| /* | |
| * Copyright 2012 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "gm/gm.h" | |
| #include "include/core/SkBitmap.h" | |
| #include "include/core/SkBlendMode.h" | |
| #include "include/core/SkCanvas.h" | |
| #include "include/core/SkColor.h" | |
| #include "include/core/SkImage.h" | |
| #include "include/core/SkImageInfo.h" | |
| #include "include/core/SkMatrix.h" | |
| #include "include/core/SkPaint.h" | |
| #include "include/core/SkPoint.h" | |
| #include "include/core/SkRect.h" | |
| #include "include/core/SkRefCnt.h" | |
| #include "include/core/SkScalar.h" | |
| #include "include/core/SkShader.h" | |
| #include "include/core/SkSize.h" | |
| #include "include/core/SkString.h" | |
| #include "include/core/SkTileMode.h" | |
| #include "include/core/SkTypes.h" | |
| #include "include/effects/SkGradient.h" | |
| #include "include/private/SkTDArray.h" | |
| #include "src/core/SkColorPriv.h" | |
| #include "src/core/SkTLazy.h" | |
| #include "tools/GpuToolUtils.h" | |
| #include "tools/ToolUtils.h" | |
| #include <array> | |
| #include <utility> | |
| static sk_sp<SkShader> make_shader(SkBlendMode mode) { | |
| SkPoint pts[2]; | |
| SkColor4f colors[2]; | |
| pts[0].set(0, 0); | |
| pts[1].set(SkIntToScalar(100), 0); | |
| colors[0] = SkColors::kRed; | |
| colors[1] = SkColors::kBlue; | |
| auto shaderA = SkShaders::LinearGradient(pts, {{colors, {}, SkTileMode::kClamp}, {}}); | |
| pts[0].set(0, 0); | |
| pts[1].set(0, SkIntToScalar(100)); | |
| colors[0] = SkColors::kBlack; | |
| colors[1] = {0,0,0, 0x80/255.f}; | |
| auto shaderB = SkShaders::LinearGradient(pts, {{colors, {}, SkTileMode::kClamp}, {}}); | |
| return SkShaders::Blend(mode, std::move(shaderA), std::move(shaderB)); | |
| } | |
| class ComposeShaderGM : public skiagm::GM { | |
| protected: | |
| void onOnceBeforeDraw() override { | |
| fShader = make_shader(SkBlendMode::kDstIn); | |
| } | |
| SkString getName() const override { return SkString("composeshader"); } | |
| SkISize getISize() override { return SkISize::Make(120, 120); } | |
| void onDraw(SkCanvas* canvas) override { | |
| SkPaint paint; | |
| paint.setColor(SK_ColorGREEN); | |
| canvas->drawRect(SkRect::MakeWH(100, 100), paint); | |
| paint.setShader(fShader); | |
| canvas->drawRect(SkRect::MakeWH(100, 100), paint); | |
| } | |
| protected: | |
| sk_sp<SkShader> fShader; | |
| private: | |
| typedef GM INHERITED ; | |
| }; | |
| DEF_GM( return new ComposeShaderGM; ) | |
| class ComposeShaderAlphaGM : public skiagm::GM { | |
| public: | |
| ComposeShaderAlphaGM() {} | |
| protected: | |
| SkString getName() const override { return SkString("composeshader_alpha"); } | |
| SkISize getISize() override { return SkISize::Make(750, 220); } | |
| void onDraw(SkCanvas* canvas) override { | |
| auto shaders = std::to_array<sk_sp<SkShader>>({ | |
| make_shader(SkBlendMode::kDstIn), | |
| make_shader(SkBlendMode::kSrcOver), | |
| }); | |
| SkPaint paint; | |
| paint.setColor(SK_ColorGREEN); | |
| const SkRect r = SkRect::MakeXYWH(5, 5, 100, 100); | |
| for (size_t y = 0; y < std::size(shaders); ++y) { | |
| canvas->save(); | |
| for (int alpha = 0xFF; alpha > 0; alpha -= 0x28) { | |
