| /* | |
| * Copyright 2013 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "gm/gm.h" | |
| #include "include/core/SkBitmap.h" | |
| #include "include/core/SkCanvas.h" | |
| #include "include/core/SkColor.h" | |
| #include "include/core/SkMatrix.h" | |
| #include "include/core/SkPaint.h" | |
| #include "include/core/SkRect.h" | |
| #include "include/core/SkScalar.h" | |
| #include "include/core/SkShader.h" | |
| #include "include/core/SkSize.h" | |
| #include "include/core/SkString.h" | |
| #include "include/core/SkTileMode.h" | |
| #include "include/core/SkTypes.h" | |
| namespace { | |
| // This GM draws a 3x3 grid (with the center element excluded) of rectangles | |
| // filled with a bitmap shader. The bitmap shader is transformed so that the | |
| // pattern cell is at the center (excluded) region. | |
| // | |
| // In Repeat and Mirror mode, this tests that the bitmap shader still draws | |
| // even though the pattern cell is outside the clip. | |
| // | |
| // In Clamp mode, this tests that the clamp is handled properly. For PDF, | |
| // (and possibly other exported formats) this also "tests" that the image itself | |
| // is not stored (well, you'll need to open it up with an external tool to | |
| // verify that). | |
| static SkBitmap create_bitmap() { | |
| SkBitmap bmp; | |
| bmp.allocN32Pixels(2, 2); | |
| uint32_t* pixels = reinterpret_cast<uint32_t*>(bmp.getPixels()); | |
| pixels[0] = SkPreMultiplyColor(SK_ColorRED); | |
| pixels[1] = SkPreMultiplyColor(SK_ColorGREEN); | |
| pixels[2] = SkPreMultiplyColor(SK_ColorBLACK); | |
| pixels[3] = SkPreMultiplyColor(SK_ColorBLUE); | |
| return bmp; | |
| } | |
| constexpr SkScalar RECT_SIZE = 64; | |
| constexpr SkScalar SLIDE_SIZE = 300; | |
| class ClippedBitmapShadersGM : public skiagm::GM { | |
| public: | |
| ClippedBitmapShadersGM(SkTileMode mode, bool hq=false) | |
| : fMode(mode), fHQ(hq) { | |
| } | |
| protected: | |
| SkTileMode fMode; | |
| bool fHQ; | |
| SkString getName() const override { | |
| SkString descriptor; | |
| switch (fMode) { | |
| case SkTileMode::kRepeat: | |
| descriptor = "tile"; | |
| break; | |
| case SkTileMode::kMirror: | |
| descriptor = "mirror"; | |
| break; | |
| case SkTileMode::kClamp: | |
| descriptor = "clamp"; | |
| break; | |
| case SkTileMode::kDecal: | |
| descriptor = "decal"; | |
| break; | |
| } | |
| descriptor.prepend("clipped-bitmap-shaders-"); | |
| if (fHQ) { | |
| descriptor.append("-hq"); | |
| } | |
| return descriptor; | |
| } | |
| SkISize getISize() override { return {300, 300}; } | |
| void onDraw(SkCanvas* canvas) override { | |
| SkBitmap bmp = create_bitmap(); | |
| SkMatrix s; | |
| s.reset(); | |
| s.setScale(8, 8); | |
| s.postTranslate(SLIDE_SIZE / 2, SLIDE_SIZE / 2); | |
| SkPaint paint; | |
| paint.setShader(bmp.makeShader(fMode, fMode, | |
| fHQ ? SkSamplingOptions(SkCubicResampler::Mitchell()) | |
| : SkSamplingOptions(), | |
| s)); | |
| SkScalar margin = (SLIDE_SIZE / 3 - RECT_SIZE) / 2; | |
| for (int i = 0; i < 3; i++) { | |
| SkScalar yOrigin = SLIDE_SIZE / 3 * i + margin; | |
| for (int j = 0; j < 3; j++) { | |
| SkScalar xOrigin = SLIDE_SIZE / 3 * j + margin; | |
| if (i == 1 && j == 1) { | |
| continue; // skip center element | |
| } | |
| SkRect rect = SkRect::MakeXYWH(xOrigin, yOrigin, | |
| RECT_SIZE, RECT_SIZE); | |
| canvas->save(); | |
| canvas->clipRect(rect); | |
| canvas->drawRect(rect, paint); | |
| canvas->restore(); | |
| } | |
| } | |
| } | |
| private: | |
| using INHERITED = GM; | |
| }; | |
| } // namespace | |
| DEF_GM( return new ClippedBitmapShadersGM(SkTileMode::kRepeat); ) | |
| DEF_GM( return new ClippedBitmapShadersGM(SkTileMode::kMirror); ) | |
| DEF_GM( return new ClippedBitmapShadersGM(SkTileMode::kClamp); ) | |
| DEF_GM( return new ClippedBitmapShadersGM(SkTileMode::kRepeat, true); ) | |
| DEF_GM( return new ClippedBitmapShadersGM(SkTileMode::kMirror, true); ) | |
| DEF_GM( return new ClippedBitmapShadersGM(SkTileMode::kClamp, true); ) |