h" | |
| #include "include/core/SkCanvas.h" | |
| #include "include/core/SkColor.h" | |
| #include "include/core/SkColorSpace.h" | |
| #include "include/core/SkData.h" | |
| #include "include/core/SkImage.h" | |
| #include "include/core/SkImageInfo.h" | |
| #include "include/core/SkMatrix.h" | |
| #include "include/core/SkPaint.h" | |
| #include "include/core/SkPicture.h" | |
| #include "include/core/SkPictureRecorder.h" | |
| #include "include/core/SkRect.h" | |
| #include "include/core/SkRefCnt.h" | |
| #include "include/core/SkSamplingOptions.h" | |
| #include "include/core/SkShader.h" | |
| #include "include/core/SkSize.h" | |
| #include "include/core/SkString.h" | |
| #include "include/core/SkSurface.h" | |
| #include "include/core/SkTileMode.h" | |
| #include "include/core/SkTypes.h" | |
| #include "include/encode/SkPngEncoder.h" | |
| #include "include/gpu/GpuTypes.h" | |
| #include "tools/DecodeUtils.h" | |
| #include "tools/ToolUtils.h" | |
| #if defined(SK_GANESH) | |
| #include "include/gpu/ganesh/SkSurfaceGanesh.h" | |
| #endif | |
| #include <array> | |
| #include <utility> | |
| static void draw_something(SkCanvas* canvas, const SkRect& bounds) { | |
| SkPaint paint; | |
| paint.setAntiAlias(true); | |
| paint.setColor(SK_ColorRED); | |
| paint.setStyle(SkPaint::kStroke_Style); | |
| paint.setStrokeWidth(10); | |
| canvas->drawRect(bounds, paint); | |
| paint.setStyle(SkPaint::kFill_Style); | |
| paint.setColor(SK_ColorBLUE); | |
| canvas->drawOval(bounds, paint); | |
| } | |
| typedef sk_sp<SkImage> (*ImageMakerProc)(GrRecordingContext*, SkPicture*, const SkImageInfo&); | |
| static sk_sp<SkImage> make_raster(GrRecordingContext*, | |
| SkPicture* pic, | |
| const SkImageInfo& info) { | |
| auto surface(SkSurfaces::Raster(info)); | |
| surface->getCanvas()->clear(0); | |
| surface->getCanvas()->drawPicture(pic); | |
| return surface->makeImageSnapshot(); | |
| } | |
| static sk_sp<SkImage> make_texture(GrRecordingContext* ctx, | |
| SkPicture* pic, | |
| const SkImageInfo& info) { | |
| if (!ctx) { | |
| return nullptr; | |
| } | |
| sk_sp<SkSurface> surface; | |
| #if defined(SK_GANESH) | |
| surface = SkSurfaces::RenderTarget(ctx, skgpu::Budgeted::kNo, info); | |
| #endif | |
| if (!surface) { | |
| return nullptr; | |
| } | |
| surface->getCanvas()->clear(0); | |
| surface->getCanvas()->drawPicture(pic); | |
| return surface->makeImageSnapshot(); | |
| } | |
| static sk_sp<SkImage> make_pict_gen(GrRecordingContext*, | |
| SkPicture* pic, | |
| const SkImageInfo& info) { | |
| return SkImages::DeferredFromPicture(sk_ref_sp(pic), | |
| info.dimensions(), | |
| nullptr, | |
| nullptr, | |
| SkImages::BitDepth::kU8, | |
| SkColorSpace::MakeSRGB()); | |
| } | |
| static sk_sp<SkImage> make_encode_gen(GrRecordingContext* ctx, | |
| SkPicture* pic, | |
| const SkImageInfo& info) { | |
| sk_sp<SkImage> src(make_raster(ctx, pic, info)); | |
| if (!src) { | |
| return nullptr; | |
| } | |
| sk_sp<SkData> encoded = SkPngEncoder::Encode(nullptr, src.get(), {}); | |
| if (!encoded) { | |
| return nullptr; | |
| } | |
| return SkImages::DeferredFromEncodedData(std::move(encoded)); | |
| } | |
| static constexpr auto gProcs = std::to_array<ImageMakerProc>({ | |
| make_raster, | |
| make_texture, | |
| make_pict_gen, | |
| make_encode_gen, | |
| }); | |
| /* | |
| * Exercise drawing pictures inside an image, showing that the image version is pixelated | |
| * (correctly) when it is inside an image. | |
| */ | |
| class ImageShaderGM : public skiagm::GM { | |
| sk_sp<SkPicture> fPicture; | |
| public: | |
| ImageShaderGM() {} | |
| protected: | |
| SkString getName() const override { return SkString("image-shader"); } | |
| SkISize getISize() override { return SkISize::Make(850, 450); } | |
| void onOnceBeforeDraw() override { | |
| const SkRect bounds = SkRect::MakeWH(100, 100); | |
| SkPictureRecorder recorder; | |
| draw_something(recorder.beginRecording(bounds), bounds); | |
| fPicture = recorder.finishRecordingAsPicture(); | |
| } | |
| void testImage(SkCanvas* canvas, SkImage* image) { | |
| SkAutoCanvasRestore acr(canvas, true); | |
| canvas->drawImage(image, 0, 0); | |
| canvas->translate(0, 120); | |
| const SkTileMode tile = SkTileMode::kRepeat; | |
| const SkMatrix localM = SkMatrix::Translate(-50, -50); | |
| SkPaint paint; | |
| paint.setShader(image->makeShader(tile, tile, SkSamplingOptions(), &localM)); | |