| paint.setAlphaf(1.0f); | |
| paint.setShader(nullptr); | |
| canvas->drawRect(r, paint); | |
| paint.setAlpha(alpha); | |
| paint.setShader(shaders[y]); | |
| canvas->drawRect(r, paint); | |
| canvas->translate(r.width() + 5, 0); | |
| } | |
| canvas->restore(); | |
| canvas->translate(0, r.height() + 5); | |
| } | |
| } | |
| private: | |
| typedef GM INHERITED ; | |
| }; | |
| DEF_GM( return new ComposeShaderAlphaGM; ) | |
| // creates a square bitmap with red background and a green circle in the center | |
| static void draw_color_bm(SkBitmap* bm, int length) { | |
| SkPaint paint; | |
| paint.setColor(SK_ColorGREEN); | |
| bm->allocN32Pixels(length, length); | |
| bm->eraseColor(SK_ColorRED); | |
| SkCanvas canvas(*bm); | |
| canvas.drawCircle(SkIntToScalar(length/2), SkIntToScalar(length/2), SkIntToScalar(length/2), | |
| paint); | |
| } | |
| // creates a square alpha8 bitmap with transparent background and an opaque circle in the center | |
| static void draw_alpha8_bm(SkBitmap* bm, int length) { | |
| SkPaint circlePaint; | |
| circlePaint.setColor(SK_ColorBLACK); | |
| bm->allocPixels(SkImageInfo::MakeA8(length, length)); | |
| bm->eraseColor(SK_ColorTRANSPARENT); | |
| SkCanvas canvas(*bm); | |
| canvas.drawCircle(SkIntToScalar(length/2), SkIntToScalar(length/2), SkIntToScalar(length/4), | |
| circlePaint); | |
| } | |
| // creates a linear gradient shader | |
| static sk_sp<SkShader> make_linear_gradient_shader(int length) { | |
| SkPoint pts[2]; | |
| SkColor4f colors[2]; | |
| pts[0].set(0, 0); | |
| pts[1].set(SkIntToScalar(length), 0); | |
| colors[0] = SkColors::kBlue; | |
| colors[1] = {0, 0, 1, 0}; | |
| return SkShaders::LinearGradient(pts, {{colors, {}, SkTileMode::kClamp}, {}}); | |
| } | |
| class ComposeShaderBitmapGM : public skiagm::GM { | |
| public: | |
| ComposeShaderBitmapGM(bool use_lm) : fUseLocalMatrix(use_lm) {} | |
| protected: | |
| SkString getName() const override { | |
| return SkStringPrintf("composeshader_bitmap%s", fUseLocalMatrix ? "_lm" : ""); | |
| } | |
| SkISize getISize() override { | |
| return SkISize::Make(7 * (squareLength + 5), 2 * (squareLength + 5)); | |
| } | |
| void onDraw(SkCanvas* canvas) override { | |
| if (!fInitialized) { | |
| draw_color_bm(&fColorBitmap, squareLength); | |
| sk_sp<SkImage> img = SkImages::RasterFromBitmap(fColorBitmap); | |
| img = ToolUtils::MakeTextureImage(canvas, std::move(img)); | |
| if (img) { | |
| fColorBitmapShader = img->makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat, | |
| SkSamplingOptions(), SkMatrix::I()); | |
| } | |
| draw_alpha8_bm(&fAlpha8Bitmap, squareLength); | |
| img = SkImages::RasterFromBitmap(fAlpha8Bitmap); | |
| img = ToolUtils::MakeTextureImage(canvas, std::move(img)); | |
| if (img) { | |
| fAlpha8BitmapShader = fAlpha8Bitmap.makeShader(SkTileMode::kRepeat, | |
| SkTileMode::kRepeat, | |
| SkSamplingOptions(), | |
| SkMatrix::I()); | |
| } | |
| fLinearGradientShader = make_linear_gradient_shader(squareLength); | |
| fInitialized = true; | |
| } | |
| SkBlendMode mode = SkBlendMode::kDstOver; | |
| SkMatrix lm = SkMatrix::Translate(0, squareLength * 0.5f); | |
