| /* | |
| * Copyright 2014 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "gm/gm.h" | |
| #include "include/core/SkCanvas.h" | |
| #include "include/core/SkColor.h" | |
| #include "include/core/SkFont.h" | |
| #include "include/core/SkFontStyle.h" | |
| #include "include/core/SkImage.h" | |
| #include "include/core/SkPaint.h" | |
| #include "include/core/SkRefCnt.h" | |
| #include "include/core/SkScalar.h" | |
| #include "include/core/SkTypeface.h" | |
| #include "include/core/SkTypes.h" | |
| #include "tools/DecodeUtils.h" | |
| #include "tools/GpuToolUtils.h" | |
| #include "tools/Resources.h" | |
| #include "tools/ToolUtils.h" | |
| #include "tools/fonts/FontToolUtils.h" | |
| static void draw_image(SkCanvas* canvas, const char* resource, int x, int y) { | |
| sk_sp<SkImage> image(ToolUtils::GetResourceAsImage(resource)); | |
| if (image) { | |
| canvas->drawImage(image, SkIntToScalar(x), SkIntToScalar(y)); | |
| } else { | |
| SkDebugf("\nCould not decode file '%s'. Did you forget" | |
| " to set the resourcePath?\n", resource); | |
| } | |
| } | |
| /* | |
| This GM tests whether the image decoders properly decode each color | |
| channel. Four copies of the same image should appear in the GM, and | |
| the letter R should be red, B should be blue, G green, C cyan, M | |
| magenta, Y yellow, and K black. In all but the JPEG version of the | |
| image, the letters should be on a white disc on a transparent | |
| background (rendered as a checkerboard). The JPEG image has a grey | |
| background and compression artifacts. | |
| */ | |
| DEF_SIMPLE_GM(colorwheel, canvas, 384, 256) { | |
| ToolUtils::draw_checkerboard(canvas); | |
| draw_image(canvas, "images/color_wheel.png", 0, 0); // top left | |
| draw_image(canvas, "images/color_wheel.gif", 128, 0); // top middle | |
| draw_image(canvas, "images/color_wheel.webp", 0, 128); // bottom left | |
| draw_image(canvas, "images/color_wheel.jpg", 128, 128); // bottom middle | |
| #if defined(SK_CODEC_DECODES_AVIF) | |
| draw_image(canvas, "images/color_wheel.avif", 256, 0); // top right | |
| #endif | |
| } | |
| DEF_SIMPLE_GM(colorwheelnative, canvas, 128, 28) { | |
| SkFont font(ToolUtils::CreatePortableTypeface("sans-serif", SkFontStyle::Bold()), 18); | |
| font.setEdging(SkFont::Edging::kAlias); | |
| canvas->clear(SK_ColorLTGRAY); | |
| canvas->drawString("R", 8.0f, 20.0f, font, SkPaint(SkColors::kRed)); | |
| canvas->drawString("G", 24.0f, 20.0f, font, SkPaint(SkColors::kGreen)); | |
| canvas->drawString("B", 40.0f, 20.0f, font, SkPaint(SkColors::kBlue)); | |
| canvas->drawString("C", 56.0f, 20.0f, font, SkPaint(SkColors::kCyan)); | |
| canvas->drawString("M", 72.0f, 20.0f, font, SkPaint(SkColors::kMagenta)); | |
| canvas->drawString("Y", 88.0f, 20.0f, font, SkPaint(SkColors::kYellow)); | |
| canvas->drawString("K", 104.0f, 20.0f, font, SkPaint(SkColors::kBlack)); | |
| } | |
| /** | |
| * This GM tests decoding images with non-default (overridden) alpha types. | |
| */ | |
| DEF_SIMPLE_GM(colorwheel_alphatypes, canvas, 256, 128) { | |
| canvas->clear(SK_ColorWHITE); | |
| sk_sp<SkData> imgData = GetResourceAsData("images/color_wheel.png"); | |
| auto pmImg = ToolUtils::MakeTextureImage( | |
| canvas, SkImages::DeferredFromEncodedData(imgData, kPremul_SkAlphaType)); | |
| auto upmImg = ToolUtils::MakeTextureImage( | |
| canvas, SkImages::DeferredFromEncodedData(imgData, kUnpremul_SkAlphaType)); | |
| SkSamplingOptions linear{SkFilterMode::kLinear}; | |
| // We draw a tiny (8x8) section of the image that falls right on the edge of transparency, | |
| // and blow it up so we can really see the impact of filtering in premul or unpremul. | |
| SkRect srcRect = SkRect::MakeXYWH(12, 102, 8, 8); | |
| SkRect dstRect = SkRect::MakeLTRB(0, 0, 128, 128); | |
| // First, we draw the normal (premul-then-filter) image, which looks good. The yellow image | |
| // transitions to the white background like you'd expect. | |
| canvas->drawImageRect(pmImg, srcRect, dstRect, | |
| linear, nullptr, SkCanvas::kFast_SrcRectConstraint); | |
| // Next, we draw the unpremul (filter-then-premul) image, which looks bad. Filtering in unpremul | |
| // causes the implicit black of the transparent pixels to be bleed into the filtered edge, | |
| // creating a dark "fringe" at the boundary between the yellow image and white background. | |
| canvas->drawImageRect(upmImg, srcRect, dstRect.makeOffset(128, 0), | |
| linear, nullptr, SkCanvas::kFast_SrcRectConstraint); | |
| } |