| paint.setAntiAlias(true); | |
| canvas->drawCircle(50, 50, 50, paint); | |
| } | |
| void onDraw(SkCanvas* canvas) override { | |
| canvas->translate(20, 20); | |
| const SkImageInfo info = SkImageInfo::MakeN32Premul(100, 100); | |
| for (size_t i = 0; i < std::size(gProcs); ++i) { | |
| sk_sp<SkImage> image(gProcs[i](canvas->recordingContext(), fPicture.get(), info)); | |
| if (image) { | |
| this->testImage(canvas, image.get()); | |
| } | |
| canvas->translate(120, 0); | |
| } | |
| } | |
| private: | |
| using INHERITED = skiagm::GM; | |
| }; | |
| DEF_GM( return new ImageShaderGM; ) | |
| ////////////////////////////////////////////////////////////////////////////////////////////// | |
| #include "tools/ToolUtils.h" | |
| static sk_sp<SkImage> make_checker_img(int w, int h, SkColor c0, SkColor c1, int size) { | |
| SkBitmap bm = ToolUtils::create_checkerboard_bitmap(w, h, c0, c1, size); | |
| bm.setImmutable(); | |
| return bm.asImage(); | |
| } | |
| DEF_SIMPLE_GM(drawimage_sampling, canvas, 500, 500) { | |
| constexpr int N = 256; | |
| constexpr float kScale = 1.0f/6; | |
| const SkRect dst = {0, 0, kScale*N, kScale*N}; | |
| auto img = make_checker_img(N, N, SK_ColorBLACK, SK_ColorWHITE, 7)->withDefaultMipmaps(); | |
| const SkRect src = SkRect::MakeIWH(img->width(), img->height()); | |
| SkMatrix mx = SkMatrix::RectToRectOrIdentity(src, dst); | |
| SkPaint paint; | |
| for (auto mm : {SkMipmapMode::kNone, SkMipmapMode::kNearest, SkMipmapMode::kLinear}) { | |
| for (auto fm : {SkFilterMode::kNearest, SkFilterMode::kLinear}) { | |
| SkSamplingOptions sampling(fm, mm); | |
| canvas->save(); | |
| canvas->save(); | |
| canvas->concat(mx); | |
| canvas->drawImage(img.get(), 0, 0, sampling); | |
| canvas->restore(); | |
| canvas->translate(dst.width() + 4, 0); | |
| paint.setShader(img->makeShader(SkTileMode::kClamp, SkTileMode::kClamp, sampling, &mx)); | |
| canvas->drawRect(dst, paint); | |
| canvas->translate(dst.width() + 4, 0); | |
| canvas->drawImageRect(img.get(), src, dst, sampling, nullptr, | |
| SkCanvas::kFast_SrcRectConstraint); | |
| canvas->restore(); | |
| canvas->translate(0, dst.height() + 8); | |
| } | |
| } | |
| } | |
| // Test case for skbug.com/40043768 (texture-backed image shaders silently fail drawing to CPU canvas) | |
| DEF_SIMPLE_GM(textureimage_and_shader, canvas, 100, 50) { | |
| canvas->clear(SK_ColorGREEN); | |
| sk_sp<SkImage> image; | |
| if (canvas->getSurface()) { | |
| image = canvas->getSurface()->makeImageSnapshot(); | |
| canvas->clear(SK_ColorRED); | |
| } else { | |
| auto greenSurface = SkSurfaces::Raster(SkImageInfo::MakeN32Premul(50, 50)); | |
| greenSurface->getCanvas()->clear(SK_ColorGREEN); | |
| image = greenSurface->makeImageSnapshot(); | |
| } | |
| // At this point, 'image' contains a green image. If our original canvas is GPU-backed, then | |
| // the snapped image will be a (GPU) texture. We will try to draw that image to a non-GPU | |
| // surface, to ensure that we get automatic read-back. If all goes well, we will get a pure | |
| // green result. If either draw fails, we'll get red (most likely). | |
| auto surface = SkSurfaces::Raster(SkImageInfo::MakeN32Premul(50, 50)); | |
| // First, use drawImage: | |
| surface->getCanvas()->clear(SK_ColorRED); | |
| surface->getCanvas()->drawImage(image, 0, 0); | |
| canvas->drawImage(surface->makeImageSnapshot(), 0, 0); | |
| // Now, use an image shader: | |
| SkPaint paint; | |
| paint.setShader(image->makeShader(SkSamplingOptions())); | |
| surface->getCanvas()->clear(SK_ColorRED); | |
| surface->getCanvas()->drawPaint(paint); | |
| canvas->drawImage(surface->makeImageSnapshot(), 50, 0); | |
| } | |
| DEF_SIMPLE_GM(imageshader_tinyscale, canvas, 1000, 1000) { | |
| // 128x128px image with red/black/green/blue quadrants. | |
| auto img = ToolUtils::GetResourceAsImage("images/gainmap_gcontainer_only.jpg"); | |
| // A small scale amplifies the sampling coords in image space. | |
| static constexpr float kScale = 0.01f; | |
| const auto m = SkMatrix::Translate(500, 500) * | |
| SkMatrix::Scale(kScale, kScale); | |
| // In clamp mode we should see no repeating patterns, just the viewport filled | |
| // with four-colored quadrants. | |
| SkPaint p; | |
| p.setShader(img->makeShader(SkTileMode::kClamp, | |
| SkTileMode::kClamp, | |
| SkSamplingOptions(SkFilterMode::kLinear, SkMipmapMode::kNone), | |
| &m)); | |
| canvas->drawPaint(p); | |
| } |