| auto shaders = std::to_array<sk_sp<SkShader>>({ | |
| // gradient should appear over color bitmap | |
| SkShaders::Blend(mode, fLinearGradientShader, fColorBitmapShader), | |
| // gradient should appear over alpha8 bitmap colorized by the paint color | |
| SkShaders::Blend(mode, fLinearGradientShader, fAlpha8BitmapShader), | |
| }); | |
| if (fUseLocalMatrix) { | |
| for (unsigned i = 0; i < std::size(shaders); ++i) { | |
| shaders[i] = shaders[i] ? shaders[i]->makeWithLocalMatrix(lm) : nullptr; | |
| } | |
| } | |
| SkPaint paint; | |
| paint.setColor(SK_ColorYELLOW); | |
| const SkRect r = SkRect::MakeIWH(squareLength, squareLength); | |
| for (size_t y = 0; y < std::size(shaders); ++y) { | |
| canvas->save(); | |
| for (int alpha = 0xFF; alpha > 0; alpha -= 0x28) { | |
| paint.setAlpha(alpha); | |
| paint.setShader(shaders[y]); | |
| canvas->drawRect(r, paint); | |
| canvas->translate(r.width() + 5, 0); | |
| } | |
| canvas->restore(); | |
| canvas->translate(0, r.height() + 5); | |
| } | |
| } | |
| private: | |
| /** This determines the length and width of the bitmaps used in the ComposeShaders. Values | |
| * above 20 may cause an SkASSERT to fail in SkSmallAllocator. However, larger values will | |
| * work in a release build. You can change this parameter and then compile a release build | |
| * to have this GM draw larger bitmaps for easier visual inspection. | |
| */ | |
| inline static constexpr int squareLength = 20; | |
| const bool fUseLocalMatrix; | |
| bool fInitialized = false; | |
| SkBitmap fColorBitmap; | |
| SkBitmap fAlpha8Bitmap; | |
| sk_sp<SkShader> fColorBitmapShader; | |
| sk_sp<SkShader> fAlpha8BitmapShader; | |
| sk_sp<SkShader> fLinearGradientShader; | |
| using INHERITED = GM; | |
| }; | |
| DEF_GM( return new ComposeShaderBitmapGM(false); ) | |
| DEF_GM( return new ComposeShaderBitmapGM(true); ) | |
| DEF_SIMPLE_GM(composeshader_bitmap2, canvas, 200, 200) { | |
| int width = 255; | |
| int height = 255; | |
| SkTDArray<uint8_t> dst8Storage; | |
| dst8Storage.resize(width * height); | |
| SkTDArray<uint32_t> dst32Storage; | |
| dst32Storage.resize(width * height * sizeof(int32_t)); | |
| for (int y = 0; y < height; ++y) { | |
| for (int x = 0; x < width; ++x) { | |
| dst8Storage[y * width + x] = (y + x) / 2; | |
| dst32Storage[y * width + x] = SkPackARGB32(0xFF, x, y, 0); | |
| } | |
| } | |
| SkPaint paint; | |
| paint.setAntiAlias(true); | |
| paint.setColor(SK_ColorBLUE); | |
| SkRect r = {0, 0, SkIntToScalar(width), SkIntToScalar(height)}; | |
| canvas->drawRect(r, paint); | |
| SkBitmap skBitmap, skMask; | |
| SkImageInfo imageInfo = SkImageInfo::Make(width, height, | |
| SkColorType::kN32_SkColorType, kPremul_SkAlphaType); | |
| skBitmap.installPixels(imageInfo, dst32Storage.begin(), width * sizeof(int32_t), | |
| nullptr, nullptr); | |
| imageInfo = SkImageInfo::Make(width, height, | |
| SkColorType::kAlpha_8_SkColorType, kPremul_SkAlphaType); | |
| skMask.installPixels(imageInfo, dst8Storage.begin(), width, nullptr, nullptr); | |
| sk_sp<SkImage> skSrc = skBitmap.asImage(); | |
| sk_sp<SkImage> skMaskImage = skMask.asImage(); | |
