| /* | |
| * Copyright 2013 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "gm/gm.h" | |
| #include "include/core/SkBlendMode.h" | |
| #include "include/core/SkBlurTypes.h" | |
| #include "include/core/SkCanvas.h" | |
| #include "include/core/SkColor.h" | |
| #include "include/core/SkColorFilter.h" | |
| #include "include/core/SkMaskFilter.h" | |
| #include "include/core/SkMatrix.h" | |
| #include "include/core/SkPaint.h" | |
| #include "include/core/SkPoint.h" | |
| #include "include/core/SkRRect.h" | |
| #include "include/core/SkRect.h" | |
| #include "include/core/SkRefCnt.h" | |
| #include "include/core/SkScalar.h" | |
| #include "include/core/SkShader.h" | |
| #include "include/core/SkSize.h" | |
| #include "include/core/SkString.h" | |
| #include "include/core/SkTileMode.h" | |
| #include "include/core/SkTypes.h" | |
| #include "include/effects/SkGradient.h" | |
| #include "include/private/SkFloatingPoint.h" | |
| #include "src/core/SkBlurMask.h" | |
| #include <array> | |
| /* | |
| * Spits out an arbitrary gradient to test blur with shader on paint | |
| */ | |
| static sk_sp<SkShader> MakeRadial() { | |
| SkPoint pts[2] = { | |
| { 0, 0 }, | |
| { SkIntToScalar(100), SkIntToScalar(100) } | |
| }; | |
| SkTileMode tm = SkTileMode::kClamp; | |
| const SkColor4f colors[] = { SkColors::kRed, SkColors::kGreen, }; | |
| const SkScalar pos[] = { SK_Scalar1/4, SK_Scalar1*3/4 }; | |
| SkMatrix scale; | |
| scale.setScale(0.5f, 0.5f); | |
| scale.postTranslate(5.f, 5.f); | |
| SkPoint center0, center1; | |
| center0.set(sk_float_midpoint(pts[0].fX, pts[1].fX), | |
| sk_float_midpoint(pts[0].fY, pts[1].fY)); | |
| center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), | |
| SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); | |
| return SkShaders::TwoPointConicalGradient(center1, (pts[1].fX - pts[0].fX) / 7, | |
| center0, (pts[1].fX - pts[0].fX) / 2, | |
| {{colors, pos, tm}, {}}, &scale); | |
| } | |
| // Simpler blurred RR test cases where all the radii are the same. | |
| class SimpleBlurRoundRectGM : public skiagm::GM { | |
| SkString getName() const override { return SkString("simpleblurroundrect"); } | |
| SkISize getISize() override { return {1000, 500}; } | |
| bool runAsBench() const override { return true; } | |
| void onDraw(SkCanvas* canvas) override { | |
| canvas->scale(1.5f, 1.5f); | |
| canvas->translate(50,50); | |
| static constexpr auto blurRadii = std::to_array<float>({1.f, 5.f, 10.f, 20.f}); | |
| static constexpr auto cornerRadii = std::to_array<float>({1.f, 5.f, 10.f, 20.f}); | |
| const SkRect r = SkRect::MakeWH(25.f, 25.f); | |
| for (size_t row = 0; row < std::size(blurRadii); ++row) { | |
| SkAutoCanvasRestore autoRestore(canvas, true); | |
| canvas->translate(0, (r.height() + 50.f) * row); | |
| for (size_t pair = 0; pair < std::size(cornerRadii); ++pair) { | |
| SkPaint paint; | |
| paint.setColor(SK_ColorBLACK); | |
| paint.setMaskFilter(SkMaskFilter::MakeBlur( | |
| kNormal_SkBlurStyle, SkBlurMask::ConvertRadiusToSigma(blurRadii[row]))); | |
| SkRRect rrect; | |
| rrect.setRectXY(r, cornerRadii[pair], cornerRadii[pair]); | |
| // Even-indexed columns are without a gradient | |
| canvas->drawRRect(rrect, paint); | |
| canvas->translate(r.width() + 50.f, 0); | |
| // Odd-indexed columns have a gradient | |
| paint.setShader(MakeRadial()); | |
| canvas->drawRRect(rrect, paint); | |
| canvas->translate(r.width() + 50.f, 0); | |
| } | |
| } | |
| } | |
| }; | |
| DEF_GM(return new SimpleBlurRoundRectGM();) | |
| // From crbug.com/1138810 | |
| DEF_SIMPLE_GM(blur_large_rrects, canvas, 300, 300) { | |
| SkPaint paint; | |
| paint.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, 20.f)); | |
| auto rect = SkRect::MakeLTRB(5.f, -20000.f, 240.f, 25.f); | |
| SkRRect rrect = SkRRect::MakeRectXY(rect, 40.f, 40.f); | |
| for (int i = 0; i < 4; ++i) { | |
| SkColor4f color{(i & 1) ? 1.f : 0.f, | |
| (i & 2) ? 1.f : 0.f, | |
| (i < 2) ? 1.f : 0.f, | |
| 1.f}; | |
| paint.setColor(color); | |
| canvas->drawRRect(rrect, paint); | |
| canvas->rotate(90.f, 150.f, 150.f); | |
| } | |
| } |