| paint.setShader( | |
| SkShaders::Blend(SkBlendMode::kSrcIn, | |
| skMaskImage->makeShader(SkSamplingOptions()), | |
| skSrc->makeShader(SkSamplingOptions()))); | |
| canvas->drawRect(r, paint); | |
| } | |
| /////////////////////////////////////////////////////////////////////////////////////////////////// | |
| static sk_sp<SkShader> make_src_shader(SkScalar size) { | |
| const SkPoint pts[] = { { 0, 0 }, { 0, size } }; | |
| const SkColor4f colors[] = { {0,0,1,1}, {0,0,1,0} }; | |
| return SkShaders::LinearGradient(pts, {{colors, {}, SkTileMode::kClamp}, {}}); | |
| } | |
| static sk_sp<SkShader> make_dst_shader(SkScalar size) { | |
| const SkPoint pts[] = { { 0, 0 }, { size, 0 } }; | |
| const SkColor4f colors[] = { {1,0,0,1}, {1,0,0,0} }; | |
| return SkShaders::LinearGradient(pts, {{colors, {}, SkTileMode::kClamp}, {}}); | |
| } | |
| const SkScalar gCellSize = 100; | |
| static void draw_cell(SkCanvas* canvas, sk_sp<SkShader> src, sk_sp<SkShader> dst, | |
| SkBlendMode mode, SkAlpha alpha) { | |
| const SkRect r = SkRect::MakeWH(gCellSize, gCellSize); | |
| SkPaint p; | |
| p.setAlpha(alpha); | |
| SkAutoCanvasRestore acr(canvas, false); | |
| canvas->saveLayer(&r, &p); | |
| p.setAlpha(0xFF); | |
| p.setShader(dst); | |
| p.setBlendMode(SkBlendMode::kSrc); | |
| canvas->drawRect(r, p); | |
| p.setShader(src); | |
| p.setBlendMode(mode); | |
| canvas->drawRect(r, p); | |
| } | |
| static void draw_composed(SkCanvas* canvas, sk_sp<SkShader> src, sk_sp<SkShader> dst, | |
| SkBlendMode mode, SkAlpha alpha) { | |
| SkPaint p; | |
| p.setAlpha(alpha); | |
| p.setShader(SkShaders::Blend(mode, dst, src)); | |
| canvas->drawRect(SkRect::MakeWH(gCellSize, gCellSize), p); | |
| } | |
| static void draw_pair(SkCanvas* canvas, sk_sp<SkShader> src, sk_sp<SkShader> dst, | |
| SkBlendMode mode) { | |
| SkAutoCanvasRestore acr(canvas, true); | |
| const SkScalar gap = 4; | |
| SkRect r = SkRect::MakeWH(2 * gCellSize + gap, 2 * gCellSize + gap); | |
| r.outset(gap + 1.5f, gap + 1.5f); | |
| SkPaint p; | |
| p.setStyle(SkPaint::kStroke_Style); | |
| canvas->drawRect(r, p); // border | |
| SkAlpha alpha = 0xFF; | |
| for (int y = 0; y < 2; ++y) { | |
| draw_cell(canvas, src, dst, mode, alpha); | |
| canvas->save(); | |
| canvas->translate(gCellSize + gap, 0); | |
| draw_composed(canvas, src, dst, mode, alpha); | |
| canvas->restore(); | |
| canvas->translate(0, gCellSize + gap); | |
| alpha = 0x80; | |
| } | |
| } | |
| DEF_SIMPLE_GM(composeshader_grid, canvas, 882, 882) { | |
| auto src = make_src_shader(gCellSize); | |
| auto dst = make_dst_shader(gCellSize); | |
| const SkScalar margin = 15; | |
| const SkScalar dx = 2*gCellSize + margin; | |
| const SkScalar dy = 2*gCellSize + margin; | |
| canvas->translate(margin, margin); | |
| canvas->save(); | |
| for (int m = 0; m < 16; ++m) { | |
| SkBlendMode mode = static_cast<SkBlendMode>(m); | |
| draw_pair(canvas, src, dst, mode); | |
| if ((m % 4) == 3) { | |
| canvas->restore(); | |
| canvas->translate(0, dy); | |
| canvas->save(); | |
| } else { | |
| canvas->translate(dx, 0); | |
| } | |
| } | |
| canvas->restore(); | |
| } |